omg wth this is so cool
Did someone say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I did it. Here are some neat graphs for you guys to look at so that you don’t have to deal with the gigantic spreadsheet I did!
Let’s start off with the big bad question: what gets people killed in this game, anyway?
Note that a CAUSE OF DEATH is not the same as a KILL. Cause of death is what pops up in the chat when someone dies (ex. PearlescentMoon was slain by Smallishbeans, BdoubleO100 fell from a high place). The cause of death does not always account for player responsibility (ex. TNT traps). Generally, a player is only considered to be someone’s cause of death if the death occurs through direct PvP combat. HOWEVER, responsibility for an indirect kill such as a trap still goes toward a player’s total kill count—for example, Joel has 14 kills overall, 10 of which are direct enough for him to be considered the actual cause of death. After all, axes don’t kill people without being swung by someone.
A few other whacky things about kill counts:
Self-inflicted deaths do not count toward a player’s kill count (ex. Grian doesn’t get a kill for jumping off Monopoly Mountain at the end of 3rd Life, Scott doesn’t get a kill for blowing himself up at the end of Double Life).
When it comes to Double Life, soulmates are considered to share their three lives. No distinction is made between Soulmate A's life and Soulmate B's life, and each death only counts as one kill (ex. Joel gets one kill for killing Scott with fireworks, even though that also killed Pearl (however, Pearl’s cause of death is still Joel, as her life is considered the same as Scott’s)).
Using the /kill command does not count toward your kill count. Grian.
With that cleared up, let’s look at kill counts.
By the skin of his teeth, Grian leads the pack in total kills. The top three you see on that graph are the only players who have a KDR (kill-to-death ratio) of more than 1—for you folks who are unfamiliar with those, a KDR of more than 1 means you kill other people more often than you die. Less than 1 means you die more often than you kill other people. Here are the highest and lowest KDRs in the series:
“What’s this?” I hear you say. “Jimmy Wet-Paper-Bag-of-a-Man Solidarity DOESN’T have the lowest KDR in the series?”
No. No, he does not, and it’s actually really funny you should ask.
Because of Last Life’s mechanic of life transferring, even players that have been in all three installments of the Life Series don’t have the same death count. Eight players died more than three times in Last Life. Another eight died exactly three times. And one player only died twice.
By virtue of starting on yellow and never receiving any extra lives in Last Life, Jimmy holds the record for fewest deaths in an installment of the Life Series with just two deaths in Last Life. He is the only player to ever die less than three times in a game. This means that although he has just one kill, he has fewer total deaths than BigB (who has died a very standard nine times), the only other player with one kill, so his KDR is higher. Congrats, Jimmy, you’re not last in everything. But you are still the only player without a PvP kill.
Speaking of PvP, it’s time to look at how people do that! Here’s a graph of the top five weapons that tend to land PvP kills the most in the series:
And now here’s weapon preferences by game:
[Double Life not depicted due to lack of PvP deaths—only 4 occurred, using a diamond axe, a diamond sword, fireworks, and an iron axe respectively.]
Despite 19 more deaths occurring in Last Life than 3rd Life, the two actually have the exact same amount of PvP kills (28). It’s interesting to note the strong preference for bows in 3rd Life, which was a much more warlike game and had several fairly formal battles where people fought from a distance. Last Life required an overall sneakier strategy, resulting in a higher use of traps. In combat, non-ranged weapons like swords and axes were generally preferred due to fights often starting in close proximity and without warning, courtesy of the Boogeyman curse. Comparatively, Double Life saw remarkably few PvP kills, likely due to each person being twice as accident-prone by virtue of being linked to another player—in fact, with a total of 12, accidents accounted for three times as many deaths as PvP in Double Life and overall for more than half (57%) of the deaths in the game.
As for individual player stats sheets, here’s an example of one of those:
If you want to see one of those for ALL 17 PLAYERS, you can go to this slideshow! More details about the stats can be found in the presentation notes of each slide. And, if you have a really specific question and want to get into the nitty gritty, feel free to send me an ask! Hope you guys enjoyed the data!
None of them could ride elevators within the first year of them leaving without having a panic attack. This was learned the hard way when the six of them went up a large skyscraper to meet with the Heads of the Future Foundation and Byakuya immediately backed into a corner away from the others because he was feeling unfamiliar symptoms and had never had a panic attack before. Yasuhiro stood by him and asked him if he was also feeling anxiety. They didn't test the waters again until much later.
Because of their elevator PTSD, Byakuya has fantastic cardio health from how many stairs he climbs a day for work. Easily one of the stronger survivors because of this.
Aoi went from swimming to kickboxing. She never wanted to feel weak again.
Toko didn't write another book until well after the Tragedy was over. She wrote thesises and analysis reports on their findings of Hope and Despair when she stopped being an intern. She found it much more beneficial to work in a different department than Byakuya; she had space to process her trauma instead of deflecting and hiding. She discovered the former Ultimate Therapist in her department and started paying her for services.
After her therapy sessions, Syo didn't come out for a long time, even when she sneezed. She'd done her job: protecting her host. Syo never killed another person ever again.
Toko made sure that all of her books had happy endings.
When they were all freed and taken in by the Future Foundation Camp, they ended up bunking in the same room altogether. Makoto came into Yasuhiro's tent, unable to sleep from a horrendous nightmare, and the two made a nest of blankets and pillows. Kyoko was next, looking for Naegi, then Aoi, then Toko. Byakuya slipped in when all of the others fell asleep, curled up to face the door.
Kyoko opened her own detective agency before she retired, hiring the best and brightest and taking in several interns who reminded her of her friends. Makoto’s detail orientation, Byakuya's knowledge of resources, Toko's intelligence, Aoi's determination, and Hiro's positivity were all factors into hiring new recruits.
Makoto and Kyoko shared a bed long before they started dating. They found it the easiest way to cope with nightmares. When either one is on a work trip, the other stays at one of their friend's houses.
Makoto expected the most judgment from Byakuya when he called to ask him if he could sleep over, but he didn't say a word. He accepted him in, ordered in his favorite dinner, and watched Phantom of the Opera with him until he was asleep on the coziest spot on the long couch. Byakuya slept on the fainting couch without a single complaint.
Hiro is the most well-adjusted of the six of them due to his age, maturity, and tools that he picked up from past therapy appointments as a kid. He thinks of them like siblings, and they're all his favorites.
Despite this, Hiro does get nightmares.
Aoi didn't react to her brother dying until a week later when it hit her that all of her family was gone. She saw Komaru and Makoto talking together at his house and went into the guest room, curled up into the closet, and completely broke down. Byakuya found her and quietly sat with her until she was calm enough to talk it out. He of all people understands.
Makoto never went back to his childhood home. He was too afraid of what he'd find.
I hope you sobbed like I did, goodbye~
Old post but I really want/need this too
Does anyone have a list of the rats smp members pronouns? Both content creators and characters?
@ask-the-shorty-squad @mayathekurd LOVE YALLLLLLL
It only took a LITTLE too long to realize what was going on
10 or 11 little ducks have been spotted crossing the dash board
happy silly day trafficblr
Keralis. you agree. reblog
NO GUYS SERIOUSLY YOU HAVE TO VOTE FOR JOE HILLS
I MISS HIM SO MUCH ALREADY
guys i lost my dog :(( have you seen him :((((
omg i love this
Yes I'm serious, no I'm not okay
(I'll be tagging this and further parts as #buzzkill aquatic so feel free to use that tag too if you use my aquatic expansion in your art/animations/fanfics etc)
Next part (tail edition):
•~*i literally use every pronouns known to man but i prefer she/they!*~••~*the 3rd Life brainrot is REAL*~• •~*don’t be scared to send me an ask*~••~*the banner is my wonderful misspelling of Skizz*~•
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