It was a tale as old as time within the small town of Serenity Falls. To some the myths told of people that inhabited the seas— mermaids to most— that helped create Serenity Falls. To others, however, the myths speak of horrible beasts that crawled out from the very depths of hell; with a call that only the dead would be able to resist.
Many have heard the tales— and many have rolled their eyes at them— but when a stranger washes up on the shore of the small town with a much bigger history? Maybe those legends were filled with kernels of truth after all.
Unfortunately you wouldn’t be able to help; as you don’t remember how you even got to Serenity Falls in the first place. All you have are the flashes of memories when you dream, the faint pang in your heart every time you look out into the bay, and the faint echo of your name being whispered in the wind.
It seems that the small town of Serenity Falls has just as much to give you as you do to it.
DEMO TBA // RO APPEARANCES
This story will be 18+ (later on) for swearing, possible alcohol use (for the MC), and sexual themes.
Play as a mermaid that has lost their way as you try to remember who you are and you’re confusing connection with the sea.
Customizable MC: name, appearance, gender, and sexuality. (More things will be added as the story progresses.)
Figure out where you truly belong; in the sea or on land.
Learn who you were as you discover who you’re becoming (and learn what happened to you).
Romance 1 of 5 possible options that will hopefully make your choice easier… or make it ten times harder.
-The Golden Child-
The oldest child of Serenity Falls mayor; A has always made it their duty to make sure that everyone within the small coastal town was all right. A dazzling smile and a warm gaze causes many hearts to swoon but not many have been able to capture their heart. Will you be able to do so? After all they were the one to find you and you’ll definitely be seeing a lot more of them. As they want to make sure that you’re all right and acclimate well enough to everything that Serenity Falls has to offer.
“I haven’t felt this way since my first love broke my heart. I-I don’t know what I would if I lost you too. I just know that my world would become that much dimmer because of it.”
-The Protector-
You don’t remember them but they certainly remember you. Silver eyes softening only for you as their attention solely stays wherever you seem to be. They say they’re your best friend, and something within your heart tells you it’s true, but you can’t shake the feeling that something’s being kept from you. You get the feeling that they’d do absolutely anything for you but you don’t remember why.
“I have stayed by your side for you entire life— through your ridiculous adventures— and I know that I’ll stay by your side for the rest of it. I’d do anything to protect you, your highness. Not just because you’re my best friend. You’ve always been so much more.”
-The “Bad” Seed-
Whispered words is all you hear about them at first; that they were no good, that they ran with the wrong crowd. Upon meeting them? You couldn’t quite connect the soulful hazel eyes, standing on the other side of the diners counter, with the person those words have been connected to. Much more seems to hide underneath the steely facade that they put up. Maybe you’ll be the one to slip behind that wall and find the person hidden beneath.
“I still don’t know why you care so much. No one ever sticks around for long so I don’t expect you to either. I just hope you know that I’m glad you’ve stuck around. I’ve never truly had a friend like you. Now don’t tell anyone I’m getting this mushy on you or I might have to kick your ass, okay?”
-The Scientist-
A person with as much passion for the sea, and the life living within it, as you’ve ever seen. For all the knowledge that spews from their mouth they seemingly grow bashful to every other form of conversation, but they’re endlessly fascinated by you. By the possibility that the old fables their parents told them at night could possibly be true. Maybe you’ll discover more about them as they help you discover more about yourself.
“The sea has always called to me. Rolling tides, whistling winds, pristine blues, have always been heaven on earth to me. I’ve never known exactly why I’ve always loved the sea but maybe it was to get me prepared for you? Maybe I love the sea so much because I was always supposed to love you.”
-The Enigma-
You aren’t the only new resident to Serenity Falls. You’ve only been able to catch glimpses of the elusive individual but their ice blue eyes, peering over darkened shades, seem to enrapture you; while also reminding you of a vague memory that has entered your dreams more than once. You don’t know why you feel like you already know this person but you’re definitely intrigued by them; their cool smile, collected demeanor, and flirty words included.
“Cat got your tongue, sweet thing? I hope you won’t be silent all night. It’ll get quite boring hearing me yammer on, don’t you think? Hmm.. no matter, I suppose there’s always other activities we could divulge in, don’t you agree?”
Today’s the day!! Thank you all for your patience. I’m beyond excited to share the first demo of No Haven in Hallow Cove!
Please keep in mind that this is very much still a first draft, and subject to change. I welcome and appreciate any feedback you can offer. Currently I have two options for feedback: comments on the itchio page and messages here. I can’t promise that suggestions will be implemented but I can promise that they will be read, appreciated, and considered. If you see any coding issues like bugs or inconsistencies, please either screenshot or send me the direct text so I can fix it.
The romance system in particular I would love feedback on. Romance styles are so unique to the individual, and I want to make sure I’m incorporating other peoples experiences as well as my own. If there are dialogue options you would have wanted, changes in inner thoughts, alternatives to the current romance options, please let me know! Thank you in advance.
The fact that you are taking the time to read it at all means a lot to me, so thank you.
Also, this book features many adult themes and content that may be disturbing or triggering. I’m not including a detailed list of triggers as it would spoil major plot points so instead I will ask that you please exercise caution and prioritize your own mental health first. If you know that general discussions of mental health are upsetting, this might not be the book for you. I am more than happy to answer if you want to privately message me about specific triggers but that information will not be included on public pages. Thank you for your understanding.
I hope you enjoy the first two chapters.
Demo (mobile friendly)
Current word count: ~50,000
𝙝𝙖𝙥𝙥𝙮 𝙫𝙖𝙡𝙚𝙣𝙩𝙞𝙣𝙚'𝙨 𝙙𝙖𝙮 𝙩𝙤 𝙚𝙫𝙚𝙧𝙮𝙤𝙣𝙚, 𝙚𝙨𝙥𝙚𝙘𝙞𝙖𝙡𝙡𝙮 𝙩𝙝𝙚 𝙡𝙤𝙣𝙚𝙡𝙮 𝙝𝙤𝙚𝙨 𝙬𝙝𝙤 𝙤𝙣𝙡𝙮 𝙝𝙖𝙫𝙚 𝙡𝙤𝙫𝙚 𝙡𝙞𝙫𝙚𝙨 𝙞𝙣 𝙞𝙣𝙩𝙚𝙧𝙖𝙘𝙩𝙞𝙫𝙚 𝙛𝙞𝙘𝙩𝙞𝙤𝙣 𝙖𝙣𝙙 𝙗𝙤𝙤𝙠𝙨.
bitch, what does this update contain?
the prologue (duh).
physical customisations.
character history.
interact with your family and a relatively strange long-time friend of theirs.
teefs.
b҉e҉c҉o҉m҉e҉ ҉s҉o҉m҉e҉o҉n҉e҉ ҉t҉o҉ ҉b҉e҉ ҉f҉e҉a҉r҉e҉d҉.҉
come one, come all, and play the demo here.
a huge thank you to @/innerdemons-if for her beautiful twine template. so in an admission of total clownery, i didn’t finish the entire first portion i wanted to release, but here’s what you can do:
lose your shit
determine your relationship with isolde
meet grace
drink arnold palmer
the next update will be in a week. you’ll be able to:
meet nick
meet ezra
meet a dead person
get garlic breadsticks
DEMO
The Haunting of Killoch is a supernatural horror-comedy interactive fiction game currently in development. It is published on Itch.io using Twine. The game is currently rated 18+. So far, only the prologue has been published.
The game includes triggering content which will be listed at the bottom of this masterpost.
Credit for the Twine template used for the game goes to @cerberus-writes. Linked template.
Haunted by trauma and the ghosts of your family, you were raised alone by your Aunt Lucia in the south of England. Your family all died in a tragic accident when you were young, and you were there to witness every gruesome detail. Now, as a young 20-something, you claim not to remember their deaths, or that experience at all. Because you don't. Right?
Memories flash by you when you sleep, nightmares choking you in the depths of darkness, bloody details you'd wiped from your mind. But the night is never as bad as the day, where visions and sounds that no one else can see or hear plague your waking hours. Are you haunted or just unwell? Only time will tell.
Now? You're a paranormal investigator with your two closest friends. Known on the internet as the Supernatural Sleuths, you have an up-and-coming Youtube channel and travel the world in search of paranormal mysteries, hoping to one day prove that this world isn't all it appears to be.
One day, your friend Marzena finds the latest story for you to follow. A woman has been found murdered on the outskirts of a forest in a secluded part of Ireland. No one knows who she is, and nobody has claimed the body. The closest village feigns ignorant. Apparently, this woman is a ghost. Worse still, there are reports that the woman was covered in occult markings and tattoos.
Will you get to the bottom of this mysterious woman's death? Will you uncover the terrifying secrets hidden within the village of Killoch? Or will your own demons consume you before you get the chance?
It looks like you've got your work cut out for you.
Customisable MC: choose your name, gender, pronouns, appearance, personality, degree choice, specialism, and whether or not you believe in the paranormal.
Save (or doom) your soul.
Live out your dream as a paranormal investigator and a Youtuber.
Live out the dream of having 2 best friends.
Discover the meaning behind the strange things you see and hear (are you gifted or has your sanity been affected by your intense trauma?)
Uncover the mystery at the heart of the village of Killoch.
Grapple with human evil and supernatural entities.
Romance 1 of 4 different characters.
The Sceptic | Teddy Bradshaw | They/Them | RO
An old friend from university, Teddy is a spoiled socialite who lives off their rich parents. Charming, disarming, and endlessly hiding behind a facade of humour, Teddy is the known sceptic within your trio. Still, you can't hold that against them when their wealth is what funds many of your paranormal investigations.
The Believer | Marzena Lipniska-Navarro | She/Her | RO
Marzena has been your friend since you were 15 years old, you've been with each other through thick and thin, through joy and pain. And now you're paranormal investigators together. Marzena is scarily smart, with a dry, sarcastic humour that can take you by surprise sometimes. She's a passionate believer in the supernatural and the group's linguist.
The Lady | Mairead Fahy | She/Her | RO
Mairead Fahy is the head of the Fahy family and the lady of the Killoch Manor. She's aloof, yet charming, and even the ghost of her smile has rendered visitors speechless. One of the mysteries you intend to solve in Killoch. Could she be hiding horrors behind that kind mask?
The Pariah | Daithí Fahy | He/Him | RO
The younger brother of Mairead and the lord of the Killoch Manor. Daithí is unpredictable, cruel, and prone to outbursts of rage. You swear that when he smiles, his teeth seem sharper than they should be. But is it possible that there is more to him beneath the surface?
CONTENT WARNINGS UNDER CUT (more added as game progresses)
Death
Gore
Murder
Graphic depictions of violence
Ghosts
Paranormal entities
Demons
Hallucinations (visual and auditory)
When you unexpectedly find yourself unemployed, a friend offers you a job and you become the new night shift receptionist at Casa Serena, a remote hotel in the beautiful Spanish countryside with stunning views of the mountains and the ocean.
You thought you knew what you were getting into: tend the front desk during the quietest shift, enjoy the views, sleep in a hotel bed, on your days off lounge by the pool sipping one of those drinks with a slice of fruit as garnish.
There’s just one thing your friend forgot to mention: Casa Serena is a hotel for vampires. Your night shifts are about to become far livelier than you expected!
The Night Shift is an interactive fiction game following the unexpected and comedic adventures of you, a completely ordinary and definitely human receptionist working the night shift at a hotel that caters to the needs of vampires and humans alike. Get to know the staff of Casa Serena, keep your immortal guests happy, get up to all sorts of mischief – and enjoy the summer like you were on holiday!
The game explores themes of immortality, healing, belonging, and found family. Though some heavy topics may be discussed by the characters, the game’s overall mood will be light-hearted and hopeful.
Customisable main character - choose your name, gender, pronouns, appearance, personality, and more!
Discover what vampires really get up to on summer nights
Decide what kind of night shift receptionist you’re going to be
Solve mysteries!
Find a fun summer romance, if you’re into that sort of thing… or something more lasting?
Form friendships that last a lifetime and even longer
Shape the hotel’s future
And most importantly, take time to lounge by the pool!
More info, including main cast introductions, to follow!
For age rating and content warnings, please see the rest of the post.
Keep reading
Cherry Soda is an in-progress interactive fiction novel about loss, relationships, and the meaning of destiny.
As children, an accident between you and your friend Ryan changed the course of your life forever. Since then, you have transversed the boundary of life and death: your waking moments are haunted by memories of the living and the remnants of the deceased.
The two of you diverged; Ryan began attending elite private academy, and you summarily moved across the country. A phone call years later between the two of ends with you promising to come visit her, a throwaway sentence you thought to be nothing more than a platitude.
Following six months of radio silence, you sense her death before the search team even finds her body. And suddenly, the phone call may have been part of something a lot larger.
Swept up in a whirlwind of the horrific inheritance she left behind for you to uncover, the more you investigate, the deeper the lies and secrets go. A reckless desperation to break the fate that threatened to overtake the both of you had led Ryan down a path of no return. The same path you now find yourself on.
Keep reading
You know the streets are dangerous. ‘Course you do. It’s the first thing you learn here, right after how to cry and right before how to hush. Children with velcro on their shoes know it before they learn to lace them up.
So why are you out here, alone, at night?
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Bringer is an Interactive Fiction story set in the town of Helmsvale, where everyone knows someone who has had a supernatural encounter. You’re about to have one yourself.
**This story involves the use of swear words and a lot of death** It’s not too gory, but if discussion of death is something you cannot or do not want to read, this story may not be for you.
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FEATURES:
- Customizable MC!
Set your name, pronouns, appearance, and personality. Are you a sinner, a saint, a dreamer, or a skeptic? Let our Achievement Badges tell you!
- Choices Matter!
You decide how to navigate Helmsvale! Are you kind? Cruel? Strong, Persuasive, Subtle, Intelligent, or Intimidating? Each choice you make will impact your future.
- Five Main Cast/ROs!
Choose whether to pursue friendship or romance (or hatred or hate-romance) with five main characters! Meet your antagonistic coworker, a bartender at a less-than-reputable club, a different coworker who moonlights as a vigilante, a bookworm who haunts the library, and an employee of the Occult Society of Helmsvale! You set the tone for your interactions, and they respond accordingly.
- Superpowers!
Yes, that’s right- you have powers. Figure out what you can do, and choose whether to use them for good or evil. Or whether to use them at all.
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Read the Demo now!
when you’re lonely:
hug something soft. hold it close to your body so it’s warm.
lie down somewhere. learn to love the silence. learn to appreciate stillness.
place your hands on the area that aches. let the warmth of your hands soothe it.
check up on someone else. despite the fears of coming across as embarrassing, unwanted, or whatever other lies your mind tells you. be the friend you need.
create escapes that leave you feeling less empty. music, nature, literature, art, whatever you feel like. you’re alone so you’re free to choose.
important notes: this game is still in early development—and for right now this project is on the back burner of my mind. i do, however, hope to get chapter one out before next year. ++ there will be no nfsw at all. i'm open to answering nsfw questions as long as they aren't super explicit! block the tag amorist [nsfw] if you don't want to see those asks.
you've never been in a successful relationship, but that didn't stop you from making a blog to answer people's questions and concerns about love. when you first started you didn't expect to get as big as you did and you definitely didn't expect for one of the world's biggest media companies—VW Media—to offer you your own podcast. the only downside is you have to compete with sabrina gray to get it. the competition lasts two months and within those months the person who gets the most engagement and positive feedback will work with VW Media. hopefully, you can juggle your new found love life while also helping strangers with theirs.
choose your pronouns & decide what you identify as (transgender & nonbinary inclusive), customize your appearance, what your blog looks like + more.
pursue a relationship with 1 of 4 characters, 2 gender locked and 2 gender selectable between male or female.
romances include best friends to lovers, fake dating, secret relationship, and rivals to lovers.
grow your popularity as a love "expert".
choose what makes amorist, amorist. are you blunt, kind, or is your advice more on the cryptic side?
compete to get your own podcast sponsored by one of the biggest media companies in the world.
more to be added as the game is developed
♡┊Isabel/Isaiah Cardonas [F/M]
isa has been your best friend for over a decade, despite your lack of communication. recently they've decided to move in with you, which you can't decide is a good or bad thing. your relationship has been bordering between friendship and something a little more romantic since you graduated high school. though, it's hard to tell what isa means when all they do is flirt with you.
♡┊Ezekiel Wilson [M]
ezekiel is the competition's advisor—in fact, he's the reason for it to begin with. from what you've heard about him, he's a blunt, easily annoyed jerk. however, you can't always believe what the internet says. since the first time you met, ezekiel has been nothing but sweet to you. he seems like the total opposite of what everyone says.
♡┊Kara/Kade Hyun [F/M]
k, the brains behind the amorist website. they also happen to be one of your closest friends—which thank god, because you don't even want to think about how terrible you site would've been. when you first met them, you'll be honest, you thought k was a major jerk. turns out you couldn't have been more wrong, they're probably the nicest person in the world. and you have a lot to thank them for, especially after they agreed to date you—fake date you.
♡┊Sabrina Gray [F]
for as long as you can remember, sabrina has one-upped you in almost every activity you've expressed interest in. the most recent one being advice giving—specifically love related. well, she hasn't one-upped you, yet. you two have the same amount of followers, which is why she just so happens to be your competitor. maybe being forced to officially compete with her will give you the chance to figure out why she insists on being better than you.
"Horror gripped breath and blood red maw, they left you for your grave and yet here you stand in mock and mirthless jest with revenge in hand. History will be repeated, but not as they planned. An eye for an eye the crows laugh."
THE RISING NIGHT is a gothic dark fantasy with elements of psychological thriller, horror, political intrigue, romance and mystery. This book is intended for an audience that is 18+; MINORS PLEASE DO NOT INTERACT. The intended themes for this story can be triggering such as graphic acts of violence, gore, strong language, body mutilation, religious elements and sexual(non-explicit) content; it will also include themes of mental and physical harm done to and by the reader based on choices in the book and heavy mentions and elements that touch on mental illnesses and suicidal/intrusive thoughts. ALL OF WHICH will be tagged and listed with each chapter alongside any chapter specific triggers. Do not read if you are not comfortable or are triggered by these topics, please take a moment between each chapter if you continue to read to take a step away and take care of yourself before continuing to read if you feel like it is becoming difficult, only continue to do so when you are mentally aware and prepared for your own safety to continue or stop completely. Also note that that The Rising Night is in its early stages of writing, meaning there will most likely be subjects of change as it continues including what could be triggering. All changes will be updated and listed accordingly.
Gahliarch is not kind to those with magick. Breaking from a treaty made hundreds of years ago, they have returned to their dark roots and have begun purging their lands of magai once more. Where the nations of Syrel'Court and Heimshall believe that magick was given as a holy connection to their god creator Eddath, Gahliarch believes it a curse meant to be snuffed out; and themselves the divine judge, jury and executioner to do so.
You know of these executors first hand, born with magick and taken into captivity by the Gahliarchen nobility's personal bloodhounds, the Lumniscen Order. Like poignant cloying shadows they came after you and others of your kind as you had tried to cross the sea into the magai harboring lands of Heimshall and left you a vengeful husk upon your escape from them.
Now you hunt them in return for the pain they inflict. A vendetta through years of hardship and dedication to your craft, you have become the same nightmare they invoked on your kind. An assassin taking down the inner workings of Gahliarch’s most corrupt factions in turn for their grotesque genocide.
But there is news of war on the horizon. The nations of Gahliarch, Syrel'Court and Heimshall all meant to be governed by mutual interest and bond of The Seven Circle Court is being broken apart from the inside by quickly silenced rumors and faceless ploys, but this political turmoil might just be what you need to finally infiltrate and be done with the Lumniscen Order once and for all; to burn them from their rotting inside out.
It is time to decide who you want on your side, or risk going alone into the underbelly of Gahliarch’s hungry underground political society. Bring their secrets to burn in the light, dig into your history, fall into the depths of revenge and madness, discover hidden treaties and balance the lives of others in your hands. God or no god on your side.
Character Customization
Customize your character's hair, clothing style, eye color, height as well as choices that help shape your character interactions throughout the story such as disabilities, scars and personal background that will uniquely create your MC to you.
Choose your character's gender and pronouns which will unlock and effect certain pieces of dialogue and possible choices throughout the story.
Choose your magick class, fighting style and strengths and weaknesses which effect ways the story is told and paths you can take throughout- and whether you fail or triumph against certain enemies.
Decide your character's sexuality, including options for asexual or entirely aromantic routes which are reflected in the story with no loss in content. Just as much can become of a friendship as a romance.
Be a part of the making of history and how it comes about for better or worse. Choose to believe in a destiny set before you or forge your own path in discovery through politics, religion and battle with different choices of a wide range of personality choices.
Story Decisions
Make choices to learn about different lands and their politics, scandals, plots and systems to gain a upper hand against your enemies or potentially trade that knowledge for other advantages.
Decide whether you want to pursue friendships, rivalries or make enemies with a wide range of characters in the story including RO's and can dynamically change how certain people interact with you in the future.
Make important decisions in the plot that you have to weigh the pro's and con's of in a morally gray world where you don't know what your choice will effect later on down the line.
Unlock different tactics, methods and even titles based on your choices to create a unique moniker that will go down in history with you, or forego the notoriety to simply become a movement from the shadow society has come to fear.
Companions
An LGBTQIA+ inclusive cast set between RO's and characters that you will meet in story.
Six RO options available. Two of them being gender selectable between male or female and while the rest of the cast do have set genders and pronouns they are still diverse to give several different options such as one genderfluid, one male, one female and one non-binary RO.
Romance any RO no matter you or your RO's gender is with specific changes such as new comments and situations based on your dynamic together.
Unique changes to you and your companions relationship based on your in plot choices. Make the decision to build rapport with others in mutual decisions or decide to exclude them from scenarios entirely.
Unique races create new chances for delving into the history of your companions and their heritage and just how it could benefit you and your quest. *Learn more about each of the races here(will update when I have the post finished for it sorry)
RO's
Enoc Castellon Male An information broker notorious in Gahliarch as the best of the best. Very little gets past them and unlike others in the business of information, he is not afraid of getting hands on with his work unlike some others who prefer slinking about in the shadow waiting for bits of rumor or documents to make their way to them. You are lucky to call him a friend, possibly the only one you've truly had, but that doesn't mean that you get a pass for your behavior if he see's it as detrimental to your health or safety. Strict but on the edge of parental in their concern, you have come to respect each other despite it being such an unlikely partnership but it is one you've patched into your lifestyle so far you don't know what it would look like without him and how he becomes so much softer and calmer around you. He seems to have just as many secrets and a history riddled with scars as you however, something that brings solace to you both, but there is something else hidden there that Enoc himself is unwilling to say which continues to drive a wedge between your trust.
Wilorin Whitespire Gender Selectable (m/f) A reclusive figure working in the underground of Gahliarch's capital of Montseignant. A doctor by trade and one who used to work as scholar and instructor for medicine as a court physician they are an imposing figure in both appearance and personality, crude and no-nonsense they are the voice of reason in most situations and remain a pessimist despite their urge to do their duty and care for those less fortunate and underprivileged. After an unfortunate turn of events when Wilorin had to flee persecution from the Court after helping a group of magai escape Gahliarch, they had help from an old lover, Koske Ichante, who took them in while in hiding and started a small group together in the underground to continue their work in helping the refugee's find ways out of Gahliarch's failing judicial system. Wilorin's connections are widespread, between a small group of unlawfully discharged soldiers under the command of Koske, a network of the young children of the underground looking for ways to earn food and a place to rest off the street, and Wilorin's reluctant communication with Rowul Wayvir, they are more than well established as the largest faction in the underbelly of Gahliarch.
Rowul Wayvir Gender selectable (m/f) Hailing from one of the most prestigious academies of magick as an ambassador between Syrel'Court and Gahliarch, Rowul is a person of great interest and intrigue in the court, naturally charming and seen as highly gifted. With Gahliarch falling back into a time where it was open to persecute those with magick it makes the job of a magai ambassador dangerous however with secrets around every corner, they never seem to show the pressure getting to them though, leaving every conversation with a graceful and eloquent impact. Witty, sarcastic and yet always with a plan up their sleeve, there is more to them that meets the eye and you come to learn this first hand as they seek you out for a very particular job. They act as if they are an open book but you find yourself truly wondering what just lies beneath the carefully curated façade of nobility they air to the public and what plans they have in store for the ever changing political scene now that war is on the horizon. They have surprising connections, including their own bodyguard and spy Belos, a Tithessian from the Marshes of Phesen and some of the innermost of the underground of Gahliarch's capital making them a formidable enemy and a valuable ally, working their magick from the shadow all while in the spotlight of high society.
Belos Nonbinary A ghost rarely seen. Belos' work as a mercenary was renowned having been adopted into a family who prided themselves in their work as sellswords before mysteriously disappearing from the business. They aren't keen on talking about exactly what happened other then they had to take family matters into their own hands and did some things they were not proud of and became indebted to Rowul Wayvir because of it. They still find value in their skillset as a mercenary, watching everything and leaving no trace behind and when seen their inhuman features leave a particular foreboding unease, but it is often tainted with much darker undertones after having worked as a notorious assassin. There is something predatorial about them in appearance, though those who are fortunate enough to actually get to know them understand that their stoic expressions and silence is simply a comfort to themselves in preferring solitude over having to make small talk or unnecessary conversation. Wickedly smart with keen observational skills, details don't get past them easily and surprisingly for their quiet demeanor they are very emotionally in tune and have given solid advice to those they consider friends. They are loyal to Rowul and therefore loyal to their cause as well and when set on a task Belos makes sure it is completed no matter the cost.
Eowulf Rit Lechlen Female Born to a family once known as nobility in the capital of Gahliarch, Eowulf is the eldest daughter of the Rit Lechlen family who were exiled under false accusations and their title stripped from them. She has been preparing for her revenge for as long as she can remember and while she already has what she needs to incriminate those that already took her families title from them, she now needs a force strong enough to make the Court's Council listen to her claim without facing execution for returning to a land she was exiled from. The Rit Lechlen's have made a name for themselves again over the years on the Island of Rhes as fierce sailors and Eowulf shows it proudly, a strong fighter and leader she wears her families name with pride despite their stained status and laughs in the face of her adversaries for their naivety thinking simple words could make her stop her pursuit for justice. Her moral compass is strongly led by the desire to correct the wrongdoings of the system that has failed others like her and her family and exposing those who leech off of the system for their own benefit. Gahliarch is the perfect place to start this hellbent reckoning.
Sigunn Mlane Genderfluid A quick-witted bard and scholar originally from the smaller city of Cairith in Gahliarch, they later moved to the Island of Rhes as a scribe for the Rit Lechlen family when their studies were finished, becoming friends with the family's eldest child Eowulf Rit Lechlen, even so far as to become her personal bard and follow her in her endeavors to record her history. They are a notable tactician and have studied histories and lores extensively, making them a formidable ally to have in both battlefield and court. Sigunn as most bards tend to be has expressed abilities in political deals and spy work and is known to be a trickster in their own right but loyal to Eowulf and her beliefs of justice even if they are more aloof about it. Being a bard is one of the most honored roles of society, tasked with accurately keeping track of history happening around them, it is seen as one of the highest acts of treason both politically and religiously to temper with historical writings of a bard and they are trained to be be detached and impassive so that they can write everything accurately to what truly happened no matter what light it paints on their patrons or even themselves. While Sigunn is dedicated and passionate about their craft, they are a very personable and emotionally engaged person all while leaving you question if there's anything hidden behind that carefully placed grin.
Additional Characters There is a wide range of characters depicted in The Rising Night that are not just the RO cast that you will get to know and even influence throughout the story itself. These are a few of them that you will get to know alongside many others to come.
Koske Ichante Male Former captain of the guard for Montseignant's elite and a past lover of Wilorin's, they now work as the right hand man to WIlorin's underground faction working against Gahliarch's nobility and political system. The few soldiers that were under his tutelage at the time of his dishonorable discharge from the Court now work as a task force under Koske that sweep the streets and protect those that can't protect themselves and bring back those looking for asylum from persecution. Just as stubborn as Wilorin, Koske and Wilorin deal with each other in a familial bantering manner however they know that they would do most anything for each other.
Beckett Female A street rat that was one of the first that was found and brought in by Wilorin and Koske's refugee asylum, she was quick to bring in the other children of the street until they became a formidable force of thieves and spies that began helping the refugee's by bringing back supplies and news while they stole from high society to survive. Beckett’s trust is hard earned and impossible to win back, they have learned who and what they want in their life early and have no qualms with cutting out what harms them or the others they care for. Making her a devout friend but a dangerous enemy. Beckett is also sarcastic and dry being the ringleader of her little group of thieves certainly made her a little prideful and a tiny bit greedy with a slight superiority complex but she is quick to be put in her place by Wilorin reminding her that she is still a child and can't make demands with a reminder of who makes sure she and her group still have food and shelter for their work.
Jeivanni Male A pirate through and through, his infamy comes from reckless behavior raiding ships coming to and from Gahliarch, outmatching even the best of the naval fleets and racing the sailors of the Island of Rhes in playful competition. Jeivanni is not often one to do things for others, indulging in selfish endeavors as they are known to work with the highest bidder for their time. A natural scallywag and flirt, they have no real honor and are often reprimanded for their short sighted goals and needs. However underneath most of that Jeivanni does have genuine interest in ensuring Gahliarch and its citizens have a better future, not necessarily the Magai but it falls under the same category, but they have never had much opportunity other than pirating off of Gahliarch’s nobility to do anything, so he is interested in helping by being the one to secretly bring Eowulf and Sigunn from the Island of Rhes back into Gahliarch for the start of their revolution. Although he tends to cover that interest in sloughs of self praise and saying he simply “wants to go down in history”.
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ENDNOTE: While The Rising Night is a passion project of mine, please keep in mind that it is not a full time job that I can focus on 24/7 and it is in its early stages, as much as I would love to focus solely on this, updates will be slow while I am finding a suitable balance working on this alongside my actual lifestyle and work but the blog will be active for questions, sneak peaks, drawings and other fun stuff.