Whenever I see people saying that Hugo's admittedly insane info-dumping in Les Miserables is due to the fact that he was paid by the word, I get unreasonably angry.
Guys, no, you just don't get it. YOU LITERALLY DON'T GET IT.
The guy was writing this book for 20 years. 20 YEARS. It was the work of a lifetime. He travelled around, in France and abroad (Belgium), just to get a close look of all the places he was writing about, talk to the people there, communicate with the place etc. And like, he didn't travel by a motorbike, or cars or airplanes. This was not the vibe at the time.
Also, since we are in the 19th century may I remind you that there was no Google Search at the time. You couldn't just go to Wikipedia and learn about Louis-Philippe and the July Monarchy, you couldn't go to Youtube and watch documentaries about the June Rebellion and testimonies of people that were there and witnessed it. You couldn't just go to Spotify and listen to historical podcasts about the Battle of Waterloo or watch live footage. You couldn't know shit about the way Paris functioned, the history of the city, the importance and the role of infrastructure (INCLUDING THE SEWERS YES) and the way the infrastructure of a city is literally a reflection of the people and the customs and the social plagues that were specific of that city, unless you were, quite literally, a Statesman (and only if you gave a shit, which most didn't). There was no Vice News to inform you of the shit that happened in monasteries or in the labour camps. There was no possible way for anyone to have access to information on any of these things, things that were all of VITAL importance for the fate of french people, that were, for the most part, illiterate, ignorant, and/or struggling to survive until the next day. The solution for this was political conscience and social awakening but how could you do that if you don't have a voice and you don't have basic information and knowledge? But. There was a man that had the means, that had the ressources, that had the money, and he decided to actually do something with that. He decided to speak out. He decided to write a novel about an entire human society and the people in it. How they lived, what they dreamed, how they suffered, how they tried to change their fate, how they failed, how they tried again, and failed again. He gave voice to people who, quite literally, didn't have a voice. It is no coincidence that the book was loved by the people (the mass) but hated by pretentious critics, including other novelists of the time. It wasn't a novel about critics, it was a novel about people. And people loved it. They loved the info-dumping cause it wasn't "info-dumping", nor a """""""filler"""""""" for god's sake, it was quite literally a window to their world, their living space, their history, their roots, their political struggles, a window that they simply didn't have before, and that book gave it to them. It educated people at the time when they couldn't be educated otherwise, at a time when education was indispensable for social change.
But sure Hugo just dedicated 2 decades of his life writing """""fillers""""" to pass the time and get more money lmao. Shut up for the love of god.
Final note: I'm not saying that Hugo's portrayal of french society is without flaws or totally realistic, or that his characters don't seem simplistic at times in their misery and total victimization. This work doesn't delve deeply into the person, that is its flaw. It goes mainly outwards, because its main goal is to educate, while at the same time being immensely entertaining, (at least for people who weren't used to instant gratification like nowadays). That is his value.
How do I write a dream sequence that actually feels dreamy and not just confusing or random? I want it to make sense in the story but still have that weird, surreal vibe dreams have.
Before writing a dream sequence, ask yourself: Why is this dream important?
A strong dream sequence serves a narrative purpose. It either reveals something critical about the character or moves the plot forward. For example, it might:
Highlight a character’s inner conflict, such as self-doubt or guilt.
Offer insight into a character’s fears, desires, or memories.
Foreshadow future events.
Explore the story’s themes.
Present an epiphany or realisation that changes the narrative direction.
When you define the purpose of the dream, you give it meaning and ensure it doesn’t feel like a random, disconnected scene.
Dreams are often hyper-real or surreal. To truly immerse readers, fill your sequences with vivid imagery. Describe not just what the character sees, but also what they hear, smell, and feel. For example:
The air might feel oppressively heavy, as if the character is moving through water.
Colours could be unnaturally bright or pulsing, creating a sense of unease or wonder.
Sounds may echo strangely, or voices may change tones mid-sentence.
Sensory details are your best friend when crafting dreams. They help you draw readers into the scene, making the dream feel almost tangible without being constrained to what is possible.
Dreams are often symbolic, reflecting a character’s subconscious thoughts and emotions. A dream sequence offers a fantastic opportunity to use metaphors and symbols to deepen your narrative. For instance:
A crumbling staircase may represent a character’s feelings of insecurity.
A recurring image, like a locked door, could hint at a secret the character is repressing.
Objects or people in the dream might represent aspects of the character’s personality or unresolved relationships.
By embedding symbols, you can subtly communicate deeper layers of meaning to your readers while building suspense without having to state things outright.
In dreams, emotions are often exaggerated. A minor embarrassment can swell into overwhelming shame, and a fleeting joy might feel like euphoria. Use this to your advantage to explore your character’s emotional state. For instance:
A character struggling with grief might dream of a loved one, only for them to disappear when approached.
A character racked with guilt could find themselves pursued by shadowy figures.
Dreams are naturally disorienting because they don’t follow the logical flow of reality. You can introduce elements like sudden scene changes, nonsensical dialogue, or impossible physics to create a truly dreamlike experience. For example:
A character might start at a family dinner, only to inexplicably swimming in an ocean of stars.
A trusted friend might appear with the face of a stranger.
Despite the inherent chaos of dreams, your sequence should still have some degree of narrative coherence. A good rule of thumb is to maintain a logical thread that allows the dream to fulfil its narrative purpose, even if the details are illogical.
The tone and atmosphere of your dream sequence should align with its purpose. Focus on creating a specific emotional response:
For a nightmare, use eerie, oppressive details, like a pulsating fog or distorted, echoing voices.
For a whimsical dream, evoke wonder with surreal and magical details, such as floating landscapes and shimmering light.
Choose your atmosphere carefully to enhance the emotional impact of the scene.
There are many types of dream sequences, and each serves a unique purpose. Here are some of the most common:
Foreshadowing dreams: These hint at future events, creating suspense or intrigue.
Nightmares: These reveal a character’s fears or anxieties.
Fantasy dreams: These involve magical or surreal elements, and are often used to explore themes, symbols, or metaphors.
Recurring dreams: These underscore unresolved issues or patterns in a character’s life.
Lucid dreams: These allow the dreamer to be aware they’re dreaming and possibly influence the dream’s outcome.
Realisation dreams: These provide moments of clarity or epiphany for the character.
Internal conflict dreams: These visually showcase a character’s inner turmoil, providing a unique way to “show, not tell.”
Linked dreams: These connect two or more characters through shared dreamscapes.
Dream sequences should enhance your story, not derail it. While they offer a chance to be wildly creative, keep them concise and focused. Avoid overloading readers with too much detail or overly prolonged scenes. Your audience should leave the dream sequence full or curiosity, not overwhelmed.
Transitions are crucial for dream sequences. Start with subtle hints, like a sound, a sensation, or a surreal visual that cues readers into the shift from reality to dream. Similarly, exit the dream gracefully, creating a smooth return to the waking world. This ensures that readers are not jarred out of the story.
Use narrative distance to create a floaty, disconnected feeling that mirrors the sensation of dreaming.
Experiment with stream-of-consciousness writing for portions of the dream to mimic the fluid and unpredictable nature of thoughts in sleep.
Pay attention to pacing. Dreams often feel both slow and rapid—a contradiction you can reflect by alternating between drawn-out descriptions and sudden, abrupt moments.
Dream sequences are a space where your imagination can truly run free while still serving the story’s deeper purpose. When done well, they are memorable and meaningful, and leave a lasting impact. It’s a technique well worth exploring.
a highly customizable, simplistic but fancy googledoc for writing chapters and drafts, perfected for writers. a dark-mode version to please the eyes. to download / copy, go to file and click “make copy” to copy it to your gdrive.
features:
overview / introductory page with a section for ideas
dark-mode
table of contents for chapters
sub-headers to accompany main headers
bookmark system as navigation
aesthetically constructed layout to write your chapters in (2 columns)
please like / reblog if you’re using or interested in using it!
if you’re interested in more, check out the all-in-one gdoc “the book” here. dm me for requests.
we always say that writing improves with practice, which is true & good to remind people of, but i think we fail to emphasize that literally every part of your writing will get better with time and effort. sure, your prose will become clearer and more sophisticated, but it’s so much more than that.
you’ll become so much faster, for one thing. if it takes you two weeks to complete a 3k chapter when you start out, you’ll eventually reach a point when you can crank that out in a matter of days. maybe right now your story ideas are like a dripping faucet–slow, random, and occasional. well, the longer you let that faucet run, the more your ideas will start to flow, until suddenly you’re finding inspiration in everything. the length and complexity of your stories will grow too. you might start writing stories in the 2-10k range, but you’ll eventually find that you’re writing 20-30k stories without even really intending to.
of course your style will improve. of course your imagery will become richer. of course your syntax will start to flow better. but there are so many other aspects of the writing process, and literally every single one of them will start getting better too.
POLITICAL INTRIGUE! Intrigue in general! What is it?
For the purposes of this post (as well as how it's usually used in the writing/reading community), think: scheming. Plotting. Conspiracies in the shadows, bids for power and survival, secret plans, masterful illusions, all of that stuff.
It could be on any scale that you'd like, from a duel of wits (think Light's and L's game of cat and mouse in Death Note)
...to a large-scale plot involving entire countries and their people (like any espionage networks during any major wars, such as the American Revolutionary War to World War II, and so many more)
...or even medium-sized conflicts (families, like in The Godfather, or smaller national disturbances like the Watergate scandal).
Below are 4 core tips on how you can successfully write (political) intrigue plots:
Despite how hard it may sound, it's actually pretty easy to craft a realistic yet thrilling intrigue plot—with so many examples in real life and fiction, you can easily base your plot on an existing one and just change a few things like the characters, setting, and maybe a few plot points.
History and current events are always great places to look to, but here are some books that are chock-full of great politics + intrigue:
Leviathan (Thomas Hobbes): one of the most famous treatises of politics + human nature and their intersection. The book is an in-depth exploration of human nature, government, politics, and all of the root causes of why they exist. While it does take a specific philosophical angle (you might not agree with Hobbes' ideas), they are detailed explanations of how things work + why they are required from one perspective.
48 Laws of Power (Robert Greene): GREAT BOOK for helping you plan out the means by which you want the intrigue to happen. There are lots of simplified rules that tell you why people plan and scheme (e.g. "control the options; get others to play the cards you deal," or "pose as a friend, work as a spy"). There are LOTS of really great small stories of when a rule is applied in real life that are also general plot inspo!
The Godfather (Mario Puzo): very very good, intricate, and more emotional because it deals with the intrigue surrounding families
Joseph Fouché: Portrait of a Politician (Stefan Zweig) (biography): Fouché is absolutely insane. A genius at political intrigue. His life is literally one of the craziest stories of scheming, betrayals, survival, and a general vying for power, especially behind the scenes.
The Prince (Machiavelli): obviously, I can't leave out the original tips + tricks book with explanations of WHY intrigue matters as a means, especially in terms of protecting your power.
Trust Me, I'm Lying (Ryan Holladay): a large part of intrigue plots (you need to cover up the actual game you're playing) is the manipulation of information, creating illusions and spectacles for other people to believe. This book goes in-depth about media manipulation and information wars.
Empire of Pain (Patrick Raden Keefe): takes a rather different angle, through the personal/corporate manipulation of government, as well as how wealth dynasties (especially within families) are established. Remember the opioid crisis? This book explores the generational politics of money and power that led up to that.
Prince of Thorns (Mark Lawrence): Look! Fiction! Anyway, I'm biased because it's one of my favourite works of fiction of all time, but it explores political intrigue not only through an actor participating in it, but through the lens of the common folk. I.e., the consequences all that power play has on the populace due to a lack of actual good governance...
A Song of Ice and Fire (George R. R. Martin): I haven't personally read/watched anything GoT, but it's pretty much obligatory to put this series down in a post about political intrigue. It's famous for doing it well.
First of all, decide what scale you want your intrigue to be on: large-scale government/international affairs type, a corporation thing, something between two people, or even within a family? There are so many possibilities.
Intrigue plots are like mysteries; they must be tightly logical to be satisfying. One of the best ways of ensuring this is through analyzing each involved party—the actors.
Each actor has their own motivations, goals, and psychologies. After you establish what they want OUT of their intrigue, think about how they'd go about achieving it: a naturally hot-headed person might try to intimidate their way into getting what they want, or they might learn through the course of the story to cool down a bit.
A naturally imaginative and analytical person might come up with all sorts of scarily genius plans, and near-flawless execution. Of course, they would also react in different ways, depending on personality. Character consistency alone will make your plot seem that much more logical.
However, cracks in logic will happen because humans are inherently imperfect and not always rational. These cracks must be DELIBERATE and realistic and must seem planned out; they can't seem more like the author forgot a detail, or didn't know how to explain something (e.g. something happened and the writer never included the consequence of it because they forgot). It must be clear that it is a flaw on the character's part.
The incentive of all scheming comes down to mainly two things: gaining power and keeping it. Of course, you could choose to explore more unusual things, such as characters exercising intrigue to satisfy boredom... (think Light and Ryuk from Death Note).
But, the bids for power, security, and survival can be used to highlight things about human nature. Themes to explore include ambition, sacrifice, the pursuit of happiness, the corruption of character, the preservation of innocence in a cruel system, etc.
Most intrigue plots are full of complex motivations, characters, goals, and the means they use to achieve said goals.
You should gradually let your intrigue plot unfold through the POV of a few characters, preferably one or two. An omniscient narrator for this type of story is INCREDIBLY difficult to pull off without confusing the reader.
However, more POVs work if you use all of them to focus on ONE or a few intrigue plots only—it can provide a multi-layered effect, exploring the same line of action and consequence through different perspectives. But, if everyone has their own intrigue plot, it's too easy to create a tangled mess where readers can barely delineate one plot from the next.
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instagram: @ grace_should_write
Sorry for the massive hiatus—I have officially started college!! I've been pre-occupied with settling in, classes starting, a social life, extracurriculars etc. etc...life has been super busy, but great :)
I've started working on my books as well as poetry more recently, and I'm glad I'm getting into a new workflow/lifestyle. It certainly is different, but I'm starting to enjoy it.
Anyway, I'm surprised it took me this long to do a post about this topic, considering the fact that it's basically my writergram niche and my entire personality IRL, but I think it was mainly because I was trying to find a good angle to approach this massive topic. But, stay tuned for (probably) a part 2 because there's SO MUCH MORE to cover.
Hope this was helpful, and let me know if you have any questions by commenting, re-blogging, or DMing me on IG. Any and all engagement is appreciated :)
Happy writing, and have a great day!
- grace <3
How do you write scenery. I always having trouble writing a place where the characters is. Like do I have be specific around the surrounding or just say where it is.
You should always do some level of description of the setting of a scene. If it's an area the reader can easily envision, either because you've already described it in a previous scene or because it's a common place like a school or grocery store, you only need to include a few relevant details. Here are posts from my description and world building master lists that may help:
The 3 Fundamental Truths of Description (5 Tips for Cutting Back) How to Make Your Description More Vivid Adding Description to Your Writing Five Things to Help You Describe Fictional Locations
I hope that helps!
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hey do you have any tips on how to write surreal horror (mostly short stories?) it's a genre that i've really been interested in trying to write, but i'm not too sure how to go about it (and thanks for providing such a useful blog :D)
I love surreal horror.
Okay.
Plot twists are your best friend. Do the unexpected. Do a 180 last second, turn everything around on the reader. Obviously it has to be believable with in the context of the story, but keep it a surprise.
False sense of security? Works wonders. Nothing is safe. Let readers think something is good/pure/innocent/calm/safe/helpful/etc when it’s not. Lure them into that trap. Let them believe and then rip it away from them.
Invert things. Similar to the false sense of security. Take things that are usually strongly associated with one thing, and associate it with the opposite. Take something dark and make it the good thing. Take something bright and make it evil. Take something sweet and make it bitter. Take something healthy and make it deadly. If you do it right, you can make the reader curiously uncomfortable.
With surreal horror you want to shock your reader. You want to make them feel strangely uncomfortable. You want to make them question things.
Hope that helps :)
When I started writing fanfiction like ten years ago, dialogue was absolutely my weakest point. And I knew it. Character voice was a struggle, I used more ellipses than words probably, I just tried to lean on narration instead.
Fun to reflect and realize what a 180 I did on that. Cuz frankly dialogue is a DELIGHT and the best part of writing now. I love strong character voices. I love making characters trip over their words and talk over each other and go on tangents and lose their point and snark and snap at each other and crack wise and just, I love thinking about how dialogue sounds, and what feels most organic.
Description and narration are all still well and good, but it’s like those are the framework and scaffolding to set characters up to just say shit. I LOVE making characters just say shit. The truest delight of fanfic.
I probably shouldn't admit this about something I wrote, but I accidentally re-read Carnivore all the time. I'll open it to look something up to reference in Gripped Tight and then start reading like "oh shit, this was good. oh dang i did that so true of me. oh wow i'd forgotten that part i love that jeez!" lol
An easy way to tell if you’re showing instead of telling is how much you’re using is/was. My English professor explained this to me a few semesters ago, and while he just wanted varied sentence structure in my papers, it also works very well for creative writing.
This isn’t to say that is and was are bad verbs, but rather that they are very basic and do not express anything beyond the fact that something exists. Sometimes, that’s all you need to know in a sentence, but often, the writer can make the story or the characters more engaging by explaining who someone is, what something is, where something is, when something is, why something is, or how something or someone is more powerfully by using one of a few tactics.
The first method is to use strong verbs. “Strong verbs” is a term that gets thrown around a lot, but a strong verb is simply a verb that explains what action is happening as clearly as possibly. For instance, when one “jumps” off the diving board, the reader doesn’t know how the person jumped, but the reader will be able to more clearly see the action if you write “she dove” or “he cannonballed” or “she belly-flopped.” Be aware of who is reading your writing and who the narrator is. In general, if your target demographic probably doesn’t know the word or if your narrator wouldn’t know the word, use a simpler, less precise verb and use adverbs to make it specific.
Another way is to show why the narrator was saying “it is/she was/there is” in the first place. Think of the is/was statement as the disease. You want your reader to guess the disease, so you start describing symptoms. For instance, “She is mourning her husband.” vs. “She stared at the empty seat at the table, unfazed by her mother’s repeated attempts to get her attention.” This way is more rambly than just swapping boring verbs for strong verbs, but it is a good way to show the narrator’s experience in life, the narrator’s biases, the narrator’s emotional state, etc.
One other way is to make the object of the sentence the subject instead. This just means that whatever “is/was” is now what the sentence is about. This is a simple fix in cases when the object is doing something in the sentence. Instead of “There was a ball rolling past her feet.” write “A ball rolled past her feet.”
Let me illustrate:
How you can use varied word choice to show who is being talked about:
Bland: Jason’s dad was standing in front of Jason.
Engaging: His dad loomed over him.
By using a stronger verb, the more hostile loomed, the reader gets a better idea of who Jason’s dad is and how Jason feels about him.
How you can use varied word choice to show who is talking:
Bland: Macy was sitting at the edge of her seat.
Engaging: Macy balanced very carefully at the very edge of the seat so her feet could touch the floor, because Macy was a very big girl now.
The POV character is a young girl at an age where she wants to be perceived as older than the height of chair legs and the lack of height of her own legs will let her be. She also refers unironically to herself as a big girl in her own thoughts, something grownups generally do not do. By expanding on the reason for the action instead of the action itself and with careful word choice, you can set the tone of the character and of the story.
How you can use varied word choice to show what something is:
Bland: That is a tree branch blowing against the window.
Still bland but better: A tree branch blew against the window.
Engaging: The branch smacked against the window.
This is an example of taking the object (the thing in the sentence that the verb is happening to) in this case “branch” and make it the subject. In the still bland but better version of the sentence, the fact that the tree branch is blowing against the window is obvious, but that doesn’t tell us anything about how the narrator feels about what the tree branch is doing. That tells us what, but it does not tell us what the character feels about this thing. Smacked is a more violent, sudden, startling verb that communicates suddenness, surprise, and unease.
How you can use varied word choice to show where something is:
Bland: The phone was on the far side of the nightstand.
Engaging: She flopped an arm blindly across the nightstand, but her fingers hit empty air just shy of the faint glow of her phone.
The engaging version of this sentence tells you more about the character’s mental state, fatigued, while also communicating where the phone is. Also, using a more descriptive word like flopped gives the reader a clearer mental image of what is physically happening in the scene.
How you can use varied word choice to show when something is set:
Bland: It was the early two thousands.
Engaging: Jana looked around the room and saw many a teenage male heinie, but not a belt among them.
Noting fashion trends, like sagging pants or hoop skirts, can reinforce the time period that you’re writing in and how the narrator fits or does not fit into that time period.
How you can use varied word choice to show when (what time) something is:
Bland: It was seven P.M. on a summer night.
Engaging: He watched the sun dip below the far reaches of the ocean as he wiped the sweat from his brow.
The engaging version of this sentence uses a few details to show about what time and when in the year this sentence takes place: it is sunset, so the exact time isn’t stated, but the rough time is implied; the ocean does exist at times of the year when humans aren’t on it as much (and here I though the entire state of Hawaii disappeared between September and April) but most readers will associate the beach with summer; and if the reader didn’t get the clue about the traditionally seasonal location, it is hot enough to make the main character sweat.
How you can use varied word choice to show why the narrator believes something:
Bland: Kai is a good friend.
Engaging: Kai held her hair away from her face as she threw up into the toilet bowl for the fourth time that night.
Anyone can say anything about anyone else, but the best way to get a reader to like a character, an idea, or a thing is to show them why they should like that thing. Instead of making bland moral claims like “Love is stronger than hate.” tell me how the Samaritan stopped to save the Jew, or how the enemies put aside their differences to protect what they care about. Instead of saying “He was scared of his dad.” show me the beer cans and the slurred speech, show me the belt falling and the voice yelling. Show the reader why.
How you can use varied word choice to show how something is:
Bland: The woman was looking at him.
Engaging: The woman ogled him.
Strong verbs again! Use strong verbs that are emotionally charged when you’re talking about emotionally charged situations! Being ogled is an uncomfortable sensation for the person being ogled, and it also shows disrespect on the part of the person ogling.
Keep in mind that these are guidelines! Sometimes is is the best word for the job, and don’t stress if you have a lot of is/was in your stories. Just because they’re bland doesn’t mean that sometimes you need bland verbs to communicate what you want to communicate. Still, you don’t want vagueness to be your crutch, either. Practice showing instead of telling when showing is more important, but have fun with it! Besides, you can always edit whatever you hate or are unsure of now sometime later.
Don’t sweat! Go write awesome papers and stories!