It's so fun how the Princess and the Dragon acknowledges and plays with game mechanics that are assumed to be non-diegetic, and uses them to add insight to the story/characters.
The title card is a really obvious example, being something that TLQ actually sees and can comment on, and something that the Princess hadn't ever seen. What most would assume is just a framing device for the player is a real element of the world/construct.
I think it emphasizes how the story that the Narrator constructed is only "meant" to be told to TLQ. After all, The Narrator only appears in TLQ's mind, providing elaborate descriptions and attempting to contextualize the events of the game as a heroic task to save the world. Meanwhile the Princess is all alone, with no title cards or exposition, no context for why any of this is happening to her. The story revolves around her, but it doesn't care about her beyond her designated role, as something to be slain and hated. Her perspective is irrelevant to the Narrator's plan, so she doesn't get the fancy presentation or necessary context: she doesn't deserve it.
There's also those long stretches of dialogue where the voices talk to each other in TLQ's mind without progressing the story. They're occasionally acknowledged by the Princess elsewhere (Prisoner, Nightmare) but P&tD makes it very explicit and confirms that time is actively passing during these conversations, with TLQ staring in silence for who knows how long.
(Personally I don't think all of the voice dialogue is necessarily in real time, if only because some Princesses wouldn't have had the patience for it. Like if you had really stood still for that long, the Beast would've definitely eaten you... she's not waiting for you to finish thinking lol)
This one I think is more for humour, but it also draws attention to how much of the inner conversation the Princess is missing in normal chapters, when the voices aren't actively speaking to her through TLQ's body. Where we're having vibrant debates or key information revealed by the Narrator, she just sees a silent, staring figure. Speaking of the Narrator, He's completely absent from the Princess' POV, either because He doesn't want to speak to her or is somehow unable to (He does say in Tower that she's not supposed to be able to interact with Him...) Again, the story was not made to be told to her, so she isn't given His context, and because the player is usually so immersed in TLQ's perspective, they probably wouldn't realize just how much she's missing until they see things from her perspective.
One other example: if you choose to [Say nothing] immediately after you excise yourself, the Princess reacts to it:
I just find this so hilarious tbh, and the fact that she repeats back those exact words implies that she literally senses the text written in brackets. If you do it once you're back in the basement, she says this:
I wonder if it's the same for the Narrator/voices... do they also “feel” your actions while you’re choosing them? Do they hear you say (Lie) before you lie? When Skeptic said "Wink" out loud did he actually choose a dialogue option with [Wink] in brackets?? Ok that last one's a joke but there's lots of potential here
I just think it's cool because the average player wouldn't think twice about any of these things, because they seem like simple stylistic/game design choices. In a game where all player input is through dialogue options, the square brackets are an immediately understandable way to convey action, as opposed to plain text. In a game structured around repeating loops, it makes sense to make those loops distinguishable for players by separating each loop with a title card, and the chapter naming convention works as a nod to the fairytale storybook aesthetics the game draws from.
But by placing you into the Princess's head and acknowledging those design choices as diegetic elements that change depending on your perspective, it forces you to reevaluate your experiences: the things you didn't think were really "part of the game" and the experiences you didn't realize weren't universal. It exposes your hidden privileges, the luxuries and structural supports you have compared to the Princess that you don't even notice because you've never experienced the alternative.
It might make you realize how the way you perceive and conceptualize the world might be very different from how others conceptualize it (Tony's recent ask about the multicoloured glass in HEA could also play into this in a fascinating way, with the mismatch in perception between TLQ and the Narrator's script). It's all just very cool for a game that's based on perception.
It also makes me wonder... what other elements of this game are diegetic that we just haven't paid attention to?
Well, I think that the captions are probably also diegetic. TLQ occasionally refers to the voices by their complete titles despite them not ever referring to each other by those titles, instead opting for descriptors like "jumpy one" or "the worst one" or "rage boy" or "chilly little freak" lol. For a direct comparison, Paranoid exclusively calls Smitten "the lovesick one" or some variant in HEA, but TLQ refers to him by his full name using quotation marks, as if he's quoting something he's read:
The voices don't seem aware that these titles exist, while TLQ does, despite them sharing a mind. Also, when the Princess shares a body/mind with you, she never uses their titles either. In the Spectre/Princess and the Dragon, she calls Hero "the nice one", Cold "the quiet one" or "cold little freak", and the Narrator "the bossy one" or "that murder-happy know-it-all". Spectre describes the voices as shards of broken glass on the floor, so she likely perceives them completely differently to how we/TLQ see them.
Even The Narrator isn't aware of His title. If you call Him that in the mirror conversation, He says "'The Narrator'. I suppose that's my job, isn't it?", reacting to the title as if it's His first time hearing about it. There's also this question from the fourth Shifty encounter:
It seems like the titles are presented specifically for The Long Quiet/decider, and that they somehow reflect how TLQ perceives the voices/Narrator, since TLQ takes credit for "calling him" that. If the captions were specifically shown to TLQ in the same way that the title cards are, it'd explain how he has this information without it ever being verbally told to him, and why the Princess doesn't know their titles even when she's sharing your body.
But besides the captions, I think it could be fun to interpret the game as if most, if not all of its game mechanics exist in-universe. The choice menu, the music, the cursors, the save/load icons, saving/loading in general, the title screen, the Clown Princess living in the walls (game files), you name it. Let’s peel away these game mechanics cell by cell! Let's see what meaning we can find together, let's see what we're made of!
Being a slay the princess fan is stupid as fuck because I’m like yeah that disembodied voice is my blorbo. Yeah I know he’s an abstract semisentient representation of a thought but he’s my favorite character. Embarrassing.
the shrike to your sharp and glorious thorn
I need someone to hold me gently and it's getting critical
Reference 👇👇👇
I found them on instagram but I didnt save the @ 😭😭😭 theyre so cute
Some Iterator Info!
Due to Tiers' large antenna/antler size, it is nearly impossible for him to move them. Since he lacks that form of expression, the ancients in turn allowed more flexibility in his joints and the ability to move more of his face than most iterators. Although it doesn't serve a function when dealing with his actual work, it can be helpful when reducing stress and the flexibility allows easier repairs.
Ch. 2- The Urchin, another fan Princess someone asked. She's the start of a route that's themed around parasitic draining relationships, may or may not bite.
I need to see the aftermath of Smitten using a blow dryer on Hunted. Fluffy Hunted. Please and thank you
He flüffy
Someone is running around stealing a whole bunch of art, I found one of yours and a bunch of others' art too:
They're jumping around fandoms and reposting art it seems. I haven't looked at the read more since I'm assuming it'll be a scam or virus or something. I also saw pillowspace's art and remxedmoon's art, among others
HEY EVERYONE!!! SOMEONE'S BEEN STEALING ART!!!!!! PLS REPORT THIS PERSON!!!!!!!!
Slays you violently. Um. Art jumpscare I still know how to draw
I've been thinking about Slay The Princess for a concerning amount of time. I'm taking it out on you guys now :]
Oh voice designs are mostly mine? Paranoid's mask, Broken's stitches, and Contrarian's everything were inspired by several other designs I've seen around, but the rest is me. Smitten is a bleeding heart dove and the rest are just bird adjacent things
I’m pretty sure the tumblr community is well aware of this problem and probably loads of other people have already made posts about this, so I’ll keep it brief.
So recently blogs like this keep appearing in my followers list (these are recent ones)
Now when you get a spam blogs or p*rn bots you’re supposed to blog them. But some these blogs are actual people who are new on tumblr and have the default icon, so you’re supposed to check before who block them. But here’s the problem…
some of these blogs don’t have anything. No posts, No description, No title. So you’re gonna automatically assume that these are spam and block them.
Now I hate fact that some of these blogs belong to actual people and I’ve been blocking and reporting on blogs like these for the past few days, and that they’re probably wondering why there being blocked or reported. ( sorry to the people who own blogs like these that I blocked you)
So a couple of tips for new blogs on this site,
1.You could change the title (a catchphrase, a favorite quote, a random sentence etc.) or type small description, or whatever random stuff you like!
2. You could change the your avator or icon (it be a picture of you, a cartoon, again it’s your choice do whatever)
3.If you’re not planning to frequently post stuff and just sign in to check out other people’s stuff, just put a put a post something like this just to show you’re new here.(again u can write down anything)
if you’re reading this and new to this website I hope you found these suggestions useful and should stop you from getting blocked immediately. Happy posting.