Saw A Rly Complex Lore Breakdown Of V.ii Snail That Brought Up How V.i Freud Doesnt Have Any Augments

saw a rly complex lore breakdown of v.ii snail that brought up how v.i freud doesnt have any augments and i forgot how fucking funny that is. imagine you're playing hockey and all of a sudden they bring some random guy in a t-shirt and cargo shorts onto the rink. no helmet no pads no nothing. he starts full sprinting down the ice and kicks the puck into the net with his feet. he's the best player in the team

More Posts from Thegigabrain and Others

1 year ago

Armored Core VI: The Adventures of Aspiring War-Criminal Dad and Space-Ghost Mom with their favorite child, C4-"sad puppy"-621.

1 year ago

Armored Core VI is like. one of the first "everyone is playing the new game that came out!" events where I'm actually one of the people. maybe my first ever. it feels odd. I like it

2 years ago

Hello, world!

Hello world!

Mecha game - working name: "Force".

Dev-log: https://t.co/R0RVQ8PSpd

Past thread: https://t.co/Sg94qxahao

Please feel free to ask questions. pic.twitter.com/tPjFL5Hcy7

— Osaka/Bun (Here for the shitshow) (@OsakanOne) November 5, 2020

Here is the old dev-log, featuring a lot of features and design explorations for anybody who's interested.

I figure its really essential that I start here, and work my way forwards.

Here are also some Youtube videos of the game so far, too

1 year ago

The best part of Armored Core 6 is that people are making all kinds of fanart based solely on every pilots discord avatar.

1 year ago

This is your sign to buy and play Titanfall 2.

3 days ago

I hate targeted ads but I also hate the untargeted gambling & ozempic ads (I dont like gambling and if I lost 10 pounds I'd die of malnutrition) maybe the truth lies somewhere inbetween... all ads are bad

1 year ago

Shout out to Dwarf Fortress for introducing “taken by a fey mood” into my lexicon, because it’s hands down the best way I’ve found to describe what being under the thrall of a hyperfixation feels like.

1 year ago

As someone who's played AC since my childhood, I wanted to like AC6 so much. When it was announced, I was right there with the rest of the community hyping it up, all the way up until its release. I went through all 3 endings in about 4 days (i.e. before the balance patch).

The game did a lot right. The story was great, and the characters were a lot more developed than previous entries (even the one-offs had a lot of personality put into their brief appearances). I also rather like what was done with the generators—lots of different stats to consider in regards to how your energy bar handles and refills, as opposed to "pick the one with the highest output" (the strategy in previous titles).

But looking back on my playthrough, I can't think of a single moment where the gameplay felt satisfying. Basic missions against MTs were all but trivial, leading into boss fights that were depressingly frustrating. I never got enjoyment from beating a boss (maybe the Smart Cleaner? that one only took 2 attempts), only a general feeling of "fucking finally". The stagger mechanic and weapon design came together to really limit playstyle options—I landed on dual Zimmermans about halfway through my first playthrough (without having heard the community's opinion, mind), which carried me all the way until NG+, where I switched to a different build that ended up using the stun-needle cannon (also without having heard the community opinion—looking at numbers alone showed it to be the clear winner). Realizing in hindsight that I had essentially cheesed my way through the entire game (and still found myself incredibly frustrated) didn't do much to improve my feelings about the playthrough.

After the balance patch, I expressed this opinion in the Armored Core Discord—if nothing else, the tracking on Balteus' flame-sword was ridiculous and needed to be nerfed. The response I got essentially boiled down to telling me, directly, that I wasn't good enough to be allowed to enjoy the game. After that, I left the AC community, and I have very little desire to play AC6 again.

(As an aside, I am disappointed in the nerf to Balteus' missiles, but not for reasons of difficulty. As you point out, the missiles weren't what made the fight exceedingly difficult. The nerf was unnecessary, cutting perhaps one of the most dramatic and iconic boss attacks in the entire game. Nerf the tracking or damage if you must, but removing missiles from the pattern entirely?)

Firstly, this post isn't aimed at people who don't rly have an opinion about BALTEUS nerf, or is disappointed that it isn't as hard but it won't affect their opinion of the game in general. If you are these people, it's not aimed at you I promise

Possibly petty and unpopular but I'm mid annoyed by people (mostly in social media and comments so maybe I shouldn't pay attention to them anyway 😅) who claim Balteus is super easy now and how Fromsoft "ruined a good game because gaming journalists, now *casuals* wouldn't get filtered out like it was intended, I want immediate rollback, gonna uninstall" and base their claim at them defeating it easily with chapter1 gears and OS tunes off

1. Yeah, you downgraded your AC, but your game knowledge didn't. You played multiple playthrough of ac6, your gameplay knowledge is miles above than at the point where you faced it first, if you want to claim you as a player learnt nothing while playing ~NG++ of ac6 and your muscle memory didn't adapt at all, congrats, your gamer learning ability is abysmal

2. I am pretty sure fromsoft didn't do this because of a few gaming journalists who complain that it's too hard lmao, if they actually give into whatever western fringe reviewers say we'd had easy mode in ER (easy mode is another discourse in video gaming that's its own can of worms esp. in Fromsoft games, I don't want to deride the convo so I won't go into it) Hardcore gamers may be a bit too absorbed in their clique of fellow aficionados, they don't realize that there are a lot of casuals who got stuck at Balteus, or, more importantly, didn't even try to purchase the game because they saw a streamer struggling or heard the general gamer gossips that Balteus is some Great Filter, maybe the gamedevs want more people to try their games?

Because I assure you, for people who didn't play any FS games at all, or maybe just played ER, it'd not be easy. If you think only high skilled players are allowed to enjoy this game...well, I disagree.

Maybe WE want more people to play this game because this game offers a lot more experience than that mindset? This is a mecha genre game that doesn't get such outputs as actions of other fantastical settings.

3. The perceived difficulty level suddenly dropping after Balteus and not really escalating into the realm of filter-like until you reach CEL (because let's face it Sea Spider wasn't as much bemoaned as BALTEUS) suggests that maybe release patch BALTEUS was a bit harder than their intention. Fromsoft producer's tweet about the patch specifically says they intended to modulate the difficulty level in early to mid game.

4. This is a specific gripe to people who act dramatically that less missile barrage means the boss is giganerfed: if you're so ignorant of the boss mechanics to think missiles make Baltie hard how did u even got past it

It was similar when Radahn in ER was nerfed too, lol, Fromsoft in recent years gave us pretty enjoyable games, but the maturity level of some people in the fandom is disappointing even for a video game fandom

1 year ago

no i havent seen that critically acclaimed movie with significant relevance to culture. no yeah, still working through bad stuff from other decades

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thegigabrain - TheGigaBrain
TheGigaBrain

metafiction and fourth-wall breaks are my platonic fetish

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