Funny thing about the Custom Skins dialog in the Legacy Collection not closing is that it's because they mistakenly hooked up the Confirm/Cancel buttons to Change Pages instead, I haven't tested it but theoretically clicking them should just change pages if you have multiple pages of skintones lol.
It was pretty difficult to try and recreate the code to close the dialog so I didn't get around to fixing it with TS2 Extender and I imagine it will get fixed so probably not worth it.
Very random thing to break, makes me wonder if maybe they went ahead and refactored a bunch of things without much testing.
Pulling from most every other set of Sun&Moon for potion ingredients, this set gives the sims the ability to brew various potions that affect moods, skills, life states, aging, pregnancy, health, and a variety of other mostly harmless effects.
The Quick Feature Review/Set Breakdown below the cut.
The Potion Crafting Bench - The heart of the set itself, the potion bench is where components are stored, prepared, and combined into batches of potions. At this station, sims can do the following.
Practice potion making and brew a total of 56 potions that have varying effects when drank by sims
Earn Logic Skill and Science Enthusiasm
Stock materials
Order Supply Bundles to facilitate quicker potion making
Obtain a Writ of Mastery in potion crafting
Keep a tidy workstation by keeping things clean
A set of “basic” potions, and their ingredients will be considered REQUIRED for function. Do not remove those files. Let the manual guide you.
Access to these is dictated by logic skill level as well as a writ of mastery/Creature Life State/Traits.
This station has 28 decorative slots, as well as a decorative mode to enable/disable effects and an "in use" look at will.
Story Mode Enabled - Skip all the ingredients and steps, just enjoy the end products, or just run the animations on a station for the ease of taking pictures.
*New Feature* - Station Cleanliness. As the station is used, it will obtain dirty points. This dirty level affects the outcomes of potion crafting and increases failure chances. Make sure to keep the cauldron clean to ensure quality products!
*New Feature* - Supply Ordering. For a flat rate, sims can buy a bulk order of various materials needed for any potion. They will be added directly to the station's crafting counts.
All potions can be found in Hobbies/Logic. Complete Danish and Portuguese translations. If you'd like to translate into your native language, please share your strings with us and we'll update the set proper!
Inventory Tools & New Items
Botanical Book - Pretty and useful. Inventory Tool.
Writ of Mastery - Apothecary Version. Inventory Tool.
Crate of Jars - 6 glass jars needed for potion making.
Cauldron Dregs - Waste produced from cleaning the station or failing in potion making.
Bonus Items
Reference Tome - In game recipe book for all potions
Counter Split OMSP - Give maxis counters a chance to hold more things!
Display Shelves - 9 decorative slots, two versions.
Apothecary Todd Cart and Pavilion - Previously released sets bundled into this set; they have been optimized and renamed, please remove the old versions.
Potion Specifics
Potions come in 5 types: Basic, Folk Remedy Potions, Arcane Potions, Creature/Lifestate Potions, and Poison Potions. The more fantastical the potion, the more complex it is to make.
Please be aware that depending on your playstyle you will have to add more files from other sources or you can delete certain files from this set without worry; For example, if you do not play your game with creature life states or custom creature life states, you may delete anything related to those potions, provided it is not used in another “basic” potion.
Potions are NOT recolorable and will not be made so in the future. If you wish to alter the bottle/potion colors yourself, this may be done in the properties/categorized properties tab of each subset txmt in SimPe, using the stdMatDiffCoef line.
Potions Vs. Teas: You will notice that many potions have the same effects as previously released teas from the Quali-Tea set. So what’s the difference?
Teas are based on cooking and logic skills only. Potions function more on Logic skill level and a Writ of Mastery, OR Witch/Warlock state, and other traits.
Teas are single cup per crafting interactions (except basic hunger teas). Potions will always produce in a batch of 6.
In some cases, Teas require MORE ingredients to make, whereas Potions require LESS ingredients but higher Logic skill and rarer/less natural ingredients.
While potions can have the same effect as a similar tea, more risk is involved with taking them and sims can experience adverse/opposite of intended effects.
From video description:
Marticore's video (introduction for new TS2 players):
FakeGamerGirl's video:
Tumblr post with Manage Inventory speculation:
I forgot to mention the fact that EA devs have heavily inspired themselves with Nopke's shadow fix lol. More info about it here:
18 Graying recolors of Maxis hairstyles, perfect for your late adult-stage sims! Now your sims will show age and not be young forever! Most of these have graying hair on the temples as I am planning on making graying facial hair too, as soon as I figure out how to extract multiple facial hair colors on bodyshop. So please if anyone knows or finds a tutorial, please let me know.
All hair colors are combined in one package for your convenience and storage purposes :)
Preview Pictures Under the Cut
♦ Graying Hair for Female Sims by IntincrMars ♦ Various graying recolors by DeeDee-Sims: umSemibald & umPeak, umShortCombed, ufMessy & ufLowBun ♦ Graying ufShortTuckIn recolor by FreezerBunny-Sims2 ♦ Embracing Age Facial Hair Recolor by twiggy ♦ Subtle Wrinkles by simNopke
GUNMOD’S RADIANCE LIGHTING SYSTEM 2.5: Now with 100% less blue nights!
NOTICE: THIS MOD IS FOR THE SIMS 2! Do not even try to installl this in your TS4 game.
After lots of fiddling around, I finally got to achieve my TS2 modding dream: to update the Radiance Lighting System to get rid of the annoying blue cast that plagued Sims games since time immemorial.
Download link and more info under the cut.
Keep reading
Jour d'élection dans l'Archipel du Lagon Bleu !
C'est la première élection dans l'archipel depuis la fin de la colonisation par l'Organisation SimNation.
Deux partis politiques s'affrontent, chacun portant une vision bien différente de l'avenir de la région !
Le parti Valeurs Traditionnelles, mené par Rai Teriitahi, défend les traditions et met l’accent sur le développement de la famille.
Le parti Alternative Progressive, dirigé par Aito Falchetto, prône le progrès social et la valorisation de la diversité.
I thought elders could use some randomness in their final fate. Made 3 semi-random events for them:
live longer
die early
get sick
Early death branches into:
sudden "heart attack" followed by - death by fright, or - death by drowning if they happened to be swimming at the time
decreased age duration followed by death of old age the next day or so
At first, it was going to be sort of a coin flip once a day deciding whether a playable elder dies prematurely, or gets an additional day of life, or keeps living for the allotted time. Turned out a little more detailed and configurable
Sickness is not as impactful, just something to highlight old age problems. It's a maxis style disease curable by soup and rest (thinking of realistic medical conditions made me sad and I stopped)
Because of the announcement of the Business and Hobbies expansion pack for The Sims 4 and because people are writing that few hobbies were provided there, I wanted to share the mind map for The Sims 2: FreeTime expansion pack that was created by The Sims 2 developers during development of this expansion pack and shared by Lindsay Pearson (SimsGuruPearson) on September 23, 2015, on X/Twitter.
This mind map illustrates the hobby system introduced in The Sims 2: FreeTime. It shows how different gameplay mechanics related to hobbies are interconnected.
1. Hobbies – The Central Node
All mechanics related to hobbies branch out from this core concept.
2. Heavy Hobbies
These involve more active pursuits, including:
Sports (basketball hoop, soccer net, football toss)
Games (board games, PC games, RC cars/helicopters)
Science (telescope additions, ant farm, stargazing enhancements)
Music (violin, modular synth)
Fitness (exercise bike, jogging, protein shakes)
Arts & Crafts (pottery wheel, sewing machine)
Engineering/Tinkering (train kit, repairable car, tinker interaction)
3. Light Hobbies
These involve less physically intense activities:
Nature (bug collecting, bird watching, hiking)
Literature (writing novels, reading unique books)
Food (judging contests, food platters, nectar bar)
Entertainment (TV additions, merchandise)
4. Hobby System (Tracking)
The mechanics that govern hobbies, including:
Hobby Factors (various influences on hobby progress)
Instruct Interaction (mentoring between Sims)
Hobby Chance Cards (random events related to hobbies)
Share Hobby Tips (Sims discussing their hobbies)
Hobby Secret Lots (exclusive locations for Sims with high enthusiasm)
Iconic Hobbyists (notable Sims tied to certain hobbies)
"The Zone" (a gameplay effect for mastery in hobbies)
5. Lifetime Fulfillment
How hobbies connect to Sims’ long-term aspirations, friendships, and parenting mechanics.
6. Preoccupation (Hobby Obsession)
Additional interactions related to hobbies:
Sims talking about hobbies
Newspaper sections dedicated to hobbies
Sims dreaming about hobbies
Hobby-related idle animations
A computer patch for blogging and surfing about hobbies
7. New Careers
Careers linked to hobbies with objects like the drafting table, ballet bar, koi pond, surveillance mic, and fame star rug.
This mind map visually explains how FreeTime expands the game by integrating hobbies into careers, social interactions, and long-term aspirations, making Sims' lives feel more dynamic and immersive.
Source:
As requested by @jellymeduza I'm sharing my tweak of @dreadpirate's fabulous Maxis Match lighting mod. This makes the unlit rooms during dawn and dusk a bit brighter (closer to how they appear at nighttime) and tweaks the colour-cast a bit too. The photos above are all four time of day states including with my tweaks - but nothing about day or night was actually changed from the original MM lighting mod.
Below are all the before and after pictures for dawn/dusk next to each other - before is the MM lighting mod "out of the box" and after is with my tweaks.
How to install:
Download the Maxis Match lighting mod exactly as per dreadpirates instructions. (don't worry about the part on enabling or disabling dawn and dusk states, that will be included in my edit)
Replace your lighting.txt file with mine included in this download - this will be in your base game install folders, for the UC the file path is "Double Deluxe/Base/TSData/Res/Lights" and you'll be overwriting the lighting.txt file in there with mine.
Enjoy! :)
Download (SFS) | Download (MF)
Edited to add: If you downloaded the Maxis Match lighting mod after March 2, 2025 these fixes are not required - @/veronavillequiltingbee has incorporated them into the main lighting mod files.
Some days ago @extyara sent me some food clone packages and I was able to make food replacements even for the food I don't have in my game (I don't have all the EP).
DOWNLOAD HERE
This is the list: Baked Alaska -> Spiced Carrot Cake Berry Pie -> Momo Orange Pie Char Broiled Catfish -> Fried Catfish Cheesecake -> Tres Leche Chicken Pot Pie -> Zucchini Pie Chirashi -> Rice Aubergine Crepes Suzette -> Strawberry Crepes Cup of Ramen -> Spicy Ramen Filet Mignon -> Filet Mignon Flapjacks -> Oatmeal Blueberry Pancakes Fried Chicken -> Chicken Fried Steak With Eggs Gelatin -> Koi Pond Mousse Cake Gyro -> Chicken Nuggets Toast Fries Hamburgers -> Burgers With Beef Holiday Roast -> Cranberry Roast Beef Layer Cake -> Advent Chocolate Cake Lime Seared Prawns -> Tempura Shrimp Udon Lobster -> Crab Rangoon Luau Ribs -> Lamb Steak Lunch Sandwich -> Tuna Melt Sandwiches Nectarine Tartlette -> Fruits Tartlets Pancakes -> Kitty Pancakes Pineapple Surprise -> Pineapple Fried Rice Ramen -> Miso Ramen Spaghetti -> Spaghetti Vongole Steamed Rice -> Sweet Mango Sticky Rice Teriyaki Mahi Mahi -> Grilled Mahi Mahi Mango Salsa TV Dinner -> Dino Nuggets
Hello, happy 2023!
Today I have a non-3t2 gift: a Maxis-match CD store set for your neighborhood music shop. I have three objects for you: a standing CD floor rack, a hanging wall rack, and a section nameplate. Plus recolors!
I was feeling nostalgic for the mid-aughts when CDs ruled the world, and in particular I was remembering the music section of the deceased Borders bookstore chain (RIP) when I made this set.
The display cases are repo'd to the Zecutine commercial counter (you must have H&M for this to work in your game) so they will pick up any recolors you might already have. The wall shelf and the border around the section sign are also repo'd to the H&M counter.
For the CD textures, the standing floor rack is the parent and the hanging rack is the child. I've made you six different CD shelf types:
Classical
2. Jazz
3. World music (this was such a staple in every CD store, and there was always a collection of Paris cafe music?)
4. Punk/rock (lots of parental advisory stickers in this section! You can't see it in the final product, but I did make them Simlish...)
5. Pop music #1
6. Pop music #2
There are five sign recolors included. They say (in Simlish): Classical, Jazz/Blues, New Releases, Pop/Rock, and World.
All three objects will be in Electronics > Audio for §350.
Download
And as a bonus, I've got the PSD file if you want to make your own CD covers! All you need are many small square images and you're set to go. It's a grid so it's pretty easy to customize yourself.
Download PSD file
I can claim no credit for any of the images used. I pulled these from a variety of TS2, TS3, and TS4 creators as well as some EA creations. If you're interested to know where a specific image came from, message me and I'll direct you to the original!