Wow This It A Very Ambitious Project For One Person. Have You Made A Game Before Or Is This Your First

Wow this it a very ambitious project for one person. Have you made a game before or is this your first one?

Yeah it is definitely ambitious, but thankfully there are a lot of plugins and community support (if I get stuck and have a question) to help streamline a lot of it. And I'm not drawing my own map assets, those are purchased. Music is a mix of assets I donated for and someone I know making it.

So you'll see in the credits more people than me, I guess technically I'm not doing it all alone! I just don't have a team of people, so I do all the programming and scripting for the actual gameplay, map design, writing, character design/art and piecing it all together.

I have made one much smaller game before just to learn the basics of game logic and my software, which it turns out is mostly super intuitive, at least with RPG Maker. I've never released anything though.

More Posts from 2headedb0y and Others

2 months ago

New shop added for the Midnight City Mall in 2-Headed Boy, upcoming free to play yandere boyfriend RPG.

Buy candy, eat trash, be free


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2 months ago

hii! I was wondering if you were looking for an artist for your game? ^_^ so sorry if this seems rude

Hey no worries, thank you for offering but this is going to stay a solo project :) I have purchased art from other artists who will be in the credits (pixel art that has been designed with the game's engine in mind), but I'm not actually working "with" anyone in a team.

The logistics of that would be a nightmare for all involved as I'm terrible at coordinating with people, have completely erratic hours/no sleep schedule etc.

2 months ago
2headedb0y - I Hate You, Don't Leave Me

Updated logo for 2-Headed Boy, my under development F2P yandere boyfriend RPG.


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2 months ago

Went back and did a little work on the character creator for 2-Headed Boy, just on the hue shifters to improve color selection.

Before "tan" skin looked too much like an orange spray tan. So I adjusted that to make it more natural looking and named it "medium." Also added an olive tone.

I added grey and brown to the eye color options and fixed the green so it looks less neon (there's still a bright green option though). Made yellow actually look yellow instead of light orange.

I have more work to do on this of course, the biggest thing being clothing and accessory options as I'm not crazy about the placeholder assets I have for those :/


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2 months ago
candyaddicts just bought 2-Headed Boy a Forbidden Candy on Ko-fi! ❤️
Ko-fi.com
Ko-fi lets you support creators you love with donations, memberships and shop sales!

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2 months ago
You Are All Too Nice To Me, A Literal Nobody ;w;

You are all too nice to me, a literal nobody ;w;

Tyty


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2 months ago

White Day is next month!

If you gave your crush a Valentine on Valentine's Day, he'll give you something in return on White Day. The exact item will depend on the crush and other in-game choices you made prior to this moment.

But whatever it is, it'll be white 🤍


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2 months ago

Reminder to take a break and drink some water!

p.s your working on the game rather quickly from what I’ve seen with developers it can take months / years to get to the point you’ve shown us and your doing amazing! Be careful of getting burnt out tho!

Oh wow ty :> I feel like I still have so far to go, like I'm still in the phase of laying the foundation for the game I guess, getting all the menus set up and working through mechanics, making maps, adding assets...

I've done a bit of writing the story into the game, but I decided to backpedal a bit with that progress as I feel there are likely more efficient ways to do certain things in the story and just within the engine, and I'll know those methods if I get the other parts set up first y'know?

But once that part is all done I can really just focus more on writing and drawing, and any future installments should theoretically take less time than the initial release since the framework will already be there.

As far as burnout, for sure! It probably doesn't seem like it but I do try to take time for myself too. It was finally nice outside today so I took a nice long motorcycle ride, since my lungs haven't recovered enough yet from being sick for a bicycle ride. And of course I took breaks to just wander around and enjoy the sunlight 🤍

2 months ago

Didn't get a whole lot done for 2-Headed Boy yesterday besides the 2 Kage sprites I posted last night and making adjustments to the game lighting for different times of the day/night. I hadn't really messed with it since implementing the "sun" into the game, but the base values weren't great. Night was too dark, sunrise/sunset were too red, etc.

It's looking better now and more subtle but still noticeable. 7pm at night in the game is shown. I will not be making days longer in the summer or nights longer in the winter, that would take me too long and I just don't want to spend more time on this part lol

Also started working on the crafting system, added more items into the game, assigned the ingredient items as ingredients so the game will recognize them for crafting etc. Will work on that more tonight and have something to show for it soon.

I'll try to draw another sprite or 2 as well


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2headedb0y - I Hate You, Don't Leave Me
I Hate You, Don't Leave Me

21+ blog owner Upcoming free-to-play yandere boyfriend PC game: "2-Headed Boy" TikTok: @2headed.boy1 reddit: r/2HeadedBoy Twitter/X: 2HeadedBoy2024

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