(Exerpts from Chuck Palahniuk's article Nuts and Bolts, edited lightly for my own self reference)
Thinks
Knows
Understands
Realizes
Believes
Wants
Forgets
Remembers
Imagines
Desires
Loves
Hates
Is
Had/Have
Are
And many more.
Your story will always be stronger if you just show the physical actions and details of your characters and allow your reader to do the thinking and knowing. And loving and hating.
Instead of characters knowing anything, you must now present the details that allow the reader to know them. Instead of a character wanting something, you must now describe the thing so that the reader wants it.
Your story will always be stronger if you just show the physical actions and details of your characters and allow your reader to do the thinking and knowing. And loving and hating.
Don’t tell your reader:
Adam knew Gwen liked him.
Instead, you’ll have to say:
Between classes, Gwen was always leaned on his locker when he’d go to open it. She’d roll her eyes and shove off with one foot, leaving a black-heel mark on the painted metal, but she also left the smell of her perfume. The combination lock would still be warm from her ass. And the next break, Gwen would be leaned there, again.
Only specific sensory detail: action, smell, taste, sound, and feeling.
Typically, writers use these “thought” verbs at the beginning of a paragraph (In this form, you can call them “Thesis Statements” and I’ll rail against those, later) In a way, they state the intention of the paragraph. And what follows, illustrates them.
Brenda knew she’d never make the deadline. Traffic was backed up from the bridge, past the first eight or nine exits. Her cell phone battery was dead. At home, the dogs would need to go out, or there would be a mess to clean up. Plus, she’d promised to water the plants for her neighbor…
Do you see how the opening “thesis statement” steals the thunder of what follows? Don’t do it.
If nothing else, cut the opening sentence and place it after all the others. Better yet, transplant it and change it to:
Brenda would never make the deadline.
One of the most-common mistakes that beginning writers make is leaving their characters alone. Writing, you may be alone. Reading, your audience may be alone. But your character should spend very, very little time alone. Because a solitary character starts thinking or worrying or wondering.
A character alone must lapse into fantasy or memory, but even then you can’t use “thought” verbs or any of their abstract relatives.
Oh, and you can just forget about using the verbs forget and remember. No more transitions such as:
Wanda remembered how Nelson used to brush her hair.
Instead:
Back in their sophomore year, Nelson used to brush her hair with smooth, long strokes of his hand.
Better yet, get your character with another character, fast. Get them together and get the action started. Let their actions and words show their thoughts. You -- stay out of their heads.
And while you’re avoiding “thought” verbs, be very wary about using the bland verbs “is” and “have.” Instead, try burying your details of what a character has or is, in actions or gestures. At its most basic, this is showing your story instead of telling it.
In short, no more short-cuts. Only specific sensory detail: action, smell, taste, sound, and feeling.
Then, pick through some published fiction and do the same thing. Be ruthless. Find them. After that, find a way to re-write them. Make them stronger.
sometimes a theme recurs in your work without your permission. and sometimes it reaches a threshold where you're like. well now i think this is saying something about me against my will. don't know what though
ive been calling these asterisms this whole time regardless what they looked like i had no idea that theyre actually called dinkuses. dinkuses. that doesnt sound real
Indecent, self-soiled, bilious reek of turnip and toadstool decay, dribbling the black oil of wilted succulents, the brown fester of rotting orchids, in plain view, that stain of stinkhorn down your front, that leaking roil of bracket fungi down your back, you purple-haired, grainy-fuzzed smolder of refuse, fathering fumes and boils and powdery mildews, enduring the constant interruption of sink-mire flatulence, contagious with ear wax, corn smut, blister rust, backwash and graveyard debris, rich with manure bog and dry-rot harboring not only egg-addled garbage and wrinkled lip of orange-peel mold but also the clotted breath of overripe radish and burnt leek, bearing every dank, malodorous rut and scarp, all sulphur fissures and fetid hillside seepages, old, old dependable, engendering forever the stench and stretch and warm seethe of inevitable putrefaction, nobody loves you as I do.
Geocentric: Poems - Pattiann Rogers
At lunchtime I bought a huge orange— The size of it made us all laugh. I peeled it and shared it with Robert and Dave— They got quarters and I had a half. And that orange, it made me so happy, As ordinary things often do Just lately. The shopping. A walk in the park. This is peace and contentment. It’s new. The rest of the day was quite easy. I did all the jobs on my list And enjoyed them and had some time over. I love you. I’m glad I exist.
Your character will hurt. Even if they don't get hit, it can be exhausting training, especially if they're just starting. It can be a weird set of muscles to use, and things like their shoulders will hurt if they do what a lot of people do and tense up while holding the weapon.
They will drop the weapon. There are a lot of reasons why people drop weapons--because the weapon is awkward to hold or the person isn't used to holding them, because it gets hit out of the person's hand, because their own hand gets hit, etc--but it happens.
People get hit by accident all the time--including the person holding the weapon. When I've done jō practice, I consider it a success if I don't hit myself with it while I'm practicing. And even when doing controlled sparring or paired katas, people still end up hitting each other, especially on places like the hand.
Practice weapons still hurt. Depending on what you're doing, they're usually made of either wood or rubber rather than metal, but just because they're not metal, it doesn't mean they don't hurt. Bruises are really standard, especially if you're practicing something like knife fighting where you're doing a lot of hand-to-hand blocking.
The goal of training is not to hurt your opponent. People who (intentionally or through carelessness) hurt their sparring partners are bad at training and will probably be kicked out of it or at least get a very strong talking to. Good training will also teach them how to train without getting hurt and strongly discourage doing things in a dangerous way.
What they wear will differ widely depending on the discipline. HEMA and fencing tend to have a fair amount of protective gear (helmet, etc.), as does kendo, while disciplines like aikidō, iaidō, and jūjutsu are more likely to have people wearing a gi or hakama. This will impact how they feel about hitting opponents--it's always riskier to hit someone in a place with no protective gear.
Some weapons' training is primarily defensive, and some is primarily offensive, and some is both. Some training (knife defense, gun defense) is primarily about disarming someone with one of those weapons, where the actual use of the weapon is just as a training tool. In those cases, the specifics of the attack are usually emphasized less than the specifics of the defense. HEMA and fencing are much more offense-focused, with the goal being more about landing a hit. In forms like that (or in a similar fictional form), you'll see the mentality that the best defense is a good offense, as opposed to the mentality that the best defense is a good defense (or the best defense is running away).
Knowing one form of weapons training is (often) helpful in learning another. Even while they differ a fair amount, different weapons styles can often use similar patterns in terms of strikes, blocks, and steps. Part of this is that there are only so many useful places to hit a person and only so many ways to step. There are other things that are fairly universal as well, like awareness of your blade and your opponent's blade, awareness of your body, and awareness of relative distance.
why is being creative immediately associated with shame. “yeah i’m a writer but i’ve never published anything.” “yeah i’m an artist but i’ve never sold a piece.” why do we always feel the need to immediately discount the great achievement that is creating something from nothing. give yourself some credit. you made something and that’s what matters
She's got him shackled to her ankle. He's on her invisible leash; he's wearing her invisible choke collar. He can't shake free. Deep breath, Stan, he tells himself. At least you're still fucking alive. Or alive and fucking. He laughs inwardly. Good one, Stan.
The Heart Goes Last - Margaret Atwood
idk thinking about how sometimes you have to show up for people you aren't that close to, because sometimes you're just the person who's there. sometimes you invite a new friend to a party and end up having to sit with them through a panic attack. sometimes you run into an acquaintance on their worst day and they need to talk about what happened. sometimes someone is crying in a stairwell and you're the only one around to ask if they're okay. and none of this is "trauma dumping" or whatever the fuck it's just being there for people because you're the one in the room with them.
Hi I'm Crow, a 20-something hobbyist writer with a renewed love of reading. I post writing snippets, poetry & quotes from books that I like, as well as useful resources I find around the net. Accessibility and accurate sourcing are a priority. If you see me online, do me a favor and tell me to log off and go work on my novel. Icon by Ghostssmoke.
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