You will need @flotheory's new dinner mod, download it here. Depending on what you want, choose either
Version 1: limited to 8 sims having dinner and sims will finish what they are doing before going to dinner -> best for family gameplay when you only want your active family to have dinner together
or Version 2: more than 8 sims can have dinner and sims will stop what they are doing and proceed to their chair once you direct them to do so -> best if you also want inactive sims as guests at your dinner party
Click on the chair
Select "Join dinner…"
Select the sim you want to sit in this chair
Repeat for all chairs/sims.
Sims will now proceed to their respective chairs and sit down at the dinner table:
If you're doing this with more than one table, pause your game!
You will have to repeat these steps for each table! Do not switch to a different table before you have done them all!
Place the group meal in the middle of the table
Click on the group meal
Select "Serve for dinner…"
Click on the table
Select "Eat dinner together…"
Select the sims sitting at this table
Click OK
Without un-pausing the game proceed to the next table and repeat for every table.
Once all tables have been served their dinner and the sims have been directed to dine:
I found it is best to place the group meals on the table after all sims have been seated. If you place them before, you run the risk of a hungry sim grabbing a plate and blocking one of the chairs.
Once all sims are seated at the dinner table you can leave them sitting and just chatting for a little bit, but don't wait too long or they will get up again.
If you want more than 8 sims to dine together, you will need either a custom table seating more than 8 sims (don't know if they even exist…?) or you will need to place several tables. If you want to push them together to make a bigger table, use the cheat "moveobjects on". Take care not to push the tables into each other, or sims may not have enough room to sit down. It's best to leave a small gap.
If you want several tables to eat the same food, either prepare the same group meal for each table or use icarus_allsorts mod "Cook with any ingredient" in order to make a group meal with up to 16 servings. When serving several tables from the same group meal you will have to move the group meal to the table you want to serve before repeating step 2!
to celebrate my one year anniversary of this blog, a small gift! this is something i’ve wanted for ages - a default replacement of the wildflowers (without the weird red vase, what was ea thinking??) i ended up changing some of the flower types to something that i thought was prettier! the text changes are currently only in ENGLISH, but if you would like to translate this mod, send me a message! (i would have loved to add other types of wildflower like larkspur or yarrow, but all of them share the same mesh so i had to keep it simple)
WHATS INCLUDED
- new mesh for wildflowers - new mesh for wildflower vase - new 512x512 textures - text replacement for some flowers
TEXT CHANGES
azalea > columbine indian blanket > poppy sulfur > anemone sweet william > queen anne’s lace black eyed susan > candytuft
CREDITS & THANK YOU
flowers are from this mesh by babayaga vase is from ea store
i would especially like to thank @enable–llamas for helping me with the textures and @zoeoe-sims and @greenplumbboblover for helping me change the string files for the flowers! i would have been lost without you all 😊
T.O.U.
This started as just a simple solution to allow my Sims to work out without a TV, radio or gym equipment present but I’m a fitness nut so I knew I couldn’t stop there. I love working out and am always trying out new workouts or gyms like people try out food or clothes. It’s one of my favorite hobbies IRL so I was happy to try and make more exercise/fitness things for my athletic Sims.
This is the Exercise Mat I previewed a few weeks (months?) ago and I added a few more features like the ability to teach classes and also free weights (dumbbells and kettlebell).
Credit/Thanks: @aroundthesims for the free weights and kettlebell which are hers. I only recategorized them to Sports/Hobbies. Mats and board are EA. Animations by me, Mixamo and EA!
All the info and download link are after the jump, read through it all before downloading!
Exercise Mat:
Sims can do different floor and body weight exercises on the mat, which are skill gated:
Sit ups, squats: Level 2
Push ups, single-leg squats, bicycle crunches: Level 3
Burpees: Level 4
Sims can also stretch which has benefits if you do it before and/or after exercising.
Stretching before: the Feeling Limber moodlet will prevent your Sim from getting fatigued so long as it is active
Stretching after: the Feeling Limber moodlet will remove soreness if you have it
If there is an instructor mat on the lot, you can assign the mat to the instructor mat so Sims will use it for classes
Instructor Mat: This mat lets Sims who have Athletic skill 5 or higher teach exercise classes.
Assign Instructor - sets who the instructor will be for the mat
Schedule Class - self-explanatory; select a time a date to host a class
Start Class - if you don’t want to wait, you can start a class now. Instructors will wait 20 sim minutes (tunable) before starting the class to allow interested Sims to join.
Toggle Stereo - requires IP to work, adds a stereo to the instructor mat so you can play music during class
Free Weights:
You can lift dumbbells or kettlebells. That's pretty much it. These guys look super happy about it.
You only need one dumbbell. The other one is a prop which will be created once your Sim starts lifting.
Gym Board:
Check Scheduled Classes
Sign Up for Class (Note: you can't sign up for classes that have no spots available but you can still show up and try to get a spot if there's a no show)
Cancel Sign Up
Cancel Class
Gym Classes:
Instructors can hold Beginner, Intermediate or Advanced gym classes, the difference in difficulty affects the fat/muscle delta, fatigue level and athletic skill gain. The ability to hold different class levels is skill gated at Levels 5, 6 and 7 respectively.
If you schedule a class, the instructor and any Sims that sign up for the class will be pushed to the lot an hour before the class starts. Sims cannot join a class after it starts but if they leave before the class ends, they still get charged.
The cost per person is based on the class level and the instructor’s athletic skill. If you have NRaas Career and the Instructor is in the Trainer skill-based career, they will also earn extra money and the funds will go towards their career advancement.
If there are no spots available, you can still check what time the class is and get information on the class if you want to show up and see if a spot opens up.
If classes are hosted on a non-park community lot, like a gym, 25% of the class fees will go to the venue (the venue owner will receive this if it’s owned).
You can check and sign up for scheduled classes on the gym board object. Instructors can also cancel classes there.
There are two "rewards" available: Top Trainer and Gym Rat. Top Trainers are Sims that have taught at least 20 classes. After achieving that, their classes are worth more and they also keep a larger percentage of the cost per student. Gym Rats are Sims that have taken at least 10 classes after which they get a discount on any other classes afterwards.
Notes:
My suggestion is to organize the class room like how I have in my photos with the mats horizontal facing the instructor. I'd also space them out more than I did as some of the exercises involve a lot of jumping/moving around but I have small lots so I have to squeeze in as much as I can! With this plus Twin's spin class and yoga mods, I'm going to need a bigger gym!!
The instructor will face whichever mat is first in the list of assigned mats so I would suggest assigning the front center mat first.
You can have multiple instructors/instructor mats on the same lot but an instructor can only be assigned to one mat.
Sims cannot take a class if they don't have more than $400 in their family funds. You can change this if you like but I don't want my broke inactives spending money on gym classes (we have gym at home!)
If Sims are not autonomously joining classes or using the mat, it’s probably because you have too many advertising objects on your lot that are competing with it. You can up the advertising for the mat but it’s already quite high so you just have to figure out how to balance it. The Join Class interaction does advertise fun and social in addition to the standard Athletic Game Object advertising so I would suggest upping that in order to get more attention from Sims.
The animation of Sims picking up/dropping the free weight is kind of wonky. I may try to fix it later.
There’s a collection file for all the objects but you will find all of them under Entertainment/Sporting Goods. Nothing is more expensive than 150 simoleons.
This is set for YA+ because a) some of the animations will sink for teens and b) they are always trying to do their fucking homework around each other while I'm holding classes and it drove me crazy. You can change the ITUN if you want teens to use it but you've been warned.
Future updates: I'm already thinking about using a similar system to create dance classes. Making an active Dancer career is something I’ve wanted for a while and I have a Sim that would be perfect to test it.
As always, if you run into any issues, let me know!
Download here | Alt: Simblr
What I originally wanted to name this mod 😭😭
Part of a posing dry run for a project for a certain someone. This is a superimposition of bowing poses on a hurdy-gurdy object, because I wanted to.
I then realized that fiddles are medieval on their own, but I had already set myself on the hurdy-gurdy, so...eh. I admit the erasing was not done well. My model also ought to be wearing a veil, or crispinettes, or something, but I liked the hair too much to do that.
These inaccuracies aside, I think it looks quite nice.
Gown by me (personal edit, unreleased) | Hair by @melsts3cc | Shoes by natef05 | Bow by @danjaley | Hurdy-Gurdy by @murfeelee | Pose by danjaley
Sul sul!
As promised, here are the results of the survey that I put out for all of my followers. Please take these findings with a grain of salt; my following does not encompass everyone who plays The Sims. As such, it is possible that the results could be inaccurate to some degree.
Warning: the following post is very text-heavy.
Keep reading
Tired of your sims walking aimlessly through town? No friends, no hobbies, no purpose? Put an end to their lack of a fulfilling social life by creating a million and one clubs for them to join and/or get kicked out of!
With 50+ activities for you to push, including activities from over 10 different mods, and 4 specialised club types, you can create almost any club you can think of: book clubs, invite-only hangouts, afterschool clubs and more! Grow memberships, take part in tournaments and ship cute little subscription gifts straight to your sim’s door.
Note: This mod is very extensive, so please thoroughly read the documentation in the download that I’ve painstakingly written up.
Compatibility: Should be base game compatible however expansion packs, store content and mods add more content.
7 New Objects: Credit to @aroundthesims who has generously allowed me to use her items as well as @twinsimming who converted 2 items for me. Full credit in the documentation.
Testers: @desiree-uk who not only tested the mod, but contributed ideas for club activities, the banking system and the subscription gift system. @simsdeogloria who kindly offered to test the mod and caught some bugs that I had completely missed.
Credits: Full credit in documentation. However, thank you to @olomayasims, IcarusAllsorts, Arsil, Buzzler & @zoeoe-sims, @anitmb, @greenplumbboblover, @flotheory as I push some of their mods as activities.
Club Types
Custom Club: Push specific activities (or no activity at all) and watch your active and inactive club members congregate and do said activities. Push bowling, swimming, rumba, nectar drinking, collecting, studying, music lessons, among many other things.
Subscription-Only Club: While members won’t meet up, force them to pay a subscription fee to the club owner for your own purposes. Consider: food subscription service, council-tax payments, school fees.
Book Club: Choose a book for the book club. Your sims will sit together, have discussions, and read said book.
Formal Gathering Club: Set musicians and/or a speaker (podium or pulpit). Have your club members sit down and act like they’re listening to said musicians and speaker. Choose a skill to increase while the club is in operation.
Club Vibes
Clubs can have different vibes depending on the cost and activities, attracting or repelling different types of sims. There are sports, games, intellectual, low-brow and high class clubs. Some personalities will be more inclined to join than others.
Customising Clubs
Set different open days, open hours, required club outfits, subscription fees, gender, age, career and trait requirements/restrictions, forbidden actions etc.
Autonomy
Allow or restrict autonomy in different ways. Make clubs open or closed invite, allowing or disallowing sims to join, leave, or be kicked out of clubs with or without your own input. Put club boards around town and let sims browse. Impress observers by having a great club session and watch them beg to join!
Tournaments
Win tournaments and gain club acclaim. Get cash prizes, find yourself in the newspaper, and find out if any of your fellow club members are playing for the opposing team. Your own sim isn’t exempt from the repercussions of being a club traitor!
Banking
Create Bronzo accounts for your sims. You can link these accounts to schedulers and have the club fee delivered straight into the account. Take out loans, find the best interest rates online and stay out of your overdraft. Try not to get your account details stolen at the all new ATMs that you can place around town and don’t leave your debit card laying around near strangers!
Download MTS: http://www.modthesims.info/d/677428
Conflicts: None.
If you would like to donate to say thank you, you can do that at my Ko-fi, here.
It’s been a long 8 months getting this mod done; thank you all for your patience and enjoy! @ me if you post any pictures of your clubs—I’d love to see your pictures.
I see a lot of people losing saves and sims and whatnot and it used to happen to me too. I still miss some of my earlier families that I could’ve saved using these tips! I know these will be kind of no-brainers for some, but I hope others find it useful.
NEVER ‘save’. ALWAYS ‘save as’. saving overwrites your last save, and if something causes your save to become corrupt, you will lose EVERYTHING. using ‘save as’ ensures that each time you save, a new save folder is created. if for some reason your most recent ‘save as’ is corrupted, the last backup should be roughly around the same spot. you’ll lose hours of work, rather than months of work! you can get a mod that reminds you to save as from NRaas here.
back up your .sim files and home lots, not just your save files. put them in a folder outside of your TS3 folder. upload them to a file sharing service biweekly (or more, depending how much you play). that way if for some reason your computer dies or needs to be wiped, you’ll have a recent save of your current families stored in the cloud. also, if you upload a S3P of your family’s current lot, you may be able to salvage some cc, or at the very least, the structure of their home. backing up the library file might also be a good idea.
convert anything that you can to package files. whenever I download cc in a S3P format I always separate what can and cannot be converted into separate folders. and use Delphy’s S3P multi-extractor. I usually convert anything and everything except lots, worlds and counters/patterns (because they will break your game!). extracting counters may lead to some bugs and extracting patterns leads to “materializing materials” in CASt. DO NOT CONVERT COUNTERS OR PATTERNS.
“quarantine” new cc! I always put my new cc into a folder fondly named “toxic”. if I’m able to play without any issues, I move the cc from “toxic” into the general cc population and repeat as I add new cc. it’s easier for me to do it this way if for some reason my game won’t start, I’ll just move my ‘toxic’ folder out and start troubleshooting. you could also just sort your cc folder by “last added”, but if you move your cc folder around a lot (I do sometimes move the subfolders in and out of my game folders) the dates will not always be correct and it may be harder to find the offending cc. some use Delphy’s Dashboard to find corrupted cc, but I don’t find it very useful.
:)
Merry Christmas everyone! Here’s a couple of yuletide themed objects I made for my medieval save - but I think they can work in any time period. The cake is converted from TS4 and is a functional recipe :) Let me know if you would like an edited version of the cake that doesn’t need the extra cc!
YULE GOAT > DOWNLOAD
» Price: §80 » Categories: Decor, Misc » Textures: 1 preset, non-recolourable
WINTER CAKE > DOWNLOAD
» Meal Type: Dessert » Skill Level: 6 » Ingredients: Egg, Flour, Blackberry » Required CC: Ingredients Overhaul & Bohemian Garden Set
YULE WREATH > DOWNLOAD
» Price: §35 » Categories: Decor, Plants & Decor, Paintings » Textures: 6 presets, non-recolourable
YULE GARLAND > DOWNLOAD
» Price: §40 » Categories: Decor, Plants & Decor, Paintings » Textures: 7 presets, non-recolourable
T.O.U.
Teaser : )
you would be doing us all a giant favour!!! just update us on how we can help
How many hours of your life do you think you’ve spent scouring the internet looking for CC / mods for Sims 3? I don’t even want to think about how much time I’ve spent doing that in all years that I’ve been playing…
Tumblr is great, don’t get me wrong… but when you’re looking for a specific type of CC, it can be…. well…. not fun. Tumblr is wonderful for following players and creators, but it’s not a CC search engine by any stretch of the imagination. Sure, you can hop from one “finds” account to another, but even that’s not efficient.
So I started thinking about this problem, and how it might be solved, and I kept thinking, “I wish there was a site where we could catalog and organize links to content all across the web.” Well hot damn… I’ve got an unlimited web hosting plan! When you see a need, fill it. So, I’m starting a Sims 3 CC & Mods link directory website.
The basic premise is that links to CC & Mods (to the creator’s original post or site, if possible) from every corner of the web can be organized by categories and tags. This enables users to drill down to specific types of content that they’re looking for, or just search for keywords or browse the categories to see what’s out there.
I think that’s a pretty cool idea and would be tremendously useful! And furthermore, the system I’m using enables users to submit links as well! Huzzah! I don’t have to do all of the work myself!
Additionally, it would serve to drive traffic to creators’ sites and introduce new players to their content. Hell… I’ve been playing Sims 3 since it came out and there are still “old” creators that I’m just now discovering…
Anyway… apologies for the long-winded post. The idea is only a few days old and I’ve got the basics of the site put together, but I’m still working on refining the concept and putting the pieces in place, and I would WELCOME feedback and suggestions from y’all, and if anyone is interested in helping with the project, please feel free to contact me.
Just a quick upload. This is my camper base I use for my trailer areas on a 10x10 residential lot. You’ll need Madayas Caravan Set for it to show up like that. Package file only, just put it in your library folder.
Download here: SFS MF
i owe everything to the sims 3currently reblogging posts as i await a new computer to play on </3 <3
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