Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions

Traversing Tel'anor: Insights into Kaldorei Funeral Traditions

Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions

Tel'anor, perhaps translated to: Holy Earth from Darnassian.

“This is a city for the dead… It is beautiful, and it is tragic. It is–was–a sacred place for my people. Or what my people once were.” -Thaedris Feathersong, the redeemed

Nestled in the mountains just beyond Suramar city's borders, the resting place of Tel'anor once commemorated the Kaldorei fallen. Today, it is overrun by disturbed spirits, harpies, and withered scavengers. Traversing through the burial site and taking a closer look at the architecture, offerings, and placards has offered some insights into the funeral traditions of the Kaldorei people. It appears that some shal'dorei still pay respects to their forebears and loved ones here, as we see in Thaedris Feathersong's story. Valtrois also echoes this sentiment in the quest [Honoring the Past]: “We nightborne owe our unmatched grace and intellect to a noble heritage. The ancestors at rest in Tel'anor deserve proper tribute.”

Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions

Architecture and History

Thaedris Feathersong explains that he used to visit this place often “before the barrier was raised,” implying that it was likely first established prior to the events of the War of the Ancients. Additionally, the fact that some plaques here give honorifics to the heroes of this war could indicate that it was actually the surviving Kaldorei of the Broken Isles, perhaps the Sisterhood of neighboring Val’sharah as an example, who created these memorials in addendum to those of the Pre-Sundering era. As the shal’dorei were confined within the barrier around Suramar city, some other group was likely responsible for these specific placards, and the subsequent upkeep of Tel’anor until the incursion of the harpies and withered. This city of graves is a wonderfully preserved window into the architecture of the ancient world. The marbled stone so iconic among the Highborne ruins that we see strewn about the world is also the primary choice of masonry here. The layout of this memorial site speaks to a highly manicured aesthetic, with deliberate and controlled inclusion of natural flora within shaped stone confines; notably in circular, ocular, and teardrop (almost comet-like) varieties. Pale pink and ivory flowers seem to be the ornamentation of choice for gravestones; while more richly pigmented purple flowers decorate the vases. As the rest of the area speaks to a lack of groundskeepers in recent times, much of Suramar’s native wildlife has begun to adorn the structures by way of vines and tree growth. In the central fountain area, there is a depiction of three women holding up a pillar, similar to the statues of Haidene. These maiden figures are each adorned with a green garland of flowers around the waist: one purple, one orange, and one blue. A grand statue of Elune, or perhaps a past elder of the Elunarian faith, is situated before the spire at the back of the grounds. Inside of this building is another statue in the center of an offering pool, this time of a man. He holds out an open tome, and wears a gleaming diadem on his brow. Who this depicts and what occupation he holds is uncertain, though he may signify an Elunarian faithful, a ritualist of Tel'anor, a sorcerer, or a star augur of old. Purple cloth banners and runners also adorn many of the open-air gazebos, though some are completely barren. Certain sites bear the symbol of the Highborne, while others are decorated with nondescript cloth. Flags are flown atop many of the buildings here as well; some with purple and gold trim, and some with blue and gold trim. These could have been another layer of marking one's status or even a building's purpose, as we know that the Highborne caste had a "penchant for all things purple." Blue and gold were the primary architectural colors in Zin-Azshari, as seen in the Azshara Warbringers cinematic.

Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions

Lunar Headstones:

A recurring motif throughout Tel'anor are the headstones that bear lunar symbolism, likely from the prevalent influence of the Elunarian faith. An intriguing detail of the headstones is that they are reminiscent of different moon phases: some appearing to be waxing, waning, or even the new/full moon. I do wonder what their symbolism could mean: maybe this marks the moon phase they died upon, when they were interred, the moon phase of their birth, their favorite moon phase, social status, combat ranking, generic imagery in homage to Elune, or something else entirely? The graves and ornate coffins accompanying them reinforce the idea that Kaldorei prefer to bury their dead, and in the past, even entomb them. There are headstones and sarcophagi both outdoors and indoors, interestingly enough. Some also bear a small glowing orb in the center that others lack, perhaps another indicator of one’s accolades in life.

Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions
Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions

During the quest Tools of the Trade, we learn that the deceased are anointed with sacred oils, preserving incense, and burial shrouds before their interment. The sacred oils are housed in a heavy skin that bears a strong fragrance, likely to help mask any scent from the deceased. What exactly makes them sacred is unclear, though they might derive from ingredients considered sacred; such as specific herbs, remains from honored animals, or have been blessed by a member of the Elunarian faith. The bundles of preserving incense are said to be surprisingly dry and undamaged, perhaps owing to a highly effective storage method, or especially resilient reagents. These could have included anything in the realm of leaf, bark, and wood powders; gums and resins; herbs, fruits, seeds, and flowers; as well as wines and honey mixtures. The chest of burial shrouds is described as being sealed tightly shut and feels lightweight to hold. It is not specified what material these shrouds are made of, though protection and preservation of the body seem to have been of great importance.

Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions

Spirit Fonts:

From a gameplay perspective, spirit fonts are usable objects that, when given an offering of Ancient Mana, buff the player character with 10% haste and movement speed (called Spiritual Infusion), and transform them into a spectral model. Their flavor text describes them as being “unused for some time,” though they still possess a radiant magical aura and full basin. Perhaps they are filled with blessed water, the liquid fire of Elune, or some other remnants of a moonwell. It is said in the Stormrage novel that, "magi and other spellcasters can refresh their mana in these pools.” This could be why the Withered are so drawn to this place, given that these fonts may still hold some semblance of the moonwell's restorative cleansing properties, both on one's lifeforce, and on their mana. In Elegy, Astarii Starseeker describes that bathing in a moonwell "eases feelings of pain, weariness, and grief," an experience the mana-starved Withered likely long for. They may also be feeding upon the energy of offerings left for the deceased here, scrounging for any motes of magic that still remain. These fonts may be, or once were, used for spirit communion; or to facilitate offerings to spirits. The crux of using these fonts indicates a sort of exchange between the living and the dead; as offering up the crystallized mana gives us, in turn, a boon. Thaedris Feathersong recalls that Tel’anor had a sect of caretakers who performed rituals and venerated the dead, so it may be that the rites of the spirit fonts were relegated to them specifically. The fact that these bestow a spectral form for a short time has some interesting implications as well. For one, it is possible that an offering ritual shifts someone partway into the spirit realm, perhaps to better communicate with the souls of the dead. Secondly, it could be that a spirit is imparting some of their energies to the offeror, and thus briefly strengthens them in the physical plane. Lastly, this boon could quite literally infuse the offeror with the essence of a particular spirit, which causes them to take on their guise or characteristics.

Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions

The Chimes of the Moon:

Across Tel'anor, chimes can be seen hanging in various locations and sounding throughout the environment. Near the southeastern portion lies a larger set of these instruments, reading: "The Sisters say that Elune sings a song, notes pure and beautiful. The Chime does not ring often, but when it does, it is the same note as the one She is singing." Singing seems to be a prominent aspect of Elune worship, perhaps in emulation of the Goddess as described here. According to the novel The Demon Soul, priestesses impart peace and comfort through chanted spellwork. During the Burning of Teldrassil, Priestess Astarii begins to sing to the refugees in the temple, and Elune responds in kind by granting them a peaceful slumber so they would not feel a painful death in the overwhelming flames. These chimes may have been crafted in such a way that Elune responds through them, or so the Kaldorei once believed. Considering chimes are typically used before or after a prayer, it seems possible that Elune could have used these as a conduit of communication with her faithful. Perhaps from fervent prayers, significant offerings, a new soul passing over, or even in warning, She was thought to harken through the chimes. Smaller, more personal chimes could be something Kaldorei carry with them, hang in their homes, or store in places of worship, similar to the windchime item discoverable through archaeology. Perhaps an old practice of the Kaldorei involved using chimes to contact or call out to spirits. This large chime monument in Tel'anor could also be the last of their kind - their likenesses and ancient craftsmanship no longer reproduced.

Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions

Silver Braziers:

Countless braziers glowing with silver fire still burn to this very day in Tel'anor. Given that this place is overrun by all manner of aggressive beings, there are likely no groundskeepers continually tending to the flames here. The quest The Liquid Fire of Elune implies that a flame can be born from the energies of a moonwell, and can cleanse scourge-blighted creatures. Unless a wayward devotee keeps all of these braziers lit, the fact that these fires are still active speaks to just how enduring the magic of Elune and Her moonwells really are. It could be that the vestiges of the Well of Eternity keep these flames everburning, or that they have thrived off of Elune’s energies each night without physical kindling.

Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions

Ancestral Offerings:

Alongside the worship of Elune, revering one's ancestors has endured as an integral part of Kaldorei culture, for a myriad of offerings adorn the grounds of Tel'anor. Many graves and headstones are beset with candles, vases, flowers, urns, water basins, and statues.

Thaedris Feathersong has us gather some scattered memento urns in his stead during the quest Fragments of Memory. He tells us that "these relics are tokens and mementos of the former lives of those interred here. They like to be remembered and these offerings keep them in their eternal peace." The Kaldorei seem to carefully select items unique to each of the dead that then remain with them, and serve as anchors of the memories they made in life. The abandoned state of Tel’anor could explain why there are so many disturbed spirits wandering aimlessly through its paths, because there has been no one to leave mementos and remind the spirits that their memory lives on; thus shattering their ‘eternal peace.’

There are countless seating areas with benches and fountains in Tel’anor, and clearly this was a place where people spent quality time, either alone or communally, in the resting place of their ancestors.

On nearly every epithet in Tel’anor, the same message echoes in the last words.

"Anu dorah. We remember."

Traversing Tel'anor: Insights Into Kaldorei Funeral Traditions

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The Enigma of Elune & the Elements

The Enigma Of Elune & The Elements

The goddess Elune is known by many names across cultures and even planets; such as Mother Moon, White Lady, Night Warrior, Mu’sha, etc. She has a wide reach across various spheres of cosmology, and her domain seems to at least encompass the arcane, the natural, the astral, the spiritual, and in many unexpected connections–the elemental. It could be that, as Elune is considered a life goddess with some connections to the afterlife, she may have pseudo-elemental expressions of power because they are partially intertwined with spirit. This might explain the physical tangibility, and yet silvery-blue coloring that often manifests within elements of Elunian origin. The following is a collection of curiosities in which the goddess’s influence presents itself in such forms.

The Enigma Of Elune & The Elements

Water

The first, most notable link between Elune and the elements would be her thematic ties and manifestations of power within water. An iconic and central piece of Kaldorei culture is the moonwell: it is often the focal point of temples, and a place of respite in the wilds which restores mana, cleanses impurities, blesses armaments, purifies corruption, and even banishes maddened elementals. Dave Kosak, in his development of the Warcraft cosmology, describes the combination of spirit and water as one of the main vehicles for healing; both of which are linked to the outer ring of Nature. An old myth of the Kaldorei Empire described Elune sleeping inside of the Well of Eternity during the day, and rising into the sky as the moon each night. Today, moonwells are established through local wild spirits granting their blessing, a combination of natural and lunar magick, as well as a droplet of eternal waters from another purified well. All of these spheres together (spirit, water, nature, and arcane) encompass the very essence of Elune's moonwells.

Tears of Elune are one of the most recurring themes in relation to the goddess - seen in the pillar of creation, and lesser items scattered throughout the world. We do not know for certain how these tears form; however, there is an implication that they are a manifestation of Elune’s emotions, whether crying tears of sadness, or of joy. These remnants from the goddess seem to possess a myriad of properties the beholder can make use of: the Tearstone of Elune legendary ring has a chance to cast an additional regrowth on targets, Tears of the Goddess from the Hyjal raid slow the player’s falling speed, and Elune’s Tear can ease the symptoms of illness. Mu’sha’s Tears are gathered at the base of a waterfall in Highmountain, which are guarded by fiercely protective water elementals, to eventually be used during a ritual that allows us to witness the events of the War of the Ancients. Interestingly, these specific tears are said to “flow of their own accord,” entirely ignoring the rushing rapids that would normally carry away physical objects or other water currents; which may lend to the notion that Elune’s elemental manifestations are partially comprised of spirit. The Sisters’ Tear, born of Elune and the Winter Queen’s combined power, is yet another example of renewal and lifegiving springing forth from the goddess’s sorrow: which resulted in the growth of the World Tree, Amirdrassil.

Elune is described as having partial influence over the tides, a power that she shares with Neptulon, as evidenced by the Tablet of the Balancing Tides: "The whispers of Elune and Neptulon play on the tides, their words etched in stone are a tribute to the balance of their powers." There is additionally a brief archaeology quest in Throne of the Tides we can pick up from an ancient fountain. Delving into our historical knowledge from reading a Highborne Scroll fragment, we discover that the purpose of this fountain is to confer a blessing called “Waters of Elune,” which specifically increases our damage against the naga while inside the domain of Neptulon, further strengthening the alliance between the two. The goddess also seems to feel a responsibility, or at least have an interest, in purifying maddened water elementals. We see this demonstrated in Moon Priestess Tharill’s questline in Darkshore, who asks us to use a relic called the Orb of Elune; which has the power to soothe and permanently banish these beings back to their plane. This ultimately protects the elementals from the cycle of being resummoned, further manipulated, and driven to madness. As the orb was carried by Tharill just south of Auberdine, this may have been a prized and sacred relic of the town used in banishing angered elementals from the coasts of Darkshore. It would not be the first or only sacred artifact kept here, as Auberdine also once housed the Eye of Elune.

Elune’s aqueous blessings were also a crucial part in the battle of the Molten Front within the Firelands. It seems that somehow, the nature of Elune’s blessings can circumvent traditional interactions between elements. The very existence of a moonwell, or any body of water for that matter inside the scorching plane of Ragnaros, would reasonably evaporate. The fact that this one is able to withstand the extreme heat of the Firelands speaks to a high resistance, if not complete immunity, to the effects of fire. Ayla Shadowstorm explains that the moonwell’s waters can indeed provide some protection against flame, as well as bless the expedition’s food stores. Once the well is filled, small bushes and trees begin to sprout nearby that eventually bear eternal fruits which can be used indefinitely while inside the Molten Front. While it is unclear what role Elune plays in the existence of wisps, these spiritual beings are considered “perfectly suited” to banishing elementals (similar to the goddess herself) as seen in this quest where the wisps aid us in closing the portals of fire elementals.

In the tauren mythos of Eyes of the Earthmother, Mu’sha as she is called, is said to "dance with the waters of the tides," "flow out of shadow’s reach like water," and bind injuries with the powers of water and wind.

The Enigma Of Elune & The Elements

Fire

The satyr camp of Sargeron in Desolace, known colloquially as the Palace/Sanctuary/Cathedral/Temple of Elune, reveals an interesting relic that links Elune to the element of fire. Unearthed from the ruins of the temple here, there is a tall runestone monument known as the Ancient Vortex Runestone. It is said that the ancient Kaldorei “revered the gems created by this mystical object, claiming that they were gifts from the goddess herself. It was believed that they were weapons capable of delivering them from any enemy.” As we progress in the questline, we are able to make use of these gemstones, which summon forth a giant firestorm, whose power is strengthened “either through sustained worship of Elune, or charged by spiritual energies of the fallen.”

During the war against the scourge in Northrend, the settlement of Stars’ Rest converted their moonwell to house the liquid fire of Elune, an offshoot of traditional moonwell waters. The very nature of this substance seems to be an oxymoron, combining two opposing elements of fire and water into one. However, if we consider again Dave Kosak’s notes on the life-giving essence of spirit; he links spirit and water with healing, and spirit and fire with holy powers of retribution. The fact that Elune’s liquid fire encompasses spirit, water, and fire then becomes clearer in the goal of this quest: to pour it over the corpses of scourge-blighted animals and cleanse them of their corruption. This essentially combines Kosak’s ideas through healing their bodies and demonstrating a retribution against the unnatural state of undeath. This may also speak to the circumventing of traditional elemental interactions, as the liquid fire of this moonwell (assumedly) prevents the vessel from freezing over.

In Darkshore, a moonkin named Aroom requests our aid in cleansing their corrupted brethren. They task adventurers with slaying a ghost of their kind who wields a relic called Elune’s Torch. After retrieving the torch, Aroom creates a ritual bonfire with the flames from this item, which allows the corrupted moonkin to find rest in the afterlife and “return to Elune, finally.” It could be that these flames of Elune act as spiritual purification, essentially burning away the madness or corruption clouding the moonkin’s minds. The fact that they are able to find peace (after this torch is used to create a larger and more substantial bonfire) may indicate that Elune’s flame acts as a beacon of guidance for the dead, which allows them to more easily move on from the physical plane.

There is also a unique type of silvery blue and purple fire found in Kaldorei settlements, old ruins, and temples that is vastly different from traditional orange, red, and yellow flame. The most intriguing are the braziers found in Azsuna and Tel’anor of Suramar, a necropolis assumed to be abandoned by its groundskeepers. Yet, all throughout the area there are braziers still burning brightly as if just fed with wooden kindling. It is unclear how they are sustained, but this may reinforce the idea that it is not true fire in the typical understanding of the element, but a mixture of fire and spirit together.

The Enigma Of Elune & The Elements

Earth

While Elune seems to be more distant from the element of earth than its counterparts, it is interesting to consider her manifestations that appear in traditionally earthbound mediums.

The first is Elunite Ore - ore in general being a naturally occurring rock or stone with valuable minerals inside. Elunite is described as being a fine material to work with, and directly blessed by Elune herself. The nature of Elunite is unclear; we do not know if it is an ore that is blessed by the goddess after its formation, or if Elune has a hand in its creation within the earth. It is not a usable material by miners and blacksmiths, perhaps implying that crafting with Elunite is a rare technique known only to select artisans, Elanaria (the questgiver) being one of them. It could also be that the privilege of shaping Elunite requires performing an act in defense of the goddess’s domain; as Elanaria tells us that in order to make our weapon, we must slay a satyr corrupting a moonwell, and defeat the shade of Elura who has cursed herself to guard her shipment of Elunite ore beneath the waves for all eternity.

The next earthly manifestations of Elune come in the form of gemstones, which traditionally find their origin from “deep in the earth, brought to the surface by explosions of molten rock.” Some are also “crystallized slowly from hot fluids and gases, formed from liquids filtered into cracks and pockets in rock, formed when rocks were heated and pressurized by earth movements, and recombined to form new, different minerals.” It is unclear whether Elunian gems are created similarly, or whether they are perhaps crystallized magic of some kind. As mentioned in the section of Fire, the Ancient Vortex Runestone was said to produce gemstones that Elune bequeathed to her followers here to defend themselves with. Additionally in Winterspring, there is an old altar that once housed a precious relic called the Gem of Elune that allowed direct communication with Her, and through which she “channeled her infinite wisdom.” In Outland, there are also rare jewels called Stars of Elune that can be prospected from various native ores, and dropped by random enemies.

In the Legend of Elun’Ahir, the goddess is said to be one who gifted Eonar with a branch of G’Hanir, a Mother Tree that once existed inside the Emerald Dream. After Aman’thul ripped it from the earth, its roots still grew below ground, nourished by Eonar’s tears: “Below ground, the roots fed upon the tears of Eonar and grew strong. The war was long, but in the end, the titans claimed victory. And Eonar was pleased, knowing Elune's legacy would endure. It is said that much later, as the world entered a new age, mysterious guardians arrived who dedicated their lives to protecting the roots.”

There are also several flowers said to be touched by Elune. One grows in the shadows of Duskwood, called Elune's Grace, which glows with the intensity of the moon and attracts wolves to its location. The flowers required to craft various Blossom Crowns during the Lunar Festival supposedly hold a strong connection to the goddess as well, imbued with a "solemn peace," "Elune's might," "happiness," and "great fortune." Myrael Lunarbloom also wields a staff whose flowers bloom during this time of year, greatly empowered by a moonwell pilgrimage ritual. She even says, "Flowers flourish under Elune's light. She was always known to cherish them."

The Enigma Of Elune & The Elements

Air

The Eyes of the Earthmother tells of the goddess’s early mythological origins, and her sphere of influence includes both water and wind. It seems that Elune (Mu’sha in this story) works with the wind most commonly as a means to communicate, and to deliver thoughts, words, and feelings. While the Earthmother slumbers, Mu’sha’s powers were said to be diminished, and she could no longer harness the winds' power since they “whipped up in storms and blizzards.” She is also described as “sharing secrets” with the winds, later sending upon them a plea to the Earthmother. Eventually, the Earthmother is able to find her way back to Mu’sha, because “the winds pulled at her hands, and guided her swiftly to find her Sun and Moon.” After the Earthmother’s sacrifice, Mu’sha pays homage to her by carrying her last words on the breeze for the tauren to hear, as well as setting the winds across the tides so that her voice could always be followed. Mu’sha’s favored weaponry was also said to be the bow and arrow, the efficacy of which is highly dependent on wind flow. Her movements are described as “quick as the wind,” and when her brother, An’she, is severely wounded, she calls upon these forces in an attempt to heal his injury: “Mu'sha tried to bind her brother's wound with water and wind, but no matter what she did, he continued to bleed.”

An in-game connection between Elune and the realm of wind is from a side quest in Darkshore just following the events of the Cataclysm. Sentinel Selarin, at the Auberdine refugee camp, leads the endeavor to eradicate the Twilight’s Hammer wind elementals overtaking the ruins of the town. An arduous process that requires an intricate solution, as the Twilight’s Hammer can continuously resummon the elementals at their command. In order to put an end to this, the elementals must be “slain;” after which we take their bracers, thought to be physical bindings anchoring them to this plane. The way to stop this cycle once and for all is to place the bracers into a moonwell. This act is said to not only prevent the elementals from being resummoned, but completely destroying the bracers as well. While this is not said to “soothe” them like the Orb of Elune, this seems to accomplish the same goal of freeing the enslaved elementals and the remaining Kaldorei.

While not a manifestation of elemental power per se, Elune’s influence upon the winds is also demonstrated in priestesses who channel her power through song; as well as relics like the Chimes of the Moon in Tel’anor: “The Sisters say that Elune sings a song, notes pure and beautiful. The Chime does not ring often, but when it does it is the same note as the one She is singing.” During the War of the Ancients especially, the strengthening magic utilized by the Sisters was invaluable to the war effort, notably through battle chants: “Then, another welcome surprise—chanting came from the center of the advance. The Sisterhood of Elune, resplendent in their battle armor, strengthened the fighters further. Day might have held precedence at the moment, but the priestesses’ rhythmic singing literally fed the nocturnal warriors. It was as if the moon herself suddenly hung over the host.” (Demon Soul, Ch. 8)

While we may think of this magic as under the strict purview of the elementals, it has been said that "Elune’s true nature is not fully understood," and the breadth of her power and influence may be even more vast and complex than initial impressions.


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Myths of the High Priestesses

- Headcanon Speculations -

The lore and legend of High Priestesses past have largely been lost to the ages; although scattered findings and enduring myths sweep away some of the dust from the buried tales of Elune’s chosen.

Myths Of The High Priestesses

Haidene - Bearer of the Basin

Haidene was the first known chosen of Elune in all of the Kaldorei’s recorded history. It is said that she heard the Goddess’s true voice, and as a child no less.

An unsubstantiated legend tells that Haidene heard the will of the Goddess to make pilgrimage across Kalimdor and create the very first independent moonwell for the burgeoning Kaldorei to thrive across the continent, and that Haidene used the iconic basin as a vessel of safekeeping for the blessed waters of the Well of Eternity. Haidene supposedly experienced dire straits on this pilgrimage; she and her kin on the brink of fatal thirst. Haidene gathered what little of their water remained, enough to sustain her for far longer if she chose to drink from it alone. The others pleaded with Haidene to drink deep and preserve herself, for she was the very incarnation of the Goddess. In a selfless act of faith, she cast the basin skyward and beseeched Elune, that she would give herself in body and soul if only it were filled, so her people could live to see another moon, and press on to the bountiful lands ahead. It is said that for her benevolence, Haidene was granted the title of High Priestess by goddess and kin alike. It was on this night that Elune taught Haidene the sacred artisanry of the ever-flowing moonwell, the very same that still persists in her statues today. It is only rumored, but this moonwell could have been the one nestled in the heart of ancient Moonglade, having since flourished into Lake Elune’ara.

Tales that have only endured by way of oral tradition say that Haidene's blessed waters were shared in the first feast of Lahassa during the earliest epoch of the Kaldorei. There are even theories that the sacred Chalice of Elune may have belonged to Haidene, the relic permanently blessed from this momentous celebration made possible by Elune and the land’s combined bounty.

Elunarian archaeologists claim that Haidene may have established the temple in Desolace, known today as the Palace or Sanctuary of Elune. A place so ancient that its real name has been lost and blotted out by demonic desecration. Many of the relics recovered here are thematically linked to Haidene: The Cup of Elune as a relic of physical and spiritual cleansing, and Elune's Handmaiden as a relic of celebrating victory and sacrificial offering. The embers recovered here from Elune’s Brazier may have indeed been borne from an actual flame, or they could be remnants of Elune’s liquid fire; an apt medium for High Priestess Haidene.

Myths Of The High Priestesses

Kalo'thera - Ascended of the Stars

Kalo’thera was the next known chosen of Elune, following Haidene. Her name evokes meanings along the lines of “stellar warrior.” Unfortunately, there are no known depictions of Kalo’thera's true likeness; although some choose to stylize her in darkling garbs and armor reminiscent of the new moon, due to purported ties to Elune’s Night Warrior aspect.

It is said that Kalo'thera “ascended to the stars” at the temple of old Hajiri, though these ancient words have not been elucidated further. None now live who remember seeing Kalo’thera’s ascension ritual with their own eyes, but there are a myriad proposed theories as to what this could have meant.

She may have fulfilled all of her earthly duties as wished by Elune, or proved herself an exemplar through astounding feats; and was rewarded with the status of demigoddess for her service as high priestess. Some believe that Kalo’thera now exists as a constellation in the realm of midnight from this divine act, perhaps other demigods and demigoddesses represented in this form as well.

She may have been slain in battle, “ascending to the stars” perhaps referring to her joining the Night Warrior’s embrace along with the other souls of the valiant dead riding across the night sky. The story of this ascension ritual might then be a widespread coverup by those who witnessed Kalo’thera’s true end.

She may have invoked the ritual of the Night Warrior, subsequently being torn apart in body by the wrath of the new moon. Ancient legends speak of the Night Warrior’s power being used as the driving force for carving out the Kaldorei Empire, Kalo’thera perhaps spearheading the expansion with this dark boon to wrest lands from the myriad world powers of the Pre-Sundering age.

Old myths describe a rare and lost regalia, called nightcloth, almost as if an opposing material to mooncloth. This was supposedly worn during the expansion era to better blend into the shadows of nightfall for battle, some claiming by Kalo’thera and the other Night Warrior witnesses. The exact origins and techniques of crafting nightcloth seem to have faded along with history; however, there are speculations that this fell out of favor within the Sisterhood due to the dangerous associated ritual that ended up slaying the invoking avatars, and even onlookers. Kalo’thera may have been the one to engrave the tablets of Bashal'aran describing the Night Warrior and the other aspects of Elune. There is a deep blue, nearly black, flame in the heart of the Ameth’aran ruins as well. Some Elunarian scholars theorize that perhaps its color owes to the Night Warrior’s midnight powers. This flame was later twisted by Athrikus Narassin using a moonstone seal to bind souls in a spiritual prison; curiously still, souls thought to be under the purview of the Night Warrior. Some say that Kalo’thera was the first to be granted knowledge of the Starshards spell by the Goddess, its namesake partially deriving from Kalo’thera. A superstition of the Sisterhood claims that it is Kalo’thera herself who now grants moonpriests this power, crystallizing pieces of starlight and raining them down from the midnight heavens to her earthbound descendants who call upon the aid of the stars.

Myths Of The High Priestesses

Dejahna - Zenith of Conviction

Dejahna was the third known chosen of Elune, following Kalo’thera. She was the mentor and predecessor to Tyrande Whisperwind.

Those who braved the Tomb of Sargeras, once Dejahna’s primary temple in life, claim to have seen her incorporeal form. If her spirit is at all reflective of her appearance in life, then Dejahna preferred dark robes, with silver accents and blue gemstones. It may have been customary for a High Priestess to don specific garbs, as Tyrande replies to the news of her appointment to this position with, “I’ll become high priestess—at least until this war is over—but I will keep my present garments—” (Demon Soul, Ch. 17) Dejahna’s darkling robes could also be due to her presiding over the burial site in the depths of the temple, perhaps a ceremonial garb for rites involving the dead.

Some say that Dejahna’s harshness and austerity arose from Kalo’thera as her assumed mentor; others say that an influx of unfaithful Highborne attempting to join the Sisterhood as a last resort was seen as a mockery of the order. Dejahna supposedly then raised the standards of entry to rigorous heights, some dubbing her the Zenith of Conviction for her high expectations from novices.

Given Azshara’s growing distance from the faith, and attempts to eclipse Elune with devotion from her subjects, old rumors claim that Dejahna held a particular bitterness for the queen by the outbreak of the War of the Ancients. This may have been in part due to Azshara’s appointment of her own High Priestess: Siralen of Vashj’ir.

Dejahna’s temple hosted a handful of templars, perhaps this ancient version of a lunar paladin having once been a prestigious rank within the faith.

An ornate vial was recovered from the Cathedral of Eternal Night, whose glass was said to “bear the mark of Dejahna.” It is unclear what this mark truly is, but it could be that each High Priestess, or even priestesses as a whole, have personal sigils rooted in the Elunarian language similar to a common signature. This vial could have been her personal vessel of moonwater, or one of many that she bestowed blessings upon by way of this mark. Considering its name of "Eternal Moon,” this may refer to the blessing or enchantment on the vial lasting eternally or having a resilient quality to its magick; as it did survive the temple sinking to the bottom of the ocean, being raised again by Gul'dan, and being pillaged by demonic forces and adventurers alike.

The upper levels of Dejahna's temple contained the "Hanging Gardens," which were actually tended to by an ancient named Agronox before he fell to corruption. It could be that because this temple was the heart of night elven worship in the empire, an ancient's service in a temple was a rare sight; or, Agronox's existence here could mean that others of his kind served alongside Kaldorei priestesses in other parts of the Pre-Sundering world as well.

Dejahna fell in battle during the War of the Ancients, and named Tyrande as her successor to take the mantle. This is an interesting development, as it would seem like such a position is granted directly by Elune, as seen with Haidene. However, in Demon Soul, Marinda is sent to deliver the message of Tyrande’s succession: “‘Before her death, she named a successor…’ Tyrande nodded. This was to be expected. The new high priestess had, of course, immediately sent out messengers like Marinda to spread the word of her ascension.” This being “expected” implies that naming a successor was a traditional practice in passing on the mantle. Supposedly as Dejahna was dying, she “insisted that only her attendants would know.” (Ch. 17) This could just be referring to healers seeing to her wounds, or it could be that within the Sisterhood at this time, there may have been a specific rank for tending to the High Priestess; an interesting parallel to the handmaidens of Queen Azshara. Marinda also reveals “…that, normally, there would be a ceremony, a long entailed one that as many worshippers as possible would be invited to see.” Elunarian faithful from all over Kalimdor likely traveled great distances to see such a monumental event. This role in general also seemed heavily involved at the time, “leading this chant and that. The temple also held a blessing each evening for the rising of the moon and the good will of the gods. In addition, the leading nobles always had to have some sort of recognition ceremony for various anniversaries and other events…” (Ch. 17)

A final piece of High Priestess lore we learn from Marinda comes from the reasoning behind Dejahna’s choice: “She was of clear mind, sister. And you should understand, she had made mention of you before this. The senior sisters all understood that you were the one…and no one among them argued the decision.” (Ch. 17) This uncovers an interesting dynamic in the old Sisterhood then, that there was at least a dialogue among the senior sisters, if not a democratic process settled through debate around the next chosen High Priestess.

Myths Of The High Priestesses

Siralen - The Contended

“Let this statue stand as an everlasting testament to High Priestess Siralen in the name of all she has done to nurture Quel'Dormir Temple into a glowing beacon of faith. May her newfound service under Queen Azshara herself shine as a testament to the potential of the noble birth nurtured in our beloved, Vashj'ir.”

The case of Siralen is a strange one, as she was not passed this mantle from a High Priestess within the Sisterhood – as was tradition. She was instead granted this title by Queen Azshara, supposedly for strengthening the faith of Quel’dormir Temple in the royal city of Vashj’ir. It is interesting to speculate how priestesses across Kalimdor reacted to this decision: whether they saw it to be just as divine an act as being appointed by Elune herself or a current High Priestess, or if they disagreed with a bestowal that strayed so far from the role’s sacred history. Many of Azshara’s epithets insinuate that she was viewed favorably in tandem with the goddess, such as Daughter of the Moon, Flower of the Moon, and Radiance of the Moon. Although, others lean towards eclipsing Elune’s worship, like Light of a Thousand Moons, for example. In any case, the appointment of Siralen then introduces the question of authority, and whether the High Priestess of the Sisterhood was considered of higher, lower, or equal status.

Noteworthy still that her service is “under Queen Azshara herself,” and it could be that this nurtured faith was actually to the Queen, as Elune is conspicuously not mentioned anywhere in this engraving. It also reads, “a testament to the potential of the noble birth nurtured in our beloved, Vashj’ir,” perhaps alluding to a growing and more obvious class divide between the highborne and common Kaldorei; or at least the boundless arrogance of the highborne caste.

Other Notes:

The ancient high priestesses may have each worn a traditional headpiece depicting the Elunian cycle that was passed on through the ages. Tyrande Whisperwind still has this in her possession, and it was noted to have been entrusted to her during the War of the Ancients. -Headpiece of the Elunian Cycle, a quest reward from [Full Might of the Elves]


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Ashtarel's Archives

Traveler of Azeroth and Kaldorei enjoyer!Some of my favorite pastimes in World of Warcraft are exploring its nooks and crannies, screenshotting, crafting headcanons, and immersing myself in all things Kaldorei. Here are my archives!

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