tumblr mobile my beloathed. No I don't want to share people's posts with them... I was scrolling, you silly app....
The creature….
someone has to make the first move, why not right after a fight when your blood’s still pumping?
My personal favorite use of the standard fantasy tropes is that all the stock characteristics of fantasy races are the stereotypes/caricatures the other races use for them. For instance:
Goblins
Stereotyped as thieving little tricksters with big noses and ears, but in reality they are extremely diverse, often to the point of not being related at all. Hobgoblins, Bugbears, traditional Goblins, Gnomes, Halflings, etc have all been called ‘goblin’ at one point or another, despite having very little in common. The thieving hordes idea comes from the fact that Goblin society is super socialist and they really don’t have a concept of personal property. The idea of locking a door in goblin society is alien, as everyone shares what they have. A goblin walking away with a set of silverware is less to do with greed, and more to do with the fact that their neighbor was complaining the other day about losing all their forks, and the goblin in question saw how many forks this tavern had, and decided to equal the scales a bit.
Dwarves
Dwarves are stereotyped as hard-drinking, dirt eating, greedy, hotheads. When you live underground rickets, anemia, and scurvy are all common, and displays of physical robustness become a cultural sign of status. At the end of the day Dwarves work well together, and drink a fairly normal amount, generally only drinking heavily among company. Dwarves are hospitable to a fault, and the way they show that is by engaging in eating and drinking in excess, to encourage similar behavior of their guests. A successful Dwarven feast ends with empty flagons and plates, and still full serving bowls. Stereotypes regarding digging greedily only come about from the twin facts that space is limited underground, necessitating regular expansion into newly built caverns, and in a magical world there are monsters all through the ground. And honestly, while the most famous Dwarven cities are subterranean, most live in hills, on cliff-sides, or on the rocky shores.
Orcs
Orcs are often stereotyped as unintelligent ravaging hordes who roll up to towns and wreak havoc. They steal away with women and children, rob livestock, and burn homes. Orcs in reality are generally nomadic. In the wide open plains, where water and food are scarce, to stay in place would mean certain doom, as their herds overgraze and soil water sources. Traditional Orcish clans have ancestral grazing lands millions of acres across. Distant corners may be visited only every decade. To graze on another’s land is a high crime among the orcs, as ever bite of browse is one stolen from the lifeblood of another clan. To prevent accidental trespass, Orcs have markers, large stones carved with jagged Orcish script. When humans (etc) wander into Orcish Land, they build farms and towns, and the Orcs feel they are in their right to remove them. Humans who are ‘stolen’ by Orcs are often just guests. In the open desert, Orcs can find water easily, and have plentiful food. They are eager to trade their fine leather goods and horn bows for goods from afar. Orcs also maintain cities, far flung and small, based on elaborate commerce. Each clan maintains a Great House in the city, and any Orc unfit to ride a Warg will stay there taking care of the family finances, trading goods, and teaching the young. Orcs of any gender ride, hunt, and herd with equal success, as a result an Orcish patrol might look very much like an army of large men to a human settlement, especially when that same party demands they leave their home and offer some settlement for their robbery.
Elves
Elves are stereotyped as haughty, distant, and immortal. While Elves are long lived, they are anything but immortal. The myth comes from Elvish naming conventions, and their religious connection to family history. Elves have given names, but rarely use them after the death of a parent, at which point the eldest same-gender child of a nuclear family will almost always adopt the ancient family name, and carry it, along with the history it is tied to. Elves think very generationally, always seeking answers in the future and past, digging through ancient tomes and burying themselves in study. Elvish librarians and scholars keep extremely detailed notes on present goings on, and as a result Elvish scholarship has a very black-and-white view of the past, informed by very deliberate attempts to remove bias. Elves generally don’t correct folks who think they are centuries or millennia older than they are, because the Elvish idea of the self is a very dispersed one, where every individual is, in a way, their ancestors. Perceived haughtiness of emotional distance arises from the fact that, to an elf, the past is settled, and the present is best lived through a mindset of calm, stoic inspection. To react with sudden, poorly thought-out, or overly emotional haste is to betray your ancestors, past and future.
Based on @just-another-ghoul-lover 's post here, I wanted to throw in my two cents on ghouls, but I didn't wanna take over their post nor make it look like I think they're wrong, which they aren't canonically.
But, since when have I ever let canon stop me?
My HC is more like what we get in Fallout 4: ghouls are more like horribly scarred by the radiation, but not in a constant state of rotting. If their ability to heal is keeping them alive, then eventually that healing will win out. I figure ghouls are also prone to losing other bits of themselves when injured and such, and let's face it, in 200+ years a lot of injury can happen. And, I like that some ghouls keep their hair for whatever reason, or if they didn't, I mean, if Deacon can get surgery to change his face very other week, why not hair transplants for ghouls? Or just wigs, if you want. Either way, everyone is different and it stands to reason, at least in my HC, that ghoulification is different for everyone. With Hancock's coming from an experimental drug, I feel like his body is reacting a totally different way, just like I think that Eddie Winter probably should've looked a little more unique as well.
As far as being radiated, radiation degrades over time. Hence the whole idea that eventually you can actually leave a vault - even if Vault Tec never intended that to happen in some cases. I can see it being low level radiation in ghouls, but thing is at this point, they are either about the same as the background radiation that the whole world exists in - so not much of a problem to people around them who already deal with it daily - or it's just enough to warrant some worry and keep Rad-Away around.
I don't think the more intelligent ghouls smell awful more than intensely musky, which isn't a smell everyone likes. And, it's worse when they're wet. So, if you don't like wet brahmin smell, you probably don't like ghouls. Intelligent ghouls, I feel, probably try to take care of themselves as much as possible. I mean, Daisy, for instance, strikes me as someone who is probably rather fastidious about it. And, there are ways to mask smells.
Feral ghouls, on the other hand, do not take care of any hygiene and will eat anything that moves which means they are constantly covered in gore, so they smell absolutely like dead things. Bodies who exist in that manner absolutely will start to rot after a while. Especially if they injure themselves and don't tend it, which they won't, so they get infections which causes more rot. So, I mean, being around ferals will absolutely make certain people jump to the assumption all ghouls smell that way, especially if they're racist against ghouls to begin with.
And, hey, again, I know my HC isn't canon, and I'm okay with that. I am also okay with people preferring to stick with canon. That in itself offers some interesting ideas in ghoul/human relations.
"We have a new AI feature!" "With the power of AI..." "Our AI..."
I am going to abandon technology and start only inscribing things on clay tablets
blah blah Bethesda bad anyway
my favorite thing about Elder Scrolls is how goddamn fuckin weird it is
like on surface it's just some dnd game but like even a cursory glance shows tis fucking insane like:
The moons is the corpse of a god
the stars are actually holes in reality when alot of primordial spirits hated that mortals were becoming a thing and fucked off
The demon lord of forbidden knowledge/resident Cthulhu stand-in might also be the beta version of the entire fucking universe made sentient when it wasn't chosen to be the used reality
there are cat ppl that take the form of furrys, lions, or regular cats, so you can have a cursing Pirate legend whose an alcoholic & wanted in 5 countries but is also a like basic tabby cat
the wood elves are so pro-nature they're cannibals and also they murder vegetarians
Vampires came from the Lord of Rape doing well ya know
Werewolves came to exist bc the lord of hunt got bored and is a furry
sex is treated like a fucking ip copyright contract on what aspect of sex is happening and what god it's under. There's been many religious wars about this
The lizard ppl are part tree
the Dwarves all fucked off somewhere and disappeared bc they were so atheist they did math to break relativity and literally no one has any idea where they went God or mortal (except maybe Cthulhu and hes not telling)
Said Cthulhu stand-in treats hiding your grandma's secret cookie recipe & hiding a spell that would end the universe and slay a god the exact same and he will murder you for either
Everyone wants to fuck the Orcs but will never admit it and they got so bent out of shape that a demon god killed the og orc god, ate him, and shat him out bc she couldn't deal with everyone complimenting them all the time so now all Orcs are cursed to be hated but they're all still sexy & so is their god
nap in the teacher's office
here's my @invisobang entry for @nanaarchy ‘s fic, "trying to hold moving hands" c:
check out my fellow artist @zillychu 's piece here!
Types of wizard:
Demigod
Minor god
Just some asshole with a stick
Just some asshole with a stick immortal edition
Just some asshole with a stick necromancer edition
Biology major
Teen protagonist
Drug dealer
Undead asshole with a stick
Physics major
God’s most favorite little special guy who’s gonna save the world yes he is
Guy in a van
Drug dealer in a van
Preteen protagonist
Cool professor
Bad professor
Python programmer
Climate change scientist
Functionally an archer with extra steps
Man behind the curtain
Literally just Merlin