decolonization is unsettling? uhhh yeah j sure hope it is
we have achieved... EYEBALLS!
I love how when you fight G1 Michigan he reminds the MT crew of all your wild exploits. I know that what he's trying to do is remind his underlings that you're basically a force of nature and they need to be on their toes, but as I was being pummeled with missiles and suffering the consequences of a poor build, I couldn't help but feel like I was being encouraged.
Like, here I am slaughtering Michigan and his men but damn if I don't feel inspired! I AM the Wormkiller, damn it, and I can win this.
I wish we could listen in on what the dialogue between Michigan and Rusty would have been, though. I can just imagine Michigan goin' out saying : "Wish you'd switched sides there, pal."
"You are the same as we once were. Think. What are you fighting for?"
White Glint copycat build I did in AC6
FACTS:
Madeline Celeste can air dash
Jetstream Sam can double jump
REASONS:
Trans people can air dash
Brazilians can double jump
THEREFORE:
Doom Eternal proves that Doomguy is both Brazilian and Trans.
Although maybe not Brazilian, because the double jump ability is from rocket boots.
But the dash pickup (the one that unlocks the dash) is just HRT.
For those who don't know this is what my brain looks like :33 3
[ LINE ARK OPERATOR ] : DaAaAmn, are we doing any damage? ...PRIMAL ARMOR?!?! First we have to break down that Primal Armor!
I GOT CHROME HEAD FIND IT, POUND IT I GOT STEEL HEART TURN IT, BEAT IT
[ SERENE HAZE ] : We've confirmed all targets destroyed. Mission complete. Well done. Almost perfect. But don't get too high on yourself yet, rookie. These enemies were nothing to write home about.
from Armored Core: For Answer Original Soundtrack (2008)
Character Development Award for the Depression Machine
FromSoft has brought me to tears with how good AC6 looks
All they had to do was show me the garage and I was like "yep, AC is back"
In the Pokemon fandom, every once in a while you stumble upon a ‘Pokeballs are $200′ joke. In reference to how Pokeballs cost 200 of the in-game currency:
What a lot of fans, especially more casual ones, don’t seem to realize is that the currency in the Pokemon games it based on the Japanese yen. The symbol for the currency in the games even resembles the yen symbol:
In fact, according to Bulbapedia, the ‘Poke dollar’ symbol was specifically created for the English translations of the games, and the original Japanese versions use the yen symbol.
Now, for perspective, although the exact exchange rate naturally varies, a US dollar is equivalent to about 120 Japanese yen. So, 200 yen is about $1.67.
A Pokeball in the Pokemon games actually cost less then two bucks.
There’s a REASON we see so many young kids training Pokemon, especially early in the games. The cost of investing into a Pokeball to try catching their own Pokemon easily falls into the range of a typical kid’s allowance. A Potion for healing after battles is 300 (or about $2.50), but since Pokemon Centers offer their healing services for free, that’s a moot point.
Youngsters in the early game only give within a range from 50-150 of the currency, which is about equivalent to $0.40-$1.25. The first Gym Leader in Hoenn Region, Roxanne, give 1,680 in Omega Ruby/Alpha Sapphire, equivalent to about $14. Which is about right for the equivalent of a middle or high school honors student. A later Gym Leader, Winona, gives 4,200, or about $35. The Champion, Steven, gives 11600, or $96.67.
The winnings from enemy Trainers varies, but Ace Trainers seem to give out about 1500 or $14 on average, give or take. Swimmers (especially common later in ORAS), award a range from 400-800, or $3.33-$6.67.
Vitamins (such as Calcium, Iron, and HP UP), cost 9,800 or $81.67 each. An Ultra Ball cost 1,200, or $10. A Paralyze Heal costs the same as a Pokeball, while an Awakening is half that. A Revive is 1,500, or $12.50.
What’s the point of doing this? Well, for one, to get a better sense of the in-game economics, which can be hard to grasp if one doesn’t realize the in-game ‘Poke dollars’ are based on the Japanese yen. And a look at said economics reveals some interesting details.
First, it shows basic Pokemon training and raising is well within the affordability of a ten-year old, or older. Which makes sense as Pokemon is aimed at younger kids, and the develops would want them to have the sense that going on a Pokemon journey is something they could do if they somehow ended up in the Pokemon world.
On the other hand, it also shows there’s really not that much money to be made in Pokemon raising and training, unless you battle frequently and regularly against higher-level opponents regularly and and win. Which is…very much in line with how professional sports work in real-life. Pokemon battling gets compared to a sporting event a lot for a reason. The initial 3-D games were even called Pokemon *Stadium.* Parallels are frequently drawn between the Pokemon League tournaments and the Olympics in the anime. The low money output is probably also why we often see Gym Leaders and the like working other jobs.
Just something interesting I decided to look into. I’m a Pokemon fan first, before any other fandom, and always will be. It’s shocking that I haven’t written any meta on it yet.
Hope you enjoyed!