Reblogging To Remember This For Future Reference. This Is Incredible!

Reblogging to remember this for future reference. This is incredible!

Rennie Advice for Fantasy Writing

WEAPONS - Swords were expensive and not common. - They required a lot of maintenance, to keep them sharp and rust free, to ensure they weren’t bent or cracked or chipped. - You wouldn’t just adventure around with a notched blade. - A razor edge would not cut through bone; for that, you need a chisel edge. - Swords feel heavy if you don’t have the muscles built up, you can’t just pick one up and be able to start swinging accurately without practice. - Never throw. Dumb move, now you’re unarmed. - Bows take years to learn well; crossbows don’t. - Always unstring bow when not in use. - Always carry extra bowstring, don’t let it get wet. - More commonly quiver is hung from the belt. - Arrow wounds are serious. No valiant pincushion charges, no ripping it out. Require medical help. - Shields aren’t just for hiding; they’re for crowding and breaking teeth.

If I think of more lessons they taught me, I’ll add.

More Posts from Libraryofalexandira11 and Others

8 years ago

The idea of Squibs and the treatment of them in Harry Potter Wizarding World has always interested/sadden me. To treated so poorly by everyone yet never fit in with neither Muggles (because they can see things Muggles cannot and likely know about magic but cannot talk to anyone about and have to lie to everyone) or wizards (who shun & mistreated). Even if a squib in that world studied all the books and knowledge about magical theory and stuff that doesn’t actually require spell casting, even if they would do better at all the tests that their wizard/witch peers do, since squibs cannot cast their opinions and insights are shunned... I really want to play in a Harry Potter tabletop roleplaying game as a Squib for this reason or maybe run one. It’s just so heartbreaking and fascinating to have character like a squib there but it’s so odd that Squibs never get much attention nor development in any canon works. The recent release of Fantastic Beasts hammers down the Squib situation more with implied opinions and behaviour the wizarding world has towards Squibs in that universe. 

It bothered me that there were no Squibs allowed in Hogwarts. Fine, I can get that Squibs would not be able to do any wand magic, and would not be able to fly a broomstick. They still apparently possess enough innate magic to see the school and other magically hidden locations. Out of the classes at Hogwarts that the kids take, a Squib could take and benefit from the following classes: History of Magic, Astronomy, Divination, Care of Magical Creatures, Herbology, MUGGLE STUDIES, Potions (there will be little foolish wand-waving here), Arithmancy, Ancient Runes, and partially theoretical classes on Defense Against the Dark Arts and Charms.

That’s a long list of classes. And some of them are particularly upsetting to me because there’s stuff like History of Magic being left out- that’s their own history they’re being barred from learning. Since Squibs are often forced into the Muggle world, a Squib would make an ideal Muggle Studies teacher and would no doubt be able to teach a more realistic and informative class than someone going off of biased wizarding texts. Squib kids looking into living in the Muggle world would absolutely benefit from learning Muggle studies, especially if they’re from a mainly pureblood family who doesn’t venture out all too often.

And then there’s the rest of them! Arguably you could have a Squib gifted with prescience, and Divination is supposed to be a very accessible branch of magic. Squibs being excellent at taking care of magical plants and animals and making groundbreaking advancements, Squibs working in tandem with each other to breed different magical herbs for potions, Squib potion masters creating all sorts of amazing concoctions. Squibs working with muggleborns and using logic and science to advance magic theoretically, Squibs being huge pro-muggleborn/pro-muggle advocates, Squibs making star charts and Squibs going into the muggle world to use their healing potions in their jobs as nurses and doctors.

Squibs being so completely shut out of magical education was such a sore point for me in the books, especially viewing the treatment of our only prominent Squib- an angry, bitter, glorified janitor often at the mercy of brats with wands. I’m not justifying or endorsing his abusiveness at all, but this was an awful character to use to explore people without magic in a society that bases your worth on it. A lot of time Rowling seems to validate Wizarding prejudices more than she challenges them. While I really enjoy reading the headcanons about Hogwarts being very accessible to people with disabilities, I can’t bring myself to see that as the case with Squibs being treated as they are. 


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4 years ago

Amazing! Reblogging to remember for writing & character inspiration

Advice from an (Amateur) Archer on Writing About Archers and Archery

Admittedly, I don’t have the widest range of experience when it’s come to archery. I’ve only been shooting for a year now, and the time that I do take to shoot have long months between them. Still, I think it’s important to outline the basics for anyone who wants to write an archer in their book and wants to save themselves the embarrassment of having the archer do something that an archer would never do in a million years.

- Archers usually unstring their bow after battle. Unstringing a bow is exactly what it sounds like: removing the string from the bow’s limbs. Usually, archers then wrap the string around the now-straightened bow so they don’t lose it as easily. Archers unstring bows because everytime the limbs are bent by the string, there is a large amount of tension in the limbs. If the string is on too long and the bow has not been shot for a while, the limbs will start to wear down and lose their power, resulting in an archer needing to buy new limbs or an entirely new bow.

- Archers always retrieve their arrows after battle. Arrows are expensive and take a long time to make, so archers want to conserve as many arrows as possible. Sometimes they have a repair kit with them at the ready, in case they find an arrow with a loose arrowhead or broken fletching that can easily be repaired. 

- Training arrows are not the same as battle arrows. Training arrows have thinner shafts and usually blunted tips so they can easily be removed from targets. Thinner shafts break more easily, and the blunted tips – whilst they can pierce skin – usually won’t get very far in the flesh. They’re also easier to make. Battle arrows are thicker, and their heads are pointed at the tip and have two pointed ends at its sides. This arrowhead is designed to easily pierce through flesh, and is incredibly difficult to pull out because its two pointed ends snag onto flesh. If you want to pull it out, you’d have to tear the flesh away with it, which can lead to an even larger wound.

- Arrows are fatal, and one can incapacitate a soldier for the rest of his life. Arrows are not easily snapped off like you see in movies. The draw weight is too strong, and they can sometimes be as strong as bullets. They will pierce through bone and tendons, which do not easily heal. Furthermore, if you want to remove an arrow, you either have to go through surgery, parting the flesh away from the arrowhead so it doesn’t snag onto anything, or you have you push – not pull – it all the way through the body.

- Bows are not designed for hitting people with in close combat. The limbs are specifically made to flex. Imagine hitting someone with a flexing piece of wood. If you hit with the middle of the bow, it still does very little because there is no weight behind the bow, and so you might as well be hitting them with a pillow. It might be annoying to the opponent, but it won’t save you. Archers need a secondary blade in close combat. They cannot strike people with their bows and expect to win.

- Draw weight affects speed, range, and impact. Draw weight is measured in pounds, at least in America, and it is measured in how much weight must be pulled when you draw back the string. A high draw weight means stiffer, thicker limbs that can shoot further and hit harder. But, this is at the cost of speed. A low draw weight means thinner, more flexible limbs that can shoot smaller distances and have low impact, but can be shot faster. Before you acrobatic fanatics immediately seize the smaller bow for its speed, understand that a bow’s advantage is in its range. No one can hit an archer from 300 meters away with their spear or sword. The archer has complete dominance over the battlefield in this way, and their arrows can kill anyone who gets too close. Not hurt. Not annoy. Kill. And a higher draw weight means a better chance of piercing through specific armor, then flesh, then bone. A lower draw weight means less range and, even worse, a lower chance that the arrow would even pierce through armor if the arrow even hits its target. 

- Bows will always be outmatched in close combat against any other weapon. Bows take too long to draw and shoot, and at such close range, the opponent has an easier chance to dodge oncoming arrows. I already explained that the bows themselves cannot be used to take down a foe. 

- Bowmen on horseback are utterly terrifying. Archers usually can’t move from their spot because range is more important than mobility, and at such a long range, you usually don’t need to move from your spot anyways. Bowmen on horses, however, are closer to the battle, and worse, they are faster than almost anyone on the battlefield. Not only are they difficult to hit, you have no way of predicting where they will shoot next because they can circle around you in confusing ways. If you want an interesting archer character, I’d advise trying these guys out.

- Never underestimate armor and padding. Arrows will never be able to pierce through plate armor because its curved surface will always deflect oncoming arrows. Arrows can pierce through maille because maille is made out of metal rings that can be bent and can fall away. However, padding usually lies underneath, which is surprisingly durable and can stop an oncoming arrow, as well as absorb some of its impact. Because of this, make certain that the archer is focusing on gabs in the armor. To know this, you MUST study armor. Gabs usually lie where the joints are because soldiers need those gabs open so they can move. Typical gaps lie in the neck, the armpit, the inner-elbow, the knees, and the palm of the hand. Impact is also an archer’s friend. A war arrow shot by a hundred pound bow, hurtling at incredible speeds and gaining momentum the further it travels, can evoke serious damage. To be hit by one of these arrows will feel more like being hit by a horse than being hit by someone’s fist. 


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6 years ago

Ooh fun! :)

OTP Quotes Challenge

A belated celebration for reaching 5000+ followers! Here we have a list of random quotes for you to use for your OTP! You can have followers tell you numbers to draw your OTP as, or you can write stories based on your favorites, or both! Take these quotes in any direction you like for your creative use. Have fun!

“Aah! That tickles!”

“whAT IS THAT?!”

“woah what happened while I was gone”

“wait no that’s mine what are you doing”

“No, I’m paying”

“It’s fine, stop worrying about me”

“dON’T TELL ME I CAN’T DO THAT I WILL DO THAT THING ALL I WANT”

“Come over here— oh crap no don’t fall— why does this always happen”

“just tAKE THE JACKET”

“I’m so hungry I could eat a— stop looking at me like that in public”

“Well, that was certainly awkward”

“waIT DON’T RUN AT ME I’LL FALL”

“are… are you awake? Did you fall asleep already”

“great, what did you bring home this time?”

“I don’t know why you don’t like this outfit on you. You look splendid.”

“aaah I can’t stop blushing… No you’re not helping at all”

“I can’t believe they spelled your name wrong again”

“enOUGH! ENOUGH WITH YOUR PUNS”

“I can’t… I can’t believe you actually remembered…”

“Put some clothes on already, jeez! We have company coming!”

“okay, and how much money did you spend on that thing?”

“I wish we could stay here forever”

“who was that? oh… your cousin…”

“You okay? You seem a little off today”

“I’m fine”

“I don’t know, what do you want to do?”

“c-can I hold your hand?..”

“GIVE ME YOUR HAND”

“oh, remember when you used to wear that all the time? Good times.”

“you can’t run so it’ll be faster if I just carry you”

“You don’t need to tell me— I’ve memorized your order by now”

“y-you look… you look very nice.”

“did that person just take a picture of us?”

“c’mon, let’s dance!”

“oh mY GOD ARE THESE YOUR BABY PICTURES???”

“oh, we are not letting you drive when you’re like this”

“you’re a nerd. but my favorite nerd.”

“why do you find those cute I hate those pictures of myself”

“you’re very warm… It’s nice.”

“You know what? I wasn’t even surprised by that. I’m that used to you.”

“Wait, stay right there— I’ve got a song for you”

“oh thank goodness… I didn’t think you’d still be here.”

“You don’t have to do this if you’re scared”

“EVERY TIME I SAY THAT YOU ALWAYS MAKE THE SAME PUN”

“I can’t believe you actually bought that”

“that… that was a lot different than I thought it’d be”

“no stop i’M HURTING FROM LAUGHING SO MUCH”

“let’s pretend I didn’t see you do that”

“You’re too sweet”

“ah, you’re up. how’d you sleep?”

7 years ago

This is amazing!

Back On My Bullshit, Hc/au That Makoto Becomes Detective Tatsuya’s Assistant
Back On My Bullshit, Hc/au That Makoto Becomes Detective Tatsuya’s Assistant
Back On My Bullshit, Hc/au That Makoto Becomes Detective Tatsuya’s Assistant
Back On My Bullshit, Hc/au That Makoto Becomes Detective Tatsuya’s Assistant
Back On My Bullshit, Hc/au That Makoto Becomes Detective Tatsuya’s Assistant
Back On My Bullshit, Hc/au That Makoto Becomes Detective Tatsuya’s Assistant
Back On My Bullshit, Hc/au That Makoto Becomes Detective Tatsuya’s Assistant

back on my bullshit, hc/au that makoto becomes detective tatsuya’s assistant

he’s much older here than the prev comic i posted; i like to think he’d become a hardboiled detective like dojima!

feat. naoto and a bonus akihiko/chie duo + katsuya

6 years ago

Ooh, I like this interpretation :)

We might have misunderstood Hogwarts Houses for years

I have a theory that the valued quality of each of the four Houses isn’t really about the personality of its students.

The valued quality of each of the four Houses has to do with how they perceive magic.

Stick with me a second: Hogwarts is a school to study magic. Magic as Hogwarts teaches it can be seen as many things: a natural talent, a gift, a weapon, etc.

So how you believe magic should be used will both reflect your personality and change how you handle that power.

“Their daring, nerve, and chivalry set Gryffindors apart,” Gryffindors perceive magic as a weapon. Gryffindors tend to excel in aggressive forms of magic, like offensive and defensive spells, and they are good at dueling. But a true Gryffindor knows that the power is a responsibility, and so they must always use their powers to stand up for what’s right. They are the sword of the righteous, which makes them as good at Defense Against the Dark Arts as they are at combat magic.

Hufflepuffs believe that magic is a gift and that the best gifts are to be given away. Hufflepuffs, “loyal and just,” would naturally abhor the idea of jealously guarding magic or using it to hurt someone else. So Hufflepuffs share their magic to benefit of Muggles, like the Fat Friar, to protect the overlooked, like Newt Scamander with his creatures, or to oppose those who would use magic to torment and bully, like the Hufflepuffs who stood with the DA and the battle of Hogwarts.

Slytherins are the opposite: they believe their magic is a treasure that they have been entrusted to protect. The Slytherin fascination with purity, with advantage, with cunning and secrecy–all of which were perverted by the Death Eaters–comes from the idea that people with magic in their veins have been given something special that it is their duty to protect at all costs. And perhaps they aren’t entirely wrong: power in the wrong hands can be dangerous. And power interfering at will with Muggle affairs is a gross presumption that could turn the course of history. Though the series shows some of the worst that Slytherin can be, “evil,” is not a natural Slytherin tendency. “Cautious,” is.

Ravenclaws believe that magic is an art form, one that is beautiful and should be appreciated and studied for its own sake. If “wit beyond measure is man’s greatest treasure,” then asking what magic is for is useless. It’s more important to immerse oneself in magic for its own sake. Ravenclaws push the boundaries of magic to see if they can, hence Hermione’s spell experiment on the DA coins being dubbed a Ravenclaw quality, but like Luna Lovegood in the pursuit of extraordinary creatures: they can also be content to plumb the depths of what already exists.

So while you can see where personalities will overlap over Houses, perhaps in Sorting we should be asking ourselves less what we think we are and more what we think we believe. 

5 years ago

😮 Ooh cool! I got the Lamine Crest.

Hey Guys, I Made A FE3H Zodiac!

Hey guys, I made a FE3H Zodiac!

So, what’s your Crest?

This Zodiac is based on canon facts.

Crests Order: As in the Goddess mural.

Dates: Saint Seiros Day (January 11) as reference.

Dragon: Dragon signs from NG+.

House Location: Birthplace/residence of Crest bearers or relevant characters.

Strengths: Based on Legendary/Sacred Weapons and Crest abilities (Unique combinations).

Supports: Crest bearers/Relevant characters and their supports (mostly from other houses for more diversity).

9 years ago

I have mourned several.... 

Reblog if you have mourned the death of a fictional character.

If you do not reblog this, you are in fact lying.

5 years ago

💖 Aww 🥰

Take Your Own Advice Shinji, You Absolute Walnut - Mod Velvet
Take Your Own Advice Shinji, You Absolute Walnut - Mod Velvet
Take Your Own Advice Shinji, You Absolute Walnut - Mod Velvet
Take Your Own Advice Shinji, You Absolute Walnut - Mod Velvet
Take Your Own Advice Shinji, You Absolute Walnut - Mod Velvet
Take Your Own Advice Shinji, You Absolute Walnut - Mod Velvet
Take Your Own Advice Shinji, You Absolute Walnut - Mod Velvet
Take Your Own Advice Shinji, You Absolute Walnut - Mod Velvet

Take your own advice Shinji, you absolute walnut - Mod Velvet

*this isn’t an edit or a screenshot, it’s 3d fanart*

6 years ago

This looks link it would be great quick reminders of what to do when such things happen.

Here To Help Y'all Gorgeous Children
Here To Help Y'all Gorgeous Children
Here To Help Y'all Gorgeous Children
Here To Help Y'all Gorgeous Children
Here To Help Y'all Gorgeous Children

Here to help y'all gorgeous children


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8 years ago

Last game I played was Persona 5, as well. So... I would love it, it’ll be so fun and since I’m an university student, I wouldn’t have to deal with any high school drama. Perfect. 

The Only Way To Log Out Is To Beat The Game. And If You Die In The Game You Die For Real.

The only way to log out is to beat the game. And if you die in the game you die for real.

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libraryofalexandira11 - LibraryOfAlexandira
LibraryOfAlexandira

Persona, Fire Emblem Awakening and Dragon Age Ace fan girl.

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