Playing Shadows Of Doubt And Im So Hyper Focused On It I'm Thinking Of New Leads At Work. I Hope No One

Playing Shadows Of Doubt and im so hyper focused on it I'm thinking of new leads at work. I hope no one opens up my reminders cause my check list looks very alarming without context.

Playing Shadows Of Doubt And Im So Hyper Focused On It I'm Thinking Of New Leads At Work. I Hope No One

More Posts from Thedyslexiaalexia and Others

1 year ago

Found a lost flat fuck in the parking lot and helped him get back home


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11 months ago

Discord friend: Hey you like guns and anime right? You should watch Trigun

Youtube: Top 10 Trigun moments

Tumblr for you page: Heres my Trigun fan art

Crunchy Roll: Hey you wanna watch-?

Discord Friend: Hey You Like Guns And Anime Right? You Should Watch Trigun

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3 months ago

As someone who recently realized they were a trans women why am I more susceptible to making funny noises?

Ill be in walmart with my bf and just go "Ah sweyway" when hes asks me something or " ah wawa" when I feel goofy.


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8 months ago
Happy Friday The 13th! Heres My Sweet Girl Pepper At Her Best. If You Have Black Cats, Make Sure To Give
Happy Friday The 13th! Heres My Sweet Girl Pepper At Her Best. If You Have Black Cats, Make Sure To Give

happy friday the 13th! heres my sweet girl pepper at her best. if you have black cats, make sure to give them some extra love and attention today.

11 months ago

Heya! I was wondering if you had any recommendations for ttrpgs that are easy to teach the basic rules of in ~10 mins and good for running one offs!

I work with an organization that runs dnd games at conventions and breweries and we've been trying to branch out from DnD lately, but unfortunately since so many people know how to play 5e already it's the easiest to just keep using that.

THEME: Easy To Teach

Hello there, I totally sympathize with you on this! I’m first going to direct you to my First-Time GMs post just to take a look at some of the games I’ve listed there. I definitely recommend Pugmire and Visigoths vs. Mall Goths as the top two from that list. I’m also going to stick to games I’ve personally played before. I'm also going to @gayandtrashy because they asked a very similar question.

Heya! I Was Wondering If You Had Any Recommendations For Ttrpgs That Are Easy To Teach The Basic Rules

Enjoy!

Heya! I Was Wondering If You Had Any Recommendations For Ttrpgs That Are Easy To Teach The Basic Rules
Heya! I Was Wondering If You Had Any Recommendations For Ttrpgs That Are Easy To Teach The Basic Rules
Heya! I Was Wondering If You Had Any Recommendations For Ttrpgs That Are Easy To Teach The Basic Rules
Heya! I Was Wondering If You Had Any Recommendations For Ttrpgs That Are Easy To Teach The Basic Rules
Heya! I Was Wondering If You Had Any Recommendations For Ttrpgs That Are Easy To Teach The Basic Rules

The Vampire Next Door, by Cat Elm.

It's the late 2000s, school's out for summer, and you're headed out of town to stay with your grandparents in the idyllic Yorkshire village of Wymton-on-Tee. Your summer plans include exploring the countryside, and most importantly enjoying Grampy's famous chocolate chip cookies…. except that you're pretty sure that Vladimir Alucard, Grommy and Grampy's new neighbour is an evil bloodsucking vampire.

And none of the adults will believe you.

The Vampire Next Door is a roleplaying game for 3-7 players, intended for single-session or short form play. It's an homage to classic shows like Scooby Doo, Mona the Vampire, and Gravity Falls, where it's down to the kids to be smarter than the adults and save the day.

I’ve played this game with a first-time GM, and it was fantastic. The GM had an outline of the village that she could use to reference when the players wanted to go somewhere new, and the rules were very easy to understand - 4 stats, 4 dice attached to them, and 3 levels of difficulty. The goal is to acquire 4 pieces of evidence indicating that Vlad is a vampire, so once your kids have the evidence, it’s just a quick ending narration scene and you’re done! (If you want a shorter game though, I’d recommend reducing the evidence required to 3 pieces instead.)

Kids on Bikes, by Hunters Entertaiment.

Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. It is a rules-light storytelling system that gets players into the action fast. Kids on Bikes takes place in a more mysterious time, where anything and everything could happen. 

I’ve run a hack of Kids on Bikes for friends before, most of which hadn’t played much outside of D&D prior to playing. The tropes that are present in Kids on Bikes streamline character creation, because each trope presents you with dice already assigned to stats, and recommendations for strengths and flaws. Worldbuilding can be done by the GM or collaboratively depending on what the group is more comfortable with. The GM is presented with a a Difficulty chart that they can reference to determine how difficult its is to do something. If you have a larger dice, you’re more likely to succeed, but players also have resources such as adversity tokens, which can be spent to add bonuses, ignore the effects of fear, or activate special abilities attached to each character.

The best thing about Kids on Bikes is that once you’re comfortable with the system, you can branch out into the other games that use the same rules! This includes games such as Teens in Space, a game about science-fantasy exploration, or Kids on Brooms, a game about magic schools.

Cats of Catthulu, by Joel Sparks.

In Cats of Catthulhu, players take on the roles of a variety of ordinary-seeming cats fighting conspiracies of cosmic chaos. Mighty spirits such as Snarlyathotep, slimy Phatphroggua, and Hastpurr of the Yellow Eye inspire their cultists to destroy civilization-but that’s where all the comfy furniture is! One person acts as the Cat Herder, arranging the secret plots, challenges, and rewards and guiding the others through the process of making an adventure. Rules are light and quick, emphasizing player cleverness and the fun of being feline. There’s plenty of darkness and chaos in the world, but our fuzzy heroes can handle it!… Usually.

This is another game I’ve run for new players before! The game mentions special d6’s with cat dice on them, but you can honestly use any old d6. There is a short, defined list of character options with helpful charts to give your players some inspiration. To do something, you’ll roll 2d6. You’ll want to get at least one Success on your dice, although in some situations you might need 2 successes to get what you want. If you are the Right Cat for the Job, then the task is easier for you, and if you have a Treat that you can spend, you might even get to re-roll!

This game is cute, humorous, and excellent for short games, although there’s definitely room for longer stories if there’s interest.

Spectaculars, by Scratchpad Publishing.

Spectaculars is a tabletop roleplaying game where players create their own comic book universe, craft heroes and villains to populate that universe, and then play through full-length campaigns to tell incredible stories of heroism and villainy in a world of their own creation. This box set game gives a gaming group everything they need to play the game, and to create their own consistent campaign that spans multiple comic book genres.

Through play, each copy of Spectaculars evolves into its own unique comic book universe; in essence, the players create, through play, a rich backdrop against which their heroes and villains clash. The nature of the setting is determined by the players. Spectaculars makes it easy to create a fully fleshed-out setting, guiding you the process of creating the setting’s major elements at the time they come into play.

This is another game that I’ve seen a new GM pick up with excitement - and continue to run! This is a superhero game that takes a lot of inspiration from recognized superhero media, so it’s great for folks who are looking to emulate what they’ve seen on television. This is a really big game, with a lot of tools to help the GM run the game - including adventures with plenty of places to slot in thematically relevant villains and obstacles. There’s also plenty of collaborative world-building, giving the players a say in what they want to see, while also taking the burden off of the GM.

The physical copy is also really good at making you excited to play. It comes with tokens, dice, character pads, and plenty of GM tools and toys!

If you’re interested in a similar game that uses the same system but takes place in a fantasy city of crime, then check out Dusk City Outlaws, which is by same publisher!

External Containment Bureau, by Mythic Gazetteer.

External Containment Bureau is a game of paranormal investigation and bureaucracy using a lightweight, hackable version of the Forged in the Dark design framework. You play as trained agents of the External Containment Bureau, an organization tasked with the study, identification, and containment of paranormal phenomena. The Bureau authorizes agents to make use of these phenomena to give yourself incredible powers (so long as the proper forms are in order). But take care: using paranormal energies inches you ever closer to joining the ranks of the paranormal yourself. Will you transcend humanity in the line of duty? Play to find out.

External Contaiment Bureau is great for fans of SCP or Control, and is also a sleek, simple introduction to the world of Forged in the Dark games. Your players will add dice to their pool from a list of resources on their sheet, whether that be from their background as paranormal academic, or their special weapon commissioned from R&D. It simplifies the Controlled, Risky, Desperate pool from Blades in the Dark, and also imports the Mystery Clock from games like Brindlewood Bay and The Between, which also have a good reputation for being beginner-friendly. There are also a number of adventures available for new GMs to run, such as the Sidhe Conservancy of Portland, which pits you against the Fae, or Checking Out, which places you in a hotel that slowly erases your memory.

Other Posts to Check Out

Top 5 TTRPGs for Beginners

Introductory Games

First Time GMs (repeat of the first link at the top)

Some Final Advice

If you have any regular GM’s who you’re hoping to introduce to new games, find out what pieces of media they really like. Then go hunting for games that fit that description. When it comes to picking up a new game, nothing is more motivating then finding out there’s a story you want to tell, regardless of whether or not it means learning a new system.

One of my friends started running a Pokemon campaign because he loves the games so dang much - and he’s got a dedicated party of players! Another friend found Mausritter and got really excited because he just loved the idea of playing tiny mice on adventures. A third friend is starting to determine if she wants to hack the Cypher System to make it work for Horizon Zero Dawn. If I can compare popular pieces of media to the games that I want to run, I get folks signing up in droves - I’ve advertised Studio Ghibli, Star Wars, Really Gay Teenagers, and Bloodborne to great effect.

1 year ago
Real Life Footage If They Got To Act Their Age

real life footage if they got to act their age

7 months ago

The Sunk

Working on a dataset of roadkill reports. state agency personnel CANNOT spell

spreadsheet text. opussum, patridge, porcupine, pourpine, coon, adult female racoon, and skunk.
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thedyslexiaalexia - Disco Cowgirl
Disco Cowgirl

mid 20s trans girlie, I post dumb shit here she/they

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