Mystery Inctober, #1-10
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any tips on how to keep myself motivated on my WIP and not totally abandon it? 🥲
I have a whole Motivation master list, but here are some particular posts that might help:
5 Reasons You Lost Interest in Your WIP, Plus Fixes! Guide: How to Rekindle Your Motivation to Write Getting Excited About Your Story Again Feeling Unmotivated with WIP Getting Unstuck: Motivation Beyond Mood Boards & Playlists Getting Your Writing Magic Back After a Break
Happy writing!
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I’ve been writing seriously for over 30 years and love to share what I’ve learned. Have a writing question? My inbox is always open!
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Every culture and society has holidays! They are often one of the most enjoyable parts of societies and bring people together despite all of their differences. For your story, they are a great way to take your worldbuilding to the next level and make everything feel that much more real. But, Ailey, why does my world even need holidays? Well, personally, holidays are so much fun to create. You can pretty much do whatever you want to do! And, holidays can often provide great opportunitiesfor plots and sub-plots in your story. Holidays can give your characters the opportunity to gather with family, remember the family they lost, get a great deal on a super cute maxi dress, go on a blind date, or go to an awesome costume party. We, as people, need holidays, and so do your characters! So here are some tips on creating holidays for your world.Â
What are the rituals/traditions of your holiday?
How long is the holiday (just a day, or a week, or a month)?
If the holiday is longer than a day, does it build up? Is there a most important day, and how does that look?
How does religion influence how your holiday is celebrated?
What food is traditionally served?
How do people decorate to symbolize the holiday?
Are there gifts exchanged?
Do people traditionally play games?
The best place to get inspiration for the holidays in your world is by looking at the world around you. Maybe your family has a super cool and quirky tradition that you always wished was a holiday, tweak it a little to fit the circumstances of your world, and boom now it is. Those traditions are important to you for a reason, and often times, family traditions can eventually morph into a national holiday. Outside of that, I would look at the holidays of both modern and national holidays. Ancient Rome and Ancient Greek have plenty of holidays for you to get inspiration from, and there are so many cultures out there that have incredible traditions that you can most certainly turn into holidays! Almost every holiday is rooted in one of five things which we’ll get to next religion, a season, war, labor, and the government. Make sure that applies to your own world as well.Â
Religious Holidays: Your world probably has a primary religion or primary religions. Every religion has holidays that they celebrate to celebrate their god or gods and show their devotion to them. For religious holidays, sacrifice and atonement often play a huge role. Lots of religious holidays include fasting in some part of them. Maybe, there’s a holy person who founded the religion or did something super important and all the people love them. Well then they probably have a holiday or a feast of some kind in their honor. For example, in Catholicism, Saints have Feast Days! I don’t think anyone celebrates every Saint’s Feast Day because that would be like every day of the year. Some people, especially those who live in the Saint’s home town or an area which they are the patron of, have a parade or small festival in their honor on the Feast Day. On the Feast Day of my patron Saint, St. Francis de Sales, I normally will pray a novena which is a prayer you say for nine consecutive days timed so that it ends on his Feast Day, light a candle, say another prayer specific to him on the feast day and maybe bake myself a batch of cookies.Â
Seasonal Holidays: Seasons are so important to our world, and lots of cultures celebrate them. Lot of important events rotate around the seasons: harvest, planting, fertility, hunting, hibernation. They mark our journey in life, year after year, and allow us to reflect on all of life’s changes. How your people celebrate seasonality is up to you. You could fashion it after holidays like the Summer and Winter Solstice or the Autumn Equinox. A holiday celebrating summer in my world takes some inspiration from May Day celebrations in England. The holiday could literally be as simple as a festival that celebrates the season’s arrival which could be really interesting if your world has different seasons than ours. Or the holidays could be more complex, tying in cultural values with the seasons. I, personally, would love to see a world with different seasons for a world that has more than four seasons because I think that could bring in some really cool holidays and festivals
War/Government Holidays: There was most likely a war or a series of wars in the history of your world. People love freedom. It’s a core value for so many people and so many countries. Therefore, most countries like to have a holiday celebrating the day they won their freedom. Almost every country has some kind of Independence Day celebration. If your country has never had to gain their independence, they’ve probably still fought and won a war before. They may celebrate their victory and take the time to remember those who died during the war like many European countries on Victory in Europe Day to celebrate the End of World War 2. Then you have your government holidays like Presidents Day in the US which isn’t really celebrated, but I do get a day off of school, so that’s always nice. Maybe the ruler of your country has decreed that their birthday is a national holiday in honor of them. Or going along with holiday’s celebrating independence, maybe the country celebrates the birthday of their founder every year in a national holiday!Â
Labor Holidays: And lastly, we have our labor holidays, which are some of the best holidays in my opinion. Everyone needs a break at times. Labor holidays acknowledge that, and they give you the day off with absolutely zero strings attached. No church, no war to hold remembrance for, just a party with your friends, no school and no work. These holidays are not the best but also probably some of the most important. If the people in your world work five days a week (assuming weekends and a similar calendar schedule) without any long breaks, they are going to get burnt out. Burnt out people are easily irritable, and easily irritable people lead revolutions. Giving your people a holiday where they don’t have to think about anything else other than themselves is a great way to keep the people appeased!Â
Please note that this is a guide for complete beginners who have no idea how to get started on making moodboards. Only the very basics will be covered here.
Have you ever wanted to make a moodboard but didn’t know where to start? You have ideas but you have never edited a picture before? Can’t afford photoshop and don’t know how to use it? Look here, this guide is for you!Â
This guide includes: Free photoshop alternatives, where to find images, and basic tips and tricks to make your moodboard. Click the Read More below :)
Afficher davantage
(Help) advice for people who have been writing for a long time and haven't seen improvements?
ok, so first of all have you REALLY not improved? most of the time when we are working on complex tasks, our ability to see what we are doing wrong grows more quickly than our skills, so there's this constant, growing awareness of what we aren't doing well. i suspect if you look back at your first stories, you will see that they are clumsier than your current work
BUT, it's frustrating. i get it. hoo boy do I get it.
SO... the advice you asked for.
sit down and do a really cold-blooded assessment of your work. ask a couple CPs to help if you can bear it. figure out several places you have a clear weakness.
common things people struggle with include:
mechanics (grammar, punctuation, how to format dialogue, etc.)
prose (how does it read on a line level)
engaging opening pages (do people reading the start want to keep going, does it set up promises for the rest of the book to pay off, do we know, as readers, what sort of story we're getting from the first page)
characters (do the people feel real, do they behave in the way people behave, are they well rounded with flaws and strengths, do their stupid decisions seem believable given their own set of issues)
pacing (does the story feel too slow to readers? does it seem to skip over important moments)
plotting/structure (does the middle sag, do things build up in a compelling way, do plot points come out of nowhere, are there too many moving pieces)
stakes (are there stakes? what is the main character's goal? what happens if they fail?)
theme/mood/vibe (do you have a vibe? is there an overarching theme?)
emotions (are your characters/is your plot emotionally engaging to the reader)
climax (does it stick the landing)
pick ONE (and only one) identified weakness to work on for the next 3-6 months. Google resources that talk about that thing. write or revise aiming to work on that thing. (if you ask for a specific one of these, I will put together a list of resources, but it might be a bit much on an already long post to include here)
shake up your working methods to see if that knocks skills loose from your brain in the learning process. if you usually outline, try just brain dumping onto the page, focusing on that thing. If you usually pants it, try outlining.
go back to beta readers and CPs and say "how does this story work FOR THIS ONE PARTICULAR THING." It's much easier to beta read a chapter for someone if you know the thing that they want you to focus on is "prose" or "emotions" than "just anything that jumps out at you."
good luck and have fun!
So like any writing advice, this isn't a universal rule by any means, but I have found that when making characters for my longer form fiction, it's really important to understand their life story, even if it never directly shows up in the writing itself - even if the readers are never given enough clues to put it together.
Here's why.
At least when I was first learning how to create a character, I would pick out a mental picture of what they looked like, slapped a few goals, dreams, and morals on them, figured out two formative events and set them loose in the wild. And they were flat. Uniformly.
(Reasons why, other benefits to understanding your character's life stories, and a simple way to develop them all below the cut)
There were several reasons for my character's general wimpyness:
I didn't really know who they were, except for their surface level persona, which meant I had a really hard time understanding what made them choose the things they did.
If I don't know what their life was like, most of their choices are going to stem from like three events - that means there's not a lot of subconscious factors to work with, meaning they're going to be predictable in a bad way.
Whenever I did try to add some depth, there was nothing behind it, so that depth was lost to inconsistencies that weren't glaringly obvious but were enough that it felt unrealistic.
Beyond that, by fleshing out your character's backstories more fully, you'll also end up with insights into:
Worldbuilding - you don't necessarily need to flesh it out in full detail, but for characters to exist, they need somewhere to be, and that can help you understand parts of your world that aren't necessarily the main focus - it adds flavor, which will come through in your writing.
Timing - kinda like how if you have a map of the building your characters are in, it's easier to keep track of it and you don't have weird hallways that lead to nowhere or a room that's simultaneously in three different places. If you understand what was going on generally throughout your character's life, you can better tie their age to what happened and understand the effect the event might have had, or track when people could have met, or all sorts of things that, again, will help them seem more real.
Arcs - character creation is less about starting off with a character, and it's more about crafting an arc. If you just plop a flawed character into the book, it may work, but often the seeds for that arc will appear much earlier, and they may have even started on part of their arc (especially if they're a side character) - understanding what progress they've made or lost can keep them dynamic.
Relationships - if the characters have already met each other, it's useful to know what perceptions they had, what relationships they've built (or set fires to), and what headspace they were in while doing that compared to now.
So that's great and all, but how to... do all that?
1) What's the groundwork?
How old is your character now? This is important because you have that many years of life story. You don't have to figure out every year, but there is a difference between working with a 40something and a teenager.
What global events would have affected everyone (if any), and when did those happen? These will help with scaffolding, since you're going to want to address them.
What point are you trying to work toward? If your character has developed certain mannerisms, views on the world, etc, you may want to figure out sources for them.
2) Set up your timelines.
I find it's best to work with your main cast all at the same time on a common timeline. That way I can see how threads might interact with each other, and make sure that I'm not messing up the years or anything. It also means that when I set up global events, they all line up so I won't have issues with chronology.
Sticky notes and an open workspace are excellent for this. (set up each character going from left to right, and then across the top, set out the years). You can also do it pretty effectively with a spreadsheet, but I find working with things physically to be a nice change of pace.
3) Drop in all of your major life-changing events
You have your timelines set up. If you already know something happened to change any of your character's lives, drop them in. These are probably the most important bits, and you want to make sure they're accounted for.
Birth date (at least to the year)
Major changes in living arrangements
Moments that you already know rocked their world
Etc
A benefit to this is that you'll also see what time periods you have more worked out for which characters compared to others.
Also make sure that you drop in times when characters first meet. Since these are places where timelines converge, you want them to be consistant. If there are important exchanges or interactions after that, those go in too.
If they are not already accounted for, also put in their reaction to any global events you've set out. This is important because it's going to be some kind of common ground for all of your characters later (whether or not you use it), and it will be useful for comparing where everyone was at during a certain point in time.
4) Put in the other important stuff
In the beginning of this process, you figured out what kind of characters you were working toward having at the start of the book. Figure out what events would probably need to happen to make that work, and drop them into the timeline, if they're not already there.
5) Fill in the holes
So at this point, you've got all your important stuff in, but it's highly likely there are still pretty large gaps. My rule of thumb is that you want to have a general understanding of what they were doing at least once of every three years of their life. This will help flesh out their upbringing, or what they were doing in places that are less story-specific
These are the kinds of thins that aren't going to affect the story directly, but are going to influence what they reference, as well as give you a deeper insight into their psyche and experiences. It'll also help make sure that your understanding of who they are isn't bunched up at one point in their life but is more comprehensive.
happy nano lol here’s a masterlist of writing resources. over 300 links and counting.Â
so. what’s in here? well:
where to write
ambient sound + visual ambience
moodboard making/ where to source images
character development
creating a look for your character
prompt, poem, and song generators
map making
medical accuracy in writing
first hand accounts of illnesses/disorders
law and crime writing
weapons/armor
folklore/mythology
esl resources
and way more!
(if any links are broken or i’ve credited incorrectly, please let me know! thank y’all for reading!)
Afficher davantage
How do I write a dream sequence that actually feels dreamy and not just confusing or random? I want it to make sense in the story but still have that weird, surreal vibe dreams have.
Before writing a dream sequence, ask yourself:Â Why is this dream important?
A strong dream sequence serves a narrative purpose. It either reveals something critical about the character or moves the plot forward. For example, it might:
Highlight a character’s inner conflict, such as self-doubt or guilt.
Offer insight into a character’s fears, desires, or memories.
Foreshadow future events.
Explore the story’s themes.
Present an epiphany or realisation that changes the narrative direction.
When you define the purpose of the dream, you give it meaning and ensure it doesn’t feel like a random, disconnected scene.
Dreams are often hyper-real or surreal. To truly immerse readers, fill your sequences with vivid imagery. Describe not just what the character sees, but also what they hear, smell, and feel. For example:
The air might feel oppressively heavy, as if the character is moving through water.
Colours could be unnaturally bright or pulsing, creating a sense of unease or wonder.
Sounds may echo strangely, or voices may change tones mid-sentence.
Sensory details are your best friend when crafting dreams. They help you draw readers into the scene, making the dream feel almost tangible without being constrained to what is possible.
Dreams are often symbolic, reflecting a character’s subconscious thoughts and emotions. A dream sequence offers a fantastic opportunity to use metaphors and symbols to deepen your narrative. For instance:
A crumbling staircase may represent a character’s feelings of insecurity.
A recurring image, like a locked door, could hint at a secret the character is repressing.
Objects or people in the dream might represent aspects of the character’s personality or unresolved relationships.
By embedding symbols, you can subtly communicate deeper layers of meaning to your readers while building suspense without having to state things outright.
In dreams, emotions are often exaggerated. A minor embarrassment can swell into overwhelming shame, and a fleeting joy might feel like euphoria. Use this to your advantage to explore your character’s emotional state. For instance:
A character struggling with grief might dream of a loved one, only for them to disappear when approached.
A character racked with guilt could find themselves pursued by shadowy figures.
Dreams are naturally disorienting because they don’t follow the logical flow of reality. You can introduce elements like sudden scene changes, nonsensical dialogue, or impossible physics to create a truly dreamlike experience. For example:
A character might start at a family dinner, only to inexplicably swimming in an ocean of stars.
A trusted friend might appear with the face of a stranger.
Despite the inherent chaos of dreams, your sequence should still have some degree of narrative coherence. A good rule of thumb is to maintain a logical thread that allows the dream to fulfil its narrative purpose, even if the details are illogical.
The tone and atmosphere of your dream sequence should align with its purpose. Focus on creating a specific emotional response:
For a nightmare, use eerie, oppressive details, like a pulsating fog or distorted, echoing voices.
For a whimsical dream, evoke wonder with surreal and magical details, such as floating landscapes and shimmering light.
Choose your atmosphere carefully to enhance the emotional impact of the scene.
There are many types of dream sequences, and each serves a unique purpose. Here are some of the most common:
Foreshadowing dreams: These hint at future events, creating suspense or intrigue.
Nightmares: These reveal a character’s fears or anxieties.
Fantasy dreams: These involve magical or surreal elements, and are often used to explore themes, symbols, or metaphors.
Recurring dreams: These underscore unresolved issues or patterns in a character’s life.
Lucid dreams: These allow the dreamer to be aware they’re dreaming and possibly influence the dream’s outcome.
Realisation dreams: These provide moments of clarity or epiphany for the character.
Internal conflict dreams: These visually showcase a character’s inner turmoil, providing a unique way to “show, not tell.”
Linked dreams: These connect two or more characters through shared dreamscapes.
Dream sequences should enhance your story, not derail it. While they offer a chance to be wildly creative, keep them concise and focused. Avoid overloading readers with too much detail or overly prolonged scenes. Your audience should leave the dream sequence full or curiosity, not overwhelmed.
Transitions are crucial for dream sequences. Start with subtle hints, like a sound, a sensation, or a surreal visual that cues readers into the shift from reality to dream. Similarly, exit the dream gracefully, creating a smooth return to the waking world. This ensures that readers are not jarred out of the story.
Use narrative distance to create a floaty, disconnected feeling that mirrors the sensation of dreaming.
Experiment with stream-of-consciousness writing for portions of the dream to mimic the fluid and unpredictable nature of thoughts in sleep.
Pay attention to pacing. Dreams often feel both slow and rapid—a contradiction you can reflect by alternating between drawn-out descriptions and sudden, abrupt moments.
Dream sequences are a space where your imagination can truly run free while still serving the story’s deeper purpose. When done well, they are memorable and meaningful, and leave a lasting impact. It’s a technique well worth exploring.
do you have any advice for younger / newere writers? you write so much and you're very skilled! i'm inspired by you
Aww thanks! Maybe I write a bit too much ahaha.
Well, idrk what you’re searching advice for so I will give general tips.
Before writing:
Do your research. Not only about the subject, but if there’s people out there who have also thought about the idea and have a tag for it.
Set a goal. I suck at this myself, but having a not-rigid word count goal (with timer if it makes you feel more motivated) really get your gears going. There’s a few pages that make it more entertaining too!
Warm up Drabbles. Nothing better than writing something adjacent to what you really want to write just to warm up and get a bit more creative so you hit the zone quicker.
This is optional but if you have time, make a page for your characters and setting. Like a reference page so you don’t go write someone is 160 cm when you have already said they’re 178.
While writing:
Limit your editing. It’s tempting to correct in the moment, (more if you’re unsure about grammar) but sometimes while fixing something you lose your pace and in the worst cases, forget where you were going. Editing can come later.
If you’re gonna have CW at the top, highlight the key words so it’s easier to go through it later.
After writing:
Don’t delete your scrapped ideas. You don’t know when you might wanna use that idea, so even if it’s never used having an scrap document for them is great.
If you didn’t like the end product altogether, it’s fine to put it aside for a while and come back to it later to see if it really should be abandoned in the scrap document or tossed away. Sometimes a little bit of time makes the errors look less severe and fixable and the good things to pop out more. Let it brew!
Pass your text through a beta reader and a program that allows you to correct your grammar and spot typos.
To gain attention:
Quick note here, don’t get discouraged if you don’t receive millions of likes in your first chapter. Sometimes it takes two projects or more to get traction. Keep going regardless of numbers! They don’t dictate how good you are!
Interact with others. Slide into inboxes, participate in ask and tag games, reblog other people’s fics, make collabs. most people are cool with being tagged in games even if you’re not mutuales with them so don’t be shy! Although, Don’t just talk to people to use their following.
Take part in writing/drawing challenges. July has the @whumpmasinjuly event with a prompt list, as there is events like the month of writers, nanowrimo, whumptober, etc.
Keep writing and explore other ideas besides your comfort zone. This started as a whump writing blog, but evolved into positivity, some art and writing (even occasional thoughts and poetry) The variety lends itself to grow your range of public and to expand your creative library.
Promote yourself. Shamelessly self reblog your favorite fics, or just reblog it for the timezone difference. You’re proud of what you wrote and I’m proud of you for writing it, but sometimes tumblr sucks and I won’t see it immediately. So don’t be afraid of reblogging your own things!
Make your own events and ask games. DTIYS, requests, giveaways when you hit a follower milestone. If you have the time for it and have fun doing it, go for it!
This is my personal opinion, but having visuals for your story such as mood boards, picrews, illustrations, etc. Makes me more interested in a story. It’s also an easy way to present your characters to your readers.
Have fun. It’s noticeable when an author is having fun writing it and when it feels like a chore. I’m not telling you to absolutely love it, just to trust in yourself and what you’re doing a bit. If it doesn’t feel right, revision it. If you can’t find it, hand it to someone and ask for their opinion. Not having fun doing what you love hurts like a bitch, and it just rubs salt in the wound when it flops or you can’t stand reading through it. So, explore ideas, maybe go back to your comfort to come back to the new a bit less scared. Or maybe find new inspirations so you can go rush and add new stuff and weed out what doesn’t seem right.
Overall that’s it I think. @ashintheairlikesnow has a great tag for new writers in her blog so I advice to check that out and ask more people. @thewritershandbook is also a good resource place!
Good luck anon! I’ll be cheering on you.
writing relatable characters may seem like an easy task, especially when you’re constructing your protagonist. but what if you want to make your antagonist likeable? what if you want people to hate your protagonist but still root for them? all of this and more requires that your characters be relatable. they need to feel real, so how do you do that? here’s how:
- flaws: this is probably obvious. everyone has flaws, so we should give our characters flaws, too. this applies even if your character is non-human; they cannot escape the personification that we as writers or readers project onto them. we are humans reading, so we expect to see human qualities everywhere we look. if you’re having trouble of identifying your character’s flaws, here are some prompts for ways to think about flaws beyond a list:
what skills do they lack? what do they struggle with?
can their strengths be turned against them as a weakness?
what makes them react emotionally or impulsively?
are they aware of their flaws? if so, do they want to improve them or change them?
- quirks: these are what make your character unique or special, and no, i don’t mean purple eyes or unique physical traits. i mean: what makes your character authentically themselves? what traits define them that few others have? some ways to think about this are:
how do they react when nervous? do they have a tell? similarly, how do they react on behalf of any emotion?
what skills do they have that hardly anyone else has?
what obscure thing are they obsessed with?
do they have a unique outlook on life compared to their peers?
- values: these come from life experiences: where we were raised, our family and friends, our community, religious affiliations, etc. i suggest identifying eight to ten values that define your character and then narrowing that list down to five values that mark their core or essence. think about how these values influence their choices, decisions, and ultimately, the plot of the novel. here are some more prompts to think about values:
how do they react when their values are challenged? are they one to speak up or do they sit back in the shadows?
what, if anything, will change or shatter their values?
are their actual values misaligned with their believed values?
- stakes: what is at risk for your character? what is motivating them? stakes don’t need to be over the top or life or death; they can be as simple as maintaining a relationship or reaching a goal. unless there’s an outside influence (ie. percy’s mother being kidnapped in The Lightning Thief), most stakes—especially those relatable—tie back to values. even those influenced by outside factors can tie back to values: the only reason percy is motivated to get his mother back is because he cares for her and she is the one person who has always advocated for him and cared for him. he values family and riordan uses his family to motivate him and incite the plot. generally, there will be one overarching stake for your character, but throughout your novel, there should be several smaller stakes. these may not service the plot but should elaborate on your character nonetheless. some ways to think about stakes include:
how can i use internal or external factors to create convincing, relatable stakes that tie back to basic values?
why does the overarching stake matter to my character? why do they care?
how can i raise the stakes or introduce new ones that are relevant to my character and illustrate them as a relatable being?
- connection: even if your character is an introvert, they will still be connected to someone, something, or even an idea. we, as humans, look to certain people, pets, objects, and ideas to maintain our sense of reality whether we realize it or not. if your character prides themselves in having no attachments, think about the ideas or themes that mark the cornerstones of their reality. most human beings strive for some form of connection, so here are more prompts for thinking about your characters and connection:
what does connection mean to my character? how do they show how they value their connections or relationships?
how does my character’s behavior change when around different connections?
what connections define my character and their reality? how will these connections influence my character and/or the plot?
how will removing or challenging a connection change, influence, or motivate my character?
a good rule of thumb is to treat a character as a human, not a plot device. there is a time or place in which a character must act as a plot device, but if you’re wanting your readers to be compelled by your narration and the characters within them, you should strive to write your characters as human (aka as relatable). one of the greatest pleasures i find in writing is when other’s identify themselves in my writing.
you’re not just here to tell a story, you’re here to connect with others through the illustration of your characters. let the reader navigate your prose as a detective, to search for and identify the evidence provided by you. that is to say, show us how these things manifest in your character. don’t tell us.
happy writing! hopefully this post gave you some ways to start thinking about how to show the relatability of your character. if you have any questions about implementing these tools or about writing characters, our ask box is always open.
Handwrite. (If you already are, write in a different coloured pen.)
Write outside or at a different location.
Read.
Look up some writing prompts.
Take a break. Do something different. Comeback to it later.
Write something else. (A different WIP, a poem, a quick short story, etc.)
Find inspiring writing music playlists on YouTube. (Themed music, POV playlists, ambient music, etc.)
Do some character or story prompts/questions to get a better idea of who or what you’re writing.
Word sprints. Set a timer and write as much as you can. Not a lot of time to overthink things.
Set your own goals and deadlines.
Write another scene from your WIP. (You don’t have to write in order.) Write a scene you want to write, or the ending. (You can change it or scrap it if it doesn’t fit into your story later.)
Write a scene for your WIP that you will never post/add to your story. A prologue, a different P.O.V., how your characters would react in a situation that’s not in your story, a flashback, etc.
Write down a bunch of ideas. Things that could happen, thing that will never happen, good things, bad things.
Change the weather (in the story of course.)
Feel free to add your own.