Aug 12, 2021

Aug 12, 2021

Imgur: The magic of the Internet
Imgur
Find, rate and share the best memes and images. Discover the magic of the Internet at Imgur.

Another imgur link. dang I need to optimize my gifs... Or maybe I should work in only video...?

More Posts from Alkaliii and Others

2 years ago

Jul 23, 2021

Jul 23, 2021

New timeline puts the character's faces on it. Enemies will also have faces on it probs


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2 years ago

More WIP Inventory

More WIP Inventory
More WIP Inventory
More WIP Inventory
More WIP Inventory

I spend a lotta time tweaking designs instead of coding, which I feel guilty for... probably because my project's viability suffers a bit each time because I want it to look perfect before the first implementation... maybe ill spend a month doing quick and dirty sprints where I implement features in a week... maybe


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11 months ago
It Does Look Cute

it does look cute

1 year ago

Party Follow

Party Follow
Party Follow
Party Follow

So following party members are a bit tricker in 3D. The main issue I need to solve is how they handle being obstructed by something they can scale. I sorta want to put jumping into their state machine but I'm lazy so for now they teleport. I had a slight issue where when they teleported somewhere they could crush the player controller into the ground... it might still be an issue I need to test it more haha.

If you were curious about how their path-finding works it's something like this:

A. Determine the vector between the current position and the player position ignoring the y-axis. B. Add vector to velocity to move in the player's direction. C. If one of 6 ray casts reports collision and velocity is close to zero pick another direction to walk in for a while before resuming from step A.

I could use the built-in navigation stuff Godot has but it needs to be baked and I sorta want to avoid that with how much I like to tweak the environment sometimes. Idk it works well enough for now but there is totally room for improvement haha.


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1 year ago

Support Action

This is a gimmick I've been looking into, at the cost of a turn you can bank an action to use later immediately after someone else. This seems pretty useless but could be helpful in applying status effects that can combine, I still need to think about it lol.


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2 years ago

Development Update

Hello, I made a post on TIG just now. It summarizes some future progress that hasn't been posted here. Check it out if you feel like it.

forums.tigsource.com
pearlessential

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2 years ago

Aug 28, 2021

While the ecg minigame thing is cool, it is literally a placeholder I think. IF SOMEONE would program an inventory I would let you use an item for free in between waves instead of trying to catch a heartbeat.


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1 year ago

Super Fancy Location Indicator

Super Fancy Location Indicator

That I will probably redesign since I want to redesign the pause menu...


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2 years ago

April 27, 2022

April 27, 2022

Added some trees, They sway slowly so I sped up the gif.


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9 months ago

a clip from my second devlog... you should watch it :>


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alkaliii - pearlessential
pearlessential

A blog for a game about a rather peculiar exam. Made in Godot Engine!

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