Pulling from most every other set of Sun&Moon for potion ingredients, this set gives the sims the ability to brew various potions that affect moods, skills, life states, aging, pregnancy, health, and a variety of other mostly harmless effects.
The Quick Feature Review/Set Breakdown below the cut.
The Potion Crafting Bench - The heart of the set itself, the potion bench is where components are stored, prepared, and combined into batches of potions. At this station, sims can do the following.
Practice potion making and brew a total of 56 potions that have varying effects when drank by sims
Earn Logic Skill and Science Enthusiasm
Stock materials
Order Supply Bundles to facilitate quicker potion making
Obtain a Writ of Mastery in potion crafting
Keep a tidy workstation by keeping things clean
A set of “basic” potions, and their ingredients will be considered REQUIRED for function. Do not remove those files. Let the manual guide you.
Access to these is dictated by logic skill level as well as a writ of mastery/Creature Life State/Traits.
This station has 28 decorative slots, as well as a decorative mode to enable/disable effects and an "in use" look at will.
Story Mode Enabled - Skip all the ingredients and steps, just enjoy the end products, or just run the animations on a station for the ease of taking pictures.
*New Feature* - Station Cleanliness. As the station is used, it will obtain dirty points. This dirty level affects the outcomes of potion crafting and increases failure chances. Make sure to keep the cauldron clean to ensure quality products!
*New Feature* - Supply Ordering. For a flat rate, sims can buy a bulk order of various materials needed for any potion. They will be added directly to the station's crafting counts.
All potions can be found in Hobbies/Logic. Complete Danish and Portuguese translations. If you'd like to translate into your native language, please share your strings with us and we'll update the set proper!
Inventory Tools & New Items
Botanical Book - Pretty and useful. Inventory Tool.
Writ of Mastery - Apothecary Version. Inventory Tool.
Crate of Jars - 6 glass jars needed for potion making.
Cauldron Dregs - Waste produced from cleaning the station or failing in potion making.
Bonus Items
Reference Tome - In game recipe book for all potions
Counter Split OMSP - Give maxis counters a chance to hold more things!
Display Shelves - 9 decorative slots, two versions.
Apothecary Todd Cart and Pavilion - Previously released sets bundled into this set; they have been optimized and renamed, please remove the old versions.
Potion Specifics
Potions come in 5 types: Basic, Folk Remedy Potions, Arcane Potions, Creature/Lifestate Potions, and Poison Potions. The more fantastical the potion, the more complex it is to make.
Please be aware that depending on your playstyle you will have to add more files from other sources or you can delete certain files from this set without worry; For example, if you do not play your game with creature life states or custom creature life states, you may delete anything related to those potions, provided it is not used in another “basic” potion.
Potions are NOT recolorable and will not be made so in the future. If you wish to alter the bottle/potion colors yourself, this may be done in the properties/categorized properties tab of each subset txmt in SimPe, using the stdMatDiffCoef line.
Potions Vs. Teas: You will notice that many potions have the same effects as previously released teas from the Quali-Tea set. So what’s the difference?
Teas are based on cooking and logic skills only. Potions function more on Logic skill level and a Writ of Mastery, OR Witch/Warlock state, and other traits.
Teas are single cup per crafting interactions (except basic hunger teas). Potions will always produce in a batch of 6.
In some cases, Teas require MORE ingredients to make, whereas Potions require LESS ingredients but higher Logic skill and rarer/less natural ingredients.
While potions can have the same effect as a similar tea, more risk is involved with taking them and sims can experience adverse/opposite of intended effects.
These are functional pull-out sofa and chair based on Ikea Ektorp set. I created them long ago, and now, having more skill, decided to give them a refresh. Let me know if I made it worse! 😁
Fixes:
No more waiting in Live Mode for newly bought beds to become fully functional
No more untimely unhiding in visited neighbors' apartments
No autonomous unfolding without sleep
Fixed pie menu texts for some languages
New features:
Quarter tile and off-grid placement enabled (if placed off tile, you have to adjust bed part by hand to align it with its seating part)
Both bed and sofa/chair are visible in Buy Mode upon placing the object so that you can recolor sheets and adjust placement right away (one of the parts will hide in Live Mode)
Sleep interaction shortcut -- unfold and go to bed in one click (sleeping autonomy and user directed sleep are the same as for other beds; if you have a global mod that changes conditions, it'll apply to these beds as well)
Option to temporary disable autonomous sleep
Other changes:
Can sell unfolded beds
Can place chair bed next to a wall
Bed unfolds in "made" state even if no one made it before folding
Sell old beds and buy new ones in game for best experience (I kept GUIDs and filenames the same)
Known Issue: it's possible to make cheaty money using undo button, I'm not saying how 😛
Sofa Bed + Chair Bed + Cushion recolor * IKEA required, AL/M&G maybe too Notes for creators on how to update
Finally, it's because of GUNMOD'S RADIANCE LIGHTING SYSTEM 2.5: now with 100% less blue nights! Once removed, no more pink flashing.
These are 4to2 conversions from GUA (tv - fridge), medium poly. Tv has two recolorable subset, one for the wood part and one for the games. It also has a slot so you can put a console on it. Fridge was original mini but I made it standard size.
DOWNLOAD HERE
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If you want to support my creations, you can send me a donation with Paypal or Ko-fi ☕ If you want to ask for a Paid Commission, HERE you can find more details. Thank you ❤️
(Alright it's an index, I just had to)
Made it for myself, I might as well share. If there's something I've missed please let me know.
CC: Sims 2 Object Default Database [CAS] Sims 2 Default Database
Sims 2 Hair Database
EA Sims 2 Store Items 2016
TS1 to TS2 Conversion/Recreation Database
TS3 to TS2 Conversion Database
Sims 4t2 CAS Conversion Archive
Custom Clothing Conversion Database [ts4 only?]
Sims 4t2 Build/Buy Conversion Database
4t2 CC Database Build & Buy
TSM-to-TS2 Conversion Database
The Sims spin-off games to the PC TS2 [&3+4]
Resources: CEP-Extras List, Huge Lunatic @ Sims 2 Artists.
Several Lists of Maxis Resources for Modding, under Notes. Pick'n'Mix Mods, own website.
Sims 2 Painting Sizes Database.
The Sims 2 Tutorials Database.
Update: added EA ts2 store items, Painting sizes db, Tutorials db.
Here's a conversion of the inflatable furniture from The Blast From The Past Event. All recolors included. I did not compress them.
As requested by @jellymeduza I'm sharing my tweak of @dreadpirate's fabulous Maxis Match lighting mod. This makes the unlit rooms during dawn and dusk a bit brighter (closer to how they appear at nighttime) and tweaks the colour-cast a bit too. The photos above are all four time of day states including with my tweaks - but nothing about day or night was actually changed from the original MM lighting mod.
Below are all the before and after pictures for dawn/dusk next to each other - before is the MM lighting mod "out of the box" and after is with my tweaks.
How to install:
Download the Maxis Match lighting mod exactly as per dreadpirates instructions. (don't worry about the part on enabling or disabling dawn and dusk states, that will be included in my edit)
Replace your lighting.txt file with mine included in this download - this will be in your base game install folders, for the UC the file path is "Double Deluxe/Base/TSData/Res/Lights" and you'll be overwriting the lighting.txt file in there with mine.
Enjoy! :)
Download (SFS) | Download (MF)
Edited to add: If you downloaded the Maxis Match lighting mod after March 2, 2025 these fixes are not required - @/veronavillequiltingbee has incorporated them into the main lighting mod files.
Hi all! I know I've been MIA for so long but this idea stuck to my head a few weeks ago and I just HAD to make it! So lo and behold: Cleanbot & Hydrobot defaults as TS4 Cats & Dogs roombas!
Cleanbot replaced with Cats & Dogs Robot vacuum & Hydrobot is replaced with High-end Robot vacuum! They both come in their respective 6 colors and the charging station comes in combined 12 colors to accomodate both!
Obviously these are not perfect, but I am satisfied with them, so please read this description before downloading! Because the model is much simpler as the original cleanbot/hydro bot, the animations are not perfect (especially hydrobot). You can see screenshots below the cut! I also had to raise the platform of the original TS4 charging station so the roombas won't float in the air. I think it still looks alright, albeit not being the most realistic, but still better than those ugly stations! :D Another thing is that they park "sideways" into their charging stations, this was the only way I could figure out how to make it look okay while being repaired. Screenshot also under the cut!
Download @ sfs / mediafire
I also want to thank @deedee-sims for teaching me how to change bones in MilkShape a while ago because otherwise this could never happen! ❤ I hope you'll like it and happy simming! (❁´◡`❁) @sims4t2bb
(Sourced from the Sims After Dark discord server)
DO NOT DOWNLOAD ANY MODS FROM MODTHESIMS! Numerous mods there (including those by TwistedMexi) are being compromised by hackers adding a malicious file with the mods
Please reblog!!
yfbodydressknee replaced with EP16 Dress Blouse by Lucilla-Sims. Cutest dress ever! Everyday and Formal, enabled for YF-AF, has morphs. Requires Uni.
✨Download yfbodydressknee✨ (SFS / Box)
Credits: @lucilla-sims <3
SFS is not working I think, I'll update later!