I love how you always draw D'arce with the biggest bluest eyes ever ♡
ty!! I'm totally aware that in the game's art, her eyes are more greyish but I think the unsettling blue stare fit her disturbed aura
tosses some d'arce scribbles at yall
there was this joke i had with my friends that my dream was to work on the netflix DMC series so I could give dante massive tids
every year, my devil may cry brainrot re-emerges. here’s some stuff i drew back in like 2022
the reveal that vergil used to wear sweater vests,,,, it checks out
i am a d'arce miasma truther
also bonus tiny darce that was in one of my files?? idk what it was for but i'd like to share it to the class
Hey so artist to artist, share a secret, how do you achieve that effect? I'm obsessed with how raw it looks love to coloura love the impression and softness just *chefs kiss*
https://www.tumblr.com/corn-cardigan/760825147001339904/random-stuff-from-july-legarde-thing-i-probably?source=share
<- last art from this post
Thank you so much (´༎ຶོρ༎ຶོ`) !
The way I paint is honestly a hodgepodge of methods. I’m in no way a professional painter or visual development artist - I work like this because it’s a nice change of pace from my usual stuff. But here’s a look into my process!
I work in glazes, then I build up to full opacity when I render. This way, whatever subject I’m painting melds with the background color. I prefer my pieces having low contrast and details. I save the most contrast and details for focal points and areas in direct light.
I’m also mindful of what direction my brush strokes are in as a way to sorta replicate traditional painting. It tends to do some heavy lifting in terms of indicating form. ((I love low effort things with big payoffs yippee!!))
It’s really noticeable in my last painting but I add these borders when the subject’s colors contrast too much with the background. By adding that transition border, it makes the subject feel less like a sticker and more incorporated into the background.
When painting portraits, my focal point will usually be the face and eyes. So I prioritize all the rendering and information into that area. Everything else outside that zone is kinda a mess of colors, shapes, and brushstrokes - but it’s ok because it’s not the priority. (Also the above pics are WIPS so if I finished them, it would be a bit more refined…)
Somethings I did in 2022 that kinda exemplifies my points. Although if I did these again, maybe I’d bump down the contrast and make it more focused??
Again, painting is not my main thing!! I just do it for fun and it’s meditative and when you're a storyboard artist, you miss colors…
I always strongly recommend studying contemporary and classical painters who have a stronger, articulated grasp on this matter. I’m just noodling around most of the times.
Lengthy post but hope this helps!!! 💕
danteEEEE!!!! hi :^))
new print for a con this weekend!
wahey oc print :^)!!
some context - but in Dec. 2014, I came up with these guys. So every December, I used to make anniversary illustrations. I stopped in 2019 due to university and lack of interest. But this past December marked the 10th anniversary so I really wanted to make another piece for the occasion <3
tying down my designs for my sun + moon twin ocs ( ´_ゝ`)
weird to think i made them initially as mascots for an event but then they took on a life of their own
happy (late) anniversary to funger! you weird, wonderful game I can never recommend to a majority of people.