yfbodydressknee replaced with EP16 Dress Blouse by Lucilla-Sims. Cutest dress ever! Everyday and Formal, enabled for YF-AF, has morphs. Requires Uni.
✨Download yfbodydressknee✨ (SFS / Box)
Credits: @lucilla-sims <3
SFS is not working I think, I'll update later!
As requested by @jellymeduza I'm sharing my tweak of @dreadpirate's fabulous Maxis Match lighting mod. This makes the unlit rooms during dawn and dusk a bit brighter (closer to how they appear at nighttime) and tweaks the colour-cast a bit too. The photos above are all four time of day states including with my tweaks - but nothing about day or night was actually changed from the original MM lighting mod.
Below are all the before and after pictures for dawn/dusk next to each other - before is the MM lighting mod "out of the box" and after is with my tweaks.
How to install:
Download the Maxis Match lighting mod exactly as per dreadpirates instructions. (don't worry about the part on enabling or disabling dawn and dusk states, that will be included in my edit)
Replace your lighting.txt file with mine included in this download - this will be in your base game install folders, for the UC the file path is "Double Deluxe/Base/TSData/Res/Lights" and you'll be overwriting the lighting.txt file in there with mine.
Enjoy! :)
Download (SFS) | Download (MF)
Edited to add: If you downloaded the Maxis Match lighting mod after March 2, 2025 these fixes are not required - @/veronavillequiltingbee has incorporated them into the main lighting mod files.
Pulling from most every other set of Sun&Moon for potion ingredients, this set gives the sims the ability to brew various potions that affect moods, skills, life states, aging, pregnancy, health, and a variety of other mostly harmless effects.
The Quick Feature Review/Set Breakdown below the cut.
The Potion Crafting Bench - The heart of the set itself, the potion bench is where components are stored, prepared, and combined into batches of potions. At this station, sims can do the following.
Practice potion making and brew a total of 56 potions that have varying effects when drank by sims
Earn Logic Skill and Science Enthusiasm
Stock materials
Order Supply Bundles to facilitate quicker potion making
Obtain a Writ of Mastery in potion crafting
Keep a tidy workstation by keeping things clean
A set of “basic” potions, and their ingredients will be considered REQUIRED for function. Do not remove those files. Let the manual guide you.
Access to these is dictated by logic skill level as well as a writ of mastery/Creature Life State/Traits.
This station has 28 decorative slots, as well as a decorative mode to enable/disable effects and an "in use" look at will.
Story Mode Enabled - Skip all the ingredients and steps, just enjoy the end products, or just run the animations on a station for the ease of taking pictures.
*New Feature* - Station Cleanliness. As the station is used, it will obtain dirty points. This dirty level affects the outcomes of potion crafting and increases failure chances. Make sure to keep the cauldron clean to ensure quality products!
*New Feature* - Supply Ordering. For a flat rate, sims can buy a bulk order of various materials needed for any potion. They will be added directly to the station's crafting counts.
All potions can be found in Hobbies/Logic. Complete Danish and Portuguese translations. If you'd like to translate into your native language, please share your strings with us and we'll update the set proper!
Inventory Tools & New Items
Botanical Book - Pretty and useful. Inventory Tool.
Writ of Mastery - Apothecary Version. Inventory Tool.
Crate of Jars - 6 glass jars needed for potion making.
Cauldron Dregs - Waste produced from cleaning the station or failing in potion making.
Bonus Items
Reference Tome - In game recipe book for all potions
Counter Split OMSP - Give maxis counters a chance to hold more things!
Display Shelves - 9 decorative slots, two versions.
Apothecary Todd Cart and Pavilion - Previously released sets bundled into this set; they have been optimized and renamed, please remove the old versions.
Potion Specifics
Potions come in 5 types: Basic, Folk Remedy Potions, Arcane Potions, Creature/Lifestate Potions, and Poison Potions. The more fantastical the potion, the more complex it is to make.
Please be aware that depending on your playstyle you will have to add more files from other sources or you can delete certain files from this set without worry; For example, if you do not play your game with creature life states or custom creature life states, you may delete anything related to those potions, provided it is not used in another “basic” potion.
Potions are NOT recolorable and will not be made so in the future. If you wish to alter the bottle/potion colors yourself, this may be done in the properties/categorized properties tab of each subset txmt in SimPe, using the stdMatDiffCoef line.
Potions Vs. Teas: You will notice that many potions have the same effects as previously released teas from the Quali-Tea set. So what’s the difference?
Teas are based on cooking and logic skills only. Potions function more on Logic skill level and a Writ of Mastery, OR Witch/Warlock state, and other traits.
Teas are single cup per crafting interactions (except basic hunger teas). Potions will always produce in a batch of 6.
In some cases, Teas require MORE ingredients to make, whereas Potions require LESS ingredients but higher Logic skill and rarer/less natural ingredients.
While potions can have the same effect as a similar tea, more risk is involved with taking them and sims can experience adverse/opposite of intended effects.
Because of the announcement of the Business and Hobbies expansion pack for The Sims 4 and because people are writing that few hobbies were provided there, I wanted to share the mind map for The Sims 2: FreeTime expansion pack that was created by The Sims 2 developers during development of this expansion pack and shared by Lindsay Pearson (SimsGuruPearson) on September 23, 2015, on X/Twitter.
This mind map illustrates the hobby system introduced in The Sims 2: FreeTime. It shows how different gameplay mechanics related to hobbies are interconnected.
1. Hobbies – The Central Node
All mechanics related to hobbies branch out from this core concept.
2. Heavy Hobbies
These involve more active pursuits, including:
Sports (basketball hoop, soccer net, football toss)
Games (board games, PC games, RC cars/helicopters)
Science (telescope additions, ant farm, stargazing enhancements)
Music (violin, modular synth)
Fitness (exercise bike, jogging, protein shakes)
Arts & Crafts (pottery wheel, sewing machine)
Engineering/Tinkering (train kit, repairable car, tinker interaction)
3. Light Hobbies
These involve less physically intense activities:
Nature (bug collecting, bird watching, hiking)
Literature (writing novels, reading unique books)
Food (judging contests, food platters, nectar bar)
Entertainment (TV additions, merchandise)
4. Hobby System (Tracking)
The mechanics that govern hobbies, including:
Hobby Factors (various influences on hobby progress)
Instruct Interaction (mentoring between Sims)
Hobby Chance Cards (random events related to hobbies)
Share Hobby Tips (Sims discussing their hobbies)
Hobby Secret Lots (exclusive locations for Sims with high enthusiasm)
Iconic Hobbyists (notable Sims tied to certain hobbies)
"The Zone" (a gameplay effect for mastery in hobbies)
5. Lifetime Fulfillment
How hobbies connect to Sims’ long-term aspirations, friendships, and parenting mechanics.
6. Preoccupation (Hobby Obsession)
Additional interactions related to hobbies:
Sims talking about hobbies
Newspaper sections dedicated to hobbies
Sims dreaming about hobbies
Hobby-related idle animations
A computer patch for blogging and surfing about hobbies
7. New Careers
Careers linked to hobbies with objects like the drafting table, ballet bar, koi pond, surveillance mic, and fame star rug.
This mind map visually explains how FreeTime expands the game by integrating hobbies into careers, social interactions, and long-term aspirations, making Sims' lives feel more dynamic and immersive.
Source:
I finally found out how to do an overlay box and managed to make this object. The original item is from the 4to2 Bathroom Kit by LordCrumps (I changed the guid so you can have both deco and functional version in your game, all recolors included), while masks and eye patches are from IcedMango and jsasimmer.
With this object your teen to elder, male and female, sims can apply 5 different kind of Face Masks and 2 Eye Patches. When they apply them, they perform the animation of the Zit Cream and the Comfort will increase. When they wash out the masks, the Hygiene motive will increase.
The object can be found in Plumbings-Miscellaneous section of Buy Mode. It costs 40 simoleon and every applied mask costs 20 simoleon.
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If you want to support my creations, you can send me a donation with Paypal or Ko-fi ☕ If you want to ask for a Paid Commission, HERE you can find more details. Thank you ❤️
📦 Tuesday CC Dump
This is an add-on for Night Life EP neon, it's based on 4t2 conversion of Neon Gamer Tag Sign (Comfy Gamer Kit) shared here by @lordcrumps
Download: SFS | BOX polycount: ~1240
*This is for The Sims 2
There are some lists like this out there, but none were quite what I had in mind, which was mods that make sims more of a danger to each other, rather than a more dangerous environment or being a danger to themselves.
Kill Visiting Playables - Playable sims can die as visitors to another household
Disease Mod - Recovery points (how fast a sim recovers from disease) are easier for sims to lose and more challenging to accumulate; The "Advanced" version of the mod enables the gain/loss of recovery points and disease markers (left on the tile where a sim expressed a symptom that can infect other sims) to also happen on community lots, instead of only the sim's home lot
Frequent Disease Processing - Severity of disease changes every single cycle (~1 hour) instead of every six cycles (~9 hours)
Deadly Zombies - New zombie interaction "Eat" where if they win the fight, the other sim dies and their hunger is filled
Deadly Werewolves - New werewolf interaction "Ravage" where if they win the fight, the other sim dies and their hunger is filled
Deadly Neck Bite - New vampire interaction "Deadly Neck Bite" where the other sim dies after being bitten and their hunger is filled
Thunderbolt - Either the original PandoraSims version (in the "spells_full" zip folder) or the version edited by MidgeTheTree (requires Midge's main "witchspellsmod" file); New evil witch spell "Thunderbolt" that kills the targeted sim with a lightning strike
NOTE: You have to edit the ingredients BCON in the mod package via SimPE to adjust the amount of required reagents for casting the spell, otherwise the spell needs 12 Viper Essence, 12 Eye of Newt, 12 Dragon Scales, and 12 Mystic Dust
Crate of Throwing Axes - Exactly what it sounds like; Choose a target sim, and they get an axe in the head (and death). Buyable object under Misc. > Misc.
MISE À JOUR DU PACKAGE DU SIM BLENDER
Veuillez le réinstaller. Une erreur de saut de ligne dans le fichier Dialog prim string set rendait les informations demandées complètement incohérentes avec l'action demandée.
Merci à @barbiepinklady de m'avoir averti.
Sul sul !
S'il y a bien quelque chose que nous savons, c'est que Les Sims comportent beaucoup de mods intéressants qui modifient grandement l'expérience de jeu. Cependant, un manque existe dans la communauté française des Sims 2 : la traduction des mods et contenus personnalisés en français.
Je déposerai désormais sur ce post des mods et contenus personnalisés entièrement traduits en français, afin que plusieurs puissent en profiter.
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Vous retrouvez un fichier Google Drive comportant plusieurs mods et contenus personnalisés traduit et classé par créateur juste ICI.
Ce que le fichier comporte:
Mods par twojeffs
Le Sim Blender [Maj - 18/02/25]
Visitor Controller
ACR (Uniquement le fichier ACR - Controller - Main) Mods complet ici
Mods par ??? (Si vous connaissez les créateurs, merci de le partager pour les crédits de leur création)
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Mods par J. M. Pescado
ffdebugger, tout simplement appelé la Batbox. [95%]
Mods par Sun&Moon
Makin' Hay [100%]
The Ultimate Fruit Collection [75%]
Wild Berry Bushes [75%]
It’s A Trap - Animal Trapping Stations [75%]
Wooden Wonders - Woodworking Set [100%]
Barnyard Bash - Ultimate Livestock and Poultry Collection [0%]
Forging On - Metalsmithing Station [0%]
Pottery Party - Functional Pottery Making [0%]
Mods par Lazy Duchess
Story progression [0%]
Contenus personnalisés d'Anouska
Les toiles d’Anouska [100%] ainsi que les conversion TS3 [10%]
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Notez que le document est sujet à des modifications régulières. De nouveaux mods seront ajoutés dans les prochains jours, mois et années à venir.
Merci de m'aviser d'erreurs potentielles, je tacherais de mettre rapidement à jour.
February 4th, 2000 - 2025 25 Years of The Sims
These are 4to2 conversions from Wondymoon, Chicklet and Soloriya, low poly. They are cloned from Themediocresulk Toddler Beds as Pet Beds and work in the same way. The beddings are slaved to the original game ones so they will take all the recolors too. Found in the bed section of Buy Mode.
DOWNLOAD HERE
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If you want to support my creations, you can send me a donation with Paypal or Ko-fi ☕ If you want to ask for a Paid Commission, HERE you can find more details. Thank you <3