Symbolism In Writing

Symbolism in Writing

Weather Symbolism

Rain: cleansing, sadness, renewal, obstacles

Sunshine: happiness, hope, clarity, energy

Storms: conflict, turmoil, dramatic change

Snow: purity, stillness, coldness, isolation

Fog: confusion, mystery, uncertainty

Wind: change, freedom, unrest, communication

Animal Symbolism

Eagle: freedom, vision, strength, courage

Lion: bravery, power, leadership, pride

Dove: peace, love, innocence, spirituality

Wolf: loyalty, cunning, survival, community

Snake: transformation, danger, temptation, wisdom

Butterfly: transformation, beauty, impermanence

Plant Symbolism

Rose: love, beauty, passion, secrecy

Oak Tree: strength, endurance, wisdom

Willow Tree: sadness, flexibility, resilience

Lotus Flower: purity, enlightenment, rebirth

Ivy: friendship, fidelity, eternity

Cactus: endurance, protection, warmth

Object Symbolism

Mirror: self-reflection, truth, illusion

Key: opportunity, secrets, freedom

Bridge: connection, transition, overcoming obstacles

Candle: hope, spirituality, life, guidance

Clock: time, mortality, urgency

Mask: disguise, deception, concealment

Number Symbolism

One: beginnings, unity, individuality

Two: partnership, balance, duality

Three: creativity, growth, completeness

Four: stability, order, foundation

Five: change, adventure, unpredictability

Seven: mystery, spirituality, luck

Season Symbolism

Spring: renewal, birth, growth, hope

Summer: vitality, abundance, joy, freedom

Autumn: change, maturity, decline, reflection

Winter: death, stillness, introspection, endurance

Light and Darkness Symbolism

Light: knowledge, purity, safety, enlightenment

Darkness: ignorance, evil, mystery, fear

Shadow: the unconscious, secrets, mystery

Twilight: ambiguity, transition, mystery

Element Symbolism

Fire: passion, destruction, energy, transformation

Water: emotion, intuition, life, change

Earth: stability, grounding, fertility, growth

Air: intellect, communication, freedom, change

More Posts from Reblogcatparent827 and Others

2 months ago

Writing Worksheets & Templates

will update this every few weeks/months. alternatively, here are all my tagged Writing Worksheets & Templates

Chapter Outline ⚜ Character- or Plot-Driven Story

Death & Sacrifice ⚜ Magic & Rituals ⚜ Plot-Planning

Editing: Sentence Check ⚜ Writing Your Novel: 20 Questions

Tension ⚜ Thought Distortions ⚜ What's at Stake

Character Development

50 Questions ⚜ Backstory ⚜ Character Creation

Antagonist; Villain; Fighting ⚜ Protagonist & Antagonist

Character: Change; Adding Action; Conflict

Character: Creator; Name; Quirks; Flaws; Motivation

Character Profile (by Rick Riordan) ⚜ Character Sheet Template

Character Sketch & Bible ⚜ Interview your Character

Story-Worthy Hero ⚜ "Well-Rounded" Character Worksheet

Worldbuilding

20 Questions ⚜ Decisions & Categories ⚜ Worksheet

Setting ⚜ Dystopian World ⚜ Magic System (AALC Method)

Templates: Geography; World History; City; Fictional Plant

References: Worldbuilding ⚜ Plot ⚜ Character ⚜ Writing Resources PDFs

all posts are queued. send questions/requests here.


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2 months ago

Understanding Morally Gray Characters in Storytelling

Definition and Core Characteristics:

Complex and Ambiguous Morality: Morally gray characters exhibit traits and make decisions that do not fit neatly into the categories of 'good' or 'evil'. Their actions and motivations often blend aspects of both.

Humanized Flaws: They possess human flaws, which make their actions and decisions relatable and believable. These flaws often drive their complex behavior.

Realistic Motivations: Their motivations are multifaceted and realistic, often stemming from personal experiences, traumas, or societal pressures.

Importance in Storytelling:

Adds Depth: These characters add depth and richness to the narrative, providing a more nuanced and realistic portrayal of human nature.

Creates Tension and Conflict: Their unpredictability and complex morality create tension and conflict, driving the plot and engaging the audience.

Reflects Real Life: By portraying characters with both good and bad qualities, stories can reflect the complexity of real-life moral decisions.

Examples and Their Impact:

Walter White from Breaking Bad: Initially a high school chemistry teacher diagnosed with cancer, Walter turns to manufacturing methamphetamine to secure his family’s future. His descent into criminality and moral compromise makes him a quintessential morally gray character.

Severus Snape from Harry Potter: Snape’s actions and allegiances are ambiguous throughout much of the series. His ultimate loyalty and sacrifices reveal a deeply complex character motivated by love and regret.

Creating a Morally Gray Character:

Blend Virtues and Vices: Give your character a mix of admirable qualities and significant flaws. This balance helps create a sense of realism.

Motivations Over Actions: Focus on the character’s motivations rather than just their actions. Understand why they make certain decisions, even if those decisions are morally questionable.

Consequences and Growth: Show the consequences of their actions and allow for character growth or regression. This evolution keeps the character dynamic and engaging.

Impact on the Audience:

Empathy and Engagement: Morally gray characters can evoke empathy from the audience, as they see parts of themselves in the character’s struggles and decisions.

Moral Reflection: These characters prompt audiences to reflect on their own moral beliefs and the complexities of right and wrong.

Discussion and Debate: The ambiguous nature of morally gray characters often sparks discussion and debate, making stories more engaging and thought-provoking.

By understanding and effectively using morally gray characters, storytellers can craft richer, more engaging narratives that resonate deeply with their audience.


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2 months ago

more words for worldbuilding: senses (pt. 3)

ASPECTS OF PERCEPTION

Physical: burn, hear, smell, touch

AUDITORY

Attribute of hearing: acoustic, deaf, distinct

Attribute of noise: blatant, cacophonous, deafening, dissonant, grating, noisy, piercing, raucous, shrill, soft-spoken, strident, vociferous

Attribute of noisemaking: dumb, mute

Attribute of sound: acoustic, audible, brassy, clarion, deep, dissonant, dull, faint, gentle, gruff, high, hollow, inaudible, low, lyrical, mellow, melodious/melodic, mum, noiseless, noisy, off-key, quiet, raucous, rich, round, silent, soft-spoken, soundproof, subdued, tight-lipped, tuneful, vocal, weak

Audible object: acknowledgment, air, anthem, arrangement, bang, blast, buzz, carol, clamor, clap, click, clump, crash, din, discord, ditty, echo, groan, gurgle, hiss, howl, inflection, jangle, melody, music, peal, psalm, report, rhythm, roar, rumpus, scream, shriek, song, strain, tick, yell

Hearing: attend, commiserate, hear, mind, regard

Sound perception: hearing

OLFACTORY

Attribute of odor: aromatic, fetid, gamy, malodorous, noisome, odorous, rancid, scented, smelly, stinking, sweet, tangy

Object that can be smelled: aroma, breath, incense, perfume, smell, stink, whiff

Odor: cologne, fumes, perfume, smell, stink, tang

Olfactory perception: breathe, nose, smell, whiff

Smelling: scent, sniff, whiff

TACTILE

Attribute of dryness: absorbent, balmy, damp, dry, fluid, juicy, misty, moldy, musty, parched, soaked soggy, thirsty, watery, wizened

Attribute of hardness: adamant, downy, firm, flaccid, hard, impermeable, inflexible, limp, mushy, permeable, plastic, solid, supple, tender, unbending

Attribute of temperature: ablaze, balmy, biting, boiling, brisk, burning, chilly, cold, cozy, febrile, fiery, frigid, frozen, heated, icy, polar, sweltering, thermal, tropical, wintry

Attribute of texture: abrasive, beaten, breakable, bumpy, coarse, cozy, creamy, crumbly, crusty, delicate, diluted/dilute, elastic, fibrous, fine, fleecy, fluff, fuzzy, gelatinous, glossy, gossamer, gritty, irregular, knurled, leathery, lucid, mottled, mushy, oily, paper, permeable, porous, rough, sheer, sleek, slippery, soft, springy, tenacious, thick, threadbare, uneven, yielding

Dryness: drought, humidity, wet

Tactile perception: feeling, touch

Tactile quality: excruciating, numb

Temperature: cold, frost, heat, temperature

Texture: consistency, feel, finish, grain, nap, texture

Touching: brush, dab, finger, graze, handle, lick, meet, nestle, nuzzle, paw, reach, tickle, toothsome, yummy

TASTING

Attribute of taste: acerbic, acid, acrid, astringent, bitter, corrupt, delicious, done, edible, full-bodied, insipid, mouth-watering, peppery, poignant, racy, rich, salty, scrumptious, sour, succulent, tart, tasty, yummy

Taste: acidity, bitterness, savor, tang, zest

Taste perception: taste

Tasting: bite, sample, taste

VISUAL

Attribute of brightness: ablaze, bold, brilliant, colorful, dark, dim, drab, dusky, faded, glaring, glossy, incandescent, light, luminescent, lustrous, murky, obscure, radiant, scintillating, shady, sunny, washed out

Attribute of color: amber, ashen, black, blond/blonde, blue, bright, brown, brunette/brunet, cadaverous, clear, colorful, crystal, dark, deep, dusky, fair, flushed, gay, glowing, gold/golden, gray/grey, hoary, jet, livid, milky, mottled, muddy, murky, opaque, pale, pallor, pasty, pearly, red, rosy, sable, sanguine, smoky, speckled, swarthy, translucent, variegated, vibrant, wan, white, yellow

Attribute of vision: appreciable, clear, conspicuous, disguised, fuzzy, glassy, impalpable, lucid, nearsighted, pronounced, visual

Brightness: dark, gleam, gloom, glow, lamp, light, murk, overshadow, polish, radiate, shadow, shimmer, splendor

Clean: grimy, hygienic, impeccable, mangy, neat, pure, sanitary, slimy, slovenly, spick-and-span, stagnant, straight, trim, unblemished, unkempt, untidy, untouched

Color: auburn, blush, color, decor, flush, glow, orange, pink, red, shadow, stripe, tinge, tone, yellow

Looking: attend, bear in mind, contemplate, dip into, face, fixate, gape, gaze, glare, glower, inspect, leer, lookout, mind, ogle, peek/peep, point, regard, scan, scrutinize, skim, spy, stare, vigil, watch

Occurrence of light: beam, bolt, eclipse, flicker, glare, glimmer, glisten, glow, illuminate, lamp, light, ray, shimmer, spark, spotlight, wink

Picture: arms, caricature, chart, diagram, emblem, facsimile, flowchart, graphics, impression, layout, model, pattern, plaid, portrait, reproduction, scheme, sketch, tableau

Seeing: behold, eye, make out, meet, notice, perceive, remark, sight, view, witness

Visibility change: blur, dim, fog

Visible object: acknowledgment, aspect, beam, buoy, footprint, glare, halo, light, model, panorama, ray, scene, sparkle, track, vista

Visual perception: blindness, perspective, vision

NOTE

Excerpted from Roget's 21st Century Thesaurus, Updated and Expanded 3rd Edition, in Dictionary Form, edited by The Princeton Language Institute.

The above are concepts classified according to subject and usage. It not only helps writers and thinkers to organize their ideas but leads them from those very ideas to the words that can best express them.

It was, in part, created to turn an idea into a specific word. By linking together the main entries that share similar concepts, the index makes possible creative semantic connections between words in our language, stimulating thought and broadening vocabulary. Writing Resources PDFs

Source ⚜ Writing Basics & Refreshers ⚜ On Vocabulary ⚜ Sensory Language


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2 months ago

Writing Advice: How To Add Forshadowing

Forshadowing is an excellent writing tool in your writing arsenal that allows you to look incredibly smart while simultaneously slapping your audience in the face with the realization that the answer was in front of them this whole time!

For @melda0m3, I'm going to be giving you some broad strokes about to add forshadowing into your stories

I'm going to hope you understand what forshadowing is but if you don't then: Forshadowing is a suggestion but not outright prediction of future reveals and events

A) Work Backwards

A lot of people say to add forshadowing after the chapter/book is written but before you post it since then you can go back and organically add in those small details that make you seem like a genious without accidentally pulling the curtain too far back.

I recommend a combination of both. Write from the belly of a character, if you will. Let them naturally guide their proclivities and then try to paper them over.

For example, Character A is trying to pretent that they were born into wealth but they weren't. Their natural tendency is to side with the underdog. To tip the waiter a normal amount. To do average not-rich shit. Having Character A accidentally be a normal person and then disguise this as a mistake or an expression of empathy/intelligence/stupidity what have you can serve as forshadowing.

By putting forshadowing in at a later point or as an organic development that you run past like it's just background information allows you to steer your audience away from the true purpose of that information.

B) It's Just A Little Off

This mostly applies to situations where a character is trying to pretend to be something they aren't.

A neglectful mother grabs her child just a bit too hard to be normal.

A previously cowardly character is suddenly taking the lead

A seemingly innocuous woman knows her way around the house a bit too well

A previously good person starts suggesting things that have a tendency of backfiring on the rest of the cast

It's pretty simple and I could just go on and on about different types of characters revealing that they aren't the person they are pretending to be and that they might just know more than they are letting on.

These forshadow clues might be:

An unexplained phobia that seems silly at first until the tragic backstory behind it is revealed

A beautiful piece of jewlery sitting on a petty thief

Hypocritical behavior

A random moment that seems out of character


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1 month ago

How to Make your Writing Less Stiff 4

Let’s keep this train rollin’! This time less down to line edits and more overall scope of your narrative

Part 3

1. Foreshadowing

Nothing quite like the catharsis of accurately predicting where something’s going to go. It doesn’t have to be a huge plot twist or a character death, it can (and should) be little things that reward your audience for paying attention. Double points if it adds to rewatch/re-readability.

Example: In The Dark Knight, this exchange happens:

Harvey: “You’ve known Rachel all her life.”

Alfred: “Oh, not yet, Sir.”

You won’t think anything of it on your first watch. Alfred is just making a witty joke that throws Harvey off. Watch the movie again, when Rachel dies, and it becomes some incredibly dark foreshadowing. Turns out Alfred has, actually, known Rachel all her life.

2. Chekhov’s Gun

Chekhov’s Gun is a narrative concept where a seemingly inconsequential element introduced at some point in the narrative (a gun) must “fire” by the end of the narrative. Sometimes this element leaves audiences uneasy or anxious, because they know something bad must come of it. Sometimes they think nothing of it until it’s about to fire and you get a one-two punch of the realization that it’s about to hit, and then the impact of the hit. It helps create tension, and tension is incredibly important (if you want a whole post of my take on it, lmk).

It also helps your narrative look more cohesive, where nothing is left on the table. Your set-ups and payoffs leave no threads dangling.

3. Repetition

The Rule of threes can apply on a micro and macro scale. I like doing lists of adjectives in threes, (e.g. My cat is soft, fluffy, and adorable) because the cadence and the flow of three is something we’re familiar with in spoken language. We like three supporting examples for an argument. Any less doesn’t feel strong enough, any more feels like you’re trying too hard. This is not a rule it’s a suggestion.

On a grander scale, you can look at the script of Curse of the Black Pearl for a masterclass in macro rules of three, like three parlays. Doing this helps your narrative look more cohesive and like every detail is thoroughly interwoven and nothing is coincidence. Your audience will get to the third instance and mimic that DiCaprio pointing meme—they will absolutely notice.

4. Motifs

Motifs as well, beyond threes, help. Colors are a huge one. For example every time you mention the color purple, you could attach it to an emotion, or a character, or an important plot beat, like how leitmotifs work for character themes in movies and TV shows.

Obvious examples in film are like lightsaber colors or dressing up the good guys in white and the bad guys in black. I did this whole post about color in fiction.

It’s a lot of other things too. Weather elements and times of day, or specific inconsequential objects popping up over and over again, like birds, or litter, fallen leaves, clothing items. Whenever the narrative mentions them, the author is trying to clue you in on some subtext within that scene.

My new novel is here!!! Do you like supernatural fantasy? How about queer vampires? How about acespec characters? Then Eternal Night of the Northern Sky is for you!


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2 months ago

How to Write Strong Dialogue

(from a writer of ten years)

So you’re back in the writing trenches. You’re staring at your computer, or your phone, or your tablet, or your journal, and trying not to lose your mind. Because what comes after the first quotation mark? Nothing feels good.

Don’t worry, friend. I’m your friendly tumblr writing guide and I’m here to help you climb out of the pit of writing despair.

I’ve created a character specifically for this exercise. His name is Amos Alejandro III, but for now we’ll just call him Amos. He’s a thirty-something construction worker with a cat who hates him, and he’s just found out he has to go on a quest across the world to save his mother’s diner.

1.) Consider the Attitude and Characteristics of Your Character

One of the biggest struggles writers face when writing dialogue is keeping characters’ dialogue “in-character”.

You’re probably thinking, “but Sparrow, I’m the creator! None of the dialogue I write can be out of character because they’re my original characters!”

WRONG. (I’m hitting the very loud ‘incorrect’ buzzer in your head right now).

Yes, you created your characters. But you created them with specific characteristics and attitudes. For example, Amos lives alone, doesn’t enjoy talking too much, and isn’t a very scholarly person. So he’s probably not going to say something like “I suggest that we pursue the path of least resistance for this upcoming quest.” He’d most likely say, “I mean, I think the easiest route is pretty self-explanatory.”

Another example is a six-year-old girl saying, “Hi, Mr. Ice Cream Man, do you have chocolate sundaes?” instead of “Hewwo, Ice Cweam Man— Chocowate Sundaes?”

Please don’t put ‘w’s in the middle of your dialogue unless you have a very good and very specific reason. I will cry.

Yes, the girl is young, but she’s not going to talk like that. Most children know how to ask questions correctly, and the ‘w’ sound, while sometimes found in a young child’s speech, does not need to be written out. Children are human.

So, consider the attitude, characteristics, and age of your character when writing dialogue!

2.) Break Up Dialogue Length

If I’m reading a novel and I see an entire page of dialogue without any breaks, I’m sobbing. You’re not a 17th century author with endless punctuation. You’re in the 21st century and people don’t read in the same way they used to.

Break up your dialogue. Use long sentences. Use one word. Use commas, use paragraph breaks. Show a character throwing a chair out a window in between sentences.

For example:

“So, you’re telling me the only way to save my Ma’s diner is to travel across five different continents, find the only remaining secret receipt card, and bring it back before she goes out of business? She didn’t have any other copies? Do I have to leave my cat behind?”

vs.

Amos ran a hand over his face. “So, you’re telling me the only way to save my Ma’s diner is to travel across five different continents, find the only remaining secret recipe card, and bring it back before she goes out of business?”

He couldn’t believe his luck. That was sarcastic, of course. This was ironically horrible.

“She didn’t have any other copies?” He leaned forward over the table and frowned. “Do I have to leave my cat behind?”

The second version is easier to digest, and I got to add some fun description of thought and action into the scene! Readers get a taste of Amos’ character in the second scene, whereas in the first scene they only got what felt like a million words of dialogue.

3.) Don’t Overuse Dialogue Tags.

DON’T OVERUSE DIALOGUE TAGS. DON’T. DON’T DON’T DON’T.

If you don’t know what a dialogue tag is, it’s a word after a sentence of dialogue that attributes that dialogue to a specific character.

For example:

“Orange juice and chicken ramen are good,” he said.

‘Said’ functions as the dialogue tag in this sentence.

Dialogue tags are good. You don’t want to completely avoid them. (I used to pride myself on how I could write stories without any dialogue tags. Don’t do that.) Readers need to know who’s speaking. But overusing them, or overusing weird or unique tags, should be avoided.

Examples:

“I’m gonna have to close my diner,” Amos’ mother said.

“Why?” Amos growled. “It’s been in the family forever.”

“I’ve lost the secret recipe card, and I can’t keep the diner open without it!” She cried.

“The Bacon Burger Extreme recipe card?” Amos questioned.

“Yes!” Amos’ mother screamed.

“Well, that’s not good,” Amos complained.

vs.

“I’m gonna have to close my diner,” Amos’ mother said, taking her son’s hand and leading him over to one of the old, grease-stained tabletops with the ripped-fabric booths.

Amos simply stared at her, frozen in place. “Why? It’s been in the family forever.”

“I’ve—” she looked away for a moment, then took in a breath. “I’ve lost the secret recipe card. And I can’t keep the diner open without it.”

“The Bacon Burger Extreme recipe card?”

“Yes!” She still wouldn’t meet his eyes, and her shoulders were shaking. “Yes.”

Amos sat down heavily in the booth. “Well, that’s not good.”

The first scene only gives character names and dialogue tags. There are no actions and no descriptions. The second scene, however, gives these things. They give the reader descriptions of the diner, the characters’ actions, and attitudes. Overusing dialogue tags gets boring fast, so add interest into your writing!

So! When you’re writing, consider the attitude of your character, vary dialogue length, and don’t overuse dialogue tags.

Now climb out of the pit of writing despair. Pick up your pen or computer. And write some good dialogue!

Best,

Sparrow


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2 months ago

Writing Tips Master Post

Edit: Some posts may be deleted

Character writing/development:

Character Arcs

Making Character Profiles

Character Development

Comic Relief Arc

Internal Conflict

Character Voices

Creating Distinct Characters

Creating Likeable Characters

Writing Strong Female Characters

Writing POC Characters

Building Tension

Writing Grumpy x Sunshine Tropes

Writing Sexuality & Gender

Writing Manipulative Characters

Plot devices/development:

Intrigue in Storytelling

Enemies to Lovers

Alternatives to Killing Characters

Worldbuilding

Misdirection

Things to Consider Before Killing Characters

Foreshadowing

Narrative (+ how to write):

Emphasising the Stakes

Avoid Info-Dumping

Writing Without Dialogue

1st vs. 2nd vs. 3rd Perspective

Fight Scenes (+ More)

Transitions

Pacing

Writing Prologues

Dialogue Tips

Writing War

Writing Cheating

Writing Miscommunication

Writing Unrequited Love

Writing a Slow Burn Btwn Introverts

Writing Smut

Writing Admiration Without Attraction

Worldbuilding:

Worldbuilding: Questions to Consider

Creating Laws/Rules in Fantasy Worlds

Book writing:

Connected vs. Stand-Alone Series

A & B Stories

Writer resources:

Writing YouTube Channels, Podcasts, & Blogs

Online Writing Resources

Outlining/Writing/Editing Software

Translation Software for Writing

Writer help:

Losing Passion/Burnout

Overcoming Writer's Block

Fantasy terms:

How To Name Fantasy Races (Step-by-Step)

Naming Elemental Races

Naming Fire-Related Races

How To Name Fantasy Places

Ask games:

Character Ask Game #1

Character Ask Game #2

Character Ask Game #3

Miscellaneous:

Writing Tips

Writing Fantasy

Miscommunication Prompts

Variety in Sentence Structure (avoiding repetition)


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2 months ago

How to Create A Villain

The best villains? They don’t even see themselves as the bad guys. They’re 100% convinced that what they’re doing is right, even if it’s messed up. Maybe they’re trying to “save the world” by doing something super questionable, or they think enforcing strict rules is the only way to keep society in check. They truly believe they’re the hero of their own story, which makes them way more interesting and real.

And Yeah, your villain might want power, but the real question is: Why? Were they humiliated in the past and now want control? Did they grow up powerless and now crave it to avoid being vulnerable again? When you dig into their backstory and show us why they’re doing horrible things, it makes them a lot more relatable—even if they’re totally wrong.

Flat, one-note villains are boring. If your antagonist is going to stick with people, they need depth. Show us what’s going on under the surface. Maybe they lie awake at night, doubting their choices, or they’re still haunted by a massive failure that’s pushing them toward their goal. A villain with personal struggles and vulnerabilities feels way more human and way harder to fully

A great Villain doesn’t just fight the hero, they reflect them. They might have totally different goals, but at their core, they share similar traits, maybe ambition, stubbornness, or a tragic backstory. When the hero looks at the villain, they should see a bit of themselves, and that’s what makes the conflict between them so intense.

When the villain finally goes down, it should feel big. Their defeat shouldn’t just be a fight, it should hit them emotionally. Ideally, their downfall comes from their own flaws, maybe they got too arrogant or made a mistake because of their obsessive goal. The best villain defeats leave the audience feeling a little sad or conflicted, not just happy for the hero’s win.


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2 months ago

Writing References: World-Building

20 Questions ⚜ 100 Words for World-building

Basics: World-building ⚜ Places ⚜ Imagery ⚜ Setting

Exploring your Setting ⚜ Habitats ⚜ Kinds of Fantasy Worlds

Fantasy World-building ⚜ World-building Vocabulary

Worksheets: Magic & Rituals ⚜ Geography; World History; City; Fictional Plant ⚜ A General Template

Editing

Setting & Pacing Issues ⚜ Editing Your Own Novel

Writing Notes

Animal Culture ⚜ Autopsy ⚜ Alchemy ⚜ Ancient Wonders

Art: Elements ⚜ Principles ⚜ Photographs ⚜ Watercolour

Creating: Fictional Items ⚜ Fictional Poisons ⚜ Magic Systems

Cruise Ships ⚜ Dystopian World ⚜ Parts of a Castle

Culture ⚜ Culture Shock ⚜ Ethnocentrism & Cultural Relativism

Food: How to Describe ⚜ Lists ⚜ Cooking Basics ⚜ Herbs & Spices ⚜ Sauces ⚜ Wine-tasting ⚜ Aphrodisiacs ⚜ List of Aphrodisiacs ⚜ Food History ⚜ Cocktails ⚜ Literary Cocktails ⚜ Liqueurs ⚜ Uncommon Fruits & Vegetables

Greek Vases ⚜ Sapphire ⚜ Relics ⚜ Types of Castles

Hate ⚜ Love ⚜ Kinds of Love ⚜ The Physiology of Love

Mystical Objects ⚜ Talisman ⚜ Uncommon Magic Systems

Moon: Part 1 2 ⚜ Seasons: Autumn ⚜ Spring ⚜ Summer

Shapes of Symbols ⚜ Symbolism ⚜ Slang: 1930s

Symbolism: Of Colors Part 1 2 ⚜ Of Food ⚜ Of Storms

Topics List ⚜ Write Room Syndrome

Vocabulary

Agrostology ⚜ Allergy ⚜ Architecture ⚜ Baking ⚜ Biochemistry

Ecology ⚜ Esoteric ⚜ Gemology ⚜ Geology ⚜ Weather ⚜ Art

Editorial ⚜ Fashion ⚜ Latin Forensic ⚜ Law ⚜ Medieval

Psychology ⚜ Phylogenetics ⚜ Science ⚜ Zoology

More References: Plot ⚜ Character Development ⚜ Writing Resources PDFs


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2 months ago

Introductory character descriptions

Friendly reminder about introductory character descriptions, especially those at the beginning of the book: To avoid it sounding entirely like an exposition dump, give a reason to why the narrator is noticing what either they or another character is wearing.

For example, worked on this first draft last night: 

Iris hauls up her pack and smooths her clammy hands down her skirt. At the time, the pleated corduroy seemed both durable and multipurpose. Her boots, too, knee-high but thick-soled, and her leggings—warm, flexible, already scraped up at the knees. Clothes she could have hanging in her closet without her mother getting suspicious of why they were so different from the rest of her wardrobe. Clothes that are not sprinting-through-the-Sakartan-wilderness attire.

First draft, so, you know. But! Character isn’t just describing what she’s wearing, she’s describing it in relation to how impractical it now is for her environment. It’s motivated exposition.

Shortly thereafter, Iris meets a new person, and describes them as follows:

Did she stumble into an unassuming temple, whole house left in sacrifice and worship of some celestial she can’t begin to name? They don’t look Sakartan, not just in coloring, but in stature, too. Lithe, frightfully thin with gaunt cheeks, a discoloring across their nose like tiny yellow lesions, and Iris has never known a Sakartan with curls. They’re not even dressed like one, wearing something that kind of looks like a high-collared robe, except it’s split up both sides to a wide belt. Leggings, like hers, adorned with leafy lace, and more of it on the edges of the belled sleeves. The black and gold fabric only serve to make them look even more ethereal. Iris flies through her catalog of fashion across the realms, trying to find a home for this displaced god in vain…

I might still trim it down later but it’s 8am on a workday and this is an example post. It’s still a lot of description to throw at the reader, at least in my opinion, but all of it is anchored to the narrator trying to figure out who and what they are and if they’re a threat, not just taking an aside to describe their features unprompted.

So whether you’re describing the narrator or someone the narrator is observing, giving the narrator a reason to give this description at this time and some reaction to it pulls double duty: You’re giving exposition, but still telling the story as you tell it. She’s not just describing clothing, she’s describing why it matters right this second and how both serve to hinder the conflicts of the scene.

It's not just clothing, it's impractical clothing, or it's far too bougie for this side of town, or far too fancy for an average school day, or it's all stained and ripped, which reflects the wearer as either destitute or on the run, perhaps. It's motivated.


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