Ten origin stories for Dungeons & Dragons sorcerers that aren’t “my mom fucked a dragon”:
Sorcerer who attained their powers by practising bending reality to their will for thirty minutes every morning, and is honestly baffled when people try to explain that magic doesn’t work like that
Sorcerer who was incredibly unlucky and kept getting struck by lightning, and after the seventh or eight time it sort of stuck
Sorcerer who claims to be a god of calamity and ruin, and they’re actually telling the truth – they just happen to be a very small god of calamity and ruin
Sorcerer who tried some pipeweed they found in a beholder’s stash and experienced some unusual long-term effects
Sorcerer whose parents learned the hard way why you’re not supposed to get frisky on the night of a lunar eclipse (answer: because you end up with a baby who can conjure knives)
Sorcerer who’s a time traveller from an unimaginably distant future where people can just do that
Sorcerer who spent four minutes technically dead due to one of those incidents that begin with the phrase “watch this”, and woke up with slight brain damage and power over unearthly spirits
Sorcerer who’s been cursed to die in a fire, and the curse is fulfilling itself in an extremely roundabout way
Sorcerer who was supposed to be an ogre mage’s dinner, but the ogre mage had been brewing potions the night before and didn’t clean their cauldron before dunking the poor kid into the soup
Sorcerer who got so angry one day that they spontaneously developed the ability to set things on fire with their brain
You, a supervillain, answer a knock at your door, only to find your superhero nemesis shivering, bleeding, scared, and slightly dazed (as if drugged). They appear to have been assaulted. The hero mumbles “…didn’t know where else to go…” before collapsing into your arms.
Bandaging scrapes after falling off of a bike. The first time without training wheels.
A broken toy ends up with everyone in tears and a first heart-felt apology.
A birthmark/scar they were embarrassed about until the other said it looked cool.
Sleeping together on the couch after a full day at the pool. They smell like chlorine and sunscreen.
Copying each other’s homework and doing their best not to make it too obvious.
One is upset and says they don’t want to be friends anymore… They didn’t really mean it, but it’s too late to take it back.
A rib-crushing hug before leaving for Summer vacation.
A spot in the neighborhood that only they know about.
Parents start packing extra lunch so they can share with each other at school.
A secret whispered behind a cupped hand, and a pinky promise to never tell.
Decades later, reminiscing and wishing things could go back to being so simple.
When the players are about to visit a new town, pre-generate several NPCs who fit the demographics of the town, but don't give them jobs. Your town is Mostly human, with a number of halflings and gnomes? Make a list that's mostly humans with some halflings and gnomes mixed in, with names that match the vibe you're going for and maybe the barest description + a quirk of some sort.
So the list would look something like this:
Ophelia Bracegurdle, older Halfling woman who laughs a lot
Norabecka Johnson, a young human woman who seems tired
Geraldofinio Babblecock Nimsy, gnome gentleman who takes pains to maintain a fabulous mustache
Etc.
Then, when the players are like, "Can I go to the blacksmith?" You look at your list of NPCs and the one at the top is Ophelia Bracegurdle. She's your blacksmith now. Then they want to go to the tavern, where Norabecka is the innkeeper and Geraldofinio is a patron having a drink at the bar. He's using a straw so he doesn't mess up his mustache.
If they had gone to the inn first, Ophelia would have been the innkeeper with Norabecka as the patron, and then Geraldofinio should have been a blacksmith with some sort of mustache guard to keep the sparks off.
Making the list ahead of time doesn't take much time, and you can often re-use the people you never got to at the next town.
Your world will seem vibrant and interesting and like you have everything planned out.
Have fun!
this is what it means to be human
Everything, Mary Oliver
The Breathing, Denise Levertov
A Prayer by Antoine de Saint-Exupéry
The Laughing Heart by Charles Bukowski
Like a Small Café, That’s Love by Mahmoud Darwish (translated by Mohammad Shaheen)
Having a Coke with You by Frank O’Hara
Eating Together by Li-Young Lee
The Orange by Wendy Cope
The Quiet Machine, Ada Limón
To Go Mad, Paruyr Sevak
Our Beautiful Life When It’s Filled with Shrieks by Christopher Citro
Hammond B3 Organ Cistern, Gabrielle Calvocoressi
Peace XVIII, Khalil Gibran
Your Unripe Love, Paruyr Sevak (from “Anthology of Armenian poetry")
Here and Now by Peter Balakian
Ich finde dich (I find you) by Rainer Maria Rilke
The Thing Is by Ellen Bass
One Art by Elizabeth Bishop
Miss you. Would like to take a walk with you. by Gabrielle Calvocoressi
I Want to Write Something So Simply by Mary Oliver
What's Not to Love by Brendan Constantine
Where does such tenderness come from? by Marina Tsvetaeva
You Are Tired (I Think) by E. E. Cummings
Living With the News by W.S.Merwin
What the Living Do by Marie Howe
here are all my horror lists in one place to make it easier to find! enjoy!
action horror
analog horror
animal horror
animated horror
anthology horror
aquatic horror
apocalyptic horror
backwoods horror
bubblegum horror
campy horror
cannibal horror
children’s horror
comedy horror
coming-of-age horror
corporate/work place horror
cult horror
dance horror
dark comedy horror
daylight horror
death games
domestic horror
ecological horror
erotic horror
experimental horror
fairytale horror
fantasy horror
folk horror
found footage horror
giallo horror
gothic horror
grief horror
historical horror
holiday horror
home invasion horror
house horror
indie horror
isolation horror
insect horror
lgbtqia+ horror
lovecraftian/cosmic horror
medical horror
meta horror
monster horror
musical horror
mystery horror
mythological horror
neo-monster horror
new french extremity horror
paranormal horror
political horror
psychedelic horror
psychological horror
religious horror
revenge horror
romantic horror
dramatic horror
science fiction horror
slasher
southern gothic horror
sov horror (shot-on-video)
splatter/body horror
survival horror
techno-horror
vampire horror
virus horror
werewolf horror
western horror
witch horror
zombie horror
road trip horror
summer camp horror
cave horror
doll horror
cinema horror
cabin horror
clown horror
wilderness horror
asylum horror
small town horror
storm horror
from a child’s perspective
final girl/guy (this is slasher horror trope)
last guy/girl (this is different than final girl/guy)
reality-bending horror
slow burn horror
possession
african horror
spanish horror
middle eastern horror
korean horror
japanese horror
british horror
german horror
indian horror
thai horror
irish horror
scottish horror
slavic horror (kinda combined a bunch of countries for this)
chinese horror
french horror
australian horror
canadian horror
silent era
30s horror
40s horror
50s horror
60s horror
70s horror
80s horror
90s horror
2000s horror
2010s horror
2020s horror
blumhouse horror
a24 horror
ghosthouse horror
shudder horror
horror literature to movies
techno-color horror movies
video game to horror movie adaption
video nasties
female directed horror
my 130 favorite horror movies
horror movies critics hated because they’re stupid
horror remakes/sequels that weren’t bad
female villains in horror
horror movies so bad they’re good
non-horror movies that feel like horror movies
directors + their favorite horror movies + directors in the notes
tumblr’s favorite horror movie (based off my poll)
horror movie plot twists
cult classic horror movies
essential underrated horror films
worst horror movie husbands
religious horror that isn’t christianity
black horror movies
extreme horror (maybe use this as an avoid list)
horror shorts
Abandoned Mine
Airplane
Airport Check-in
Alley
Amusement Park
Attic
Bakery
Bank
Basement
Bathroom (home)
Barn
*GE* Barn 2 (Dairy Focus)
Beach
Bedrooms
Birthday Party
Bonfire
Bowling Alley
Bridge
Bookstore
Cafeteria
Casino
*GE* Catacombs
Cave
Church
City Park
Classroom
Closet
Coffee House
Courtroom
Cruise Ship
*GE* Cryogenic Sleep Chamber
Daycare
Desert
Diner
Dragon’s Lair
Dungeon (Caution Graphic Description)
*GE* Egyptian Pyramids
Elevator
Farms
Forest
Frozen Tundra
Gallows
Garage
Garage Sale
Garden
Graveyard
*GE* GLOBAL WARMING (dystopian)
Grocery Store
Halloween Party
Haunted House
Herbalist Shop (fantasy)
High School Hallway
Hospital
Hotel Room
House Fire
House Party
Kitchen
*GE* Laboratory
*GE* Laboratory (secret genetic)
Lake
Library
Locker Room
Meadow
Medieval Castle Armory
Medieval Marketplace
Middle School Dance (informal)
*GE* Mindscape (Mind Magic)
Mountains
Movie Theatre
Night Club
Nursery
Ocean/Sea Bed
Old Pick-Up Truck
Pirate Ship
Playground
Pond
Pool Hall
Prison Cell
Pub
Public Pool (Outdoor)
Rainforest/Jungle
Ranch
Restaurant
River
School Bus
School Office
Shopping Mall
Sleep-Away Camp
*GE* Spaceport
*GE* Spaceship
Stands at a Sporting Event
Storm Sewer
Subway Station
Swamp
Taxi cab
Teacher’s Lounge
Toolshed
*GE* Trailer
Treehouse
*GE* Tropical Island City
Urban Street
Video Arcade
Waiting Room
Waterfall
Water Slide Park
Wedding Ceremony (Church)
Woods at Night
Zoo
Air Pollution
Avalanche
Blizzard
Breeze
Clouds
Dew
Drought
Dusk
Dust or Sand Storm
Earthquake
Eclipse
Fall
Falling Star
Flood
Forest Fire
Frost
Hailstorm
Heat Wave
Hurricane/Typhoon
Lightning
Mirage
Mist or Fog
Moonlight
Mudslide
Rain
Rainbow
Sky
Sleet
Snow
Spring
Summer
Sunrise
Sunshine
Sunset
Thunderstorm
Tornado
Vortex
Wind
Winter
Color
Black
Blue
Brown
Gray
Gold
Green
Orange
Pink
Purple
Red
Silver
Spotted
Striped
Transparent
White
Yellow
Texture
Bumpy
Barbed/Spined
Crackled
Crumbly
Crusty
Foamy/Spongy
Fuzzy
Gritty
Pitted
Powdery
Prickly
Saw-edged/Serrated
Slimy
Smooth
Sticky
Shape
Arch
Circular/Sphere
Crescent
Heart
Oval & Oval-like
Rectangle
Spiral
Star
Square
Triangular
Tube
Wavy
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adapted from <Writer's Craft> by Rayne Hall
Suspense
Show your characters gearing up, readying themselves.
The pace is slow, the suspense is high (use suspense techniques)
Provide information about terrain, numbers, equipment, weapons, weather.
May have dialogue as the opponents taunt each other, hurl accusations, or make one final effort to avoid the slaughter.
Don't start too early - we don't need to see the hero getting out of bed, taking a shower and having tea.
2. Start
Fighters get into fight stance: knees slightly bent, one leg forward, abdominal muscles tensing, body turned diagonally, weapons at the ready.
Each side will usually try to be the first to strike, as this will give them advantage.
The movements in this section need to be specific and technically correct.
3. Action
This section may be quick or prolonged. If prolonged, no blow-by-blow descriptions are needed.
Focus on the overall direction of the fight
Make use of the location to make characters jump, leap, duck, hide, fall, etc.
Mention sounds of weapons
4. Surprise
Something unexpected happens: building catches fire, a downpour, relief force arrives, staircase collapses, bullet smashes into the only lightbulb and everything goes dark, hero losses his weapon, etc.
Add excitement, raise the stakes.
5. Climax
Both sides are tired and wounded
The hero is close to giving up, but is revived with passion
Move to the terrain's most dangerous spot: narrow swining rope-bridge, a roof-edge, sinking ship, etc.
Don't rush the climax! Hold the tension
6. Aftermath
The fight is over: bes buddies lying dead, bandaging, reverberating pain, etc.
Use sense of sight and smell
The hero may experience nausea, shaking, tearfulness or get sexually horny
Fight scene length
Historical/adventure/fantasy: 700-1000w
Romance: 400-700w
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