Is there already a karaoke fanfic of good omens?
I have decided that that is what is needed to fill my procrastination dive.
Something like:
They both do not want to be in the damp cellar with orange and pink flickering lights. Ugh. Their mutual friends have convinced them to come. Anathema has lured Crowley to be there. Crowley knew what she was doing but still could not resist a perfectly executed lure like that. So he slunk along. Newt simply asked Aziraphale, gently saying he would really like him to be there and slightly opening his eyes, knowing the angel would never say no. And carefully not answering when the angel asked if karaoke meant modern music.
Which is why they find themselves at 1am, slightly unsteady because of alcohol, on a stage meeting each others eyes for the first time.
“We are here, and this is now.” Constable Visit, a strict believer in the Omnian religion, occasionally quoted that from their holy book. Vimes understood it to mean, in less exalted copper speak, that you have to do the job that is in front of you.
--Terry Pratchett, Night Watch
Good haul. I assume that Deth (?) is reaching to catch Morgon when he inevitably falls of the stairs because of those ridiculously unpractical frilly boots. And omg is he wearing a fanny pack?
big fan of: used bookstores, and 80s fantasy covers
“We’ve seen a lot, haven’t we?” said Crowley, contemplating the New Year’s festivities on the telly. The cottage was quiet, a gas fire going against the damp chill. They’d foregone any local celebrations for a bottle of port indoors; if Aziraphale noticed the miracle that caused it to refill every time they poured out another glass, he didn’t comment.
“A good many calendars too,” said Aziraphale. “It’s properly 5784 in the old reckoning, isn’t it? – or, no, eighty-five. And four thousand and something, I think, in China. Until sometime in February. The only constant is they all celebrate. Though I can’t think the Earth itself takes much notice.”
“Ah, humans. Any chance to get smashed.” Crowley gestured with his glass. “Or laid.” Eyebrow lifted.
“Is that a grandly romantic proposition? My, my. How old and married we’ve become.”
“Show you married.”
The handclasp that followed was, regardless of commentary, very fond, and very married.
“I think,” said Aziraphale, “it’s because humans tumbled to something early on that Heaven and Hell never did. We got to it in the end, you sooner than I, I fancy.”
“Wot’s that?” Crowley settled back against the cushions, regarding the blue glow of the London Eye on the screen, soon to be engulfed in cascades of fireworks. It always took him back to moments before Time started, though he never mentioned that to Aziraphale. Maybe he should.
“Well, that things can change. All those centuries, our Head Offices were playing what I believe is called a zero-sum game. A certain number of souls, a certain number of blessings and curses, a final reckoning where one side would win or lose. Eternal perdition or eternal glory. The best to be hoped for was a static and, to my mind, rather dreary perfection.”
Crowley hummed the opening bar of “Climb Ev’ry Mountain” (his pitch was execrable, but Aziraphale recognised it).
“Exactly. And then Adam came along and upended everything. Because he was, ancestry regardless, to his bones human. He’d learned humanity from the way he was raised. And the best thing Humans do, I think, is imagine that things could be different.”
A presenter was breathlessly advising viewers that in a few minutes, the display would commence, as if this were unexpected.
“They blunder and they do horrid deeds, and far too often they put your old firm to shame -- to say nothing of mine -- and yet somehow enough of them always seem determined that it doesn’t have to be that way. That misery can have an end, and cruelty isn’t inevitable. And even the least thoughtful of them mark these rather arbitrary dates with celebrations, and vows that next year they’ll work to become better. Even when there’s very little to celebrate, and everything seems to be dragging them backward into the dark, there are always those who carry on. That wonderful defiance that they do so well.”
“Lot on their plate this time,” said Crowley. “Let’s hope they don’t make a bollocks of it.”
“Here we go,” said Aziraphale, as flowers of fire began to bloom, blue and gold and crimson, across the small screen. Crowley chinked his glass against the angel’s.
“To hope,” said Aziraphale. “Happy New Year, darling.”
Comment and toast on AO3
Cheers to the fact that we get an ending, however it may end (please don't break our hearts)
If you want a specific movie or tv show please request them. I'll do my best to get the posters all out. :)
Okay, let’s be real—dialogue can make or break a scene. You want your characters to sound natural, like actual humans talking, not robots reading a script. So, how do you write dialogue that feels real without it turning into a mess of awkward pauses and “ums”? Here’s a little cheat sheet of what real people actually do when they talk (and you can totally steal these for your next story):
1. People Interrupt Each Other All the Time In real conversations, nobody waits for the perfect moment to speak. We interrupt, cut each other off, and finish each other's sentences. Throw in some overlaps or interruptions in your dialogue to make it feel more dynamic and less like a rehearsed play.
2. They Don’t Always Say What They Mean Real people are masters of dodging. They’ll say one thing but mean something totally different (hello, passive-aggressive banter). Or they’ll just avoid the question entirely. Let your characters be vague, sarcastic, or just plain evasive sometimes—it makes their conversations feel more layered.
3. People Trail Off... We don’t always finish our sentences. Sometimes we just... stop talking because we assume the other person gets what we’re trying to say. Use that in your dialogue! Let a sentence trail off into nothing. It adds realism and shows the comfort (or awkwardness) between characters.
4. Repeating Words Is Normal In real life, people repeat words when they’re excited, nervous, or trying to make a point. It’s not a sign of bad writing—it’s how we talk. Let your characters get a little repetitive now and then. It adds a rhythm to their speech that feels more genuine.
5. Fillers Are Your Friends People say "um," "uh," "like," "you know," all the time. Not every character needs to sound polished or poetic. Sprinkle in some filler words where it makes sense, especially if the character is nervous or thinking on their feet.
6. Not Everyone Speaks in Complete Sentences Sometimes, people just throw out fragments instead of complete sentences, especially when emotions are high. Short, choppy dialogue can convey tension or excitement. Instead of saying “I really think we need to talk about this,” try “We need to talk. Now.”
7. Body Language Is Part of the Conversation Real people don’t just communicate with words; they use facial expressions, gestures, and body language. When your characters are talking, think about what they’re doing—are they fidgeting? Smiling? Crossing their arms? Those little actions can add a lot of subtext to the dialogue without needing extra words.
8. Awkward Silences Are Golden People don’t talk non-stop. Sometimes, they stop mid-conversation to think, or because things just got weird. Don’t be afraid to add a beat of awkward silence, a long pause, or a meaningful look between characters. It can say more than words.
9. People Talk Over Themselves When They're Nervous When we’re anxious, we tend to talk too fast, go back to rephrase what we just said, or add unnecessary details. If your character’s nervous, let them ramble a bit or correct themselves. It’s a great way to show their internal state through dialogue.
10. Inside Jokes and Shared History Real people have history. Sometimes they reference something that happened off-page, or they share an inside joke only they get. This makes your dialogue feel lived-in and shows that your characters have a life beyond the scene. Throw in a callback to something earlier, or a joke only two characters understand.
11. No One Explains Everything People leave stuff out. We assume the person we’re talking to knows what we’re talking about, so we skip over background details. Instead of having your character explain everything for the reader’s benefit, let some things go unsaid. It’ll feel more natural—and trust your reader to keep up!
12. Characters Have Different Voices Real people don’t all talk the same way. Your characters shouldn’t either! Pay attention to their unique quirks—does one character use slang? Does another speak more formally? Maybe someone’s always cutting people off while another is super polite. Give them different voices and patterns of speech so their dialogue feels authentic to them.
13. People Change the Subject In real life, conversations don’t always stay on track. People get sidetracked, jump to random topics, or avoid certain subjects altogether. If your characters are uncomfortable or trying to dodge a question, let them awkwardly change the subject or ramble to fill the space.
14. Reactions Aren’t Always Immediate People don’t always respond right away. They pause, they think, they hesitate. Sometimes they don’t know what to say, and that delay can speak volumes. Give your characters a moment to process before they respond—it’ll make the conversation feel more natural.
Let’s boop a nightingale
We’ve booped each other a long time. We’ve been on this site for a long time. I mean, you and me. I could always boop on you. You could always boop on me. We’re a team, a group. Boop of the two of us. And we’ve spent our existence pretending that we aren’t booping. I mean, the last few years, not really. And I would like to boop… I mean if Gabriel and Beelzebub can do it, boop off together, then we can. Just the two of us. We don’t need Heaven, we don’t need Hell, they’re toxic. We need to boop away from them, just boop us. You and me, what do you say?
She/her, pan, ace, 40s | more silliness in my life please | (day)dreamer | voracious reader | music chaser
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