After A Lot Of Tweaks And Redraws, I Finally Reached A Satisfying (and Cute) Running Animation For The

After A Lot Of Tweaks And Redraws, I Finally Reached A Satisfying (and Cute) Running Animation For The

After a lot of tweaks and redraws, I finally reached a satisfying (and cute) running animation for the little bird.

More Posts from Leonatanoel and Others

4 months ago

Started to draw some of the other character that will apear on the game, besides Riki.

Fo now we have Riki's older brother and Johnny, Riki's best friend.

Started To Draw Some Of The Other Character That Will Apear On The Game, Besides Riki.

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2 months ago

An accurate depiction of testing a new code for the first time.


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1 month ago
Been Drawing Some Concepts For Cutscenes. There Are A Lot Of Cutscenes To Animate For The Third Level
Been Drawing Some Concepts For Cutscenes. There Are A Lot Of Cutscenes To Animate For The Third Level
Been Drawing Some Concepts For Cutscenes. There Are A Lot Of Cutscenes To Animate For The Third Level
Been Drawing Some Concepts For Cutscenes. There Are A Lot Of Cutscenes To Animate For The Third Level

Been drawing some concepts for cutscenes. There are a lot of cutscenes to animate for the third level of the game.

These is going to take forever (ᗒᗣᗕ)


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1 month ago

Puzzle time!! Remember, always pay attention to the gravity fields.


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1 month ago
Older
Old
Current

2 year of (very slow) improvements in 3 screenshots.

Game development is hard (and slow) :T


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1 month ago

In Flightless Star using gravity creatively is essential to advance through the levels.

But sometimes it unlocks some handy shortcuts, for those that want to challenge themselves and finish the level as fast as possible.


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4 months ago

Hello everyone

I’m a newcomer solo game developer and this is the first game I’ve been working for quite some time.

The game is called Flightless Star, and has a pretty unusual gameplay, playing similar to a 2D platformer, but instead of jumping you launch yourself from one planet to the next while dealing with their treacherous gravity fields, avoiding hazards and using your ever increasing movement abilities.

Hello Everyone

I’ve been working on this game for almost 2 years and there is still a lot to do :'), in the meantime I released a demo to gather feedback and show the idea of the game.

Trailer;

Demo on Itchio;

Steam page;


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1 month ago

With new movement abilities come new challenges. 

The new dodge move allows the player to significantly change his trajectory, to dodge hazards or safely land on the destined planet.


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1 month ago
Riki Is A Cute And Helpless Bird, But That Doesn't Mean He Won't Show Off Some Of His Acrobatic Prowess.

Riki is a cute and helpless bird, but that doesn't mean he won't show off some of his acrobatic prowess.


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3 months ago
Been Making Some Adjustments In The Coding And Also Decided To Give The Background A Little More Attention.

Been making some adjustments in the coding and also decided to give the background a little more attention. Despite it being space, I tried to make it look less empty by adding and making some of the elements bigger.


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leonatanoel - LeoNatanoel
LeoNatanoel

Newcomer solo game developer. Developing my first game, Flightless Star. A challenging "platformer" where you play with a cute bird lost in space

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