Can we put cat ears on them (for reasons) ((catboys)) 🐱
On the the guys or your player character?
Player character is a definite yes, the guys... Maybe 🤔 from a technical standpoint it's easy, but I would have to fit it into the story somehow as an option.
I said I wasn't gonna do this, but after all the trouble of adding a bunch of outfit options into the character creation, it seemed like a waste to not be able to change your outfit after creating your character.
So now you can! Honestly, the bulk of the work is just getting all the outfits in; making it so you can change them turned out to be easier than I had thought. This applies to accessories and glasses too. Since making this video I've added all the items you can equip into the game, though I still have to make character portrait assets for several of them, which should be pretty easy since the clothes are just shoulder-up shots, and then some simple accessories.
So you can collect clothes and change them throughout the game. And I added more hairstyle options too, like a single braid (besides the double braids that were already there), wavy hair, and some other options.
I'm still debating whether or not to make the clothes mechanically significant in some way or just leave them as cosmetic only. Like should they provide some kind of stat boost while wearing them? The stats are supposed to represent your character's personality, so I'm not sure. But then, clothing choices can also be a reflection of one's personality, so maybe that should be a thing...? The personality traits are "the big 5" though, and I'm not sure what clothes read as "agreeable" vs "openness" or "extroversion" etc.
If anyone has any thoughts on that lmk
Edit: also not sure how Kage's birthday got messed up in this video but he's not a Capricorn, he's a Sagitterrorist ;p so I'll have to go in and fix that
Well, I love you so much,
But do me a favor, baby, don't reply
Cause I can dish it out,
But I can't take it
Sprite sheet for new LI Shinkiro is finished, here's a sample of him running! Yurei is next, then I'll do the design for the 3rd love interest option. Still gotta finish the mall too.
Added another small QoL feature for 2-Headed Boy. Now you can press a hotkey to access a message backlog and review the last 20 40 messages you've read in the game. Just in case you miss some dialogue, or want to review what was said, see what dialogue choices you chose, etc.
I might need to increase the backlog to more than 20 messages though. I did end up increasing this to 40, will see if that's a good amount when playtesting.
Also wrote more dialogue for the White Day scene that triggers with Kage if you got a White Day gift from Yurei (which only happens if you gave Yurei something on Valentine's Day, of course).
I just wanna break you down so badly,
Well, I trip over everything you say
I just wanna break you down so badly,
In the worst way
Working on weather effects for 2-Headed Boy, added some fog to the city map (or maybe it's just pollution, let's be real)
Wowowow I didn't think people would actually donate without some kind of tier rewards or something but I've once again underestimated humanity, that's 3 donors
You guys are real human beings ❤️🩹
Back to working on the customization options for the character creator at the start of the game. Working on getting more clothing options and accessories in (getting rid of the ugly placeholder hats etc.). See this post and this older one for more info on that.
Also got rid of the weird giant red flowers that were locked to the twin tail hair before. Kind of made it hard to accessorize that hairstyle when those were already "built-in."
And obviously you can be a variety of colors in terms of skin/hair/eyes, these are just "base values" shown that hues can be shifted from in the generator.
I've added more in than this but I didn't feel like making samples of all the new stuff.
Also made the Save menu a little more user-friendly, like showing information on each unique save file (like the in-game location you saved at, amount of $ on that save, in-game date and time and which characters you've met, in case anyone wants multiple save files and needs to keep track of them without having to load a save just to see where they are). RPG Maker also doesn't come built-in with an option to delete a save file from the save menu for some reason, so that's been added too.
EDIT Also, none of the clothing or hair options are locked to the body types, but some of the outfits might not layer properly on certain types (mainly the largest body type with broader shoulders will clip through a lot of the smaller-framed clothes). Unfortunate but that's a limitation of working with 2-D pixel art
How's your new boy?
Does he know about me?
Snippets from Valentine's Day in 2-Headed Boy. Give a seasonal gift to your love interest. If they've become attached enough to you by the time V-Day rolls around you can unlock them as a boyfriend (if you're not already dating!).
Just expect your yandere to have some things to say about it.
21+ blog owner Upcoming free-to-play yandere boyfriend PC game: "2-Headed Boy" TikTok: @2headed.boy1 reddit: r/2HeadedBoy Twitter/X: 2HeadedBoy2024
143 posts