Some doodle munsters again! 😅 had been a long long time since did these. This time I wanted to do something with many munsters in it. Munsters is not a typo😝 #doodles #munster #monster #cute #penandink #creature #characterDesign #many #bird #rabbit #mushroom #people #fill #love #inspiration #artistforhire #artistOnInsta #artistmichi #sketch #sketchbook #artaday #artaddict #pattern #zentangle #octopus #sleep
Henry's departure - book cover design. All elements in this cover design are done by hand in Illustrator - yep they're all vector 😍 done for @selcouthstation @kd_rye #book #cover #graphic #graphicdesigner #design #realism #illustrator #artist #artistmichi #artistoninsta #professional #vector #real #story #fiction #zine #inspiration #love #fish #pan #tawa #knife #rusty #forhire
Was travelling by train yesterday and there was a train crossing, had to wait for 2 trains to pass and I got the time for this sketch 😝 . . #sketch #micron #michi #renuka #train #travel #artoftheday #indianartist #wait
A watercolor still life painting #watercolor #still #life #paint #artistmichi #fun #pot #frog #box #background
POUNCING! I’m creating the world’s first true ENCYCLOPEDIA of drawing tutorials under the hashtag #howtoTHINKwhenyouDRAW, all of which is FREE for EVERYONE, FOREVER - you can see EVERY TUTORIAL on OUR MASSIVE INSTAGRAM HERE and OUR GIANT TWITTER HERE!
PLUS! CLICK HERE for 300 EXTRA FREE TUTORIALS!
Lorenzo!
Awww.. I love these cute little fellas :3
Cactus Island Musicians
Daawww... he’s so cute! :3
I’m doing 6 illustrations of my little bottlecap character for a portfolio. His name is Cap, and he works as a waiter at a diner!
I finished my first page. Wish me luck.
Free lessons!
Sponsoring Supersonic this week is the online artist teaching resource Drawing Academy and they’re offering several free, online video drawing classes for Supersonic readers (Plus more to come, stay tuned). The free classes also come with other valuable materials such as free eBooks, guides and art albums.
To sign up and receive your free art lessons simply head over to Drawing Academy.
I’m creating the world’s first true ENCYCLOPEDIA of drawing tutorials under the hashtag #howtoTHINKwhenyouDRAW, all of which is FREE for EVERYONE, FOREVER - you can see EVERY TUTORIAL on OUR MASSIVE INSTAGRAM HERE and OUR GIANT TWITTER HERE! PLUS! CLICK HERE for 300 EXTRA FREE TUTORIALS! Lorenzo!
Continuation of last illustration XD he could not stay awake at work 🥲
Wooooo!! Look at those adorable buildings and animation!! :O
Welcome to our December edition of the Kingdoms and Castles dev log. Michael and I have been hard at work on all kinds of stuff.
Probably should mention we prepped and launched our crowd funding campaign on Fig.co around the end of November and we’re at 480% funded as of right now. Thanks to all our backers and the fig folks, it’s been awesome and we’re so excited people are digging the game.
We also got greenlit on Steam that same week, so Kingdoms and Castles will definitely be coming to Steam!
Now onto more gameplay side stuff, here’s what I’ve (Pete) been up to:
Siege Ogre - Once the vikings discover you’ve got a castle that can fend off their ground troops, they’ll send invading parties with the siege ogre! It arrives by boat, lumbers over to your castles and tries to take down the walls.
Arrow Tower - These towers now shoot arrows at invaders. Their range increases the higher up on a tower they are placed.
Ballista Tower - Now that the vikings have a siege ogre, you’ll need something to help defend, so we’ve introduced the ballista. It’s a giant crossbow manned by four people and packs the punch needed to deal with siege ogres.
Here’s all three of them coming together in a little weapons test:
Villager Names, Thoughts, and Skills - Villagers can have names now, and we’ll be adding those who funded the fig campaign at the “Noble Noble” into the name pool. Villagers also have little thoughts which sometimes respond to what’s happened or what you’ve done, but other times are whatever is on their mind. They also gain skill at what they do over time:
Tavern - Got some community help from our discord making the tavern. Note the little people enjoying themselves outside!
Road re-do - Roads now include sign posts on three and four way intersctions, and fences on straights and curves. Also ended up changing the tavern roof color as it was too similar to our large houses:
Weather effects - Took another pass on our lightning, rain, and clouds during storms:
Dynamic Music - We’re now working with Aether on music for the game, and implemented a first pass dynamic music system where the music reflects the complexity of your town:
And now for Michael:
Hello everyone!
This month I’ve been putting together a shiny new resource system. Now, resources such as wood, stone, wheat, and apples have a physical representation in the world. The new system has been hooked into all the existing resource creators (quarries, foresters, fields, and orchards) and well as the new stockpile building. I’ve also extended the concept of constructing buildings by adding Builder jobs. It’s the job of the builders to collect the resources necessary to construct their buildings.
The following GIF gives show a lot of the new resource system features at once, minus Builders fetching resources. You can see: Stacks of wood and stone resources, wheat being picked up and carried to the keep, and stockpile workers collecting stone from the quarry and dropping it off at the Stockpile.
Fun fact: If a quarry or foresters’ production stack is not regularly retrieved by stockpile workers, production will get backed up and halted!
Also, Last month I wrote a destruction effect for buildings that create a spreadable crack-like effect over the faces of buildings. You can see it being used in Pete’s Ogre vs Tower GIF above. Here is a close-up overly exaggerated example of the tech:
That’s all for now, until next time!
I'm an illustrator focused on children's book illustrations and illustrations that are appealing and cute. I love cats and my artwork prints are available :D
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