YES
Shout out to all of the pokemon fangames/romhacks out there, especially all the super edgy ones
Absolutely frothing at this fanfic idea, thank you.
PIDW but it's a game.
You play as Luo Binghe, the lowliest disciple of Cang Qiong Mountain Sect's Qing Jing Peak. The first part of the game proceeds more or less like a semi-normal fantasy dating sim -- Luo Binghe is bullied and downtrodden, but can seek help and opportunities to build relationships with various female characters, like Ning Yingying and Liu Mingyan. The game's interface implies a truly staggering number of potential romance candidates to unlock, however, so it makes sense that the first part in your disciple years doesn't get you very far in any of the routes.
But then for the second part, things start to shift. You get an option that seems to amount to asking whether you want to make things better for Luo Binghe or not. When you click the obvious choice, that you do, your previously cold and ruthless shizun seems to go through an inexplicable change of heart. You get a weird kind of fanservice-y scene featuring him during the Skinner Demon Mission. Then he features extremely heavily in the Demon Invasion Mission, only to turn up as your companion in the Dream Demon Mission.
After that, it seems like you've gotten onto his route, somehow? Why does the scummy male teacher even have a route in a game like this, though? You try to check for player guides but you can't seem to find any. You try reloading older saves and making other selections, but no matter what you choose, you end up finishing the Dream Demon Mission by moving into Shen Qingqiu's house, and the routes for Liu Mingyan and Ning Yingying and the briefly-encountered Sha Hualing are all greyed out.
But maybe that just means they're inaccessible for advancement for now, or something. And a lot of games have plot points that are on rails, and you can see where Luo Binghe actually getting a place to live would be one of those things. The format of the game changes as well, going from a relatively loose sequence of scenes and interactions to a daily management style, where you have tasks to complete (make shizun breakfast, go to morning lessons, cultivate, do chores, etc) and only a set number of hours in which to complete them. You have affection points, but any time you try to spend them on anyone other than Shen Qingqiu you get an error message. There are dialogue options for flirting with other characters, but they're always greyed out and impossible to select.
Still, you can unlock scenes. A lot of them are just long slow shots of Shen Qingqiu doing things, like reading, or lecturing, or eating. You get missions, and sometimes you meet female characters who seem to unlock new possible romance paths, even though they're still constantly greyed out. Maybe this part of the game's just especially on rails? Waiting for the actual harem-building segment? You kind of like a lot of aspects of it anyway, though. Luo Binghe is an especially compelling character, not at all like the usual sort of non-entity placeholder main guys in games like this. He definitely has personality.
But then you get to the third part. The Abyss. Shen Qingqiu pushes Luo Binghe in, and suddenly you're wondering if you've somehow reached a bad end. You were saving up some of those affection points for later, maybe you should have spent them all on him? Was there something you did wrong to make this happen? You're not even sure why he's thrown poor Binghe away, he was cold and cryptic about it, and now you're wondering if all the time you spent distracted by other things was time you should have spent farming a better relationship with him. You can't help but wonder where you went astray, because Luo Binghe will not stop wondering about it, and wondering about it in ways that make you feel oddly like he is accusing you, the player, of making the wrong choices... but in a way that could still plausibly be aimed at himself, as a character. You feel bad. You kind of want to restart, but you also can't bring yourself to abandon Luo Binghe. You have to see this through, to help him make it to the other side.
Regardless, the Endless Abyss seems like it must be an inevitable plot development. A lot of the game shifts to account for it. There's even an option to essentially select this "thought" from Luo Binghe's internal diatribe, that this is inevitable, and it seems to turn off the litany of recriminations for a while, although sometimes it also results in Luo Binghe... glaring at the screen?
At you?
Anyway the daily management system goes out of the window, and instead there's an energy bar now. Encounters with monsters or the occasional demon woman will lower the energy bar, how much depends on what you choose and how the encounters proceed. Sometimes there are romantic/sexy responses for interacting with the demon women you meet, and they aren't greyed out, but if you try and select them the cursor will jump to another option. You think there might be something wrong with your mouse? Sometimes you get Luo Binghe glaring at the screen scenes afterwards. When Binghe's energy bar hits zero, you're offered two choices -- "sleep" or "think of shizun". Sometimes even if you pick "sleep" the cursor will still jump to "think of shizun", and you'll be treated to another one of those slow lingering scenes of Shen Qingqiu. Except they are becoming increasingly strange, obviously warped by the exhaustion and trauma of the situation, so that aspects are eerie or even disturbing. For example, sometimes Shen Qingqiu seems to be missing limbs, or eyes. Sometimes there's blood on his hands. Sometimes the food he's eating is rotted, or the bamboo house background looks like the Qing Jing Peak wood shed. That kind of thing. You don't mind the idea of harm coming to the man. He deserves it, really, for pushing Luo Binghe into the Abyss. But the few times you try and select options along those lines, the UI glitches again.
Also the "think of shizun" option only restores a quarter of the energy bar, whereas resting restores all of it. But if you try to go for too long without doing it, it will lock you into choosing it successively for a long time.
In addition to the energy bar, there's a calendar. It's not all that sophisticated or even consistent, and it's clearly meant to reflect the fact that Luo Binghe has troubles accurately judging the passage of time in the Abyss. However, the longer you spend in the Abyss, the more violent and unhinged things start to become, and the more the UI starts glitching to reveal disturbing messages, and the more often Luo Binghe "glaring" scenes happen. So you decide to do your best to get Binghe out of here as quickly as possible. This part of the game must be broken, but hopefully if you can make to the next segment, it will work properly again.
Eventually you get to the Xin Mo Mission, which is the last part of the Abyss section, and Luo Binghe escapes.
But the weirdness continues. Worsens, even. You still get missions to like, take over the demon realms and infiltrate Huan Hua Palace, all cool stuff, and you still meet girls who seem to unlock possibly romance paths. But most of the time everything is greyed out. There will be 5 dialogue options but maybe only 1 or 2 of them will be selectable. Parts of the menu are inaccessible. You don't have an energy bar anymore, you have a Xin Mo corruption bar, and it just keeps steadily rising. Sometimes you're presented the option of propositioning a character to "mitigate corruption", but if you try and click it the game glitches or the cursor freaks out and it fails. Sometimes the game crashes outright, and when you reload your last save, it starts with Luo Binghe glaring at you through the screen. You still get the "rest" and "think of shizun" options at times, but neither one helps the corruption bar.
Then. Jinlan City. You reunite with Shen Qingqiu. There seem to be a lot of options for acting vengefully towards him, but they're all greyed out, except for a few which let you chase him down or manhandle him a bit. The whole segment is frustrating, full of weird fanservice-y moments but also mired in how little Shen Qingqiu will say, how often he insists on evading or running away, and how Luo Binghe doesn't seem to have the right prompts to actually get him to explain himself. At times it seems like the "think of shizun" mechanic is bleeding over into the real interactions with the character, so that you can't tell what's really going on vs what are the manifestation of Luo Binghe's trauma or even hallucinations. The Xin Mo bar has maxed out. You have to catch Shen Qinqiu. Catch Shen Qingqiu. Catch Shen Qingqiu--
Then suddenly the bar is at 0, and you're watching Shen Qingqiu's lifeless body fall towards the ground, his energy expended in the effort to push back the corruption. Like, all of his energy.
You catch Shen Qingqiu. Or at least, you stop his corpse from hitting the dirt.
Now the game art is crisp and clean again. All the weird UI artifacts and blocked-off menus are either gone altogether or else working properly. The sound, which had been very gradually deteriorating with low-pitched ringing and muffled portions, is normal. You can hear characters gasping and distantly shouting, and birds chirping somewhere, the ragged cadence of Luo Binghe's breaths, while the camera focuses on Shen Qingqiu's body.
Huh, you think. That's a sort of dramatic resolution to that plot arc, and it raised more questions about Shen Qingqiu than it answered, really. But at least it's over with now? Does this mean Luo Binghe can finally start to recover, or advance other plots?
Then everything blacks out. You get booted to the main menu, or something that looks like it, except the only option you can select now is the New Game+ one.
When you click it, it seems like you've started the whole game over again. Except that there is a Xin Mo corruption bar, greyed out, already waiting for in a corner of the screen. And instead of starting out with a view of Qing Jing Peak, you start out with the young Luo Binghe looking directly towards you. Like he's staring through the screen. It's the basic starting point character, except he already has his demon mark on his forehead, and his expression is way more cold and calculating than anything the junior protagonist would have worn.
"Don't get in my way," he warns.
Then the game proceeds like a visual novel with extremely limited choices. The old selections and the menu for various romance routes don't even appear, the menus have all changed again, this time oriented entirely around hiding Luo Binghe's demonic cultivation (while building it) and managing daily choices and Shen Qingqiu's relationship status. A romance game with only one romance route, and it's the treacherous crusty old teacher? Wtf? But otherwise it seems almost normal, except for the special faint-lettered red options that sometimes appear in weird places on the screen, suggesting things like preventing the Skinner demon from catching you unawares, or saving Shen Qingqiu from Without a Cure poisoning, or keeping out of the Endless Abyss.
Those options seem like they should create different outcomes, and you click them whenever they show up, but they consistently fail. As if there's some other force in the game pushing things back onto the rails no matter what you do...
Anyway, eventually you get through the main plot again, and Shen Qingqiu dies once more. This time the game keeps going from that point, however, with quests to try and find ways to resurrect him. You're starting to wonder why you're still playing -- after all, you signed up for a harem game, not this tragic gay love story? You're not even gay! It's just that Luo Binghe is such a compelling character. You decide it's time to take a break, though, so you get up, do some stretches, go to the bathroom, etc.
It feels like someone's watching you.
You've definitely been playing that game for too long. Sometimes you think you catch sight of Luo Binghe's face out of the corner of your eye, in the bathroom mirror or on the black surface of your phone's screen, just before you turn it on. But when you look twice or turn your phone off again, nothing's there. You call your little sister, to apologize for dropping off the face of the earth for a bit, and you joke about getting too invested in this weird game that might be broken? She hasn't heard of it, but she sounds a little worried as she suggests maybe coming over and taking you out to lunch, or something.
You decline -- she's got a lot on her plate, and she mentioned already having plans earlier -- but then you promise to get some fresh air anyway. But when you go to head out, somehow you find yourself turning away at the last minute. You try again, and yet it's like you just keep getting distracted before you can open the door. After a few tries you give up, swallowing down your growing unease. You take off your shoes and coat. When it comes to it, you really do want to find out what happens to Luo Binghe next.
The game is running.
You don't remember turning it back on...?
The screen is focused on the familiar image of Shen Qingqiu's preserved corpse. You can see Luo Binghe's hand in the frame as well, transferring qi in yet another familiar sequence, the one that seems to run at the end of every in-game day. There's some text.
Is it you? the red letters ask, scrawling and flickering, as if someone is attempting to write directly onto the screen. Are you the one behind all this? Thwarting me at every turn?
Yes/No options appear in the game's usual font and position. You try to click "no", even though you're unsure and feel like you must have missed a scene somehow. But the interface warps and when you hit "no" it changes to Stay Silent.
I can't figure out. Are you here to help me, or get in my way?
Help/Harm. You click "help" but again it changes to "stay silent" afterwards.
What do you want from me?
This time there's no option to select at first. Then, as if being shoved onto the screen by some alternative function, a text box opens up. Like the kind that some games have for implementing cheats or selecting character names. This particular game has never shown such a function before, Luo Binghe's name was locked in and you don't even know if it has cheats. The cursor blinks, and somehow it feels as if you have only one chance, and if you don't take it now, it will be gone forever.
You type in "help" and barely manage to hit enter before the interface blinks out. No list of prompts or possible options appear.
Shizun? the red text scrawls, shakily.
Then the whole game crashes.
You wait, but it doesn't start up again. You try to run it again, but you can't find it on your system, somehow. Really weird. Even if it had crashed, it shouldn't have gotten deleted? But you still can't find it. You start to feel genuinely alarmed. Not only can you not find the game on your system, but when you try and search for it absolutely nothing comes up. You try and go to the online shop page for it, but you can't remember where you actually got it from in the first place, now that you're thinking about it.
What bullshit is this?
What, was the game actually some kind of virus? It couldn't have been. Also who would make a virus like that? You get up and pace, trying to make sense of it.
It's gotta be some kind of mistake. Maybe you've just missed too much sleep, you're not thinking right. You'll take a break and when you come back you'll realize that you were just looking in all the wrong places, somehow.
You head over to the fridge to grab something to eat.
You can't remember the last time you went shopping, but the food in there is probably still fine. Right?
Our guy!! :)
Happy new year! And would anyone (twst guys) like a fresca?
Don’t let the narrative fool you it is MAOMAO’s harem
I found it funny that Shang Qinghua is essentially Pygmalion and Mobei Jun is his Galatea, but he is the one who feels the Pygmalion effect. They are the continuation of the ending of the myth when Pygmalion now have to deal with the consequences of Galatea becoming a real person with her own thoughts than the idolized marble.
I’m not sure if I can request this and I don’t know much about Halloween but I can totally imagine the first year gang starting a little pumpkin farm at Ramshackle. They’d carve pumpkins together and maybe sell some of them to earn a little pocket money
If it’s too much, no worries. just ignore this. Have a great day
.。*♡ A/n: This is such a lovely idea tbh, now i kinda of want to do something like this with my friends aaaa. This was supposed to be posted at 6am as always and i forget to queue it lol. Anyway, enjoy it darling!
The Ramshackle Dorm had never been busier nor more vibrant than now. It all started with a simple idea from Ace: “Hey, why don’t we grow some pumpkins here?” he had said a sunny afternoon, eyes glinting with mischief as gestured to the dead garden of his dorm.
“We can carve them for Halloween, and maybe even sell a few. Easy money, right?” He turned to Epel, who, just as mischievously, nodded.
With a few enthusiastic nods from Jack and Deuce, the plan was set in motion. Soon, even Sebek, who had initially scoffed at the idea as "a frivolous waste of time," found himself secretly invested when Malleus found out and praised him for having a hobby with a bunch of friends.
Days turned into weeks, and the once dead, wild yard of the Ramshackle Dorm was transformed. The first-year gang tilled the soil, planted seeds, and tended to their patch diligently. They took turns watering the sprouts, pulling out weeds, and shooing away curious crows. It was hard work, but there was a certain joy in it.
Jack took special pride in watching the tiny green shoots grow into fat, round pumpkins, while Epel appreciated the physical labor - he said that in that way he could gain muscles. Ace and Deuce made it a game, challenging each other to see who could grow the biggest pumpkin, which led to much bickering and laughter.
The yard was filled with the warm, earthy scent of pumpkins, and the air was filled with laughter. Each carved pumpkin was a reflection of its creator, scattered around the steps and windows of Ramshackle, glowing with flickering candles as the sun dipped below the horizon.
As the pumpkins ripened, the dorm's front yard slowly turned into a sea of orange, each pumpkin unique in size and shape. On one particularly crisp afternoon, as Halloween approached, they gathered around to start carving. Carving tools in hand, they sat in a circle, some humming, others chatting about what designs they’d make.
Ace boasted that he would create the scariest face, while Deuce shyly admitted he wanted to make a pumpkin with a cute smile so he could take a photo and sent it to his mother. Epel’s was, of course, carved with incredible detai l— a miniature masterpiece of intricate patterns, as he was used to carve apples. Jack’s was simple and classic, just like him. And Sebek, determined to outshine the rest, carved an elaborate dragon that he claimed was a tribute to his master, Malleus.
“Not bad, huh?” Ace said, admiring their work. “I mean, I could probably sell mine for way more than any of yours, but still.” He smirked, dodging a playful punch from Deuce.
“We’ll see about that,” You shot back, wiping your hands on your overalls. “Who wouldn’t want to buy one of mine?”
Throughout the day, the first-years ran the stand, chatting with students and selling their carved pumpkins. Sebek was surprisingly the best salesperson, his loud voice catching everyone’s attention and his pride making each pumpkin sound like a royal treasure. Epel made sure every customer left with a smile, slipping them a little extra vine or a perfect pumpkin seed as a token. Even Grim, though not directly involved in the growing process, found himself helping out, lured by the promise of sharing in the profits.
With their pumpkins carved, the group turned to the next phase of their plan. They set up a small stand by the gate, decorating it with the leftover vines and smaller pumpkins. A hand-painted sign read, "Pumpkins for Sale! Buy 1, Get 1 Free (if you can guess who carved it)!" It was Ace’s idea, of course, to add a little game to attract more customers. They were soon joined by curious students from other dorms, many who had heard about the little farm project and wanted to see the fruits (or rather, gourds) of their labor.
You still were surprised that their idea really attracted people. Even Sam was there, examining the pumpkins.
By the end of the evening, the pumpkin patch looked a bit emptier, but your pockets were a little heavier. All of you were tired, but it was the good kind of tired, where your cheeks hurt from smiling and your muscles ache in a satisfying way. As you sat together on the steps of Ramshackle, trapped between Deuce and Ace, watching the last of the daylight fade, there was a warm sense of accomplishment between them.
“This was a good idea,” Jack said, breaking the comfortable silence. “We should do it again next year.”
“Yeah,” Epel said, stretching out his arms. “Maybe we’ll even beat the big guys at their own game. Imagine if this little patch becomes the talk of Halloween.”
"What if other dorms try to do something like this, though?" You asked them.
You had so much fun those past few months, working at their side after clubs ended and the homework was made. You laughed, you chased them when they teamed up to tease you. Overall, it was the most fun you had since coming to this world.
Ace, who was using your left shoulder as a pillow, leaned up so he could see your eyes. "If this happens..." he looked at the other boys before catching your eyes again. "Then we'll crush them, no doubt."
"Figuratively speaking, right?"
Deuce smiled spread through his face as Epel laughed and Sebek and Jack tried to hide their face from you.
"Yeah... Figuratively speaking, of course, Prefect."
The others nodded, their eyes bright with ideas about what to do if the other students tried to do something like that.
As the night settled in, the carved pumpkins flickered warmly, casting playful shadows across the yard. And you felt as if, for just a moment, like you were back home with your small, happy family — gathered around a shared project, their laughter and camaraderie filling the air with something brighter than any candle could provide.
If you were here the next year, then you wanted to do the same thing with them again. And if you aren't... You wanted them to continue that little tradition.
I like Grim‘s eyes very much, they are VERY VERY pretty…
1. Moral Flexibility - Adapts their ethics to fit the situation, often justifying questionable actions as necessary.
2. Cognitive Dissonance - Holds two conflicting beliefs or values and struggles to reconcile them, leading to inner turmoil.
3. Overempathy - Feels others’ emotions too intensely, leading to burnout or an inability to make objective decisions.
4. Intellectual Arrogance - Dismisses others’ ideas as inferior, believing their own intellect is superior.
5. Chronic Overthinking - Analyzes situations to the point of paralysis, unable to take decisive action.
6. Restless Wanderlust - Has a constant desire for change or travel, leading to instability in relationships or careers.
7. Savior Complex - Feels compelled to “save” others, often to the detriment of their own well-being or others’ autonomy.
8. Emotional Vampirism - Drains others emotionally, needing constant validation or attention.
9. Righteous Indignation - Becomes excessively angry over perceived injustices, often alienating others.
10. Altruistic Self-Destruction - Sacrifices themselves for others to an unhealthy degree, often leading to self-neglect.
11. Pathological Modesty - Downplays their own achievements to the point of self-sabotage or invisibility.
12. Incapable of Solitude - Feels an intense fear of being alone, leading to codependent or unhealthy relationships.
13. Over-Rationalization - Justifies every action or decision, even when it’s clearly flawed, to avoid guilt or responsibility.
14. Constant Self-Sabotage - Subconsciously undermines their own success due to deep-seated fears or insecurities.
15. Misplaced Loyalty - Stays loyal to people or causes even when it’s harmful or undeserved.
16. Ethical Rigidity - Follows their moral code to the letter, unable to adapt to complex or gray situations.
17. Need for Obscurity - Prefers to stay unnoticed or in the background, avoiding recognition or responsibility.
18. Involuntary Aloofness - Appears distant or disinterested, often without meaning to, leading to misunderstandings.
19. Fear of Mediocrity - Terrified of being ordinary, they constantly strive for greatness, often leading to burnout.
20. Rejection Sensitivity - Overreacts to criticism or perceived slights, often withdrawing or lashing out.
21. Conflict Avoidance - Avoids confrontation at all costs, leading to unresolved issues and resentment.
22. Over-idealization of Others - Puts people on pedestals, only to be deeply disappointed when they don’t meet expectations.
23. Chronically Unfulfilled - No matter what they achieve, they always feel something is missing, leading to constant searching.
24. Compulsive Truth-Telling - Feels compelled to speak the truth, even when it would be kinder or wiser to remain silent.
25. Overactive Imagination - Sees threats or possibilities where there are none, leading to anxiety or missed opportunities.
26. Faux Humility - Pretends to be humble but secretly craves admiration or validation.
27. Micromanagement - Needs to control every detail, often suffocating others or hindering their own progress.
28. Anachronistic Thinking - Clings to outdated beliefs or practices, struggling to adapt to modern realities.
29. Over-Reliance on Routine - Becomes anxious or lost without their routines, struggling to adapt to change.
30. Selective Memory - Remembers events in a way that suits their narrative, often distorting the truth.
31. Paradoxical Fear of Success - Desires success but subconsciously fears the changes or responsibilities it might bring.
32. Compassion Fatigue - Once empathetic, now numbed or indifferent due to overwhelming exposure to others’ suffering.
33. Overwhelming Nostalgia - Lives in the past, unable to move forward or appreciate the present.
34. Unyielding Perfectionism - So focused on flawlessness that they struggle to complete tasks or accept anything less than perfect.
35. Epistemic Arrogance - Believes they know everything worth knowing, dismissing the possibility of learning from others.
36. Excessive Hedonism - Pursues pleasure to the point of neglecting responsibilities or moral considerations.
37. Over-Cautiousness - So afraid of making mistakes that they rarely take action, leading to missed opportunities.
38. Idealistic Naivety - Believes the world should operate according to their ideals, often clashing with reality.
39. Ambition without Direction - Desires greatness but has no clear path or plan, leading to frustration and failure.
40. Emotional Transference - Projects unresolved emotions onto others, often misinterpreting their intentions or actions.
41. Overdependence on Routine - Becomes anxious or lost without their routines, struggling to adapt to change.
42. Misplaced Guilt - Feels responsible for things outside of their control, leading to unnecessary self-blame.
43. Fear of Being Ordinary - Constantly strives to stand out, often at the expense of authenticity or well-being.
44. Chronic Indecisiveness - Struggles to make even simple decisions, constantly second-guessing themselves.
45. Faux Cynicism - Pretends to be jaded or cynical as a defense mechanism, while secretly caring deeply.
46. Romanticization of Suffering - Believes that suffering is noble or meaningful, often rejecting happiness or comfort.
47. Selective Compassion - Empathetic towards some but completely indifferent or cold to others, often based on biases.
48. Avoidant Optimism - Avoids negative thoughts or situations, clinging to an unrealistic positivity that ignores real problems.
49. Fear of Abandonment - Clings to relationships out of fear of being left alone, often leading to unhealthy dynamics.
50. Overidentification with Work - Sees their job as their entire identity, struggling with self-worth outside of work.
51. Excessive Altruism - Sacrifices their own needs to help others, often to their own detriment.
52. Self-Imposed Isolation - Withdraws from others out of fear of rejection or misunderstanding, leading to loneliness.
53. Over-Analysis Paralysis - Overthinks every situation to the point of being unable to make decisions or take action.
54. Eternal Romantic - Sees the world through a lens of idealized love, often leading to disillusionment or heartbreak.
55. Emotional Incontinence - Struggles to control their emotions, often overwhelming others with their intensity.
56. Fear of Aging - Obsessed with youth, they go to great lengths to deny or hide the aging process.
57. Intellectual Cowardice - Avoids challenging their own beliefs or ideas, sticking to what they know out of fear of change.
58. Emotional Hoarding - Holds onto past hurts or grudges, unable to let go and move on.
59. Unquenchable Curiosity - Always needs to knw more, often prying into others’ lives or crossing boundaries.
60. Romantic Escapism - Uses fantasy or daydreams as a way to avoid dealing with reality, leading to detachment.
61. Masochistic Tendencies - Deliberately seeks out situations that cause them pain or discomfort, believing they deserve it.
62. Incurable Wanderer - Can never settle down, always moving on to the next place or experience, leading to rootlessness.
63. Dependency on Validation - Needs constant approval or praise from others to feel good about themselves.
64. Constant Self-Reinvention - Continuously changes their identity or persona, never settling on who they truly are.
65. Moral Masochism - Finds satisfaction in self-punishment or guilt, often holding themselves to impossible standards.
66. Faux Bravado - Pretends to be fearless or confident to hide deep-seated insecurities or fears.
67. Over-romanticization of the Past - Idealizes past experiences, believing that things were better back then, leading to dissatisfaction with the present.
68. Chronic Hedging - Never fully commits to decisions or actions, always leaving themselves an escape route.
69. Fear of Stagnation - Constantly needs to be doing something or moving forward, fearing they’ll become irrelevant or bored.
70. Over-Attachment to Objects - Places excessive sentimental value on material possessions, struggling to let go.
71. Emotional Stoicism - Refuses to show or acknowledge emotions, leading to repression and eventual breakdowns.
72. Self-Flagellation - Constantly punishes themselves for perceived failures or mistakes, often disproportionate to the actual events.
73. Fear of the Unknown - Terrified of what they can’t predict or control, leading to anxiety or avoidance of new experiences.
74. Romantic Pessimism - Believes that love or relationships are doomed to fail, leading to self-sabotage or cynicism.
75. Intellectual Purism - Believes in the superiority of “pure” intellectual pursuits, often dismissing practical or emotional concerns.
76. Existential Dread - Obsesses over the meaning (or lack thereof) of life, leading to paralysis or despair.
77. Involuntary Nonconformity- Desires to fit in but can’t help standing out or going against the grain, often feeling alienated.
78. Self-Imposed Martyrdom - Puts themselves in a position of suffering or sacrifice, believing it’s their duty or fate.
79. Idealized Self-Image - Clings to an unrealistic self-concept, struggling to accept their flaws or limitations.
80. Compulsive Honesty - Feels compelled to always tell the truth, even when it’s hurtful or inappropriate.
81. Over-Reliance on Technology - Becomes helpless without modern conveniences, struggling to cope with real-world challenges.
82. Moral Exhibitionism - Shows off their ethics or principles to gain admiration or moral superiority, often insincerely.
83. Perpetual Student Syndrome - Always learning but never applying knowledge, avoiding real-world responsibilities.
84. Emotional Osmosis - Absorbs others’ emotions so deeply that they lose track of their own feelings or needs.
85. Pathological Frugality - So obsessed with saving money or resources that they miss out on life’s joys or opportunities.
86. Obsessive Self-Improvement - Never satisfied with themselves, constantly striving for unattainable perfection.
87. False Modesty - Pretends to be humble while fishing for compliments or validation.
88. Uncontrolled Impulsiveness - Acts on whims or impulses without considering the consequences, leading to chaos or regret.
89. Chronic Hedonism - Lives only for pleasure, often to the detriment of their long-term happiness or relationships.
90. Overly Abstract Thinking - So focused on big ideas or concepts that they lose touch with reality or practical concerns.
91. Romantic Idealism - Believes in a perfect love or relationship, often leading to disappointment or disillusionment.
92. Selective Altruism - Only helps others when it suits them, often ignoring those who don’t fit their criteria.
93. Pathological Shyness - So shy or introverted that they struggle to function in social situations, often missing out on opportunities.
94. Moral Superiority - Believes they are more ethical or righteous than others, often looking down on those who don’t share their views.
95. Over-identification with a Role - Sees themselves only as their job, family role, or social identity, losing sight of their true self.
96. Chronic Complaining - Constantly finds something to complain about, often bringing others down or creating a negative atmosphere.
97. Faux Stoicism - Pretends to be emotionally strong or unaffected, while secretly struggling with deep emotional turmoil.
98. Addiction to Drama - Thrives on conflict or chaos, often creating drama where there is none to feel alive or important.
99. Obsessive Collecting - Gathers possessions, knowledge, or experiences obsessively, often unable to let go or move on.
100. Inflexible Optimism - Refuses to acknowledge negative possibilities, often unprepared for setbacks or challenges.
101. Contrarianism - Always takes the opposite stance just to challenge others, often without genuine conviction.
102. Emotional Projection - Attributes their own feelings or issues onto others, often leading to misunderstandings.
103. Compulsive Heroism - Feels the need to be seen as heroic or brave, even in situations that don’t call for it.
104. Spiritual Narcissism - Uses spirituality as a way to feel superior to others or to avoid personal flaws.
105. Self-Defeating Humor - Constantly makes jokes at their own expense, using humor to deflect serious issues.
106. Identity Fluidity - Frequently changes their identity or beliefs to fit in with different groups, losing a sense of true self.
107. Overattachment to the Past - Can’t move on from past successes or failures, allowing them to define their present.
108. Pseudointellectualism - Pretends to know more than they do, using complex language or ideas to impress others.
109. Overidealization of Youth - Places youth on a pedestal, often dismissing the value of experience or aging.
110. Refusal to Accept Help - Rejects assistance from others, believing they must do everything on their own, even to their detriment.
111. Emotional Manipulation - Uses guilt, pity, or other emotions to control or influence others, often without realizing it.
112. Inconsistent Values - Holds contradictory beliefs or morals, leading to confusion or hypocrisy in their actions.
113. Obsession with Legacy - So focused on how they’ll be remembered that they neglect the present or make unwise choices.
114. Excessive Eagerness to Please - Goes out of their way to make others happy, often at the cost of their own needs or principles.
115. Emotionally Guarded - Builds walls around their feelings, making it difficult for others to get close or understand them.
116. Selective Memory - Chooses to remember events in a way that favors them, often distorting the truth.
117. Overattachment to Authority - Relies heavily on rules or leaders, struggling to make decisions independently or question authority.
118. Fear of Vulnerability - Avoids showing weakness or asking for help, leading to isolation or burnout.
119. Intellectual Detachment - Approaches everything with cold logic, often ignoring the emotional or human side of situations.
120. Obsession with Control - Needs to control every aspect of their life and others’, often leading to stress or strained relationships.
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I need several hundreds of fics of Mobei-Jun finding out about "human courtship/mating rituals" and earnestly trying to perform them as he heard only for Shang Qinghua to think Mobei-Jun is either mocking him or having a deviation
GRIMMY!!!! OUR BOY!!!! THE CUTEST OF PIES!!!!
grimmy!!!
I thought I needed a new laptop but nope, youtube is slowing down your PC if you have adblock on on any open tab...