:3
Pt 1 of Mikey pain!
More about my Separated AU here!
Okay so I THINK I FOUND ALL SINGING AUDIOS FOR ARTHUR at least most of them for sure. (Divided into multiple tracks because size is too big and I didn't want them to sound like shit with compression) They were such a pain to find because they're one of those "named like a fucking code" files
For context, if anyone is interested. Here's, for example, how files with some horse lines are called.
Yeah, I have to look through every "Arthur" folder to find the specific thing, but, still, pretty simple to find. I can export them all without even listening. Here's where I found one of the humming/singing files
Like wtf does this mean??? The only way I can figure out what it is, is by listening to each folder, that all look like THIS
Oh and btw
“But if you forget to reblog Madame Zeroni, you and your family will be cursed for always and eternity.”
Me rn
POV: you just watched the new Rottmnt movie
The Boston Globe, Massachusetts, February 28, 1940
The sky was so beautiful last night!! 🤩
Red Dead Redemption 2 was so real for creating the most in-depth, realistic clothing system I've ever seen in any game, and exclusively using it on burly, unhygienic men.
You choose every layer, every accessory, with dozens to hundreds of each to choose from. You can go in and fine-tune minute details like whether or not to roll up the shirt sleeves, or button the collar, or whether to wear your pants under your boots. These clothes get dirty in real time depending on what you do in the game. Mud, dust and blood linger unless washed off. Every garment has a warmth rating based on its material, and the game calculates what temperatures an outfit is suitable for based on the combined total. Dressing too cold or warm for the weather causes health debuffs.
You can choose which way he parts his hair, and whether he gels it. If you eat too much he gets bulkier and gains a double chin, and if you eat too little he can go underweight and get all bony and sallow. Both of these states come with stat changes. His hair and beard grow in real game time, and you need to routinely style and shave his facial hair if you want any style other than a full Santa. You need to bathe him regularly or people will start commenting on his BO, and he'll start visibly appearing filthy long before that. He sunburns in the sun, and in the heat he becomes slick and glossy with sweat.
This shit is IN DEPTH. It blows the customization systems of actual fashion-centric games like tf2, Monster Hunter and Splatoon out of the water in every regard. They honestly look basic in comparison. It's a paradigm shift for sure once you experience RDR2's level of customization. Everything else starts to feel smaller.
The player character all this customization is applied to, and I simply cannot stress this enough, is a 36 year old, 6'3" smoker weighing well over 200 pounds, with facial hair thicker than a sheepdogs, forearms like gnarled tree trunks and a dark, dense forest of body hair covering every reasonable surface. His skin is pocked and marred with scars from a rugged, nomadic lifestyle, and his teeth are the colour of cornbread. He has a thick southern accent, is a known mean drunk and knows how to skin pretty much any North American animal. He has never worn deodorant, flossed or moisturized. He eats canned beans, fruit and the like by simply pouring them into his mouth and gulping, often while walking or riding a horse at full gallop.
I can think of NO better use case for such customization. Not some fresh-faced little twink, not some busty anime babe. Just a gross, hairy, unwashed homeless dude with crippling self esteem issues and a chest broader than a barrel laid lengthwise. A non fashion-centric game, certainly a non-fashion centric character, but for some reason the best clothing and customization system ever concieved, bar none. What the fuck.
Forgive me.