All The Music That Plays During Character Creation Just Unlocks A Part Of My Soul I Can't Describe. It's

All the music that plays during character creation just unlocks a part of my soul I can't describe. It's beautiful and I'd like to live in that feeling, please.

More Posts from Rivereverie and Others

2 weeks ago

Ways I Show a Character Is Secretly Lonely (Even When Surrounded by People)

I love writing characters who insist they’re “fine” while clearly radiating the desperate energy of a dog left home alone for eight hours with no enrichment activities.

They laugh too loud at jokes that aren’t funny. And not just a chuckle—like full-blown sitcom audience laughter. Because if they laugh hard enough, maybe no one will notice the hollow echo inside.

They overshare weirdly fast. First conversation? Congrats, you now know about their third-grade trauma and their mom’s weird obsession with Tupperware. It’s like emotional diarrhea: uncontrollable, messy, and a cry for connection they don’t even realize they’re making.

They get way too invested in minor social interactions. The barista remembered their name? That’s the emotional highlight of their month now. They’re writing about it in their journal tonight.

They cling to any group or friend who gives them an ounce of attention. Book club? Bowling league? Interpretive dance class for introverts? They’re signing up just to hear someone say, “See you next week.”

They’re the ultimate “life of the party” but go home feeling like they were never actually seen. Because if you're entertaining enough, nobody looks too closely at the emptiness.

Their texts are weirdly enthusiastic at 2 a.m. "OMG WE HAVE TO HANG OUT!!!!" followed by weeks of silence. It’s not flakiness, it’s a tidal wave of loneliness crashing into a wall of shame.

They constantly post selfies, group photos, “Having so much fun!!” posts… and yet, somehow, you can smell the loneliness through the screen. (If you could bottle that vibe, it would smell like stale wine and unsent texts.)

They stay in bad relationships just to not feel alone. Red flags? They’ve knitted a full quilt out of them. Because someone is better than no one, right? (It’s not.)

They sabotage good relationships because vulnerability is scarier than loneliness. "If I push them away first, they can’t hurt me!" - them, crying alone on a Friday night, claiming they're just "enjoying some me-time."

They have this glazed look when people talk about “close friends.” Like they know what it’s supposed to feel like, but they’re running on Google Image results and secondhand memories from coming-of-age movies.


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3 weeks ago

My Tav

I'm hoping to eventually post some snippets / maybe a completed fic on here once I get something presentable, and I'm trying to motivate myself rather than get caught up in anxiety. So I thought I may as well informally introduce my Tav. She's very much still a work in progress, but I'm trying not to put too much pressure on myself to have her extensively fleshed-out when I only really just started actually writing her story. I made up a lot about her as I played the game, but now I'm taking that raw material and expanding upon it. Anyway, this is River:

My Tav

Name: River*

Gender: She identifies as a woman and goes by she/her, but her gender isn't really crucial to her sense of identity.

Race: Half-elf

Age: Half-elf equivalent of mid-twenties

Class: Paladin (Oath of the Ancients)

Appearance: I imagine her looking a little different than her in-game version, mainly in body type and hair length, as well as some facial differences. She's about 5' 8" (Astarion won't let her forget that she's nearly a whole inch shorter than him), but not as lean and obviously muscular as the type 3 body option in-game. She's strong, but isn't as slim as the other female characters. The vanilla game doesn't have the option, but I imagine her with long wavy hair that she usually wears braided for combat and down when at rest. She has numerous scars.

Personality: She's very introverted and quiet, preferring to observe and listen than be any sort of center of attention. She's extremely good at reading and understanding others, but is rarely understood herself. She is giving to a fault, and needs to learn not to be the "therapist friend" all the time. Being high-masking autistic, she comes across as weird or just quiet to most people who don't know her. She's defined by her selflessness, empathy, and passion, though she struggles to express the latter openly. Despite her social struggles, she will stand firm when defending someone and upholding her oaths. She hates it when people (Astarion) call her a self-sacrificial paladin stereotype, because it's true.

My Tav

Overview:

She is pretty similar to Wyll in a lot of ways, in that she wears the mask of the protector, always putting everyone else first, driven by compassion. While she becomes extremely attached to her companions very quickly, she struggles greatly to form the genuine, profound connection she desires. She doesn't like to talk about her past because though she craves emotional intimacy like a drug, it also terrifies her.

My Tav

She's a paladin, sworn to the Oath of the Ancients, because she feels fundamentally like an outsider. In her mind, if she can't belong among people, at least she can protect and care for them from afar. Chronic self-isolation has led her to feeling extremely off-balance once this group of tadpole-infested weirdos decides that she's the person to follow around the wilds of Faerun looking for a cure. She has never been accepted as a leader of any kind before, so she's uncertain, but finds drive in the fact that people are putting their faith in her. She would give anything to not let them down.

My Tav

River finds Astarion intriguing from the beginning, and immediately wants to get through to him. She can see the mask he wears, even when others insist on taking him at face value. She doesn't support his more sadistic tendencies, but she sees the good in him from early on, and can tell there's much more to his story. Him being a vampire isn't that big of a deal to her; she is practical, and has a good sense of his character by then. She feels understanding and care for him more than anything else, so she puts her trust in him. (Interesting, considering her oaths, as the forces of nature aren't too keen on undead... Foreshadowing?) She ends up falling for Astarion in act 2 because of how he's finally opening up a bit, and she can see the soft, bright, passionate, incredibly strong man he is under the facade. After a whole lot of patience and consistent support, of course. Astarion shows time and time again that he seems to accept and understand River in a way nobody else, even their other companions, ever has. They're the one person in each other's lives who has never judged the other. Well, Astarion judges and openly mocks her plenty in the beginning for her bleeding heart, but never for the things she feels that deep-rooted shame over, like her autistic traits.

My Tav

They're both learning together what it means to form connection after a lifetime of disconnect and loneliness, in a world that does not accept either of them without conditions. They may look like opposites to those who don't realize that their asymmetry is simply reflection. They challenge each other in the best ways, and deep down, they know a lot of the same pain. It sounds cheesy, but I think they balance each other out in a way that pushes them both to be better, braver people.

My Tav

I'm currently working on a fic that I think will consist of several chapters occurring at important and illustrative points in both the game's narrative and their relationship. River has a lot of growth across the story in terms of self-acceptance, confronting her relationship with her Oaths, connecting, and reclaiming her identity. I love writing her and Astarion in any given situation, not to mention her relationships with the other companions. She's far from my best-written or most unique original character, but I care about her and her story. I'm trying to take my time and not put pressure or judgement on myself, and to just have fun with it. I'm also on the verge of committing to a post-game fic about Astarion and River, which I have SO many ideas for, involving tons of fluff, healing, Astarion's bucket list of "Things I Want To Do Now That I'm Not Slave To An Evil Vampire Lord", and plenty of interesting vampiric chaos in the Underdark. That story will be a bigger commitment, but I feel so inspired to write it. Something about writing her and Astarion is just so comforting to me.

While this character is very much like me in a lot of ways, she's also different in crucial ones, and I think I'm learning a lot by writing her.

My Tav

(Now, I'm on my way to starting a Dark Urge playthrough, and I have some Ideas of how River could fit perfectly in that role, from what I know about the resist Dark Urge storyline. The angst and metaphors would be dialed up to 100. With some backstory changes, it could work really well, I think. So don't be surprised if she potentially becomes a Dark Urge AU version of herself in the future haha. Writing fanfic has been so freeing because I can just DO that if i want to. My character can be fluid. There are no rules. Hells yeah.)

*(I came up with her name before I even got the game, and so her name being in the main theme song makes it seem cheesy but I don't care lol)


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3 months ago

To be fair, you have to have an extremely high level of mental illness to understand Disco Elysium


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1 month ago

Vessel really is trying to be a Hollow Knight bug and I love that for him


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3 months ago

My one major issue within Astarion's romance storyline (spoilers)

TLDR: player shouldn't have to sleep with him in act one to initiate the romance.

(also please correct me if I'm wrong about this being the way the romance triggers. All the information I found said that the act 1 intimacy scene is necessary)

First of all, this just locks you out of romancing him unless you’re a very particular kind of person. On my playthrough, my character is not at all the type to sleep with him casually, but I went through with it because I very badly wanted to see his romance storyline. 

So let’s examine what leads up to the scene. Astarion, upon meeting the player, recognizes power in them and thus someone who can help protect him. He comes up with his “nice, simple plan” to seduce the player in order to get them to trust and care for him. This makes complete sense for his character, as he sees his main and perhaps only source of value being what he can offer physically. It’s what he knows how to do, and so in this crisis situation, of course it’s what he defaults to. The fact that he propositions the player is not what I have a problem with. It’s the fact that they have to say yes in order to further the romance, or else they’re locked out of it. 

On a practical level, I can understand what the thought process behind this might have been. Having a character proposition the player, being turned down, and then coming onto them again in the future might make them come off as a pest, which can make a character majorly unlikable. However I would argue this can be worked around because it is made very clear that the first encounter with him is meant to be a purely casual intimacy. Having a confession scene later where he proposes something more sincere would feel completely different, offering something new rather than not taking no for an answer. 

But the game forces you to accept his offer if you want to further the romance. This leaves the player in an uncomfortable position no matter what. There are two intimacy scenes possible in act one, the first being his high approval scene that can trigger whenever, where he makes the offer and the player can choose. Skipping this one does not lock you out of the romance IF you do sleep with him at the Teifling party afterward (if I’m not mistaken). The Tiefling party version of the scene is much much better if you care about him as a person, in my opinion, because he keeps the fact that he sees it as a transaction to himself. In the high approval scene, he outright says, albeit flirtatiously, that this is a reward for letting him drink your blood. Him presenting the encounter that way feels very icky if you say yes. So while it’s very in-character and a very honest and raw portrayal of how his trauma has affected him, it leaves the player in a bad position. 

Now, this plot point is crucial to his overall story, yes. He needs to initiate this kind of pandering to the player character, trying to seduce them and get their trust and loyalty. My argument is that this can be done *without* the sex scene. If I were to rewrite this scene, I would have it that he invites the character to the woods after the party in a more ambiguous way unless you yourself bring up the topic of sex. Then, when you’re both there having your private conversation, you can choose to decline his advances. He could become puzzled and maybe a little annoyed and say something like “why did you come here, then?”. The player could then have the option to respond with “I wanted to get to know you better” or something. This could be a really sweet and heartbreaking moment to look back on after you learn more about him. Give him a genuine moment of confusion in this scene, because it challenges what he thought about himself and other people; someone doesn't want him just for his body, and they also want to get to know him as a person. This would probably be a confusing and difficult feeling for him. He’d mask it quickly, of course, but still. Then, there could be a nice moment between them where they just have a cute conversation about anything. Maybe they could even just make this scene into a slightly different version of his scars scene the morning after. He showed up shirtless after all, so the player could go on to ask him about that and it could be a wholesome bonding moment. This would allow the player to show interest in him without it being explicitly sexual, but also not locking you out of the romance route with him. Also it’s asexual friendly. On a narrative and emotional level, this serves basically the exact same purpose as the sex scene(s), with the exception of the regret and moral greyness, which I think the player should be able to avoid anyway if they choose. Especially upon replays, this forces the player to engage in something they know is not an enjoyable experience for him, in order to trigger his romance storyline, which I think is kind of wrong. 

Interesting point here, though: If you’re playing as origin Karlach, then you can't sleep with him at first without, you know, burning him to a crisp. The romance plays out the same otherwise, PROVING MY POINT that it’s not necessary. In this version of events, they just “talk and fall asleep”. This would be exactly what I wanted. I just really wish this were an option in any other case.

I'm too demisexual for this.


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3 months ago

Thanks, I hadn't cried yet today

Silence

silence


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1 month ago

This is so well-put. I like how this explains the ways in which Astarion was utterly stifled and stalled in his personal development without infantilizing him. I also like that you mention his line where he says "You're the only one. Other people don't have a heart like you. You're you. No one is like that." It's objectively false that we're the only person who accepts and cares for him, because the other companions grow to care for him fiercely (although perhaps there was a bit of a rocky start). That's one thing I felt a little weird about a few times during his romance, as it felt like I was the *only* option rather than the option he really, truly would choose. But by the end, there's enough shared experience and genuine connection that it feels like a sincere choice on his part. I only hope that his future helps him see that someone loving him is not a fluke.

I also think a lot of people don't see that Astarion's storyline in-game is only the very very beginning of his healing journey. At the end of the game (spawn route), he's got a future of hard work and learning about himself to face. But he's not in it alone. In my opinion, I think that's part of why he was so desperate to Ascend; because it would mean he wouldn't have to go through that painful, hard, ongoing healing process. In Ascending, he'd cut off those parts of himself and lock them away somewhere he'd never have to deal with (consciously), at the cost of the best parts of himself and his chances at healing and redemption. The idea of facing a future where he'd have to face how little identity he feels he has deep down terrifies him, even with Tav/Durge at his side. It's easier to latch onto the image of Vampire Lord Astarion, Ascendent, the cruel and powerful. This is also why the traits we see him so proudly state of himself (hedonism, lust, sadism, vanity) are all brittle facades that crumble when you poke at them too much. He's trying to define himself so desperately, and he himself doesn't even know how much of it is true.

In short, our man has about several centuries of healing to do.

I was mentioned in a pro-Ascendant Astarion post with this quote: "Astarion does not have a well-developed sense of self, and by default, he also lacks many of the skills that a well-adjusted adult should possess." This is the post it’s taken from: click me!

No problem at all—it's public, and I don’t see why anyone shouldn’t reference it. Naturally, the post was in opposition to that statement—generally speaking, I mean—but that’s fine too. Everyone has their own opinion and is free to express it. That’s not the point of my upcoming ramble! xD

It’s just that rereading my own words got me thinking more deeply about the topic and made me want to explore it further.

I Was Mentioned In A Pro-Ascendant Astarion Post With This Quote: "Astarion Does Not Have A Well-developed

Now, I’m not a psychologist, but I did study psychology. I took several exams at university and I actually did pretty well, lol. I didn’t complete my studies because life took me elsewhere—most importantly, my daughter was born—but the general knowledge I gained from psychology still follows me in everything I do every day.

So it’s second nature for me to analyze characters from the media I consume through that lens—Astarion included. Of course, this is just my perspective; I can’t say for certain whether the developers intended this for his character or whether they did specific research into his psychological development.

That said, today I feel like going off on a little tangent about this beautiful science. Still in reference to that heart-stealing vampire spawn that I’m aaaaabsolutely not obsessed with.

Let me also add a disclaimer. The concepts mentioned are just examples and cannot be applied literally, as every person is different and reacts differently to situations and stimuli. Likewise, the brain is plastic—neural connections change and adapt, and there is almost never a fixed or definitive condition. Above all, I’m not making any kind of diagnosis! That’s not within my competence! Keep these ideas well in mind!

So, why do I say that Astarion doesn’t have a well-developed sense of self? Let’s take it step by step and talk a little about the concept of the "self". I'm copy-pasting something from another post, lol. Rewriting it from scratch is too much work! xP

The self is quite a complex concept with many facets. Briefly put, it’s shaped by various internal and external factors and reflects a conscious image of "me." In psychology, it’s key to building the Ego of an individual—the capacity to act, understand, organize, and interpret experiences. The Ego provides a sense of uniqueness, coherence, and personal continuity since the self encompasses many "faces." All this forms the personality of an individual, which naturally develops (and changes) throughout life.

Particular attention in the formation of the self is given to sensitive periods, such as early childhood. The self determines the level of self-esteem based on an individual’s assessment of their worth and competence in the characteristics they attribute to themselves (Real Self), their future aspirations (Ideal Self), and what they want to avoid (Feared Selves). The greater the discrepancy between these aspects, the lower the level of self-esteem. Social support and approval, as well as competence in domains deemed important to the self, obviously contribute to perceiving oneself as a person of value.

Astarion, as we know, has had his sense of self fundamentally undermined. For him, the world is divided between those who have power and those who don’t, with the former always being the "winners" in his eyes. The magistrate he once was is long dead, along with his moral compass and the life he used to live—especially after 200 years of servitude to Cazador.

As vampire spawn, akin to a newborn in some respects, Astarion learned to exist solely within Cazador’s world, revolving around Cazador, for Cazador.

I Was Mentioned In A Pro-Ascendant Astarion Post With This Quote: "Astarion Does Not Have A Well-developed

There are lines of dialogue within the game that highlight this in a painful and terrifying way. For example, when Tav/Durge directly confronts Cazador, or when Cazador ends up on his knees in front of Astarion after one of his brothers or sisters dies during the ritual. Cazador says: “He [Astarion] is afraid. He’s afraid because all he has ever knows is you and me. And without us, he is nothing.” Or: “And then? What will you be without me? A shade? A specrte in the shadows, devoid of all purpose.”

It’s a terrible thing, but it’s true. Cazador represents everything—Astarion’s entire world—and when he dies, he leaves behind a void that’s even more frightening. And let’s not forget that, in the real world, it takes very little to completely erase a person—and two hundred years in the hands of an abuser is an overwhelming amount of time, a detail that too often gets underestimated or completely forgotten.

The whole matter becomes even more disturbing and painful when Cazador suggests that without Tav/Durge, Astarion would have come crawling back to him with his tail between his legs. To his fucking tormentor. And sadly, it's a painful concept because it really happens in real life—when you have nothing and no one, when you have no means of your own and are completely dependent on another person, no matter how terrifying they are. Cazador is certain that Astarion will return to him, even if it means dying. And it's a concept with a devastating impact.

So Cazador was the domineering father figure, and vampire society functions under strict rules handed down by vampire lords. In this hostile context, without any room for self-expression or choice, Astarion developed a fragmented and damaged self-image. Constantly belittled by Cazador as an individual (small, weak, useless, incapable, all words he uses in the game), always pitted against his brothers and sisters, and degraded from a magistrate to a prostitute (this is important because it’s the only skill—or "talent," as he calls it himself—that Astarion believes gives him any value or power, forming the basis for his self-image). It’s easy to imagine just how high his self-esteem must be, right? Most importantly, he never developed the skills to navigate life as a free individual—at least not in a healthy way.

Good Lord, he thinks that in order to receive support, he has to sell himself to Tav/Durge and offer his sexual services—otherwise, he has no hope of survival! And that’s why I say he doesn’t possess all the skills of a well-adjusted adult. Other glaring examples of this—so glaring they hit you like a punch in the eye—are his inability to say no and to recognize his own limits. And shall we talk about the infamous question: What do you want? The first time, he deflects, and essentially gives the answer the player wants to hear. The second time, he states it plainly: he doesn't know. He doesn't know how to make decisions, he hasn’t done it in 200 years, and the very idea terrifies him to his core. These are all skills that a well-balanced person possesses—let’s not kid ourselves.

Like any mature and well-balanced adult, one knows how to recognize their feelings, define them, communicate them, and most importantly, not fear them. Astarion, on the other hand, is unable—after 200 years of pure shit—to understand what he feels for Tav/Durge, and he won’t be able to until the end of the Pale Elf’s quest. “I don’t know—but isn’t it nice, not to know? You’re not a target, nor a victim, not just one night it's better to forget. But then... whatever in the world could you be?”

I Was Mentioned In A Pro-Ascendant Astarion Post With This Quote: "Astarion Does Not Have A Well-developed

So, even if reluctantly (and despite his fear), he ends up leaning on Tav/Durge. He needs a guiding figure to help him figure out what to do because making decisions and acting independently don’t come naturally to him. Especially outside of his talents, sex and survival. He needs to be rehabilitated, re-educated, and to achieve this, he requires a safe and healthy environment where he can experiment and grow, perhaps developing other faces of the self on which to base a new evaluation. Like, I'm not just a slave or a whore: but I'm also a companion, a friend, a lover, a hero and I'm able to listen, to help, to learn, to collaborate, etc.

And let’s not forget that when the fateful confrontation with Cazador is brought up, Astarion explicitly asks Tav/Durge for help. “I need to take the fight to him. And I need you to help me,” he says. How to help him—whether to ascend or not—is up to the player and how they choose to play. But the fact remains: Astarion needs support.

Meanwhile let’s take a look at some of the consequences of low self-esteem:

Difficulty opening up in social settings and communicating one's emotions and needs

Extreme self-criticism

Devaluing or ignoring one’s own qualities

Tendency to constantly apologize and feel guilty for things that are not actually one's responsibility

Tendency to appease others due to perceiving oneself as inferior to one’s peers

Use of negative words to describe oneself

Difficulty making decisions and maintaining personal goals over time

Negative and self-blaming internal dialogue

Belief that success is due to luck, with difficulty attributing accomplishments to oneself

Not believing compliments that are given to them

And now, let’s look at the most common causes for the development of low self-esteem:

Being raised by extremely critical and demanding parents

Being heavily devalued by parents or other authority figures

Being ignored or ridiculed during childhood

Being a victim of physical, sexual, or psychological abuse

Achieving poor academic results

Experiencing episodes of bullying or mistreatment in the workplace

Suffering a financial collapse or a significant breakup

Being subjected to a prolonged period of stress

Suffering from a chronic and persistent medical condition

Suffering from psychological disorders (e.g., anxiety or depression)

Does this remind you of something? Or maybe someone in particular? Does that person, by any chance, have red eyes and pointed teeth?

Naturally, these are just examples, and everything varies depending on the individual, but I believe these points still manage to convey the concept.

They especially give the idea of how much events—and especially the context in which we live—impact our psyche. For example, thanks to neuroscience and increasingly detailed brain imaging, we know that brain areas change according to the factors mentioned above; they train like muscles, so to speak, becoming larger and more reactive every time they are activated.

So, if someone is subjected to chronic stress, the brain areas responsible for managing it will become easily activated, bringing with them a whole series of consequences that affect performance, behavior, perception, thinking, and so on.

Likewise, the more the “right” areas of the brain are activated, the more the brain itself will develop in a healthy and balanced way, forming neural connections that support the tools (perception, thinking, etc) mentioned above.

Meanwhile, other areas—such as those related to stress responses—will remain small and more difficult to activate. (Obviously, brain areas don’t literally “grow” or “shrink” in size, but the connections between neurons (synapses) are strengthened or weakened depending on how much they’re used. This is a principle known as “neural plasticity”: what you use becomes reinforced, what you neglect becomes weaker.)

A curiosity: even our mood influences how we perceive people and the world around us—and consequently, our thoughts and impressions too! xD

I Was Mentioned In A Pro-Ascendant Astarion Post With This Quote: "Astarion Does Not Have A Well-developed

This image is heartbreaking, because these brains belong to two three-year-old children—and the differences are significant.

The brain on the right is missing key areas that are present in the one on the left. These missing parts impact the abilities of the child with the smaller brain:

this child will likely be less intelligent as an adult compared to the one with the larger brain,

will be less capable of empathizing with others,

and will be at higher risk of becoming addicted to drugs and involved in violent crimes.

Additionally, the child with the smaller brain is more likely to remain unemployed and dependent on social services, and may develop mental health issues or other serious health problems.

The large difference in size and development between these two brains is not due to illness or injury, but rather to how the two children were treated by their mothers.

The child with the larger, more developed brain was loved by their mother, who was consistently present and attentive to their needs. The child with the smaller brain, on the other hand, was neglected and abused. It is precisely this difference in treatment that explains why one child's brain developed fully while the other’s did not.

Of course, our favorite vampire spawn isn’t a developing child—but the point is that certain environments and experiences have a profound impact and shape many aspects of our lives, making us more or less equipped to face challenges.

At this point, I’d like to focus a bit on the reasoning process in general. It’s easy to believe that when humans think, make decisions, and reflect on a problem or task, they do so in the most rational way possible. And that’s where we go wrong! First of all, the cerebral cortex — the part of the brain responsible for complex cognitive functions such as thinking, awareness, memory, attention, and language — is located in the upper region of the brain. Most stimuli, in order to reach the cortex, must pass through all the lower areas of the brain, which often trigger behavioral responses even before the stimulus reaches rational thought. For example, the activation of the sympathetic nervous system, which is responsible for danger responses. A silly example: how many times have we jumped out of our skin before realizing that the loud, scary noise was just a window slamming shut? First comes the fear response, then the evaluation of the stimulus follows.

As if that weren’t enough, the brain plays other little tricks on us — without us even being aware of it — because that sneaky thing does a whole lot on its own, especially when it comes to thinking and making decisions.

So... Astarion has a very limited perspective—mostly the one offered by Cazador. As we said earlier, the world is divided into those who have power and those who suffer it. Period. But we all know that in between there are infinite shades of gray, and that can’t be denied. In the same way, Astarion believes that Tav/Durge is the exception to the rule—the only kind person in the world, the one and only for him. But as much as it flatters our ego to hear that, we know very well that no one is that special. It’s always Astarion’s perspective that’s extremely limited. And in fact, here too, Tav/Durge has the opportunity to broaden his view, to point out that the world is full of kind people who would care for him if only he opened himself up and showed kindness in return. This narrow way of thinking and seeing things, this resistance to noticing alternatives, fits perfectly into the category of cognitive biases.

Let’s start with the premise that the human brain needs to be both effective and efficient. That means reaching a result in the shortest time and using the fewest resources. Therefore: when we think and make decisions, we don’t always do so rationally. We use heuristics—mental shortcuts—often following patterns we've used before. A silly example: if I have to cook a dish I’ve made a hundred times, I don’t sit down to rethink how and why I should cook it—I just switch off my brain and do it the way I’ve always done. Many heuristics are good and useful—others, not so much. And when they fall into the latter category, they become biases.

There are many types, but let’s look at one that we all, even us Astarion fans, share. xD Confirmation Bias!

Confirmation bias manifests when we tend to search for, interpret, or remember information that supports our pre-existing beliefs, ignoring anything that contradicts them or isn’t completely aligned.

Once a certain mental imprint forms, new experiences only deepen that groove, without any willingness to explore other interpretative modes—in fact, they tend to further crystallize internal beliefs.

We can say that the person is cherry-picking—in a complex set of data and information, they pick out only what resonates with a belief they already hold, which, in some way, is convenient for them.

The reason is easy to see: if I don’t challenge a belief—even if it’s irrational—I’ll save time, create less friction, and reduce internal and external resistance to a given situation.

Because confirmation bias shows up when a person selects only the evidence that supports their point of view, it easily becomes a self-sustaining system, keeping them locked in an interpretive and experiential microcosm that risks becoming increasingly stifling—a self-built prison.

I Was Mentioned In A Pro-Ascendant Astarion Post With This Quote: "Astarion Does Not Have A Well-developed

Astarion is stuck on tracks he’s known inside and out for centuries, forcibly carved into his mind—and for him, it’s all too easy to filter everything through that lens. And this cuts him off from a myriad of possibilities, in a completely unconscious way. It’s like throwing a wrench in your own gears. So Tav/Durge represents an opening to a different value system, one that could replace or at least expand our vampire spawn’s worldview. Not without resistance, of course—those brain connections will get you!

So, to conclude, let’s go back to the beginning and to the statement in question.

"Astarion does not have a well-developed sense of self, and by default, he also lacks many of the skills that a well-adjusted adult should possess."

Yes, maybe out of context it might sound bad. I certainly don’t see Astarion as half a man, incapable of thinking or choosing for himself. But I do recognize that he has serious vulnerabilities that need to be treated with care and taken into account. Not when we're playing—when we play, we do what we like and have fun—but when we analyze him as a character. When Astarion, at the end of the Pale Elf quest, in the good ending, thanks us for saving him from himself, what he means, in my opinion, is exactly this: thank you for supporting me when my vulnerabilities, my fears, my blind spots, and my narrow perspective were getting the best of me. Because, let’s be honest, Astarion’s story is also about this—about rediscovery, about learning to live again, about changing, improving, growing, developing relationships, new abilities and skills. Not as a rogue or as a vampire, or within game mechanics—but as a person.

The point is: Astarion has come out of a horrific situation, one that has to have left marks, wounds, infected pus festering beneath the skin. A situation that never allowed him to understand what he liked, what he wanted, who he really was—simply because he couldn’t express himself, couldn’t think about his own needs, couldn’t say no. Couldn’t develop his sense of self in peace and safety.

A situation that left him unable to face the world and the people in it in a healthy way, unable to identify and express his own feelings, unable to say that damn "no" or to make choices. To decide, yes. And in fact, every time he’s asked what he wants to do, his answers are vague—or he says he doesn’t know, or admits that he’s afraid of those damn choices. He’s afraid of freedom, of consequences, and of everything else beyond the four things he knows—the four fucking things Cazador drilled into him, all around power and control.

And I’m really supposed to believe that the one choice he’s absolutely sure about is Ascension? Hell no. Just like he's not sure he doesn't want to ascend!

I Was Mentioned In A Pro-Ascendant Astarion Post With This Quote: "Astarion Does Not Have A Well-developed

References

Rogers, C. R. (1961). On Becoming a Person: A Therapist's View of Psychotherapy. Houghton Mifflin. → A foundational text on the concept of the self, self-actualization, and congruence between real and ideal self.

Winnicott, D. W. (1964). The Child, the Family, and the Outside World. Penguin Books. → Explores the importance of a safe environment in the healthy development of the self.

Bowlby, J. (1969–1980). Attachment and Loss (Vols. 1–3). Basic Books. → Describes how early attachment figures shape our internal working models and sense of security.

Erikson, E. H. (1950). Childhood and Society. W. W. Norton & Company. → Introduces the theory of psychosocial development across the lifespan.

Herman, J. L. (1992). Trauma and Recovery: The Aftermath of Violence—From Domestic Abuse to Political Terror. Basic Books. → Explains complex trauma, victim-perpetrator dynamics, and the long-term effects of abuse.

van der Kolk, B. A. (2014). The Body Keeps the Score: Brain, Mind, and Body in the Healing of Trauma. Viking. → Offers neuroscientific insight into how trauma reshapes the brain and affects emotional regulation.

Siegel, D. J. (2010). The Mindful Brain: Reflection and Attunement in the Cultivation of Well-Being. W. W. Norton & Company. → Discusses neuroplasticity, integration, and the development of a coherent sense of self.

Kahneman, D. (2011). Thinking, Fast and Slow. Farrar, Straus and Giroux. → A deep dive into heuristics, decision-making, and cognitive biases like confirmation bias.

Malaguti, E., & Morganti, P. (2014). Psychotraumatology: An Integrated Model for Trauma Treatment. (Translated from the Italian). FrancoAngeli. → Addresses the psychological and neurological consequences of prolonged trauma.


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1 month ago

Of course, Astarion wants to ascend. He wants it so much, it’s as clear as day. He has never hidden how much he ideally likes the idea of power—to elevate himself from his current position, to ensure his safety, to bend others to his will (instead of being the one who is bent). And if he can also walk in the sun and never feel the hunger pangs again, even better!

But let’s not forget that Astarion has a limited worldview. Cazador himself says it in one of his confrontations with Tav/Durge: "He is afraid. He is afraid because all he has ever known is you and me, and without us, he is nothing."

Astarion does not have a well-developed sense of self, and by default, he also lacks many of the skills that a well-adjusted adult should possess. So, to navigate life, he can either rely on the worldview presented by Cazador (power, power, power, and more power—to place himself above others) or the one offered by Tav/Durge, assuming they are a heroic figure. Otherwise, the only perspective left is that of power, and Ascending becomes almost natural in an evil playthrough (which I myself did in my villain run). Ascending Astarion in a good playthrough, however, seems completely contradictory to me, but whatever…

Let’s not forget that power is not Astarion’s driving force—power is only a means to an end. His real driving force is fear, as both Cazador and Scleritas emphasize. He would do anything to feel safe (like becoming a half-Illithid if scared enough by Tav/Durge—even though he rejects that idea with every fiber of his being, and yet…). The scene with the dryad, Naoise Nallinto, in Astarion’s origin run makes it crystal clear: when she uses her power on him, among all the possible choices (wealth, respect, power, etc.), Astarion’s personal wish is to feel safe, not power—even though power is explicitly one of the options. But it’s not his!

Oh, and Astarion himself spells it out, right before the final decision between Ascending or not. His exact words: "One final thrust, and I'll be free of you. I will never have to fear you again. And if I complete the ritual you started, I'll never have to fear anyone. Ever."

Everything revolves around fear, which is once again emphasized in the insight check—where it becomes obvious what is driving him and what is simultaneously holding him back from making a rational decision. Because while it’s true that he wants to ascend, he also wants to redeem himself. Well yes, it's shocking, folks, but two completely opposite desires can exist within the same person. They're called internal contradictions, and we all experience them every day or almost ("Oh, damn, I want to go out with my friends tonight, but I also want to just lie on the couch and watch TV").

Let’s not pretend this character is one-dimensional and that all these dialogue lines don’t exist when discussing Astarion. Of course he wants to ascend—he wants it so badly. The point is understanding why he wants it. And then questioning whether giving in to that fear is truly worth it, considering the consequences and what he would be giving up (because even Ascending comes with its own sacrifices, and I’m not even talking about his soul or the 7,000 people).

That’s why, if they choose to, Tav/Durge can intervene and make him reflect on the alternative (which, depending on how you play your Tav, could have been introduced to him from the very beginning of the adventure—it’s not something that just comes out of nowhere, unless you’re playing completely incoherently).

And it’s Astarion himself, in one of the most beautiful dialogues in the entire game, who explicitly states this lesson he has learned. When Durge is overcome with despair and fear—just like him—and tries to end the relationship, Astarion says: "This little adventure of ours has taught me that we can't let our lives be ruled by fear, or else we'll never truly live."

He has understood. He has grown. He has accepted that uncomfortable emotion and has decided not to be consumed by it—to choose for himself without letting fear dictate his actions. And I couldn’t be prouder of him.

One last thing, because I’ve seen it repeated a lot on social media: Ascending is not Astarion’s lifelong dream—it is Cazador’s dream. Astarion didn’t even know this kind of ritual existed until five minutes before it happened, so no, Tav/Durge is not cruelly ripping away his lifelong dream just for the sake of moral superiority. And above all, they are not forcing him to give it up—but I’ve already talked about this before, and I’m not going to repeat myself.


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1 month ago

More artists should really draw their favorite ships in the Disco Elysium jackets. It's character analysis to say which character would wear which jacket.


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3 weeks ago

It's scary to be transgender in the world right now but if you're transgender I love you and we have to stick together and keep fighting and keep living and keep loving


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rivereverie - Ranting to the void
Ranting to the void

Just my current hyperfixations and whatever else I can't get out of my head✧˖⁺。˚⋆˙ A practice in self-expression ˖⁺。˚⋆˙ ✧writer ✧ she/they ✧ autistic ✧ pansexual ✧ demisexual

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