When you shatter a diamond
In the conclusion for now, some things I’d really recommend doing if you’re seriously considering making a webcomic (or really a comic in general). Some of these don’t really apply to strips or gag-a-day type of comics, but I’m not talking about those here.
1. Write down ideas\sketch stuff, LEGIBLY. “I’m gonna remember it later” NEVER works. And if you scribble it somewhere on a piece of paper, you’d better scan it or retype in one doc later, because tiny notes always get lost among other doodles in my skethbooks.
(i know it’s hard to keep everything clean and organized, but this mess is just not productive)
If your project is a collaboration, save your conversations. If you’re working alone, make a blog for your ramblings. You have no clue what tears of relief I cry when I open that blog and rememeber I don’t have to painstakingly look through my heaps of sketchbooks and folders for a tiny idea I’m not even sure I wrote down a few months ago.
2. Inspiration folders, or even better, inspo blog with tags also help with collecting and remembering ideas. Color schemes, landscapes, style inspirations, atmospheric stuff, maybe some photo references, all those neat things.
3. Basic tier: character design sheets. Top tier: common poses, expressions. God tier: outfits they wear throughout the comic. Holy cow tier: turnaround sheets for all those outfits.
(I’d die trying to find good pages for references without these)
4. If you haven’t finished detailing the plot, don’t even think about moving on to drawing the comic. You’re gonna regret it when you come up with a really cool plot element that can’t be incorporated anymore because you’ve already drawn all the parts you could’ve tweaked.
5. Don’t just define the plot, make a script. Writing down the lines and the brief description of the actions serves me fine:
(notice that I approximately divided the pages & the text that’d go to each panel on a page)
6. Hard mode: make thumbnails for all the pages, if possible. At least whenever a new chapter starts.
7. If your story involves some convoluted chronology shenanigans, you’d better write down the events of your timeline in the chronological order.
8. Backgrounds. You can’t avoid them, bro. Like half of the comics are backgrounds, especially if your story involves a lot of adventuring and looking around. I know it hurts, but you’ll have to become friends with them. Read some tutorials, practice on photos, go out and sketch some streets, use 3d programs (like Google Sketch) to understand the perspective, use sites like houseplans to visualize your buildings better, I don’t know. Just be prepared for their imminent evil.
9. If you’re drawing digitally, pick a brush size for the lines and stick with it. You don’t want your lines and detail levels to look all wonky and inconsistent in different panels. And I don’t mean the cool stylistic varying lines, I mean this:
Also, things on the background should have thinner and/or lighter lines to avoid distraction. Usually less details too, unless you’re making a busy background with a simple foreground to help it pop out. Or wanna draw the attention to an object on the bg.
10. Readable fonts. Even if you chose to ignore people with poor sight or dyslexia, the majority of your readers aren’t gonna be excited about struggling to decypher this:
Also, as much as I love my black speech bubbles, colorful text on black still kinda hurts the eyes. I wouldn’t recommend doing that for all the characters. Black speech bubbles are usually used for creepy, inhuman voices. And yes, having a colorful outline in this case helps.
11. Probably newsflash, but did you know that panels have their place, order and functions? They do! My favourite thing ever is how I used panels when I was like 12:
(comics ain’t rocket science, but this one is)
The composition of the panels and word balloons always serve for a better reading experience. They guide your eyes over the page, so that you never feel lost or confused. The images in the comic equal frames in a movie, so it’s pretty damn important in what order you look at things and how quickly you can understand what’s going on!
(Eric Shanower & Scottie Young’s Wizard of Oz)
12. One update a week is fine for testing waters. Don’t overestimate yourself, especially if you have a pretty busy life outside it. A stable comic that updates slowly, but regularly is better than an unpredictable erratic one. You can always pick up the pace later, if you feel confident enough.
13. Try to always have a buffer - a couple of pages in reserve. If you’re making the pages much faster than you’re updating, this shouldn’t be a problem. But if those paces are equally the same, it’s goddamn HARD. But on the other hand, if something happens and you skip an update, those come in handy.
If you’re looking at this list and thinking “wow that’s a LOT of work”, you’re totally right. And it’s okay to be intimidated at first! But that’s why it’s important to start with something small. Once you get the formula down, these things will be natural to you.
reblog to bless a dashboard
I drew a quick chart about good wrist and finger exercise before playing Splatoon (or engaging in any other intense activity such as but not limited to gaming in general, programming, drawing, computer work etc.) As with all stretching exercise, these should only be done in moderate speed. You only want to loosen up, not break your hands!! … and it kinda exploded on twitter haha
Why is no one talking about what happened in São Paulo yesterday?
The sky turned completely black around three in the afternoon partly because of smoke coming from the Amazon rainforest, WHICH IS 2300 KILOMETERS AWAY FROM THE CITY, where the government has greatly increased the amount of land being burned for profit. People are getting sick, animals are dying, native territory is being lost to the flames.
This is what the sky looked like in my city yesterday, in the early afternoon.
It got so dark so fast the city had to turn on the lamp posts and night lighting.
Please talk about this. Reblog this post, non-brazilians especially.
ᴋᴀᴡᴀʜ ɪᴊᴇɴ (ʙʟᴜᴇ ᴠᴏʟᴄᴀɴᴏ) ɪɴᴅᴏɴᴇsɪᴀ
ᴛᴜʀǫᴜᴏɪsᴇ ɪᴄᴇ: ʟᴀᴋᴇ ʙᴀɪᴋᴀʟ-ʀᴜssɪᴀ
sᴜᴘᴇʀᴄᴇʟʟ sᴛᴏʀᴍ
ɢʀᴇᴇɴ ғʟᴀsʜ sᴜɴsᴇᴛ
sɴᴏᴡ ᴄʜɪᴍɴᴇʏ: ᴍᴏᴜɴᴛ ᴇʀʙᴜs-ᴀɴᴛᴀʀᴛɪᴄᴀ
sᴋʏ ᴘᴜɴᴄʜ
sᴛʀɪᴘᴇᴅ ɪᴄᴇʙᴇʀɢs:ᴀɴᴛᴀʀᴛɪᴄᴀ
ʟɪɢʜᴛ ᴘɪʟʟᴀʀs
sᴀʟᴀʀ ᴅᴇ ᴜʏᴜɴɪ (ʀᴇғʟᴇᴄᴛɪɴɢ ᴅᴇsᴇʀᴛ) ʙᴏʟɪᴠɪᴀ
ᴍᴀᴇʟsᴛʀᴏᴍ
ᴇʏᴇ ᴏғ sᴀʜᴀʀᴀ:ᴍᴀᴜʀɪᴛᴀɴɪᴀ
ғɪʀᴇ ʀᴀɪɴʙᴏᴡ
ᴘᴏʀᴏʀᴏᴄᴀ (ɴᴇᴠᴇʀ ᴇɴᴅɪɴɢ ᴡᴀᴠᴇ) ᴀᴍᴀᴢᴏɴ ʀɪᴠᴇʀ-ʙʀᴀᴢɪʟ
ᴀᴜʀᴏʀᴀ ʙᴏʀᴇᴀʟɪs
ɢʀᴇᴀᴛ ʙʟᴜᴇ ʜᴏʟᴇ:ʙᴇʟɪᴢᴇ
ʀᴀɪɴʙᴏᴡ ᴇᴜᴄᴀʟʏᴘᴛᴜs ᴛʀᴇᴇs
sᴛᴏɴᴇ ғᴏʀᴇsᴛ:ᴍᴀᴅᴀɢᴀsᴄᴀʀ
ᴄᴀᴛᴀᴛᴜᴍʙᴏ ʟɪɢʜᴛɴɪɴɢ (ɴᴇᴠᴇʀᴇɴᴅɪɴɢ sᴛᴏʀᴍ) ᴠᴇɴᴇᴢᴜᴇʟᴀ
ᴍᴀᴍᴍᴀᴛᴜs ᴄʟᴏᴜᴅs
ᴡʜɪᴛᴇ ʀᴀɪɴʙᴏᴡ
ᴜɴᴅᴇʀᴡᴀᴛᴇʀ ᴄʀᴏᴘ ᴄɪʀᴄʟᴇs
ʙɪᴏʟᴜᴍɪɴᴇsᴄᴇɴᴛ ᴡᴀᴠᴇs
ᴍᴏʀɴɪɴɢ ɢʟᴏʀʏ ᴄʟᴏᴜᴅs
ᴠᴏʟᴄᴀɴɪᴄ ʟɪɢʜᴛɪɴɢ
ɴᴀᴄʀᴇᴏᴜs ᴄʟᴏᴜᴅs
ʀᴀɪɴʙᴏᴡ ᴍᴏᴜɴᴛᴀɪɴs:ᴄʜɪɴᴀ
ʟᴇɴᴛɪᴄᴜʟᴀʀ ᴄʟᴏᴜᴅ
A Twitter thread of mine that I think some of you may find useful here as well! I’ll update this periodically when I update the Twitter thread.
after that you can just merge everything or dont (i didnt merge it) and then you would get:
some stuff to mention:
ty for the compliment i appreciate it <33
sorry if my handwriting is hard to read xd
along the making of this tutorial thing i had no idea where this was going, so i just decided to do a tutorial on how i did certain details of water and shit
there were multiple different things i did for drawing water while i made the comic so it seemed more appropriate to just do a tutorial(?)/explanation on what i did and how i did it
some of this information may not be accurate since im not a pro at art or anything i just learn from what i see
some parts mostly consisted of trial and error since water is a pain in the ass (dont be afraid of that)
there are other people who could have given a better tutorial and process than me, and this is just what i know, so maybe this helped you and others in some way, who knows ¯\_(ツ)_/¯
Hips Tutorial by bokuman
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