this right here is the face of a man who kept a secret for 5 years and finally having it revealed
1. Gerontocracy
A government ruled by the elderly. Wisdom and experience are highly valued, and the oldest members of society hold the most power.
2. Stratocracy
A government led by military leaders. The state and the military are closely intertwined, and military service is often a prerequisite for leadership.
3. Timocracy
A government where only property owners or those with a certain level of wealth can participate in governance. The idea is that those with a stake in the land will govern it wisely.
4. Gynarchy
A society governed by women. Leadership roles are exclusively or predominantly held by females.
5. Noocracy
A government ruled by the wise or intellectuals. Decisions are made based on knowledge, wisdom, and rational thought.
6. Kleptocracy
A corrupt government where leaders exploit national resources and steal; rule by thieves. This often leads to widespread corruption and inequality.
7. Cyberocracy
A futuristic government where information technology and artificial intelligence play a central role in governance. Decisions are made based on data and algorithms.
8. Hologarchy
A decentralized government where power is distributed equally among all members of society. There is no central authority, and decisions are made collectively.
9. Ecocracy
A government that prioritizes ecological and environmental concerns above all else. Policies are designed to protect and sustain the natural world.
10. Psionocracy
A government ruled by individuals with psychic or mental powers. Leadership is determined by one's mental abilities and control over psychic forces.
11. Syndicracy
A government run by syndicates or groups of people with common interests, such as trade unions or professional associations. Power is distributed among various syndicates.
12. Cryptocracy
A secretive government where the true rulers are hidden from the public. The real power lies with a shadowy group that operates behind the scenes.
13. Technomancy
A blend of technology and magic, where the government is ruled by technomancers who use both technological and magical means to govern.
14. Animocracy
A government where animals or animal spirits play a central role in decision-making. This could involve druids or shamans who communicate with animal spirits.
15. Necrocracy
A government where the dead or undead hold power. This could involve necromancers who use their control over the dead to maintain order.
16. Elementocracy
A government where rulers are chosen based on their mastery of elemental forces (earth, water, fire, air). Each element might have its own representative or leader.
17. Dreamocracy
A society governed by those who can control or influence dreams. Decisions might be made in a dream realm, affecting the waking world.
18. Symbiocracy
A government where humans and another species (like elves, dwarves, or even sentient plants) share power equally. Cooperation and mutual benefit are key.
19. Chronocracy
A government where time manipulation is central. Leaders might be time travelers or have the ability to foresee future events and make decisions accordingly.
20. Shadow Council
A secretive group that rules from the shadows, with their identities unknown to the public. They might use spies and covert operations to maintain control.
21. Guildocracy
A government run by various guilds, each representing different trades or professions. Power is distributed among the guild leaders.
22. Arcane Senate
A council of powerful mages who govern based on their magical prowess and knowledge. Each member might represent a different school of magic.
23. Beastocracy
A society where intelligent beasts or mythical creatures hold power. This could include dragons, griffins, or other fantastical beings.
24. Celestocracy
A government ruled by celestial beings or those who claim divine right from the stars. Astrology and celestial events might influence decisions.
25. Labyrinthine Council
A government where the ruling council resides in a vast, ever-changing labyrinth. Only those who can navigate the maze can reach the leaders.
26. Mirrorocracy
A society where decisions are made by reflections or alternate versions of the leaders from parallel dimensions. This could involve magical mirrors or portals.
27. Puppetocracy
A government where the rulers are figureheads controlled by unseen puppet masters. The true power lies with those pulling the strings.
28. Songocracy
A society where music and song are central to governance. Leaders might be chosen based on their musical abilities, and laws are sung rather than written.
29. Crystal Dominion
A government where rulers derive their power from magical crystals. These crystals might grant various abilities or influence the land.
30. Ethereocracy
A government where spirits or ethereal beings hold sway. This could involve ghosts, ancestral spirits, or other supernatural entities.
31. Mercantocracy
A government ruled by merchants and traders. Economic policies are designed to maximize trade and commerce, with leaders often being the wealthiest traders.
32. Coinclave
A council of bankers and financiers who control the economy. Decisions are made to ensure financial stability and growth, with a focus on banking and investments.
33. Tradeguild Dominion
A realm where powerful trade guilds hold sway. Each guild represents a different industry, and they work together to regulate trade and industry standards.
34. Barterocracy
A society where barter and trade are the primary means of exchange. Leaders are chosen based on their ability to negotiate and manage resources effectively.
35. Resource Syndicate
A government where control is based on the management of natural resources. Leaders are experts in mining, agriculture, and resource distribution.
36. Artisan Assembly
A government led by master craftsmen and artisans. Economic policies focus on the production and trade of high-quality goods and craftsmanship.
37. Agrarian Council
A society governed by those who control agricultural production. Policies are centered around farming, food distribution, and sustainable agriculture.
38. Guilded Senate
A ruling body composed of representatives from various economic guilds. Each guild has a say in the governance based on their economic contributions.
39. Commodocracy
A government where power is based on the control of key commodities, such as gold, spices, or magical resources. Leaders are those who control these valuable goods.
40. Marketocracy
A society where the free market dictates governance. Leaders are chosen based on their success in the marketplace, and economic freedom is highly valued.
41. Tradewind Dominion
A government where trade routes and shipping lanes are the lifeblood of the economy. Leaders are often powerful ship captains or trade route managers.
42. Coincouncil
A council of wealthy individuals who use their resources to influence governance. Economic policies are designed to benefit the wealthy elite.
43. Craftocracy
A government where skilled artisans and craftsmen hold power. The economy is driven by the production and trade of artisanal goods.
44. Miner’s Syndicate
A society governed by those who control mining operations. Economic policies focus on the extraction and trade of minerals and precious metals.
45. Spice Dominion
A government where control of rare and valuable spices dictates power. Leaders are those who manage spice production and trade.
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Staff have done their best to hide this post, OP's blog has been deleted to hide it. Spread this post as much as you can (ideally through screenshots to avoid it being nuked)
I finished watching ACOFAF a couple of weeks ago and I wanted to just write about my experience watching it.
First of all, I had never really watched anything regency before. I have read Jane Austin before so there were themes I was able to recognize. However, I quickly fell in love with this campaign. It was the first campaign I've watched for D20 that Brennan wasn't the DM for. All of the different campaign mechanics were so cool and caused such fun little stirs in the stories. From the rumors and secret lives of all the characters were so fun to watch unfold. Binx very quickly became my favorite character and this idea of her court being of craft and lost things really tugged at some heartstrings of mine.
I was also practically crying over Rue and Hob. I was cheering for them from the moment between them in the hunt. I've seen all of the different fanart across the tag and they all just make my little heart sing.
Aabria's DMing was so fun and she really set up this beautiful world full of wonder and whimsy. Along with how she had the other players also bring in their voices into the story, it gave such a wonderful feeling of trust and further developed these stories.
It quickly became one of my favorite campaigns thus far. I can't wait to watch the others.
This is a good thing to bring up. For example, where I live (Southern State plus a small town with less than 1000 for the population) we lost our tiny (volunteer) local library due to water damage of the building and it never recovered. I would have to go to one of the next towns over, which is at least a 20 minute drive, for which I don't have the means of going to as I am unable to drive. So, please be aware as much public libraries are nessacery and need support from the community more than ever- not everyone can get to a library unfortunately.
as a fellow Public Library Enthusiast i am begging people to consider the fact that not everywhere has an accessible public library or indeed public libraries at all. just saying “get a library card” at strangers when you have no idea about their background or their life isn’t very helpful. let them pirate in peace
CW: Spiders (Though I won't be too descriptive.)
AH, this was such a fun battle! I really love how much the crew put into the setup of this episode. From the ambient lighting, the domes' screens with the webs and spiders, then the boss mini coming down from the center was so cool. Seeing all of the players reacting to that was such a joy. It shows how much time and dedication they put into these campaigns. Always going after more and better than the last one.
Speaking of the boss though, I can't express how much I love that Ylfa immediately was like, "She's like me and I can help." Even while doing her best to help defend her friends and Scheherazade. It's quite interesting at the end with her moment with her hand on the book. And her questioning her story and how she is always afraid in her story while in the Neverafter she could at least be with Ylfa. I thought that was so sweet and it really shows us more about the nature of the book.
I'm so glad that the group was having some better roles this time around, plus making some really smart moves in general. It was so different from the first battle though in a way, for the storyline at least, it almost feels necessary to have had the players experience a TPK as it allowed for the characters to grow and adapt to the world around them.
I can't wait for this Wednesday, I'm quite curious about where our heroes will be going and who they will run into.
Side note, I did finish Mischief and Magic. I will be posting about that sometime this week, maybe even tomorrow. Now, I am off to the stars.
riz and adaine are the brain: obviously. but also because they have both at some point been ruled by their neuroses, they live in their heads, have been told their entire lives that the thing they are good for is their intelligence. it is what they can give to other people.
fabian and fig are the body: in completely different ways. fabian thought he knew his body when he was just fighting with it but it failed him. he had to learn to trust it again - to trust his instincts as well as what he’d been told his entire life. his instincts told him to dance, and he weaved that in with his fighting skills for both more complete control over his body and trust in it when he isn’t in control. this leads us into fig - instincts. she’s never completely felt fused to her own body the way most people do. it’s hers to with what she wants, including making it other people completely. those other people are still her though. she never sits with one thing, but moves fluidly wherever her instincts tell her to whether it makes sense or not. one of the coolest things a body can do is called the flexor / withdrawal reflex. when you touch a hot stove and pull back your hand before you’ve even registered the pain. the only time (that i know of) that your sensory receptors tell your muscles to move instead of relaying information to the brain and letting it decide. you literally have no choice whether or not you pull your hand back. your body decides for you. this is fig’s entire life. people often think the strongest, healthiest bodies are the biggest, sturdiest ones. yet often it’s the annoying bitches that do the most yoga, strength in flexibility. something fig (and now also) fabian have in spades.
kristen is the soul: seemingly inconsistent and ever changing, the only way kristen changes is cosmetically. she struggles so hard to find a god that makes sense for her because she’s not just finding her god. she’s finding a god for all the bad kids. because at the core of her, she is trying to do what is right, what is kind, what is best for everyone else. she wants to help people, save people. even if she doesn’t go about it the right way (ie immediately trying to convert everyone to helio on her first day) she is just trying to help. no matter what god she has, or who she’s faced with - that’s never changed. the soul is forever, and despite all aesthetics, so is kristen.
gorgug is the heart. because of course he is. “it’s gorgug keep going.” bum bum “it’s gorgug. keep. going.” he keeps them there, all together, all in sync when their differences threaten to overrule their similarities. he pulls them back in with the gravity axe he made for love of his parents and the culture that raised him. with the courage he had to stand up and declare he would in fact do the impossible. bum bum.
“it’s gorgug keep going.”
This is something I need to get more into. During college and now after my mind is always thinking that any and all stories I read need to be in the mindset of possibly being published but sometimes you just need to write the mountain of the most plotless but chaotic amazingness that builds up.
i feel like all writers just need like....an oc story. and i dont mean like a story just with original characters. i mean like a piece of writing that simply makes your brain go wheeeeeeeeeee and its at the level of something your 13 year old self would write and post to deviantart. its liberating. its freeing. its comforting. my ocs are all gay and overpowered as fuck and there's really no plot to this but by god I'm having fun.
i am begging you all to stop treating this site like instagram if you dont want it to be content free by next year
I love the library