Confuse A Gimmick Blog For 10s (1/1)

Confuse a Gimmick Blog for 10s (1/1)

More Posts from Idioticswitcher and Others

8 months ago
I Wanted To Join That 'International Miku' Trend That Is Going On On Twitter. But There Were Already

I wanted to join that 'International Miku' trend that is going on on Twitter. But there were already too many gorgeous mexican Mikus... but probably not a single baltic prussian Miku 😎 (if there are already, then I want to see them! <3 )

1 year ago
Costume. Chitons.
Costume. Chitons.

Costume. Chitons.

1 year ago
idioticswitcher - Probably not a chaos demon

can’t think of a worse feeling than coming up with a really great meme, like, 2 months after the image format dies

1 year ago

Geomorphic dungeon tutorial

Geomorphs are essentially little bits of dungeon that fit together in any orientation, and they're probably one of the most fun things I've ever messed around with when it comes to TTRPG mapping.

They're great to make when the blank page seems too intimidatong because a little 10x10 bit of a dungeon is a smaller commitment than a full dungeon, you can make them in a couple minutes, and if you get into the habit of drawing one or two every once in a while you'll soon build up a big library you can use to make dungeons of any size.

So here's how to make 'em.

Draw a 10 by 10 square. Place entrances on the 3rd and 8th square of every side

Geomorphic Dungeon Tutorial

(You can actually do any size as long as all entrances are the same distance from the corner)

Draw a bit of a dungeon however you want. Not all entrances need to be accessible from each other, some can even be dead ends.

Geomorphic Dungeon Tutorial

Optionally, draw some 5x10 and 5x5 ones to close off edges and corners.

Geomorphic Dungeon Tutorial

Draw a lot of them

Geomorphic Dungeon Tutorial

When you have a full page, cut them

(I store mine in ziploc bags to avoid losing them)

Geomorphic Dungeon Tutorial

Assemble them! If you placed the entrances correctly, they should fit together no matter how you place them or rotate them.

Geomorphic Dungeon Tutorial

You can ever stagger them like bricks

Geomorphic Dungeon Tutorial

Then, transfer it to a more permanent medium (redraw it or just take a picture)

Geomorphic Dungeon Tutorial

Here are some more examples of dungeons I've made using my geomorph set:

Geomorphic Dungeon Tutorial
Geomorphic Dungeon Tutorial
1 year ago

Once Upon A TIME,

a bunch of scientists realized that the current time system, of 60 seconds to 60 minutes to 24 hours, was a little ridiculous, and decided that like many other measurements, it needed to be given a metric system equivalent.

Unfortunately for them, they decided to keep all the same names for things, and people decided it was too confusing and the whole thing never took off.

Then a while back, I took that information, mixed it with my minecraft hyperfixation, and came up with a new time system. Hear me out, because I think that despite (or maybe due to?) its origin, it's actually a pretty solid system.

So, let's start big and work down, since that's simplest for this.

One day-night cycle. First of all, who decided a day-night cycle would be called a day? That entirely dismisses the other half of the cycle! So, the cycle will now be known as a Clock. This is not an issue, because unlike the old system, which used analog clocks which only showed numbers for half the cycle and had to go around twice per cycle (why???), the new system uses clocks which go around once per cycle (as it should be). Secondly, it's ridiculous to start the Clock in the middle of the night, so 0:00 will be at dawn.

Now, instead of 24 hours in a day, we will have 10 units to a Clock, because the point is the metric system. These units will be called Clicks (and now you're seeing where the minecraft hyperfixation affected things. Suck it up, the names are the best part honestly, wait for the ending). At ten units to what was previously 24, that means each Click is the same length of time as 2.4 hours, or 2 hours and 24 minutes.

That's a long unit, so we need to divide it further. These will be our minute equivalents for the system. These units will be called Tocks, and there will be 100 of them in each Click. This equates 100 Tocks to 144 minutes, or 1 Tock to 1.44 minutes (or 1 minute and 26.4 seconds, for those of you counting).

Clearly, we still need one more small unit for small amounts of counting - equivalent to seconds. Once again since this is metric based, there will be 100 units per Tock. These smallest units are Ticks. A Tick is worth .864 of a second - nearly the same when you're counting in your head, given that the speed at which a person pronounces "One Mississippi" already varies a person's personal perception of a second's length. I recognize that officially, seconds are based on the length of time it takes some certain type of isotope to go through a decay cycle, but let's be honest, that was just a way to standardize something completely arbitrary. They can pick a different isotope for a Tick.

So, the new system is as follows:

100 Ticks -> 1 Tock, 100 Tocks -> 1 Click, 10 Clicks -> 1 Clock

Ticks, Tocks, Clicks, Clocks.

LET'S GO.

10 months ago
It’s Like He Knows I’m Going To Take His Balls Today

it’s like he knows I’m going to take his balls today

1 year ago
1 year ago

كلب كلب كلب

I think this magician got really excited about Anubis partway through writing this papyri and happened to invent my new favorite epithet

I Think This Magician Got Really Excited About Anubis Partway Through Writing This Papyri And Happened
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idioticswitcher - Probably not a chaos demon
Probably not a chaos demon

Or a Plague Doctor. Yes, I'm 19 Yes, 90% of my posts will be whimsical reblogs

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