my blorbos dont deserve romantic relationships. they deserve relationships that are so complex and comfortable that they go beyond the terms romantic and platonic, deserve to be in a relationship thats ambiguous but still gives them the knowledge of where they stand with each other. they deserve to have their lives intertwined with others in a way that no words could ever begin to define it as. and they deserve to feel safe in it.
Miles Edgeworth is a dog person who has cat energy. conversely, Mia Fey is a cat person who has dog energy.
genuinely it is much better to let yourself feel bad when things creative wise doesn’t do well and remind yourself that it’s okay to feel like this just don’t let it determine your value instead of allowing it to put you in some creative burnout hole
let me see if I understand these rarepairs correctly:
[Image ID: Two muscular arms doing an epic handshake. Arm #1 is labelled “Marshallworth”, Arm #2 is labelled “Miaworth”, and their clasped hands are labelled “Loving and trusting someone is especially beautiful when our frilly blorbo’s loved ones kEEP GETTING MURDERED”]
Little Sinosauropteryx is gone, thanks~
//i rly want an Ace Attorney, Mia Fey game so i did a shitty dialogue exercise of Mia meeting her FANTASTIC ASSISTANT
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Every time I'm around mosquitoes I start thinking about how people made the entirely correct connection between places with a lot of temperate stagnant water and the spread of malaria, but didn't quite connect all the dots - this place has stagnant water, this place has people getting sick with this same illness. Clearly it's the stinky water causing this, maybe it smells bad and the bad air is causing this. It's unhealthy to breathe the outdoor air at night, people who are out at night or don't shutter their windows tightly when the sun goes down are more likely to get sick because the bad air gets in.
The missing middle part was mosquitoes. Mosquitoes breed in standing water, and mosquitoes spread malaria.
I think this kind of thing would make a fun worldbuilding exercise. Have something in your world that does function the way people think it does, but they're completely wrong about why that happens. Or they've gotten the right connection, but backwards.
Holy rites that ward off evil but the Pure Substance is actually just antibacterial. Birds whose call is an omen of an approaching dragon, but these birds actually just have some symbiotic relationship with them. Half-elves that seem predestined to turn to dabbling with dark and lethal magic, but actually they just have a stronger tolerance of The Thing That Kills You due to hybrid vigour. Everyone knows that tigers never attack holy women because of a pact between their gods, but actually it's because a tiger is an ambush predator and the priestesses' headwear vaguely resembles a human face from the back, and the tigers can't quite tell whether she's facing away or towards them.
I know the joke is that Ghost Trick fans can't tell you why to play it, just that you should, but here's some spoiler-free reasons to play it:
It's an incredible puzzle game. The puzzles are basically Rube-Goldberg machines, where you manipulate objects in a series to effect change in the overall situation. Do you like complex mechanisms and the concept of the butterfly effect? Play this.
The basic gameplay: you are a ghost. You have the ability to posses and manipulate objects, and move from object to object. Someone bas died. You can go to four minutes before their death to change their fate using your Rube Goldberg powers. Also! The puzzles do a great job of ramping you up in difficulty and teaching you the gameplay, but wow do they get HARD in late game. You can replay any puzzle, and also rewind time as you wish. You can't lock yourself out of things by doing it wrong, since you can redo.
The story is SO GOOD. There's a reason why everyone tells you as little as possible -- it's a compelling mystery that sucks you in. The basic idea: you are dead. You need to figure out who you are and who killed you. This spins out into a tale of political intrigue.
It's by Shu Takumi, the creator of Ace Attorney. It has very similar vibes, in that it's absolutely bonkers characters and situations but also WILL make you cry once it's all revealed. Great mix of serious and humorous tones. Seriously, someone dies when a giant roast chicken statue falls on them and the root cause is because of [serious political events]
The aesthetics. Great music, great character design, have you SEEN what the game looks like? Really good use of color and stylization. Character animations are often hilarious.
Missile is there. You WILL love bestest boy. Don't google him. Just trust.