Just watched Scream VI and I loved it!
I’m not gonna talk about everything, I just wanted to write my thought process for significant moments.
When Bailey told Sam that Kirby hadn’t worked at the FBI for months, I was like, “Oh shit, maybe Kirby really is ghostface”.
Because everytime I saw a fan theory of Kirby being the killer, I immediately dismissed them. It would make literal ZERO sense for Kirby to be the killer, because she would literally have no logical motive.
But as soon as I saw the double ghostface attack on Chad, along with the in sync knife swipe, I was kind of hoping it would be Stu AND Kirby. The brief moment between Kirby and Mindy, mentioning Stu’s supposed death really made me hope Matthew Lillard had returned.
Again, it made no sense for Kirby to be the killer, but I was really starting to hope it was her. What we got in the end was good too though.
Also really glad you could actually trust the love interest in this film, “Cute guy” is so nice together with Sam. She deserves a sane boyfriend.
Chad and Tara are suuuuuuper cute together. I’ve seen some comments about the trailer, talking about Chad and Tara possibly getting together where they didn’t like it. I think I saw some talking about how Tara and Wes should’ve gotten together. But I love them together, so glad he lived.
When I first watched scream (2022), I was able to guess the ghostfaces correctly. (Amber and Richie’s ‘first’ meeting in the hospital made it super obvious). I never guessed Quinn cause she was ‘dead’. Everyone making Ethan out to be the killer was so funny, I never really thought of him actually being the killer. I was sort of suspicious of Bailey though. When he was crying about Quinn in the alley way, I kinda thought it was an underreaction. I mean, both of your kids are dead. My thoughts during this scene were, “What if he’s just pretending?”
Also, while Bailey, Ethan and Quinn were doing their monologue, the majority of the time I was thinking, “Would this count as three ghostfaces or two?”
Logically, it’d only be two, because Ethan and Quinn actually did the killings and were wearing the costumes.
Quick edit: Really glad they mentioned all the ghostfaces. Especially when Kirby was looking at Jill’s outfit.
I'm writing Captain Boomerang in my Suicide Squad story and I'm literally struggling with his dialogue.
He's SO Australian.
And that's coming from a literal Australian.
INSERT: *valid criticism of a show/movie* RESPONSES: "It's a movie, you're thinking too hard about it" "It wouldn't be a sitcom if it didn't have problems" "You're too invested, relax"
Like, what???? The point of watching something is to be invested in what's happening? Do people actually sit there and stare blankly at their screens with no thoughts??? What's the point of watching if you're not gonna bother expressing your opinions it?
It's just weird how people actually bother commenting, "It's just a show" under posts either criticising plots or characters. Like they think that's a valid argument.
My conputers dead right now and currently in the shop getting fixed, so I’ve been spending the past two days writing and planning a story about Ben Paul being the main protagonist.
I’m hoping to give more back story to characters who had very little dialogue or little to not screen time throughout the game. Like Irene from season 1, for example; the only things we really got to know about her from her dialogue was that she was possibly Christian and that she had a boyfriend but thats it. We didn’t even get to know her name, we found out through the credits.
I want to give her a backstory like she and her boyfriend were in the middle of a roadtrip to see the world before Irene could continue her education, but their car broke down and needed to be repaired and that’s why they were at the motel.
Stuff like that. I also want to change certain characters fates, especially those who you are given the option to save and then die later or in the same episode.
*COUGH* Sarah.
But obviously, I’m stuck on some characters, especially those in season 1. So if anyone has any ideas of traits or back stories of characters they like from the walking dead game, I’d be happy to hear them and discuss ideas.
(Title is still a work in progress!)
:)
In this AU, Duck lives, Sarah lives and Mariana and Gabriel live.
Let's imagine that Ben died with his classmates in the forest (along with his teacher and Travis).
That would mean the raid didn't happen and Duck never got bit
After completely running out of food and supplies, Lilly agrees to move on
(In this playthrough, Lee chooses Carly, leaving Doug to die)
(Sorry all you Doug fans, but I'm going with Carly cause I've seen most play throughs where the player saves Carly and personally I would save Carly myself)
After packing up everything, they all get in the van and leave the motel
Clementine and Duck talk about cartoons as the rest of them sits in silence
Tension continues to grow as Kenny continues to drive
Lilly and Carly argue (Lilly is growing paranoid that someone is stealing)
Kenny hits the walker and they all get out of the van to settle this argument
They all argue and Carly tears into Lilly
Carly is shot dead on the side of the road shocking everyone
Kenny tells Katjaa to keep Duck away from the windows but Clementine and Duck saw everything already
Lee leaves Lilly on the side of the road and they all get back in the van
Kenny calls Lee up to the front where he finds out Katjaa is bitten
(I don't really know what would happen if Katjaa lived instead of Duck)
(Alot of the Duck lives aus I've read kill of Katjaa, but they don't explain how she was killed off and when)
Lee sits with Clem on the couch and informs her of Katjaa's predicament.
Lee has the dream, fearing if Clementine was in the same situation as Katjaa
Lee wakes up and Kenny announces there's a derailed train in their way. They all get out to sit on some logs near the train. Kenny asks Lee if he can find some water for Katjaa as Duck sits with her quietly.
Lee takes care of the dead walker in one of the compartments and finds a bottle of water and a map. He also finds some tools. Lee presses a blinking light hesitanting.
He goes outside and gives Katjaa the water before figuring out how to start the train.
Lee soon meets Chuck who gives both Clem and Duck candy
Everyone gets on the train and begin to leave
Katjaa, whose becoming weaker and weaker every second, tells Lee to stop the train after a couple of hours on the train.
After convincing Kenny to stop the train, everyone gets off.
Kenny tries to tell Duck to stay, but being as stubborn, Duck becomes angry and tells his dad off
Hesitantly, they all walk into the woods. They reach a certain part and Kenny gently places Katjaa against a tree. Lee watches as they all say their final goodbyes. Kenny aims the gun towards Katjaa and Duck looks away, not bearing to see the sight of his mother being shot by his own father.
Kenny is too scared to pull the trigger and Lee offers to do it. Kenny and Duck cry together as Lee puts Katjaa to rest. They then begin going back to the train.
Chuck then gives Lee advice which Lee follows, giving Clem and a hair cut and teaching Clem to the shoot.
(In the game, Ben would come forward after Lee gives Clem a haircut)
The train comes to a stop shocking everyone. They all get out as Kenny screams at the hanging truck.
They meet Omid and Christa on top of the bridge
Duck stays with his dad as Clem and Lee go to the train station where they work to together to kill some walkers and find a blowtorch
Omid and Lee cut the tanker down, Chuck notices the massive herd coming towards them.
Omid not wanting to jump, Lee pushes him off and jumps off with him. Omid hurts his leg and helps Christa and Omid on the train
They escape the herd and Lee finds out someone has been talking to a man on her radio
The arrive at Savannah and the bell rings, Lee sees a figure on the church roof. The radio turns on and the man speaks to them. Christa gives Lee a nasty look after they find out the radio works.
A large herd appears forcing the group to move from the streets.
(Instead of Ben running away from Clem, Chuck is already there to save Clem from the walkers)
They reach a manor and Lee tries to find a way inside
Lee notices a dog flap which requires a chip, Lee digs up the dead dog for its collar which saddens Duck.
Clementine takes the dog collar from Lee before crawling inside, Lee praises Clem after.
Lee finds Kenny up in the attic seeing the boy like Duck, Kenny says he wouldn't know what to do if Duck turned into a walker
After burying the boy he sees someone watching.
Kenny and Lee go to the docks and meet Molly, where they discover Clem has followed them
Lee escapes through the sewers and discovers that Chuck killed himself and the walkers have devoured him
Lee finds a propped up sign to find an entrance to an underground bunker. Lee manages to calm down the group.
Vernon and Lee return to the manor with Vernon seeing Kenny drunk off his skunk and Christa tells him how Omid is getting worse by the minute
Lee then goes outside to find Clem then hears banging from the shed, Clem bursts out of the door knocking Lee over.
They see the boat and Kenny says they need gas and a battery
They all agree to leave Crawford and find the truth
Kenny goes to find gas as Vernon and Christa attempt to open the medical room as Brie stays with Clementine and Duck
Lee heads out to find the battery and meets up with Molly and they are able to get a batery
After watching the videos they confront Molly and she tells the truth
Since Ben is not alive, the hatchet stays in the door, but their are so many walkers they manage to break through anyway
Brie holds the door as Kenny tries to break through the armoury door (Ben isn't there which means they don't fight)
Brie is killed by the walkers forcing the group into the armoury
They run up the stairs to the bell tower and Lee kills the walkers slowly making his way up.
Lee climbs out of the window and they make their way back to the manor where Omid wakes up
After arguing with Vernon, Lee says goodbye to Molly and heads up to the study
After Clementine cries about not finding her parents, Lee leaves
The next day Lee can't find Clem and asks Duck who says she went outside earlier and continues to talk to Christa and Omid
Lee goes outside where he finds her hat and her walkie
When he grabbed her walkie, a walker reached out and bit him, Lee kills it and reaches for her hat, only to see the bite mark.
They all run out hearing Lee shout, he shows the bite mark and he decides it's more important to find Clementine, Lee thinks it's Vernon who took her
They all leave, Duck stays close to Kenny as he's told
They enter the sewer system
The stranger tells Lee that Clem is fine, saying that he isn't Vernon and to choose his words carefully, he tells Lee she's safer with him, they have a city of walkers between them, Lee figures out he has to be in the city
Duck talks to Omid as Lee searches the morgue to find a way out
He finds some tools in a closet before he passes out
Lee wakes up to find Kenny about to chop his arm off, Lee agrees, Lee faints again and wakes up with his stump bandaged
Walkers begin breaking in and Lee finishes opening the elevator shaft and the group hurries in
After climbing the ladder to the roof, they figure out a way to the mansion
Kenny tells Duck to not look at all the walkers through the streets
Duck glances at them quickly before looking up at his dad nodding
Lee uses the ladder to go to the bell tower and rings it, managing to jump from the tower to the roof
Duck tells him he's awesome as the rest congratulate him
They climb down teh fire and escape to the street to reach the manor
Duck sits silently as Omid opens the shed to find the boat missing and a note from Vernon
Kenny shouts in rage, leading walkers to froce them into the manor
The group run upstairs, Kenny shouting at Duck to go upstairs
They are then pushed up to the attic
As Lee figures out the wall is rotten as Kenny shows Duck how to shoot at random things in the attic
Omid breaks through the wall and find a couple who killed themselves
Duck stares sadly at them before Kenny makes him look away
They all get to the marsh house from the balcony, Christa is the last to jump but the balcony collapses. She manages to grab a pipe on her way down and holds on tightly
Kenny and Lee goes down to save her, Christa gets to the ground safely with the help of Kenny and Lee
Walkers corner them and Kenny closes the gate where Christa and Lee ran.
Kenny tells Lee to look after Duck before he shoots at the walkers
They climb back up and tell Omid and Duck their dead
Duck breaks down and Omid and Christa comfort him
After a few minutes, Duck becomes silent and seems calmer
He looked down at the herd before saying one last goodbye to his dad before they left
Lee tells Duck he's strong as they continue along the rooftops
Duck nods silently
Lee leaves the three and makes it to the Marsh house
Lee is then held at gunpoint by the stranger
They talk about all the choices Lee has made since the drugstore, not saving Doug, taking Clem to the farm, killing Larry, leaving Lilly on the side of the road and stealing from his family
Clem breaks out and Lee and the stranger fight, Clem kills the stranger and they escape cutting the walker open and covering Clem with blood and guts
Clem takes her hat back and sees her parents, Lee faints and drags Lee to a jewellery store for safety
Lee tells her he's not gonna make it and tells Clem a final lesson (If I played I would choose keep your hair short, because it's smart but it's also really sweet)
Clementine says one last goodbye to Lee and shoots him, not wanting him to become a walker
She leaves the store and walks through Savannah to the area near the train
She meets up with Omid, Christa and Duck who managed to make it out of Savannah and were looking for her
Matt will be able to make it back to the lodge around the same time as Emily, which means he will be THERE when everything goes down in the safe zone!
Jessica will be there with Mike in the asylum, which could potentially mean that she's able to get back to the lodge WITH Mike.
Basically, I can't stop thinking about the fact that Jessica and Matt get more screen time in the new Until Dawn remake.
(when will they drop a release date already!?)
Season 3 - Eleanor rant.
TW - Lots of Swearing.
Now season 3 is not my favourite season of the TWDG, that title will always be taken by season one but it does have it’s good moments. The story line was pretty good, most characters had likeable personalities and charm - one of the reasons I love the franchise so much and the antogonists really made me feel hatred towards them. Alas, within a pen of sheep, there’s always that one fox dressed in wool you never expect.
Eleanor starts of as a decent character, being introduced as the ‘doctor’ for Prescott, showing sympathy for Javier when he mentions his family at the junkyard and even offers to sneak Javi and Clem out to save Kate and the kids. The player is given a choice to go with Tripp or Eleanor. In my gameplay, I chose Tripp, because I trusted Clem’s instincts.
Time skip, Prescott is overrun by the New Frontier, forcing survivors out onto the road where their last resort is to ask the New Frontier to help Kate who’s dying from her wound. Reunite with David, blah blah blah. Also, I know Eleanor left Kate in the car, dumb idea, but honestly, Eleanor and Kate have similar body types and probably weigh about the same, so Eleanor trying to carry an INJURED Kate all the way to the gate? Impossible. (Had to rethink here for a second if Eleanor carried Kate at some point but no, Gabe carries her if Javi stays to fight and Javi carries her if he goes).
Aaaanyway, Eleanor is given a free pass by Doctor Lingard, basically giving her citizenship because of her stitching on Kate’s wound and I get it, props to Eleanor for her medical skills. *clap clap*. This far, Eleanor hasn’t really given me any reason to dislike her for anything that she’s done. She believed she was doing what was best for Kate by leaving her in the car to get help, but that ‘help’ turned out to be bs cause they just lied to her and locked her up. During this time, she’ll obviously become close with some of the other leaders, mainly Joan.
BIG time skip up to when Gabe helps Javi escape and the group reunite in David’s house, I believe. Javi walks in on Eleanor and Tripp’s relationship housefire and then can explain how Joan is a terrible person who is planning on ‘removing’ David from his role as one of the leaders by blaming the murders of members on him. After retrieving weapons from the armory and returning, the tension is pretty thick between everyone.
Group discuss what to do, go after Joan in the centre. Eleanor agrees and asks how. I always was suspicious of Eleanor’s hesitant tone but I was like, “Pffft, that’d be stupid, Eleanor’s a good guy”.
*X factor buzzer*
WRONG! It’s all revealed that Eleanor told Joan the groups entire plan. This bitch ruined the entire plan because she wanted to play teachers pet to her new mummy. And karma, being the sob it is, drags Tripp and Ava onto the stage where they’ll be the toys of a claw machine, but SURPRISE, there all rigged! And Eleanor is forced to watch as Joan orders her men to off a woman she barely knew, or her bestfriend and past lover. And when the final show down happens, she forces the blame, onto us! Everything happened because of her. And when you tell her this, she stomps her foot and says she didn’t want to leave in the first place.
Okay. But did you ever consider the rest of the group? The group that doesn’t feel safe between these walls when Joan is the one ruling it with an iron fist? No, because Eleanor is selfish and wanted to climb the electric fence and land on a cactus on Joan’s side. The woman who instructed her men to attack Prescott, her home, take her friend as a hostage, invade the place with walkers, tear gas and begin to brutally murder the people who did nothing to provoke Joan OR her people. Did Eleanor know all of this? Probably not. Despite that, she chose the side of a woman she barely knew, over her bestfriend.
And when Javi asks her why she told Joan the plan? She has the nerve, the absolute nerve to say, “I wAS jUst TRyInG to deFUsE A baD SItuATioN”.
Bitch. YOU CREATED THE BAD SITUATION! And then, she can say, “Tripp was my best friend, Javi!”
And who put Tripp in that situation? Huh? Was it Gabe? Was it Joan? No, it was Eleanor.
And, and, AND, the stupidest thing about this entire scene; is that I can’t even chew her out for it! And the game wants me to automatically forgive her because she’s trying to help people after pulling a stunt like that? Fuck. That.
Eleanor is my least favourite character throughout the entire walking dead game franchise and I won’t see it any other way. 12 thumbs down, 0/5 star rating, undercooked, it’s a no from me, au revoir!
I know a lot of stuff was scrapped due to Covid-19 getting in the way, but there's always potential for a remake (I can only hope)
Making the two save options ACTUALLY let you save Max/Nick. The only thing we get from that are different dialogue lines.
Number 1 is also a reason why we should add character relationships and traits back. Don't get me wrong, I like the pause menu for The Quarry, I think it's super unique, but there's plenty of space to add relationships and traits back in. That's what made Until Dawn so unique, especially when you do a deep dive on character traits changing with your dialogue options. (like for example, Mike's honesty goes down when he tries to comfort Jess).
I also think more options in the game that would change characters fates in different chapters would give a larger variety of story. Like for example; instead of Max getting infected, it's Laura whose infected and Max has to go out and kill Chris. Instead of Jacob getting captured, we have Emma captured. Instead of Nick getting infected, we have Abi infected. This would definitely give more characters some screen time and from someone who thinks characters in a story bring everything together, would allow people to select characters they like in order to give them more screen time over other characters they may not like as much. (It's sort like watching a horror movie but not being invested in what happens to a character you don't like).
Change chapter 8. From someone who has replayed the game several times in order to get 100%, I found chapter 8 to be the most boring and repetitive out of every single chapter. I understand why they made the chapter that way to explain what happened to Laura and Max, I just don't like the execution of it. Especially when we've been following 7 other characters for 7 chapters and now we're focusing on 2 characters we haven't seen since the prologue.
Removing plot armour from Ryan, Laura and Kaitlyn. These three characters can only die at the very end of the game, which sucks, since I really don't care for Ryan or Laura. I know they're fixing that with Mike and Sam in the new Until Dawn remake, allowing them to die earlier, rather than at the very end of the game. (And I know Chris is also getting an alternate death that is a chapter earlier).
When they first announced The Quarry, they said that each character would have several ways to die in the game, which obviously, was not the case. More danger would definitely up the risk factor of the game.
Adding additional scenes for those infected after the curse has been broken. For the characters who have the ability to turn into a werewolf post-curse breaking is; Max, Emma, Nick and Dylan. BUT, we only get Max and Emma scenes. I would've loved to see Nick appear again and be super disorientated. Along with Dylan, who would obviously be searching for Kaitlyn.
Adding scrapped dialogue back in to make scenes make more sense and more fleshed out. Kaitlyn's whole, "You done?" line makes zero sense without Dylan and Ryan's scrapped lines.
Making the ending better. I thought the ending of The Quarry SUUUUUUUUUUCKED. We get this intense car chase with Silas and then we find him curled up in his cage? BORING. It was super anti-climatic (and I get it, covid happened) and should've been more fleshed out.
Also, FIX LAURA'S HAIR!
Me realising I wrote 213,000 words and 45 chapters in my twd WIP just to get to the idea that started my entire story. (I'm no where near finished)
Spoilers below
Hot take, but I did not like Natalie OR Travis when I first watched the show.
First introduction to teen Natalie, I liked her, thought she was pretty cool. First introduction to adult Natalie, didn't really have an opinion - didn't know too much about her besides that she's in rehab.
Then the wilderness happens. Travis is an incredibly dislikeable character. He's sexist, he's insulting and degrading, especially towards Natalie. So immediately, I hated him, and I hated Natalie, because where's the self respect? This guy constantly insults you and degrades you, even pointed a fucking gun at you, but you STILL like him? I don't give a shit if he's mourning, because apparently, he can say whatever he fucking wants to you, but when you call him a nickname he doesn't like, that gives him the audacity to literally aim a loaded rifle at you?
And adult Natalie's entire motive is finding Travis and then finding out what happens to Travis. Her entire story is revolved around finding the adult version of the character who treated her like dogshit. So I didn't care at all about what happened to either of them. When adult Travis died, I wasn't sad - because I didn't care about teen Travis who we know, why should I care about the adult Travis who I haven't even met. And I didn't care when adult Natalie died either, because her entire story was; find her old boyfriend who was a massive piece of shit when he was a teenager, find him dead, find out what happens to him, get with an old classmate, ditch him, almost relapse and then join a cult.
Thankfully, my opinion on both of these characters have changed. For Travis, I don't entirely care about him. I think him being assaulted by the girls is awful, and that he's definitely mentally checked out in season 3. He is SO done with this wilderness bullshit. Especially when he's stuck out there with them. And Natalie, she is the GOAT.