I understand well that, in the original ending, the one in the base game without Downpour and without having completed Gourmand, both Monk and Survivor ascend. However, I've come up with a head cannon to justify Monk's mechanic of spawning a Karma flower on death. Even though they are meant to make a new player's playthrough more manageable, they don't make the game easier outside making death less punishable.
According to the Ancients, those flowers have the power to enable one to let go of themselves for a brief moment and contact the selves in other worlds, dreams, memories or imagined worlds. To the Ancients they also became the symbol of enlightenment. As such it is pretty widespread in their architecture. However, we can see it in places where the Ancients could not interfere i.e. Rubicon and on the heads? of the guardians. Also what about it being the symbol Saint sees before waking up, as well as their part of their halo? There is plenty of proof that the meaning they carry is not just symbolic and has weight beyond just being the flower that saves players from losing Karma on death or that the Ancients used to enhance their imagination.
Having all that said, I believe that Monk ascends, while Survivor doesn't. Not just because it's a bit spicy when you think about it.
The symbolism behind the name Survivor implies someone who lives through adversity and hardship. The hardship could be interpreted as you being on most creatures' food list or the rain acting as a timer forcing you to make risky plays. However, the cycle can also be seen as a type of adversity. One that every living creature has to endure. It was the reason for the construction of the Iterators and the big problem they were designed to solve but ultimately were forced to face directly after their creators left.
Monk was a title given to the more religiously involved Ancients. Some of their work involved making preparations for rituals, conducting said rituals and making the masks, worn by everyone. It also happens to be the name of a passage, which requires the player to spend 5 cycles in a roll being vegetarian. This combined with the slugcat's weaker physique and general friendliness draws parallels to Saint. The Wheel flowers' presence and the way they are spawned on death, imply for me that Monk was predestined to ascend from the start due to their symbolic meaning when combined with theirs.
Day 5 - Looks to the Moon Region/ City This one left a lot to desired, however I run on limited time and as much as I wish can't spend an entire day on one drawing ;-;
Here we go again ... Day 1 - Noodle flies
Day 25-26 - Karma 3 and Create spears - had a deeper idea about tying Spearmaster and the karma 3 sing but gave up cause it felt too busy. Day 29 - Nightcat - after that trailer the only thing I can associate Nightcat aka the Watcher with is the void. Day 30 - Overseers Day 31 - Unfortunate development - was worried about spending too much time on it. End up liking the end result so worth it.
Have one more drawing to finish up in the coming days.
Some old art of mine. Nothing special just wanted to put it so it's out there.
Andd we have a birb. Been busy with projects but today the urge to draw won.
Idk car
Messed around with a friend's screen tablet.
Hiii, I go by Marche and I draw from time to time. The main purpose of this blog is to store my own 2d art. Not really into any specific fandom (however Rain World refuses to leave my head for over a year now). I suffer from inconsistent art-style syndrome, so my stuff ranges. Not very present, so follow at your own risk.
#uni project - for work related to university #personal art - for original artwork #fan art - for fan art #art tips - for posts that I find helpful, practical and art tutorials #practice/ #sketch/ #art study - for art based on pre-existing images/media often meant as a study.
Another older piece I finished around Nov 2021. Hasn't really aged well, which I find almost frustrating because I remember spending a lot of time on it. Still gonna keep it as a frame for myself. It describes a sorcerer and their familiar trekking trough snowy woods on their way to a village. I have an entire story behind it but I'd rather keep it separate from the art.
Taking the adopted child out for a stroll. Day 11 Sky islands and Day 24 Slugpup(s)
Not too new to tumblr anymore. Still low on time and energy. Tend to be all over the place. Goal is to post art from time to time.
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