Okay But Because I Am The Bisexual Disaster That I Am...

Okay but because I am the bisexual disaster that I am...

Morrigan from DA:O has a motherfucking chokehold on me. Like istg shes super hot, she's intelligent, and by the end of the game she turns into a MILF!?

I looked at her for the first time and fell in love, I swear. How dare my bisexual heart have a crush on a straight woman >:(

Same goes for Varric too, I am in love with that man (or maybe it's his chest hair) I know I'm always going to be second to Bianca and I don't care :,(

More Posts from Cutelibrariangf and Others

2 years ago

"How do you have so much energy all the time ???"

I don't, I'm constantly tired but I'm also being the class clown because I have abandonment issues and adhd


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1 year ago

Resources For Writing Sketchy Topics

Resources For Writing Sketchy Topics

Medicine

A Study In Physical Injury

Comas

Medical Facts And Tips For Your Writing Needs

Broken Bones

Burns

Unconsciousness & Head Trauma

Blood Loss

Stab Wounds

Pain & Shock

All About Mechanical Injuries (Injuries Caused By Violence)

Writing Specific Characters

Portraying a kleptomaniac.

Playing a character with cancer.

How to portray a power driven character.

Playing the manipulative character.

Portraying a character with borderline personality disorder.

Playing a character with Orthorexia Nervosa.

Writing a character who lost someone important.

Playing the bullies.

Portraying the drug dealer.

Playing a rebellious character.

How to portray a sociopath.

How to write characters with PTSD.

Playing characters with memory loss.

Playing a pyromaniac.

How to write a mute character.

How to write a character with an OCD.

How to play a stoner.

Playing a character with an eating disorder.

Portraying a character who is anti-social.

Portraying a character who is depressed.

How to portray someone with dyslexia.

How to portray a character with bipolar disorder.

Portraying a character with severe depression.

How to play a serial killer.

Writing insane characters.

Playing a character under the influence of marijuana.

Tips on writing a drug addict.

How to write a character with HPD.

Writing a character with Nymphomania.

Writing a character with schizophrenia.

Writing a character with Dissociative Identity Disorder.

Writing a character with depression.

Writing a character who suffers from night terrors.

Writing a character with paranoid personality disorder.

How to play a victim of rape.

How to play a mentally ill/insane character.

Writing a character who self-harms.

Writing a character who is high on amphetamines.

How to play the stalker.

How to portray a character high on cocaine.

Playing a character with ADHD.

How to play a sexual assault victim.

Writing a compulsive gambler.

Playing a character who is faking a disorder.

Playing a prisoner.

Portraying an emotionally detached character.

How to play a character with social anxiety.

Portraying a character who is high.

Portraying characters who have secrets.

Portraying a recovering alcoholic.

Portraying a sex addict.

How to play someone creepy.

Portraying sexually/emotionally abused characters.

Playing a character under the influence of drugs.

Playing a character who struggles with Bulimia.

Illegal Activity

Examining Mob Mentality

How Street Gangs Work

Domestic Abuse

Torture

Assault

Murder

Terrorism

Internet Fraud

Cyberwarfare

Computer Viruses

Corporate Crime

Political Corruption

Drug Trafficking

Human Trafficking

Sex Trafficking

Illegal Immigration

Contemporary Slavery 

Black Market Prices & Profits

AK-47 prices on the black market

Bribes

Computer Hackers and Online Fraud

Contract Killing

Exotic Animals

Fake Diplomas

Fake ID Cards, Passports and Other Identity Documents

Human Smuggling Fees

Human Traffickers Prices

Kidney and Organ Trafficking Prices

Prostitution Prices

Cocaine Prices

Ecstasy Pills Prices

Heroin Prices

Marijuana Prices

Meth Prices

Earnings From Illegal Jobs

Countries In Order Of Largest To Smallest Risk

Forensics

arson

Asphyxia

Blood Analysis

Book Review

Cause & Manner of Death

Chemistry/Physics

Computers/Cell Phones/Electronics

Cool & Odd-Mostly Odd

Corpse Identification

Corpse Location

Crime and Science Radio

crime lab

Crime Scene

Cults and Religions

DNA

Document Examination

Fingerprints/Patterned Evidence

Firearms Analysis

Forensic Anthropology

Forensic Art

Forensic Dentistry

Forensic History

Forensic Psychiatry

General Forensics

Guest Blogger

High Tech Forensics

Interesting Cases

Interesting Places

Interviews

Medical History

Medical Issues

Misc

Multiple Murderers

On This Day

Poisons & Drugs

Police Procedure

Q&A

serial killers

Space Program

Stupid Criminals

Theft

Time of Death

Toxicology

Trauma

1 year ago

— aesthetic words to fill up your vocabulary ♡

✦ if you're tired of using the same repetitive words to describe feelings or actions on your writing, here are some aesthetic words that are not frequently used to help you evolve your vocabulary better and also maybe help you with creative titles <3

ABENDROT: the color of the sky while the sun is setting.

ABIENCE: the strong urge to avoid someone or something.

ACHROOUS: colourless.

AEQUOREAL: marine, oceanic.

AESTHETE: someone with deep sensitivity to the beauty of art or nature.

ALIFEROUS: having wings.

AMITY: warmth and heartfelt friendliness in a friendship; mutual understanding and a peaceful relationship.

AMBROSIAL: fragrant, delicious.

ANTHOMANIA: great love for flowers.

AQUAPHILE: someone who is an enthusiast of all things related to the water.

ARENOCOLOUS: living or burrowing in sand.

ASPERSE: change falsely or with malicious intent; attack the good name and reputation of someone.

ASTERISM: agroup of stars; a constellation; a cluster of stars.

ATTAR: essential oil or perfume obtained from flowers.

AUREATE: golden or gilded; brilliant, splendid.

AURICOMUS: with golden or yellow colored foliage.

AVIOTHIC: the strong desire to be up in the air or to fly.

BALTER: to dance artlessly, without particular grace and/or skill but usually with enjoyment.

BATHIC: pertaining to depths, especially of sea.

BELAMOUR: the one who is loved; a beloved person.

BELLICOSTIC: aggressive, belligerent, warlike.

BENEFICENCE: the quality of being kind or helpful or generous.

BERCEUSE: a quiet song intended to lull a child to sleep.

BLÁFAR: indicating the freshness and beauties of youth or health; attractive and possessing charm.

BRONTIDE: the low rumble of a distant thunder.

BURBLE: to speak in an excited manner.

CAELITIS: the divinities who dwell within the celestial planes.

CATHARSIS: the release of emotional tension, especially through kinds of art or music.

CELERITOUS: swift, speedy, fast.

CERAUNOPHILIA: loving thunder and lightning and finding them intensely beautiful.

CHEVELURE: the nebulous tail of a comet.

CINGULOMANIA: a strong desire to hold a person in your arms.

COCCINEOUS: bright red; scarlet.

COCKAIGNE: an imaginary land of luxury and idleness.

CONSTELLATE: to eluster; to compel by stellar influence.

COSMOGYRAL: whirling around the universe.

CORDOLIUM: heartache; heartfelt sorrow.

CORUSCATE: to reflect brillantly, to sparkle.

CRAMOISY: of a crimson color.

CREATURELY: a person who is controlled by others and is used to perform unpleasant or dishonest tasks for someone else.

CRYSTALLOMANIA: an obsession with crystals and other crystalline objects.

CHRYSALISM: the amnotic tranquility of being indoors during a thunderstorm.

CLINQUANT: glittering with gold and silver.

CLYSMIC: cleaning, washing.

CUPIDITY: greed for money or possessions.

CYANEOUS: a sky-blue color.

CYNOSURE: guiding star; a object of common interest.

DARKLING: of or related to darkness.

DÉCLASSÉ: having fallen in social status.

DEIFORM: god-like or divine in nature.

DEMERSAL: that lives near the bottom or a body of water.

DESIDERIUM: an ardent longing, as for something lost.

DISPITEOUS: cruel and without mercy.

DOUX: sweet, soft, mild, gentle.

DRACONTINE: belonging to a dragon.

DYSANIA: the state of finding it hard to get out of bed in the morning.

ECCEDENTESIAST: someone who fakes a smile.

EFFLORESCENCE: a period or state of blooming, blossoming.

ELEGY: a poem of serious reflection, typically a lament for the dead.

ELEUTHEROPHILIST: someone who advocates free love.

ELYSIAN: beautiful or creative, divinely inspired; peaceful and perfect.

EMACITY: desire or fondness for buying things.

EMPYREAL: pertaining to the sky; celestial.

EPHIALTES: a nightmare; the demon Incubus that supposedly causes a nightmare.

EPICARICACY: the joy that results from others misfortune.

EREMOPHOBIA: the deep fear of stillness, solitude, or deserted places.

ETHEREAL: extremely delicate, light, not of this world.

EUMOIRIETY: happiness due to state of innocence and purity.

FLORENTIS: abounding in flowers; being in bloom and adorned with plentiful flowers.

FREICEADAN: guard, garrison, watch, sentinal.

FULMINATE: cause to explode violently and with loud noise.

FURCIFEROUS: brat; rascally, scandalous.

GLOAMING: twilight, dusk.

GRAME: anger, wrath, scorn; sorrow, grief, misery.

HALCYON: calm and peaceful; happy, prosperous.

HELLION: a rowdy or mischievous person.

HELIOPHILIA: desire to stay in the sun; love of sunlight.

HEAVENIZE: to render like heaven or fit for heaven, to purify and make a holy place or a person.

HENOTIC: promoting harmony or peace.

HIRAETH: a homesickness for a home you can't return to, or that never was.

HOLILY: belonging to or derived from or associated with a divine power.

HYPNAGOGIC: the state immediately before falling asleep.

IGNICOLIST: a worshiper of fire.

ILLECEBROUS: attractive and alluring.

IMPLUVIOUS: soaked with rain.

INCANDESCENCE: light produced by high temperatures.

INCALESCENCE: the property of being warming.

INCENDIARY: designed for the purpose of causing a fire, likely to cause anger or violence.

INEFFABLE: too great or extreme to be expressed or described in words.

INSOUCIANT: free from worry, concern or anxiety.

IRENIC: aiming or aimed at peace, promoting peace.

IRIDESCENT: producing a display of rainbow-like colors.

INVIDIARE: to envy.

ISOLOPHILIA: a strong preference and affection for solitude.

KALOPSIA: the delusion of things being more beautiful than they really are.

KALON: beauty that is more than skin deep.

LACONIC: expressing much in a few words.

LACUNA: a blank space; a missing part.

LATIBULE: a hiding place, a place of safety and comfort.

LAMBENT: to glow or flicker softly. Luminous, light or brilliant.

LIMERENCE: the state of being infatuated with another person.

LONGANIMITY: still suffering while planning revenge.

LOUCHE: disreputable; morally dubious.

LUCIFORM: resembling light in appearance; having, in some respects; the nature of qualities of light.

LUMINESCENCE: light produced by chemical, electrical or physiological means.

MALTALENT: the negative emotions of wanting injury or harm to befall someone; a hostile behavior or attitude towards someone considered an enemy.

MARMORIS: the shining surface of the ocean.

MAZARINE: a dark blue color; rich blue or reddish-blue color.

MELIORISM: the belief that the world gets better; the belief that humans can improve the world.

MÉLOMANIE: an excessive and abnormal love and deep attraction to music and melody.

MERCURIAL: subject to sudden or unpredictable changes.

MESMERIC: appealing; drawing attention.

MORDACIOUS: biting or given to biting; biting or sharp in manner; caustic; capable of wounding.

MORPHEAN: of or relating to Morpheus, to dreams, or to sleep.

MOXIE: courage, nerve, determination.

NEBULOCHAOTIC: a state of being hazy and confused.

NEFARIOUS: wicked, villainous, despicable.

NEMESISM: frustration, anger or aggression directed inward, toward oneself and one's way of living.

NERITIC: pertaining to shallow coastal waters.

NOETIC: of or associated with or requiring the use of mind.

NOIRCEUR: the state of being pitch black in color; a state of lacking illumination.

NUBIVAGANT: wandering in the air, moving through the air.

NUMINOUS: spiritual or supernatural; surpassing comprehension or understanding; mysterious.

ONEIRODYNIA: restless, disturbed sleep, characterized by nightmares and sleepwalking.

OPHIOMORMOUS: snake-like.

ORPHIC: mysterious and entrancing, beyond ordinary understanding.

PETRICHOR: the scent of rain on dry earth.

POIESIS: creation; creative power or ability.

PORPHYROUS: purple; of purple hue.

PRATE: to talk excessively and pointlessly.

PROCELLOUS: tempestuous, stormy.

QUIDDITY: the essence of something.

QUIXOTIC: extravagantly chivalrous or romantic; visionary, impractical or impracticable.

RANTIPOLE: a wild, reckless young person; to be wild and reckless.

REDAMANCY: the act of loving the one who loves you; a love returned in full.

REDOLENT: having a strong distinctive fragrance; serving to bring to mind.

REMEANT: coming back, returning.

RESPLENDENT: having brilliant or glowing appearance; dazzling and impressive in appearance through being richly colorful or sumptuous.

REVERIE: a state of being pleasantly lost in one's thoughts; a daydream.

RODOMEL: juice of roses mixed with honey.

ROSEATE: rose-like; overly optimistic.

RUTILANT: glowing or glittering with red or gold light.

SANGUINEOUS: accompanied by bloodshed.

SASHAY: to strut or move about in an ostentatious or conspicuous manner.

SCIAMACHY: a battle against imaginary enemies; fighting your shadow.

SEQUACIOUS: lacking independence of originality of thought.

SERAPHIC: beautiful and pure; having a sweet nature befitting an angel or a cherub; of or relating to an angel of the first order.

SERENDIPITY: finding something good without looking for it.

SKINT: having little or no money avaliable.

SOLIVAGANT: someone who wanders or travels the world alone; a solitary adventurer.

SOMNIATE: to dream, to make sleepy.

SORTIGER: delivering prophecies of the future; having the qualities of being oracular.

STELLIFEROUS: having or abonding with stars.

STELLIFY: to transform from an earthly body into a celestial body; to place in the sky as such.

SUCCIDUOUS: ready to fall, falling.

SPUME: a white mass of bubbles or froth on the top of a wave.

SYNODIC: relating to or involving the conjunction of stars, planets or other celestial objects.

TARANTISM: the uncontrollable urge to dance.

TEMENOS: a sacred circle where no one can be oneself without fear.

THANATOPHOBIA: fear of death.

TYYNEYS: the state of peacefulness; absent of worry or fear, being composed and at ease.

ULTRAMARINE: beyond the sea; greenish-blue color.

VELLEITY: a wish or inclination not strong enough to lead to action.

VENERATION: a profound emotion inspired by a deity.

VESPERTINE: in or of the evening; setting at the same time as, or just after, the sun.

VERDANT: with plants and flowers in abundance.

VERMEIL: a liquid composition applied to a gilded surface to give luster to the gold.

VERTICORDIOUS: to turn the heart from evil.

VIOLESCENT: tending toward violet color.

VORFREUDE: the joyful anticipation that comes from imagining future pleasures.

WANDERLUST: a strong desire to travel and explore the world.

WHIST: to hush or silence; to still, to become still.

— Aesthetic Words To Fill Up Your Vocabulary ♡

cerezzzita©, 2022 · all rights reserved

1 year ago

Idk but the idea that Percy was scared of learning to swim itches something in my brain.

Like there's so much emphasis on who a camper's godly parent is, what their demigod talents are, pleasing their godly parents, like their godliness is always emphasized, their closeness to divinity is a very big literary theme. And it's beautiful, amazing writing but we tend to forget that being a demigod means that theyre part human too. They are mortal, they have fears, flaws, etc. and here we see a very human Percy terrified of the water when he is meant to be the water. He's the son of the god of the sea but he is also a little boy, the son of a human woman.

And then, the rest of the series is Percy learning how to cope with his divinity or his proximity to. Which is a beautiful parallel to how Annabeth is learning to be human, to let go of her perfectionism and just be human, just be a young girl. (Which is a whole other thing I could write about)

I think we forget that as much as Percy is the son of a god and is a strong, sassy, amazing character, he is also a human and a human child at that.


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2 years ago

Bruh imagine being an elvish inquisitor like-

You get sent from your home to spy on some religious get-together, you survive a nuclear blast then get accused of terrorism and it makes sense cuz your dalish and aren't andrastian but you didn't do it, then you close a literal hole in the sky, saving the world, and then become the leader of a religious semi-rebellion and literally become the chosen of some god you don't believe just so, down the line, you learn that your whole religion was based on slavery and your super cool religious tattoo is actually slave markings and your mage bestie? he's actually the bad god from your religion and is immortal cuz he sleeps a lot.

Wild.


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1 year ago

Pirate Terms and Phrases

-> Pirate Lingo

-> A Pirate's Glossary

Batten Down The Hatches - tie everything down and put stuff away for a coming storm.

Brig - a prison on a ship.

Bring a Spring Upon 'er - turn the ship in a different direction

Broadside - the most vulnerable angle of a ship that runs the length of the boat.

Cutlass - a thick, heavy and rather short sword blade.

Dance with Jack Ketch - to hang; death at the hands of the law (Jack Ketch was a famed English executioner).

Davy Jones's Locker - a mythical place at the bottom of the ocean where drowned sailors are said to go.

Dead Men Tell No Tales - the reason given for leaving no survivors.

Flogging - severe beating of a person.

Gangplank - removable ramp between the pier and ship.

Give No Quarter - show no mercy.

Jack - flag flown at the front of the ship to show nationality.

Jolly Roger - black pirate flag with a white skull and crossbones.

Keelhaul - a punishment where someone is dragged under the ship. They are cut by the planks and barnacles on the bottom of the ship.

Landlubber - an inexperienced or clumsy person who doesn't have any sailing skills.

Letters of Marque - government-issued letters allowing privateers the right to piracy of another ship during wartime.

Man-O-War - a pirate ship that is decked out and prepared for battle.

Maroon - to leave someone stranded on a. deserted island with no supplies, typically a punishment for any crew members who disrespected the captain.

Mutiny - a situation in which the crew chooses a new captain, sometimes by forcibly removing the old one.

No Prey, No Pay - a common pirate law that meant crew members were not paid, but rather received a share of whatever loot was taken.

Old Salt - experienced pirate or sailor.

Pillage - to steal/rob a place using violence.

Powder Monkeys - men that performed the most dangerous work on the ship. They were treated harshly, rarely paid, and were expendable.

Privateer - government-appointed pirates.

Run A Shot Across the Bow - fire a warning shot at another boat's Captain.

Scurvy - a disease caused by Vitamin C Deficiency.

Sea Legs - when a sailor adjusts his balance from riding on a boat for a long time.

Strike Colors - lower a ship's flag to indicate surrender.

Weigh Anchor and Hoist the Mizzen - an order to the crew to pull up the anchor and get the ship sailing.

If you like what I do and want to support me, please consider buying me a coffee! I also offer editing services and other writing advice on my Ko-fi! Become a member to receive exclusive content, early access, and prioritized writing prompt requests.

7 months ago

Wait no the way I'm boutta make a side blog just for this and I can't even draw. Y'all hold on I'll brb.

31 Days of Dragon Age

To celebrate the next installment of Dragon Age, I created a list of prompts for '31 Days of Dragon Age.' Basically, I'm asking what everyone loves about Dragon Age so we can celebrate it!

Please feel free to reblog and share this. Then each day, make a post with the day's prompt, explaining why you love the thing. I'm hoping we can all share what we love about the series and make the wait until Halloween a little shorter!

Oct 01 - Introduce your Hero of Ferelden Oct 02 - Favorite Origins romance Oct 03 - Favorite Origins companion Oct 04 - Favorite Origins location Oct 05 - Favorite Origins quest Oct 06 - Favorite Origins NPC Oct 07 - Favorite Origins scene/dialogue Oct 08 - Favorite Origins lore/codex entry Oct 09 - Favorite Awakenings companion Oct 10 - Favorite Awakenings quest Oct 11 - Favorite Awakenings scene/dialogue Oct 12 - Favorite Awakenings lore/codex entry Oct 13 - Introduce your Hawke Oct 14 - Favorite DA2 romance Oct 15 - Favorite DA2 companion Oct 16 - Favorite DA2 location Oct 17 - Favorite DA2 quest Oct 18 - Favorite DA2 NPC Oct 19 - Favorite DA2 scene/dialogue Oct 20 - Favorite DA2 lore/codex entry Oct 21 - Introduce your Inquisitor Oct 22 - Favorite Inquisition romance Oct 23 - Favorite Inquisition companion Oct 24 - Favorite Inquisition location Oct 25 - Favorite Inquisition quest Oct 26 - Favorite Inquisition NPC Oct 27 - Favorite Inquisition scene/dialogue Oct 28 - Favorite Inquisition lore/codex entry Oct 29 - what do you love about Dragon Age? Oct 30 - what do you hope for in VG? Oct 31 - Introduce your Rook

2 years ago

The only reason Krem wasn't a LI is because BioWare is a fucking coward >:(

I was robbed of a t4t romance and my only consolation is fanfiction :,(


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2 months ago

like to charge reblog to cast

🕯️ 🕯️ 🕯️

🕯️🕯️ may all 🕯️🕯️

🕯️🕯️corrupt politicians🕯️🕯️

🕯️🕯️ meet their fate 🕯️🕯️

🕯️🕯️ ‧͙☆༓happy ides༓☆‧͙🕯️🕯️

🕯️🕯️ to all 🕯️🕯️

🕯️ 🕯️ 🕯️

1 year ago

It's me ya boi

Anyway can we talk about how many parallels there are towards death and the strong themes of cheating death present in the DA games?

DAO: Cousland cheats death the first time by escaping their castle or whatever. Don't remember the other back stories but I know they also evade consequences or death. THEN you evade death AGAIN when you become a Warden. Then once more at the betrayal, when you get saved by Morgan and Flemeth. Then if you complete the dark ritual you manage to slay and survive the Archdemon. THE PROBLEM WITH THIS IS the entire point of being a Warden is to die. To slay dark spawns until you get killed or go insane -in which case you die anyway- Your whole premise is to be an honorable sacrifice, to die and take as many dark spawn as you can with you so that no one else has to. By surviving over and over again you're not only forsaking your purpose but spiting the wardens that came before you. How dare YOU be the one to survive? How dare you cheat your death over and over and over again? What about you makes you so special? More important than the other wardens? How fucking dare you?

Da2: So first Hawke survives the hordes of dark spawn in Fereldan, they survive the ogre attack in place of their sibling, then the trip to Kirkwall and then the entry into Kirkwall. How many died during those events, how many different times did Hawke cheat death in those instances? Hundreds of times, definitely. One wrong move and Hawke would've been killed, but they weren't. How lucky. Then in the deep roads, Hawke can lose their OTHER sibling to the taint. Then they lose their mother. What was all that surviving for if they were just going to lose all of their family, be left in this world without the people Hawke had worked so hard to save and to care for? Champion of Kirkwall, what a heavy title to bear with all the deaths of people Hawke couldn't save. They cheat death once more at the end, against Meredith.

DAI: Inky is sent to the chantry, and it blows up. You should've died but you didn't, instead you're given a key to close the rift and a woman saves you. Then you are found, imprisoned for terrorism. You should've been executed, good thing you have that key. Good thing you were the one to try and save Justinia, right? Good thing it was you who survived and not the thousands of others. Then comes the reinstitution of the Inquisition, a portion of the chantry long since dead -for good reason- that rises up from the ashes with you. Then in that one mission you get sent forward in time, in which everyone dies for you to get you to fix the disastrous consequences of you NOT defeating Corypheus. There are more moments but fast forwarding to the dragon secret and defeating Corypheus. You should not have been able to get that secret, but you did, the same way that key imbedded in your hand/arm. By all means, you were always meant to be dead. There was nothing special about Inky, there was no reason they should have survived any of what happened to them but they did. And that can be viewed as either happy, bittersweet, or outright tragic. Then, at the very end, the one thing that made you special, the key, has to be CUT OFF because it is killing you. You should have died but good thing Solas is there to take your arm, to help you cheat death again -which is a great parallel to how he helped you in the very beginning-

I stand by the idea that Dragon Age is a tragedy. The MC, whether that's Warden, or Hawke, or Inky has to give up EVERYTHING, their families, their lives, everything, to be forced into positions of power and save the world. And whether their willing or not, it doesn't matter because they will be forced into that position. Forced to be Hero of Fereldan, Champion of Kirkwall, or Inquisitor. You will be robbed of everything and forged into what people need you to be. That's the consequence of cheating death and being at the right place at the right time. But it's a good thing youre special, huh?

And you know the thing about being a Main Character is that you will cheat death over and over and over again, and the only consequence is that someone is going to be there to take your place, someone is going to die for you, eventually. There's nothing you can do about it except watch your life be taken away from you and watch all the people you love and care for die.


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cutelibrariangf - StoryLust
StoryLust

Storylust: noun Characterized by a need to read or create stories || 20 || They/She || Probably Autistic || Wrote so many essays in school idk what else to write anymore

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