reread your old writing
reread the scenes you’re most proud of
write something silly. it doesn’t need to be logical, or something you in your story. write something dumb
compare your old writing to your current writing. seeing how much you’ve improved can be very motivating
create AUs for your stories! explore storylines that otherwise never would make it into the story, but you would like to play around with
choose one of your least favorite scenes and rewrite it
act out your scenes
read old comments from people praising your work
create a playlist for your wip
team up with a friend, create AUs for each other’s stories
create playlists for your characters
draw your ocs/make memes of your ocs
draw/make memes of your friend’s ocs
don’t push yourself to get back into writing the thing that made you stop in the first place, you can always write something else!
write what you want to write, no matter how cliché it might be. it's okay
take a break, focus on another hobby of yours. consume other sources of media, or take a walk to clear your head
no need to write in chronological order if it isn’t working for you!
read bad reviews of books/movies/tv-shows. you will start appreciating your own writing more
create a new storyline, or introduce a new character! anything that helps bring something fresh into your story. could even be a completely new wip!
not writing every day doesn’t make you a bad writer. take a break if you feel like you need one
remind yourself to have fun. start writing and don’t focus too much of your attention on following ''the rules.'' you can get into the nitty-gritty when you're more familiarized with writing as an art. or don’t. it’s fiction, you make your own rules
get some rest. go to sleep, take a nap!
remember why you started. know that you deserve to tell the story you want to tell regardless of the skill you possess
How to Write a Death Scene
So, you want to write a death scene that hits your readers hard, right? Something that sticks with them, makes them feel something real?
First, give the death meaning. You can’t just toss in a death for the shock factor and call it a day. Even if it’s sudden or unexpected, the death has to matter to the story. Think about how it changes things for the characters who survive. Does it mess with their relationships? Their goals? Make sure this moment sends ripples through the rest of your plot. It’s gotta affect everything that happens after, like an emotional earthquake.
Then, think about timing. You don’t want to drop a death scene at the wrong moment and ruin the vibe. If it’s part of a big heroic moment or a heartbreaking loss in the middle of the story, it should feel earned. The timing of the death decides how your readers will react, whether they feel relief, gut-wrenching sorrow, or are totally blindsided. The right moment makes all the difference.
Next up, focus on the characters’ emotions. Here’s the thing, it's not always the actual death that makes a reader cry, it's how everyone feels about it. How do the characters react? Is the person dying scared, or are they at peace? Are the people around them in shock, angry, or just completely destroyed? You need to dive deep into these emotions, because that’s where your reader connects.
Make sure to use sensory details to pull readers into the scene. What does it feel like? The sound of their breathing, the stillness when they’re gone, the way everything feels heavy and wrong. Little details make the death feel real and personal, like the reader is right there with the characters, feeling the weight of the moment.
If your character has the chance, give them some final words or actions. What they say or do in those last seconds can really hit hard. Maybe they share a piece of advice, ask for forgiveness, or try to comfort the people around them. Even a simple gesture, a smile, a touch, a last look can leave a lasting impression. This is your last chance to show who this character was, so make it count.
Finally, don’t just stop when the character dies. The aftermath is just as important. How do the survivors deal with it? Does your main character fall apart, or do they find a new sense of purpose? Are there regrets? Peace? Whatever happens next should be shaped by the death, like a shadow that never quite goes away. Let your characters carry that weight as they move forward.
For questions or feedback on writing materials, please send me an email Luna-azzurra@outlook.com ✍🏻
When I started writing fanfiction like ten years ago, dialogue was absolutely my weakest point. And I knew it. Character voice was a struggle, I used more ellipses than words probably, I just tried to lean on narration instead.
Fun to reflect and realize what a 180 I did on that. Cuz frankly dialogue is a DELIGHT and the best part of writing now. I love strong character voices. I love making characters trip over their words and talk over each other and go on tangents and lose their point and snark and snap at each other and crack wise and just, I love thinking about how dialogue sounds, and what feels most organic.
Description and narration are all still well and good, but it’s like those are the framework and scaffolding to set characters up to just say shit. I LOVE making characters just say shit. The truest delight of fanfic.
Hello, love. Do you have any advice on how to self-edit a short story after completing the first draft?
1) Reconsider the First Paragraph
With short stories, it's even more important that the first paragraph starts off with a bang. You really don't want it to be exposition if you can avoid it. Instead, start when something is happening. In other words, start with action.
Exposition: The moon hung high in the star-speckled sky, turning the snow into a radiant white blanket.
Action: The girl crept out the door into the star-speckled night, leaving a trail of tiny footprints in the moonlit blanket of snow.
2) Consider Each Paragraph's Purpose
The limited length of short stories means it's all the more important for each paragraph to pull its weight. For each paragraph, ask yourself, "What is lost if I cut this paragraph? Will the reader still understand the story?" Get rid of paragraphs that don't need to be there.
3) Cut Unnecessary Details
In novels, we can take the time to add details that are only there to embellish the world or characters for the reader. In short stories, it's much more important for details to really matter.
4) Watch Out for Repetition
Make sure no details, ideas, actions, etc. are repeated unless they truly need to be. In a short story, you probably don't need to describe the main character's town as sleepy/charming/quiet more than once, for example.
5) Zap Some Adverbs and Adjectives
Adverbs and adjectives are one of those things we don't typically need...
With: The small girl crept quietly out the door into the cold, star-speckled night, carefully leaving a long trail of tiny footprints in the moonlit blanket of snow
Without: The girl crept out the door into the star-speckled night, leaving a trail of tiny footprints in the moonlit blanket of snow.
What I Zapped and Why:
Small - The reader will know she's small because her footsteps are later described as "tiny."
Quietly - The word "crept" already implies quiet.
Cold - She's walking in snow at night. It's obviously cold.
Carefully - Also implied by "crept."
Long - Not important, also somewhat implied by "trail." If she left a short trail that would be a noteworthy detail.
Best of luck with your editing!
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I’ll bet that if you’ve ever taken an English class or a creative writing class, you’ll have come across the phrase “Show, don’t tell.” It’s pretty much a creative writing staple! Anton Chekov once said “ Don’t tell me the moon is shining. Show me the glint of light on broken glass.” In other words, showing should help you to create mental pictures in a reader’s head.
Showing helps readers bond with the characters, helps them experience the emotions and action more vividly, and helps immerse them in the world you have created. So “show, not tell” is definitely not bad advice - in certain circumstances. But it has its place. More on that later.
So How do I Show?
Dialogue
Thoughts/Feelings
Actions
Visual Details
So instead, of telling me “He was angry”, show me how his face face flushes red, how his throat tightens, how he slams his fist, how he raises his voice, how his jaw clenches, how he feels hot and prickly, how his breathing gets rapid, how his thoughts turn to static, etc.
Instead of telling me “The cafeteria was in chaos”, you could show me someone covered in food and slowly turning crimson, children rampaging under the feet of helpless adults, frenzied shouting, etc.
Handy Hint! Try to avoid phrases like “I heard”, “I felt”, “I smelled”, etc. These are still “telling words” (also known as filters) and may weaken your prose, as your readers could be taken out of the experience and you may lose their attention.
Is Showing Always The Right Thing to Do?
No! Absolutely not! Showing is not always right and telling is not always wrong! It’s important to develop the skill and instinct to know when to use showing and when to use telling, as both can be appropriate in certain occasions.
So, “Show, don’t tell” becomes “Show versus tell”.
What is Showing and Telling?
Showing is “The grass caressed his feet and a smile softened his eyes. A hot puff of air brushed past his wrinkled cheek as the sky paled yellow, then crimson, and within a breath, electric indigo”
Telling is “The old man stood in the grass and relaxed as the sun went down.”
Both of these excerpts are perfectly acceptable to use in your writing! But both do different things, although their meanings are pretty much the same. The first example is immersive, sweeping, visual, engaging. The second example is much more pared back and functional. But both have their places in prose!
Telling is functional. Think about when you tell people things. You tell your children dinner is ready. The news reporter tells you there’s a drop in crime rates. Your best friend tells you she’ll be late because her car broke down on the way to yours. These are brief and mundane moments in everyday life.
So, do these deserve multiple paragraphs with sensory detail and action/feeling/thought for every little thing? Do you need to spend an entire paragraph agonising over a minor detail when there’s a sword dangling (physically or metaphorically) over your MC’s head? No. And I’ll explain why.
When To Use Telling
As before, telling is functional. It’s brief. It’s efficient. It gives a gist of a situation without getting bogged down in detail.
Showing is slow, rich, expansive, and most certainly not efficient!
Here’s an example of some telling:
“Years passed, and I thought of Emily less and less. I confined her to some dark dusty corner of my brain. I had to elbow my memories of her to the side. I was too busy with other things. Finishing school, then university a year later. Life was full and enjoyable. But then, one dark cold September night…”
You can’t show this example, unless you wanted to waste page after page of your MC waking up, going through everyday life, to get to the point your actual story started. If you do that, you will likely kill off any interest a reader would have in your novel and likely, your book itself.
Summing Up
Showing:
Should be used for anything dramatic
Uses thoughts, feelings, dialogue, action, and visual detail
Will likely be used more than telling
Telling:
Can be used for
Delivering factual information
Glossing over unnecessary details
Connecting scenes
Showing the passage of time
Adding backstory (not all at once!)
i know it’s been said before, but it bears repeating: a big, big part of maintaining your confidence & self esteem as a creator is fully embracing the concept of “you don’t have to be good like them. you can be good like you.”
for example, i’m not someone who’s particularly good at coming up with complex, elaborate plots or incredibly unique ideas. it’s just not how i choose to write. and it would be easy for me to look at someone with an elaborate, super unique plot & decide that because i don’t write like that, i’m not a good writer. after all, unique plots are good, and my writing lacks those, so my writing must not be good, right? well, no, actually. i just have different strengths, like taking a simple premise & digging super deep into its emotional depths. that’s what i do well & it isn’t any better or worse than people who do elaborate world building or come up with really creative and unexpected plots.
your writing is never going to be all things to all people. it just isn’t. inevitably, you’ll have to make creative choices that favor certain aspects of writing over others. there is truly no getting around that & it’s honestly a good thing, because it means you’ve developed your own style. but you’ll always encounter other creators who posses strengths that you don’t. it doesn’t mean one is better than the other or that your writing isn’t good enough.
comparing yourself like that would be like taking a piece of pizza & a cupcake & going “oh no, that cupcake is so sweet & my pizza isn’t sweet at all.” or “gosh, the garlic crust on that pizza is delicious and my cupcake doesn’t have ANY garlic.” obviously your pizza isn’t sweet. obviously your cupcake doesn’t have garlic. a food can’t have every single delicious flavor at once. the cupcake is good like a cupcake. the pizza is good like a pizza. so you don’t have to be good like them. you can be good like you.
I jotted down for a friend of mine some tips and notes on how I approach drawing hair, and things I keep in mind while doing so, and thought I’d share. There are loads of other ways to do it, and the learning never stops, so I hope this helps!
(Help) advice for people who have been writing for a long time and haven't seen improvements?
ok, so first of all have you REALLY not improved? most of the time when we are working on complex tasks, our ability to see what we are doing wrong grows more quickly than our skills, so there's this constant, growing awareness of what we aren't doing well. i suspect if you look back at your first stories, you will see that they are clumsier than your current work
BUT, it's frustrating. i get it. hoo boy do I get it.
SO... the advice you asked for.
sit down and do a really cold-blooded assessment of your work. ask a couple CPs to help if you can bear it. figure out several places you have a clear weakness.
common things people struggle with include:
mechanics (grammar, punctuation, how to format dialogue, etc.)
prose (how does it read on a line level)
engaging opening pages (do people reading the start want to keep going, does it set up promises for the rest of the book to pay off, do we know, as readers, what sort of story we're getting from the first page)
characters (do the people feel real, do they behave in the way people behave, are they well rounded with flaws and strengths, do their stupid decisions seem believable given their own set of issues)
pacing (does the story feel too slow to readers? does it seem to skip over important moments)
plotting/structure (does the middle sag, do things build up in a compelling way, do plot points come out of nowhere, are there too many moving pieces)
stakes (are there stakes? what is the main character's goal? what happens if they fail?)
theme/mood/vibe (do you have a vibe? is there an overarching theme?)
emotions (are your characters/is your plot emotionally engaging to the reader)
climax (does it stick the landing)
pick ONE (and only one) identified weakness to work on for the next 3-6 months. Google resources that talk about that thing. write or revise aiming to work on that thing. (if you ask for a specific one of these, I will put together a list of resources, but it might be a bit much on an already long post to include here)
shake up your working methods to see if that knocks skills loose from your brain in the learning process. if you usually outline, try just brain dumping onto the page, focusing on that thing. If you usually pants it, try outlining.
go back to beta readers and CPs and say "how does this story work FOR THIS ONE PARTICULAR THING." It's much easier to beta read a chapter for someone if you know the thing that they want you to focus on is "prose" or "emotions" than "just anything that jumps out at you."
good luck and have fun!
1. Tone Words: Use tone words to convey the emotional quality of a voice. For example, you can describe a voice as "melodic," "soothing," "sharp," "gentle," or "commanding" to give readers a sense of the tone.
2. Pitch and Range: Mention the pitch and range of the voice. Is it "deep," "high-pitched," "raspy," or "full-bodied"? This can provide insight into the character's age, gender, or emotional state.
3. Accent and Diction: Describe the character's accent or diction briefly to give a sense of their background or cultural influences. For instance, "British-accented," "Southern drawl," or "formal."
4. Volume: Mention the volume of the voice, whether it's "whispering," "booming," "murmuring," or "hushed."
5. Quality: Use terms like "velvet," "silken," "gravelly," "honeyed," or "crisp" to convey the texture or quality of the voice.
6. Rate of Speech: Describe how fast or slow the character speaks, using words like "rapid," "slurred," "measured," or "rambling."
7. Mood or Emotion: Indicate the mood or emotion carried by the voice. For example, a "quivering" voice may convey fear or anxiety, while a "warm" voice may express comfort and reassurance.
8. Resonance: Describe the resonance of the voice, such as "echoing," "nasal," "booming," or "tinny."
9. Timbre: Mention the timbre of the voice, using words like "rich," "thin," "clear," or "smoky."
10. Cadence: Highlight the rhythm or cadence of speech with descriptors like "staccato," "lilting," "rhythmic," or "halting."
11. Intonation: Convey the character's intonation by saying their voice is "sarcastic," "apologetic," "confident," or "questioning."
12. Vocal Characteristics: If applicable, mention unique vocal characteristics, like a "lisp," "stutter," "drawl," or "accented 'r'."
create pixel art
Awesome photo editor and art program, all free…!
Totally free transparent textures
make a cute chibi
draw some cool generative art
be a graffiti creator
create a picassohead (you don’t need to be a picasso to do so)
paint online
another awsome site to create pixel art on
and another one
create your own mandala
or color one
create an avatar
or you can try creating your own superhero
here you can interact with organisms in different environments to see how to music changes
here’s a website that translates the time into hexidecimal colours,
Here is a website where you can travel along a 3D line into the infinite unkown
here is a website where you can listen to rain with or without music
Need a model in a certain pose for drawing? here
Want to build your own planet
here is a website where you can create your own galaxies
make your own pattern (very useful if you need a new background)
create next hit comic
make a city which looks like something from 90′s games
draw a mandala like design
jig saw puzzles
more jig saw puzzles to solve
create a stunning HTML5 animation - no coding!
make a movie
create and dress up dolls
play a piano
you can also play a guitar
create sounds
another sound creator
create a logo
design your dream home
sketch rooms
explore fashion trends and create your own sets
build a website
try this app for building a website
Or maybe start learning how to code!
design your own t-shirt or a beanie or sweatpants and order them
design your own phone case
pretend to be a graphic designer with this cool online tool
Make your own Glitch art
Here’s another glitch art maker
And another!
Holy hell, here’s a third!
make an image look like it was created by a commodore 64
freaking cool text generator!
Easy to use word processor
Make up really cool patterns or run your photos through it :)
Write an essay on anything with no hassle
Wanna see how something you write would look like if it was on JacksFilms YGS((Your Grammar Sucks videos on YouTube))?
Make pictures out of text
ASCII word generator
Need an idea for some fanart-here :D
watch a documentary
learn to code
do something yourself
workout with the help of this great youtube channels
learn things
play pokemon or zelda or other awesome old school games
waste your time on miniclip
play games at additing games
or try games at agame
calm your thoughts
the quiet place
it will be okay
vent or listen to someone
pour out your soul
explore the sky
look at art from around the world
virtually visit museum of iraq
explore world with arounder
create a music playlist
list through rare books
scroll useful science website
create sand art
brain games
try out tastekid and discover new favorite band or movie or book
interactive 3D anatomy
random street view
post a secret
create a family tree
find our what’s the difference between x and y
help scientists and become volunteer researcher
create your own font
read a classic short story
In the mood to read, but not sure exactly what book to go for?
scribble on maps
listen to letters
play with acrobots
listen to podcasts
make a bucket list
Ever want to see the most truly useless websites in creation?
Prank a friend with this blue screen of death!
Zone out watching the colors drip down
Maybe none of these peeked your interest-maybe you’ve been wanting to create an o.c, but never really knew how to start-or you just enjoy making O.C’s….
This masterlist is to help you in making your own OCs….it can also apply to developing RP characters i suppose! (´ヮ`)!
How to Write Better OCs:
basic tips on how to make your oc even better
tragic backstory? learn how to write one/make yours great
writing specific characters
a wordier, great guide on how to develop your character
kick out those vague descriptions and make them AWESOME
Character Development:
how to actually make an OC
Q&A (to develop characters)
more Q&As
giving your character a backstory
how to write an attractive character
Need an Appearance idea?
Humanoid generator? check
Here’s another one
and maybe if you didn’t like those this’ll work
Need Monsterpeople?
Well, then here ya’ go
Maybe you need Cats?
Diversity
adding more racial diversity
avoiding tokenism, AKA, how to add diversity to your cast not just because you “need” it
writing sexuality and gender expression (doesnt include non binary, if you have a good ref to that, please add on!)
masterpost on writing more diversity into your story
cultures of the world
guides to drawing different ethnicities (not just a great art reference, but also really helpful in appearance descriptions!)
Mary Sue/Gary Stu
Test to see if your character is a Sue
Explains subdivisions of Sues/Stus
Powerful Characters Don’t Have to Be Sues
Villains
villain generator
need an evil sounding name for your evil character? bam
villain archetypes
what’s your villain’s motive for being a villain?
Relationships
character perceptions (What your character thinks of themselves and what others think of them)
how to write strong relationships between two characters
8 ways to write better characters and develop their relationships with others
OCxLove Interest Handbook
develop your couple with good ol’ Q&A!
how to write realistic relationships
how to write relatives for your characters (this is more OC related to a canon character, but will help in writing family members in general)
ARCHETYPES
12 common archetypes
8 archetypes for male/female characters
female archetypes (goes pretty indepth from two main categories)
a list of archetypes
NAMES
how to name your character
random name generator
most common surnames
surnames by ethnicity
APPEARANCE
tips for better design
basic appearance generator
pinterest board for character design (includes NSFW and images of skeletons/exposed muscle (?) so tread carefully!)
clothing ref masterpost
Clothing generator
Another clothing generator
More clothing generator
Aaaand even more
Steam punk clothing
Char Style preference
Dress Generator
DETAILS
give your character better powers
a list of professions
proactive vs reactive characters
positive and negative traits
interest generator
skills generator
motivation generator
123 ideas for character flaws
list of phobias
Oh shit someone died
Backgrounds and stuff? yep
Quirks
Personality. you need that shit
Need something fandom related?
City generator hell yeah
location? got ya
World-building?
make your own god damn laws
Landscape.
Need Item names?
Fantasy/sci-fi/etc. medicine names
Stuff to make things more interesting.Weapons, clothes, treasures… whatever your characters need.
Item & Artifact Generators
Other stuffs!
Genre, Plot, & Story Prompt Generators
How did your characters meet?
Fanfic plots. you bet your ass.
POLITICAL INTRIGUE! Intrigue in general! What is it?
For the purposes of this post (as well as how it's usually used in the writing/reading community), think: scheming. Plotting. Conspiracies in the shadows, bids for power and survival, secret plans, masterful illusions, all of that stuff.
It could be on any scale that you'd like, from a duel of wits (think Light's and L's game of cat and mouse in Death Note)
...to a large-scale plot involving entire countries and their people (like any espionage networks during any major wars, such as the American Revolutionary War to World War II, and so many more)
...or even medium-sized conflicts (families, like in The Godfather, or smaller national disturbances like the Watergate scandal).
Below are 4 core tips on how you can successfully write (political) intrigue plots:
Despite how hard it may sound, it's actually pretty easy to craft a realistic yet thrilling intrigue plot—with so many examples in real life and fiction, you can easily base your plot on an existing one and just change a few things like the characters, setting, and maybe a few plot points.
History and current events are always great places to look to, but here are some books that are chock-full of great politics + intrigue:
Leviathan (Thomas Hobbes): one of the most famous treatises of politics + human nature and their intersection. The book is an in-depth exploration of human nature, government, politics, and all of the root causes of why they exist. While it does take a specific philosophical angle (you might not agree with Hobbes' ideas), they are detailed explanations of how things work + why they are required from one perspective.
48 Laws of Power (Robert Greene): GREAT BOOK for helping you plan out the means by which you want the intrigue to happen. There are lots of simplified rules that tell you why people plan and scheme (e.g. "control the options; get others to play the cards you deal," or "pose as a friend, work as a spy"). There are LOTS of really great small stories of when a rule is applied in real life that are also general plot inspo!
The Godfather (Mario Puzo): very very good, intricate, and more emotional because it deals with the intrigue surrounding families
Joseph Fouché: Portrait of a Politician (Stefan Zweig) (biography): Fouché is absolutely insane. A genius at political intrigue. His life is literally one of the craziest stories of scheming, betrayals, survival, and a general vying for power, especially behind the scenes.
The Prince (Machiavelli): obviously, I can't leave out the original tips + tricks book with explanations of WHY intrigue matters as a means, especially in terms of protecting your power.
Trust Me, I'm Lying (Ryan Holladay): a large part of intrigue plots (you need to cover up the actual game you're playing) is the manipulation of information, creating illusions and spectacles for other people to believe. This book goes in-depth about media manipulation and information wars.
Empire of Pain (Patrick Raden Keefe): takes a rather different angle, through the personal/corporate manipulation of government, as well as how wealth dynasties (especially within families) are established. Remember the opioid crisis? This book explores the generational politics of money and power that led up to that.
Prince of Thorns (Mark Lawrence): Look! Fiction! Anyway, I'm biased because it's one of my favourite works of fiction of all time, but it explores political intrigue not only through an actor participating in it, but through the lens of the common folk. I.e., the consequences all that power play has on the populace due to a lack of actual good governance...
A Song of Ice and Fire (George R. R. Martin): I haven't personally read/watched anything GoT, but it's pretty much obligatory to put this series down in a post about political intrigue. It's famous for doing it well.
First of all, decide what scale you want your intrigue to be on: large-scale government/international affairs type, a corporation thing, something between two people, or even within a family? There are so many possibilities.
Intrigue plots are like mysteries; they must be tightly logical to be satisfying. One of the best ways of ensuring this is through analyzing each involved party—the actors.
Each actor has their own motivations, goals, and psychologies. After you establish what they want OUT of their intrigue, think about how they'd go about achieving it: a naturally hot-headed person might try to intimidate their way into getting what they want, or they might learn through the course of the story to cool down a bit.
A naturally imaginative and analytical person might come up with all sorts of scarily genius plans, and near-flawless execution. Of course, they would also react in different ways, depending on personality. Character consistency alone will make your plot seem that much more logical.
However, cracks in logic will happen because humans are inherently imperfect and not always rational. These cracks must be DELIBERATE and realistic and must seem planned out; they can't seem more like the author forgot a detail, or didn't know how to explain something (e.g. something happened and the writer never included the consequence of it because they forgot). It must be clear that it is a flaw on the character's part.
The incentive of all scheming comes down to mainly two things: gaining power and keeping it. Of course, you could choose to explore more unusual things, such as characters exercising intrigue to satisfy boredom... (think Light and Ryuk from Death Note).
But, the bids for power, security, and survival can be used to highlight things about human nature. Themes to explore include ambition, sacrifice, the pursuit of happiness, the corruption of character, the preservation of innocence in a cruel system, etc.
Most intrigue plots are full of complex motivations, characters, goals, and the means they use to achieve said goals.
You should gradually let your intrigue plot unfold through the POV of a few characters, preferably one or two. An omniscient narrator for this type of story is INCREDIBLY difficult to pull off without confusing the reader.
However, more POVs work if you use all of them to focus on ONE or a few intrigue plots only—it can provide a multi-layered effect, exploring the same line of action and consequence through different perspectives. But, if everyone has their own intrigue plot, it's too easy to create a tangled mess where readers can barely delineate one plot from the next.
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instagram: @ grace_should_write
Sorry for the massive hiatus—I have officially started college!! I've been pre-occupied with settling in, classes starting, a social life, extracurriculars etc. etc...life has been super busy, but great :)
I've started working on my books as well as poetry more recently, and I'm glad I'm getting into a new workflow/lifestyle. It certainly is different, but I'm starting to enjoy it.
Anyway, I'm surprised it took me this long to do a post about this topic, considering the fact that it's basically my writergram niche and my entire personality IRL, but I think it was mainly because I was trying to find a good angle to approach this massive topic. But, stay tuned for (probably) a part 2 because there's SO MUCH MORE to cover.
Hope this was helpful, and let me know if you have any questions by commenting, re-blogging, or DMing me on IG. Any and all engagement is appreciated :)
Happy writing, and have a great day!
- grace <3