aight, hiatus time.
I probably won't be returning to post here for the foreseeable future.
goodbye for now, and may [tumblr] always stay silly :P
y'all, I have a request: throw me some music—preferably music with no words, since that makes it stronger.
for context, I use music to create characters, stories, and events. lately, I've pretty much run out of ideas, and music.
so if you have any music you'd recommend, I'd be happy to try it out.
Andrew gasped, breathing heavily. "What- Where am I?" Pulling down his arm, he clutched at his heart that he felt stop just moments ago, a bullet having dug its way into the organ and tearing it apart. But clearly he wasn't dead, right?
"... Huh?" His heart wasn't beating. Pausing, he sat up and put a finger to his wrist. Likewise, he had no pulse. "Right… I'm in some random field that seems to go on for miles, and I'm apparently a dead man walking. Great." Andrew stood up. As he looked ahead towards the rising sun, he caught a glimpse of something that looked vaguely like a city.
I sit in the rafters, waiting to strike. my target is right below me. I look up, and give left the signal.
we pounce, not making a sound. left takes out both guards in a single swift movement, cutting both of them clean down the middle.
I take out the target, landing silently behind them before snapping their neck with ruthless efficiency.
I look over at all of the blood on the floor. "tsk. you're always so messy, left."
left looks at the bloodied bodies of what was once the guards, then at the target. "and you don't know how to have a little fun. come on right, you have those blades for a reason!"
I chuckle and hold out my hand. the blood starts swirling towards me before stopping in front of my hand. "don't worry, left; I know other ways to have fun."
I grab the target and left erases the guards before we're both teleported to our client. "assassination complete, as per our deal." I drop the target at the client's feet.
the client looks at it a bit, before looking satisfied and takes out a bag. "alright. here's your payment."
left takes the bag and opens it up. I can see her eyes sparkle a bit before closing it back up. "okay, everything's there. thanks for your business."
left and I teleport back home. once we get there, left takes out the bag.
I look at it inquisitively. "say, I wasn't there when you accepted that guy's commission, so I'm a little curious as to what the payment was."
left looks up at me, a devious grin slowly creeping up her face. "oh, don't worry, my poor little right. you'll find out later."
"wait, you don't mean..." a shiver runs down my spine.
left looks on at me. her breathing is starting to become erratic. "actually, forget later—I wanna do it now!"
left pulls out what was in the bag: a large chunk of vernium. my breathing starts becoming shaky. "left, are you...?"
left starts dangling the vernium in front of my face, taunting me with it.
a slight smile starts to play at the corners of my mouth. before long, I'm grinning ear to ear, my breaths shallow and erratic.
"alright then, left. I guess I can play your little game for a bit."
i've been trying everything i could to get this one ask to work.
i'm sorry, lone anon, but i cannot answer what you wish of me. tumblr forbids it.
DAMMIT TUMBLR LET ME ANSWER MY FUCKIN ASKS
[ sylo ] alrighty then, let's talk about the structure of the syloverse.
[ sylo ] the syloverse is split up into 3 main verses: the syloverse, the jumbleverse, and the dyroverse, with the wall separating the dyroverse from everything else.
[ sylo ] so, let's talk about the syloverse first, for obvious reasons. it's a sort of "perfect timeline" situation, where everything is in chronological order of events.
[ sylo ] it's split up into segments, with each maker having their own section (you'll learn about the makers in section 4C of the syloverse guide).
[ sylo ] so far, there are 26 makers, and 24 sections—though, this is susceptible to change.
[ sylo ] now, each section has stories that the makers write. that's where the makers' creativity is located. stories operate in a strange fashion; whenever a story ends, the maker can either add onto it, reset it sending the story back to the beginning to play again, or leave it be and have it play out past its original ending.
[ sylo ] in-between these stories is where the inhabitants live, located in what they like to call "the hub." it's filled with shops, restaurants, etcetera. but the maker in the section has the final say about what goes on in their section.
[ sylo ] of course, there is one section that is unclaimed by any makers, leaving the inhabitants to do and build whatever they wish without anyone telling them they can't. well, except for themselves.
[ sylo ] anyways, back on topic. the next one is the jumbleverse. now, the jumbleverse is strikingly similar to the syloverse, except that it's chronology is all messed up. time doesn't really flow the same throughout it, so whatever I've made for the future of the syloverse can interact with the past of the syloverse, and vice versa. this applies to any points in time in the jumbleverse.
[ sylo ] it's essentially just a giant mess of all the ideas me and... hmm... he doesn't really have a name... well, let's just call them chuni for simplicity's sake. it's filled with ideas me and chuni came up with, with almost no regard to chronology. although the ideas that come from it are implemented into the syloverse after sorting them out, the jumbleverse is basically a crapshoot of anything we can think of that could be a good addition to the syloverse.
[ sylo ] not many people know about it, though. so far, only chuni, the snap, the entity, and myself know about and can travel to it. although rich—the butler of faces—does have dreams about it since he's based off of a creator.
[ sylo ] and now there's the dyroverse. the dyroverse is essentially a "what could've gone wrong did go wrong" kind of situation. there are no stories, as the makers haven't quite been established, so essentially, everywhere is a hub. although there are territories that some gangs and other organizations have.
[ sylo ] it's supposed to be a sort of "dark syloverse" but the only people that are in both the syloverse and the dyroverse are my family. the dyroverse doesn't have anyone else from the syloverse.
[ sylo ] and last, but certainly not least, is the wall. now, the wall is a very important structure, as it greatly reduces breaches in the syloverse, and keeps the dyroverse at bay. it's an omnipresent force that envelops the syloverse to ensure that it's protected, and that nobody can get in or out (although there are very few exceptions to this). inside the wall, however, things are a little less friendly. the wall is home to what we call the "thoughts." they're horrid creatures who twist and crawl and shimmy and dangle and fly and levitate and kill and maim and wring and tear and scrape and rend and-
HEY! get it together, man. you've got a job to do.
[ sylo ] *shudder* ah, sorry, I was getting a bit worked up.
[ sylo ] anyways, they're horrific abominations that come from inside the wall. they only escape because of breaches; cracks in the wall that allow them to slip out.
[ sylo ] you'd think that me being all-fucking-powerful that I'd be able to do something about this, but the wall is apparently out of my power's jurisdiction. and the snap doesn't wanna do anything about it. says "it's fun. it spices things up a bit." well I don't just want to sit by and watch my people die.
[ sylo ] *long sigh* well, that's pretty much all there is to know about the structure of the syloverse so far. I hope you enjoyed it. I'll rarely be getting into the jumbleverse (if at all), and the dyroverse will be talked about more, albeit scarcely. the syloverse is the main focus for my stories, so that's the one I'll be talking about the most.
[ sylo ] see y'all later.
no I will not translate my made-up languages for you.
suffer.
"so, how've you been?"
I glance at sat, a perplexed look spreading across my face. "what do you mean? you've been by my side this whole time."
sat looks on at the sky. "I may have been by your side while you were in the deepest sleep, but I wasn't by your mind. I can tell something happened in there. you haven't quite been yourself, lately. you've been quieter, and glancing around more. I feel you shaking when I embrace you, and your voice doesn't carry the liveliness it once had."
sat sits up and looks at me, wearing a fearful expression. "sun, I'm worried for you. please, I know it's a selfish request, but I just want to know how I can help you. if I can help..."
I lay back down, my gaze cast upon the skies. "let me tell you a story..."
don't pay attention to the shadows on the walls.
their whispers are only distractions.
their promises are only as real as you let them be.
they only have power over you if you acknowledge them.
don't be afraid. don't feed into their existence.
don't pay attention to the shadows on the walls.
I nod thoughtfully. "I see. Well, thanks for clearing that up for me."
She smiles again. Any time. By the way, your brother is a real charmer.
I chuckle and say "well, he was supposed to go meet some characters today."
I glance over at Shaper, who replies "hey, none of those characters can even hold a candle to this one."
Andromeda blushes, and sits back down with Shaper, leaning her head on his shoulder.
Arianna smirks and leans over to me, saying "eh, I'll give 'em a month."
I lean over to her and l respond "heh, I'm not so sure. I know Shaper, and he isn't the kinda guy to just last a month in a relationship.
I'll give them a week, tops."
...i should share some of my characters, huh?