Samples for 1st LI's sprite animation, Yurei! Now I can start working on a design for the final love interest option...
I started adding shops and items beyond just the food court to the Midnight City Mall, plus a few aimlessly wandering NPCs.
There's the book/plushie store and clothing store made so far, planning an electronic store and a shoe store next, along with a little noodle shop. Unfortunately all the items besides food are only gifts for your love interests for now (you can't equip clothing and have your character change outfits). Maybe after I release the game I'll patch that in, but for now I'm trying to mainly focus on features that directly impact gameplay/the storylines (gifts being a mechanic for boosting stats with love interests).
I also have a crafting/cooking system, and those gifts give better stat boosts with the love interests than shopping, but I haven't implemented the recipes/ingredients for those yet.
Also I finally actually put the banking system into the ATMs. Player gets a fixed amount of money every Friday deposited to their account, so you will need to budget somewhat in-game. Will add small ways to make extra money too at some point!
Will we be able to make bad choices with the cats? Like have one hate us? Or do we have the choice for one of the romances to be attacked by our cats?
Tbh I hadn't really considered that sort of thing, the cats are kind of a plot stepping stone to the overall story involving Yurei and their main function for story purposes so far kind of ends at the ability to adopt one, so I haven't done much with what happens after the cat lives with you except that you can change their accessories around.
Probably won't have them attacking any love interests. But I could do an ongoing point system with them of attachment level similar to what I have with the guy characters, that persists and can grow after being adopted. I could see how that could become story relevant.
As far as the inverse, making the cats dislike the player if you don't do well taking care of them could also be a thing and could also be story relevant.
My main goal right now is to keep features story relevant unless it's something very easy to implement, otherwise I'm risking a lot feature creep that just requires a ton of time to put in and perpetually pushes the release out you know? (which is why I'm not planning on housing customization right now if you saw the other question about that.)
So I guess the answer is the cats won't have an opinion on the love interests (except they like and remember Yurei because he basically raised them from kittens) but they certainly could grow to dislike the player if you don't act right :p
You're not a literal nobody, thank you for putting so much time and effort into making such a beautiful game, omg ;-;
Nnng my heart
Concept art for yandere, Kage. Just messy marker sketches for now
Your gift is finished! I made a game for you! No idea how to make an exe file with the engine I used, and it is the only game engine that I know how to use on a phone, so you can only play it online for now. Sorry about that!
Here is the link to the game: https://vocaloidsrcool.itch.io/your-re
This is one of the cutest, sweetest things anyone has done for me ong
Made a few hoodie sprite versions of sweet baby Kage for 2-Headed Boy. It's not much, I'm still trying to kind of piece parts of my life together, so I appreciate everyone's patience. And as some of you have said, progress is still progress!
Screenshots from my WIP yandere boyfriend rpg "I Can Fix Him!" "2 Headed Boy" Coming F2P for PC and maybe other things!
Can we put cat ears on them (for reasons) ((catboys)) 🐱
On the the guys or your player character?
Player character is a definite yes, the guys... Maybe 🤔 from a technical standpoint it's easy, but I would have to fit it into the story somehow as an option.
21+ blog owner Upcoming free-to-play yandere boyfriend PC game: "2-Headed Boy" TikTok: @2headed.boy1 reddit: r/2HeadedBoy Twitter/X: 2HeadedBoy2024
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