A Study In Physical Injury
Comas
Medical Facts And Tips For Your Writing Needs
Broken Bones
Burns
Unconsciousness & Head Trauma
Blood Loss
Stab Wounds
Pain & Shock
All About Mechanical Injuries (Injuries Caused By Violence)
Portraying a kleptomaniac.
Playing a character with cancer.
How to portray a power driven character.
Playing the manipulative character.
Portraying a character with borderline personality disorder.
Playing a character with Orthorexia Nervosa.
Writing a character who lost someone important.
Playing the bullies.
Portraying the drug dealer.
Playing a rebellious character.
How to portray a sociopath.
How to write characters with PTSD.
Playing characters with memory loss.
Playing a pyromaniac.
How to write a mute character.
How to write a character with an OCD.
How to play a stoner.
Playing a character with an eating disorder.
Portraying a character who is anti-social.
Portraying a character who is depressed.
How to portray someone with dyslexia.
How to portray a character with bipolar disorder.
Portraying a character with severe depression.
How to play a serial killer.
Writing insane characters.
Playing a character under the influence of marijuana.
Tips on writing a drug addict.
How to write a character with HPD.
Writing a character with Nymphomania.
Writing a character with schizophrenia.
Writing a character with Dissociative Identity Disorder.
Writing a character with depression.
Writing a character who suffers from night terrors.
Writing a character with paranoid personality disorder.
How to play a victim of rape.
How to play a mentally ill/insane character.
Writing a character who self-harms.
Writing a character who is high on amphetamines.
How to play the stalker.
How to portray a character high on cocaine.
Playing a character with ADHD.
How to play a sexual assault victim.
Writing a compulsive gambler.
Playing a character who is faking a disorder.
Playing a prisoner.
Portraying an emotionally detached character.
How to play a character with social anxiety.
Portraying a character who is high.
Portraying characters who have secrets.
Portraying a recovering alcoholic.
Portraying a sex addict.
How to play someone creepy.
Portraying sexually/emotionally abused characters.
Playing a character under the influence of drugs.
Playing a character who struggles with Bulimia.
Examining Mob Mentality
How Street Gangs Work
Domestic Abuse
Torture
Assault
Murder
Terrorism
Internet Fraud
Cyberwarfare
Computer Viruses
Corporate Crime
Political Corruption
Drug Trafficking
Human Trafficking
Sex Trafficking
Illegal Immigration
Contemporary Slavery
AK-47 prices on the black market
Bribes
Computer Hackers and Online Fraud
Contract Killing
Exotic Animals
Fake Diplomas
Fake ID Cards, Passports and Other Identity Documents
Human Smuggling Fees
Human Traffickers Prices
Kidney and Organ Trafficking Prices
Prostitution Prices
Cocaine Prices
Ecstasy Pills Prices
Heroin Prices
Marijuana Prices
Meth Prices
Earnings From Illegal Jobs
Countries In Order Of Largest To Smallest Risk
arson
Asphyxia
Blood Analysis
Book Review
Cause & Manner of Death
Chemistry/Physics
Computers/Cell Phones/Electronics
Cool & Odd-Mostly Odd
Corpse Identification
Corpse Location
Crime and Science Radio
crime lab
Crime Scene
Cults and Religions
DNA
Document Examination
Fingerprints/Patterned Evidence
Firearms Analysis
Forensic Anthropology
Forensic Art
Forensic Dentistry
Forensic History
Forensic Psychiatry
General Forensics
Guest Blogger
High Tech Forensics
Interesting Cases
Interesting Places
Interviews
Medical History
Medical Issues
Misc
Multiple Murderers
On This Day
Poisons & Drugs
Police Procedure
Q&A
serial killers
Space Program
Stupid Criminals
Theft
Time of Death
Toxicology
Trauma
Idk but the idea that Percy was scared of learning to swim itches something in my brain.
Like there's so much emphasis on who a camper's godly parent is, what their demigod talents are, pleasing their godly parents, like their godliness is always emphasized, their closeness to divinity is a very big literary theme. And it's beautiful, amazing writing but we tend to forget that being a demigod means that theyre part human too. They are mortal, they have fears, flaws, etc. and here we see a very human Percy terrified of the water when he is meant to be the water. He's the son of the god of the sea but he is also a little boy, the son of a human woman.
And then, the rest of the series is Percy learning how to cope with his divinity or his proximity to. Which is a beautiful parallel to how Annabeth is learning to be human, to let go of her perfectionism and just be human, just be a young girl. (Which is a whole other thing I could write about)
I think we forget that as much as Percy is the son of a god and is a strong, sassy, amazing character, he is also a human and a human child at that.
OMG THIS IS SUCH A BEAUTIFUL FOUNT OF RESOURCES AHHHHHG
the suffering never ends
When someone is...
Face/Body:
Avoidant/reduced eye contact
Drooping eyelids
Downcast eyes
Frowning
Raised inner ends of eyebrows
Dropped or furrowed eyebrows
Quivering lip/biting lip
Wrinkled nose
Voice:
Soft pitch
Low lone
Pauses/hesitant speech
Quiet/breathy
Slow speech
Voice cracks/breaking voice
Gestures/Posture:
Slouching/lowered head
Rigid/tense posture
Half formed/slow movement
Fidgeting or clasped hands
Sniffing or heavy swallows
Self soothing gestures (running hands over the arms, hand over heart, holding face in palms, etc)
like to charge reblog to cast
🕯️ 🕯️ 🕯️
🕯️🕯️ may all 🕯️🕯️
🕯️🕯️corrupt politicians🕯️🕯️
🕯️🕯️ meet their fate 🕯️🕯️
🕯️🕯️ ‧͙☆༓happy ides༓☆‧͙🕯️🕯️
🕯️🕯️ to all 🕯️🕯️
🕯️ 🕯️ 🕯️
Wait no the way I'm boutta make a side blog just for this and I can't even draw. Y'all hold on I'll brb.
To celebrate the next installment of Dragon Age, I created a list of prompts for '31 Days of Dragon Age.' Basically, I'm asking what everyone loves about Dragon Age so we can celebrate it!
Please feel free to reblog and share this. Then each day, make a post with the day's prompt, explaining why you love the thing. I'm hoping we can all share what we love about the series and make the wait until Halloween a little shorter!
Oct 01 - Introduce your Hero of Ferelden Oct 02 - Favorite Origins romance Oct 03 - Favorite Origins companion Oct 04 - Favorite Origins location Oct 05 - Favorite Origins quest Oct 06 - Favorite Origins NPC Oct 07 - Favorite Origins scene/dialogue Oct 08 - Favorite Origins lore/codex entry Oct 09 - Favorite Awakenings companion Oct 10 - Favorite Awakenings quest Oct 11 - Favorite Awakenings scene/dialogue Oct 12 - Favorite Awakenings lore/codex entry Oct 13 - Introduce your Hawke Oct 14 - Favorite DA2 romance Oct 15 - Favorite DA2 companion Oct 16 - Favorite DA2 location Oct 17 - Favorite DA2 quest Oct 18 - Favorite DA2 NPC Oct 19 - Favorite DA2 scene/dialogue Oct 20 - Favorite DA2 lore/codex entry Oct 21 - Introduce your Inquisitor Oct 22 - Favorite Inquisition romance Oct 23 - Favorite Inquisition companion Oct 24 - Favorite Inquisition location Oct 25 - Favorite Inquisition quest Oct 26 - Favorite Inquisition NPC Oct 27 - Favorite Inquisition scene/dialogue Oct 28 - Favorite Inquisition lore/codex entry Oct 29 - what do you love about Dragon Age? Oct 30 - what do you hope for in VG? Oct 31 - Introduce your Rook
Self care is looking like a wet rat after 4 hours in the bath listening to nothing but whatever Spotify Shuffle decides for you because work sucks and life sucks and you're trying your best but your best isn't good enough so after 4 hours you get a call from your concerned friend cuz you're not mentally stable.
Except its a face time call so now you are facing your friend with your hair dripping wet, your eyes red -not from crying but because, like a child, you tried opening your eyes under water despite having put soap, bath salts, and a bath bomb in your bath- and shaking because its been four hours and your bath is cold now.
Your friend asks if you are okay because you haven't answered any of their texts and, as said previously, you aren't very mentally stable. You smile and say yes, you voice all weird and garbled because you got water in your phone's microphone, so you opt for giving them a thumbs up only to realize your hand is all wrinkly and pruny like a 114 year old great grandma.
And after your friend is content witnessing your evolution into an ancient being with fragile bones and saggy skin that shouldn't really have any business being here in this mortal plane, you spend another thirty minutes in your cold bath, listening to music you have never heard before.
THAT is self care.
Okay so I just played through Here Lies the Abyss and now I have headcanons about what Lavellan sees in the nightmare realm because even though I completed it with my Trevelyan Inky, I am apparently in love with my Elf Mage
Angst below the line. Look at how enticing it is. You want to hurt dont you >:)
I don't think Lavellan sees spiders, that's absolutely ridiculous. They lived in the woods ffs. I think they see other Dalish.
Some of the Dalish are random elves, they scream and yell at Lavellan that they've betrayed their own kind and once Lavellan starts fighting back, they claim that Lavellan is no better than the shems -even though I know "shems" is city elf slang- that hunt and kill the Dalish.
Some of the fears stole the faces of Lavellan's clan members: these fears beg Inky to come home, to stop fighting, that all will be forgiven if Lavellan just puts down their weapon. Other's however scream at inky, calling them insane, a murderer, a betrayer. Either way, Inky Lavellan has to kill their own clan members, and you bet that these deaths are dramatic throwing Lavellan into a state of mental distress.
At the end, Lavellan doesn't immediately see the nightmare demon, they see the Keeper. The Nightmare Keeper does all she can to convince Lavellan to stay, convince Lavellan to give up their bad memories, that Lavellan is a disappointment to their clan, that Lavellan betrayed them and it is the party's job to bring Inky to reality and realize that as terrifying as their clan turning against them or hating them is, that this isn't real. Kind of like a reverse DAO mission.
In the end, the Nightmare reveals itself and all goes as normal: except now Inky Lavellan is sufficiently more traumatized <3
I dont know if anyone caught this and I really hope people see this but I have come to a realization:
"Solas" in Dalish quite literally translates to pride, further more there are common phrases within the Dalish language that speak of pride ruining everything and blah blah blah here's my source.
What I find funny is that Fen'Harel/Solas shows up and is like "YEaH iTs ME, YOuRE LocaL ELVen ApOSTAte PrIDe" and if your playing a Dalish inky they don't question it or mention it, it's even funnier if your a Dalish Mage because then you're the First of your clan and you're supposed to know this shit. Like they're literally like "Suspicious amount of Fade knowledge, weird ass name, able to drag me into the Fade... Yeah isn't shady at all lemme continue to trust this guy."
Furthermore, Solas' fear is dying alone and the Dalish sayings are quite literally "Dirth ma, harellan. Ma banal enasalin. Mar solas ena mar din." Which roughly means: "Your pride is responsible for everything that has gone wrong; you will die alone." And there's another one thats: "Dirth ma banal. Mar solas ena mar din" which means "You have learned nothing. Your pride be your downfall." The wiki also says that these are common Dalish phrases so...
This likely means that Solas is probably super self aware and we, the fandom, can take this a bajillion ways. One way is that past Fen'Harel was often told that he was prideful and that it would lead to his misfortune and so in DAI he brands himself by his shortcoming to stick it in the faces of his fellow mages but fast forward to DAD, pride will be Solas' downfall and the DAD protagonist will leave him to die alone and pondering what would of happened if he wasn't so arrogant because he wouldn't have lost his friends, his lover (if romanced), or his future.
academy
adventurer's guild
alchemist
apiary
apothecary
aquarium
armory
art gallery
bakery
bank
barber
barracks
bathhouse
blacksmith
boathouse
book store
bookbinder
botanical garden
brothel
butcher
carpenter
cartographer
casino
castle
cobbler
coffee shop
council chamber
court house
crypt for the noble family
dentist
distillery
docks
dovecot
dyer
embassy
farmer's market
fighting pit
fishmonger
fortune teller
gallows
gatehouse
general store
graveyard
greenhouses
guard post
guildhall
gymnasium
haberdashery
haunted house
hedge maze
herbalist
hospice
hospital
house for sale
inn
jail
jeweller
kindergarten
leatherworker
library
locksmith
mail courier
manor house
market
mayor's house
monastery
morgue
museum
music shop
observatory
orchard
orphanage
outhouse
paper maker
pawnshop
pet shop
potion shop
potter
printmaker
quest board
residence
restricted zone
sawmill
school
scribe
sewer entrance
sheriff's office
shrine
silversmith
spa
speakeasy
spice merchant
sports stadium
stables
street market
tailor
tannery
tavern
tax collector
tea house
temple
textile shop
theatre
thieves guild
thrift store
tinker's workshop
town crier post
town square
townhall
toy store
trinket shop
warehouse
watchtower
water mill
weaver
well
windmill
wishing well
wizard tower
Pirate Terms and Phrases
-> Pirate Lingo
-> A Pirate's Glossary
Batten Down The Hatches - tie everything down and put stuff away for a coming storm.
Brig - a prison on a ship.
Bring a Spring Upon 'er - turn the ship in a different direction
Broadside - the most vulnerable angle of a ship that runs the length of the boat.
Cutlass - a thick, heavy and rather short sword blade.
Dance with Jack Ketch - to hang; death at the hands of the law (Jack Ketch was a famed English executioner).
Davy Jones's Locker - a mythical place at the bottom of the ocean where drowned sailors are said to go.
Dead Men Tell No Tales - the reason given for leaving no survivors.
Flogging - severe beating of a person.
Gangplank - removable ramp between the pier and ship.
Give No Quarter - show no mercy.
Jack - flag flown at the front of the ship to show nationality.
Jolly Roger - black pirate flag with a white skull and crossbones.
Keelhaul - a punishment where someone is dragged under the ship. They are cut by the planks and barnacles on the bottom of the ship.
Landlubber - an inexperienced or clumsy person who doesn't have any sailing skills.
Letters of Marque - government-issued letters allowing privateers the right to piracy of another ship during wartime.
Man-O-War - a pirate ship that is decked out and prepared for battle.
Maroon - to leave someone stranded on a. deserted island with no supplies, typically a punishment for any crew members who disrespected the captain.
Mutiny - a situation in which the crew chooses a new captain, sometimes by forcibly removing the old one.
No Prey, No Pay - a common pirate law that meant crew members were not paid, but rather received a share of whatever loot was taken.
Old Salt - experienced pirate or sailor.
Pillage - to steal/rob a place using violence.
Powder Monkeys - men that performed the most dangerous work on the ship. They were treated harshly, rarely paid, and were expendable.
Privateer - government-appointed pirates.
Run A Shot Across the Bow - fire a warning shot at another boat's Captain.
Scurvy - a disease caused by Vitamin C Deficiency.
Sea Legs - when a sailor adjusts his balance from riding on a boat for a long time.
Strike Colors - lower a ship's flag to indicate surrender.
Weigh Anchor and Hoist the Mizzen - an order to the crew to pull up the anchor and get the ship sailing.
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Storylust: noun Characterized by a need to read or create stories || 20 || They/She || Probably Autistic || Wrote so many essays in school idk what else to write anymore
42 posts